History Main / MarathonBoss

8th Jun '17 5:13:18 AM Gadjiltron
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** ''VideoGame/KingdomHearts358DaysOver2'' has plenty of marathon bosses, some during the campaign and some optional. There's the fight against [[spoiler:Xion]], which contains 4 stages, ''and isn't even the final boss.'' Although, despite being [[spoiler:the second-last boss]], it's more of a final boss than [[spoiler:the actual final boss, Riku]], who doesn't have multiple phases. There's also the [[PoisonousPerson Leech]][[CombatTentacles grave]], which takes the SequentialBoss trope to an extreme. It requires you to defeat its tentacles before you even have a shot at the main body, which is only vulnerable for about twenty seconds before new tentacles spawn. Next is the [[PirateParrot Ruler of]] [[BlingOfWar the Sky]], which [[GetBackHereBoss constantly tries to avoid you]] and is also a SequentialBoss that requires you to destroy its tail segments first. The optional ones include the [[BladeBelowTheShoulder Zip Slasher]], which is a straight-up DamageSpongeBoss, the [[OurDemonsAreDifferent Invisible]], which is just as hard to hit as it is in [[VideoGame/KingdomHeartsI its original incarnation]] but has a buttload more health, and finally the [[OurDragonsAreDifferent Dustflier]], which is a DamageSpongeBoss that also has absurdly powerful attacks with (mostly) ridiculously wide ranges.

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** ''VideoGame/KingdomHearts358DaysOver2'' has plenty of marathon bosses, some during the campaign and some optional.
***
There's the fight against [[spoiler:Xion]], which contains 4 stages, ''and isn't even the final boss.'' Although, despite being [[spoiler:the second-last boss]], it's more of a final boss than [[spoiler:the actual final boss, Riku]], who doesn't have multiple phases. phases.
***
There's also the [[PoisonousPerson Leech]][[CombatTentacles grave]], which takes the SequentialBoss trope to an extreme. It requires you to defeat its tentacles before you even have a shot at the main body, which is only vulnerable for about twenty seconds before new tentacles spawn. spawn.
***
Next is the [[PirateParrot Ruler of]] [[BlingOfWar the Sky]], which [[GetBackHereBoss constantly tries to avoid you]] and is also a SequentialBoss that requires you to destroy its tail segments first. first.
***
The optional ones include the [[BladeBelowTheShoulder Zip Slasher]], which is a straight-up DamageSpongeBoss, the [[OurDemonsAreDifferent Invisible]], which is just as hard to hit as it is in [[VideoGame/KingdomHeartsI its original incarnation]] but has a buttload more health, and finally the [[OurDragonsAreDifferent Dustflier]], which is a DamageSpongeBoss that also has absurdly powerful attacks with (mostly) ridiculously wide ranges.



* The final battle sequence of ''Monster Girl Quest'' hits this big-time. Big boss battles usually take about 5 minutes; the final boss sequence has five stages and takes almost an ''hour''. To elaborate:

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* The final battle sequence of ''Monster Girl Quest'' hits this big-time. Big boss battles usually take about 5 minutes; the final boss sequence has five stages and takes almost an ''hour''. To elaborate:Fortunately, losing to and continuing from any particular phase will simply get you to resume from the start of that phase as oppose to from the very beginning, but it might still be a while before you reach the next checkpoint.



** [[spoiler:Black Alice]] goes OneWingedAngel by fully giving herself over to White Rabbit, [[ComesGreatInsanity turning into an OmnicidalManiac in the process]]. You fight her ''again''.

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** [[spoiler:Black Alice]] goes OneWingedAngel by fully giving herself over to White Rabbit, [[ComesGreatInsanity turning into an OmnicidalManiac in the process]]. You fight her ''again''.''again'', and this time she has access to elemental spirits to buff her and counter yours, while also having ''seven'' instant kill attacks, each requiring different methods of countering which are [[TrialAndErrorGameplay not exactly intuitive the first time round]].



** [[SarcasmMode Big surprise!]] [[spoiler:Ilias]] was ''also'' just playing around. Cue OneWingedAngel transformation and a 30-minute battle as the entire main cast co-operate to take her down.

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** [[SarcasmMode Big surprise!]] [[spoiler:Ilias]] was ''also'' just playing around. Cue OneWingedAngel transformation and a 30-minute battle as the entire main cast co-operate cooperates to take her down.down. Note that even your strongest attack will only shave off mere ''pixels'' of that boss's life bar.
7th Jun '17 1:47:20 PM LordDynasmon
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[[quoteright:350:[[VideoGame/FinalFantasyXII htrtp://static.tvtropes.org/pmwiki/pub/images/yiazmat3.jpg]]]]

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[[quoteright:350:[[VideoGame/FinalFantasyXII htrtp://static.http://static.tvtropes.org/pmwiki/pub/images/yiazmat3.jpg]]]]
6th Jun '17 2:03:53 PM Patcher
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[[quoteright:350:[[VideoGame/FinalFantasyXII http://static.tvtropes.org/pmwiki/pub/images/yiazmat3.jpg]]]]

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[[quoteright:350:[[VideoGame/FinalFantasyXII http://static.htrtp://static.tvtropes.org/pmwiki/pub/images/yiazmat3.jpg]]]]



*** The Renew spell heals the target to '''full HP''', yes it can be Reflected. Guess which spell you're likely using to restore HP, and guess what he casts on your entire party without warning when at low health. Other 'nice' tricks are his ability to stop the delay of his special moves, including [[OneHitKill OHKOs]], once he reaches a fifth of his health, and reducing the damage cap from 9999 to 6999 at half of his health. The minimum number of hits required is 6073.

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*** The Renew spell heals the target to '''full HP''', yes HP'''. Yes, it can be Reflected. Guess which spell you're likely using to restore HP, and guess what he casts on your entire party without warning when at low health. Other 'nice' tricks are his ability to stop the delay of his special moves, including [[OneHitKill OHKOs]], once he reaches a fifth of his health, and reducing the damage cap from 9999 to 6999 at half of his health. The minimum number of hits required is 6073.
6th Jun '17 2:01:03 PM Patcher
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* Chaos, the final boss of ''VideoGame/FinalFantasyI'' at least in the remakes, he has a whopping 20,000 HP, to put that in perspective, the next most durable boss only has a little over 5000, plus he can cast Curaja to heal himself for 9999 HP whenever he feels like it.

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* Chaos, the final boss of ''VideoGame/FinalFantasyI'' ''VideoGame/FinalFantasyI'', at least in the remakes, he has a whopping 20,000 HP, to HP. To put that in perspective, the next second most durable boss only has a little over 5000, plus he 5000. Plus, Chaos can cast Curaja to heal himself for 9999 HP whenever he feels like it.
6th Jun '17 1:59:31 PM Patcher
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* ''VideoGame/DigitalDevilSaga'': While he doesn't take as long as some of these other examples [[spoiler: Hitoshura himself]] takes around 30 minutes to beat ''at least.'' It doesn't help that he is ''extremely'' difficult where, if you are unlucky, you can wipe at any time (and ''not'' from [[ThatOneAttack Gaea Rage]]).

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* ''VideoGame/DigitalDevilSaga'': While he doesn't take as long as some of these other examples examples, [[spoiler: Hitoshura [[ShinMegamiTenseiIIINocturne the Demi-Fiend]] himself]] takes around 30 minutes to beat ''at least.'' least'' 30 minutes to beat. It doesn't help that he is ''extremely'' difficult where, if you are unlucky, you can wipe at any time (and ''not'' from [[ThatOneAttack Gaea Rage]]).
26th May '17 8:56:49 PM MarthOfTheMoon
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[[caption-width-right:350:Every one of those dots represents a full health bar. Each full health bar represents a million hit points. This guy can fully heal in the last stage of the fight. You may cry now.]]

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[[caption-width-right:350:Every [[caption-width-right:350:See that [[LifeMeter health bar]]? Every one of those dots represents a full health bar. [[DamageSpongeBoss Each full health bar represents a million hit points. This points]]. And this guy [[HealThyself can fully heal in himself]] during [[TurnsRed the last stage of the fight. fight]]. [[ThisIsGonnaSuck You may cry now.]]
]]]]
25th May '17 10:27:06 PM BobRiddle
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* ''VideoGame/AsurasWrath'': Counting the cutscenes, the final boss fight with [[spoiler:Chakravartin]] lasts a full hour.
14th May '17 5:30:04 PM nombretomado
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--> '''TravisWillingham (about this game)''': "Yeah, I ''still'' haven't kicked [[spoiler:my own]] ass."

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--> '''TravisWillingham '''Creator/TravisWillingham (about this game)''': "Yeah, I ''still'' haven't kicked [[spoiler:my own]] ass."
30th Apr '17 10:21:40 AM KingBowser9001
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[[caption-width-right:350:Each of those little dots is a full health bar. Each of those bars represents a million hit points. You can start crying now.]]

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[[caption-width-right:350:Each [[caption-width-right:350:Every one of those little dots is represents a full health bar. Each of those bars full health bar represents a million hit points. This guy can fully heal in the last stage of the fight. You can start crying may cry now.]]
29th Apr '17 10:13:42 AM nombretomado
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** The vanilla version of the game, and the UpdatedRerelease have Vanitas Remnant, a Monochrome PaletteSwap of a recurring boss throughout the game. He doesn't have much health, 200 compared to the 700 he has when you encounter the normal version at the end of the game, but has staggeringly high strength; 80 compared to his endgame normal version's 26, and extremely high defense; the Remnant has 27 defense compared to the normal endgame version's 15 defense. In addition to that, Vanitas Remnant has several devastating attacks that the normal version didn't have, including one that makes him totally invincible while he launches a series of devastating ranged attacks. But wait, there's more! He also takes 50 percent reduced damage from physical attacks, as well as 75 percent reduced damage from fire, ice and lightning attacks, and is immune to everything else, combine that will his already high defense, and you'll probably spend the entire fight hitting him for ScratchDamage unless you've done an obscene amount of level grinding. ''Then'', if you take damage at any point in the fight, it will almost OneShot you unless you have Second Chance and Once More equipped, due to his aforementioned staggeringly high attack, but you can't use the Cure/Cura/Curaga spell to heal yourself, or he will just use Cure/Cura/Curaga on himself instantly, healing him probably back to full health since he has so little health to begin with. So you're forced to use your limited amount of curative items, which will deplete over the course of the fight. The entire fight will probably consist of you dodging his attacks, getting in one or two scratch damage attacks, and then going right back on the defensive until he opens himself up again.

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** The vanilla version of the game, and the UpdatedRerelease have Vanitas Remnant, a Monochrome PaletteSwap of a recurring boss throughout the game. He doesn't have much health, 200 compared to the 700 he has when you encounter the normal version at the end of the game, but has staggeringly high strength; 80 compared to his endgame normal version's 26, and extremely high defense; the Remnant has 27 defense compared to the normal endgame version's 15 defense. In addition to that, Vanitas Remnant has several devastating attacks that the normal version didn't have, including one that makes him totally invincible while he launches a series of devastating ranged attacks. But wait, there's more! He also takes 50 percent reduced damage from physical attacks, as well as 75 percent reduced damage from fire, ice and lightning attacks, and is immune to everything else, combine that will his already high defense, and you'll probably spend the entire fight hitting him for ScratchDamage unless you've done an obscene amount of level grinding. ''Then'', if you take damage at any point in the fight, it will almost OneShot OneHitKill you unless you have Second Chance and Once More equipped, due to his aforementioned staggeringly high attack, but you can't use the Cure/Cura/Curaga spell to heal yourself, or he will just use Cure/Cura/Curaga on himself instantly, healing him probably back to full health since he has so little health to begin with. So you're forced to use your limited amount of curative items, which will deplete over the course of the fight. The entire fight will probably consist of you dodging his attacks, getting in one or two scratch damage attacks, and then going right back on the defensive until he opens himself up again.
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