History Main / MakeGamesNotWar

24th Sep '17 11:37:03 AM nombretomado
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* The kingdom of Dal Perivor in ''[[{{Belgariad}} The Malloreon]]'' settles arguments between nobles by holding tournaments. It's not unheard of for two nobles to decide they want to have a tournament and colluding to come up with a "disagreement" to justify it.

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* The kingdom of Dal Perivor in ''[[{{Belgariad}} The Malloreon]]'' ''Literature/TheMalloreon'' settles arguments between nobles by holding tournaments. It's not unheard of for two nobles to decide they want to have a tournament and colluding to come up with a "disagreement" to justify it.
6th Sep '17 8:21:25 PM DocJamore
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->''Know this, young warrior: In times long past, man waged great wars, with huge death tolls and massive destruction. When we stood at the brink of utter destruction, when all hope was lost, our leaders did the unthinkable - they actually stopped to think. They took a step back, and came to an agreement that perhaps all of that was unnecessary - perhaps there was a better way, without quite so much death, and without destroying our homes in the process. And so was created... The Game.''
20th Aug '17 1:14:12 PM Potman
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* An early ''Comicbook/JudgeDredd'' story involved BloodSport between American and Soviet judges, televised and all.
13th Jul '17 7:18:10 PM foxley
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* In ''Series/TimeWars'', disputes between nations are settled by a series of 'war games' conducted by representatives of the nations militaries who are sent back in time to conduct these games during historical battles. The games are judged and scored by the Referee Corps, who decide upon the winner.

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* In ''Series/TimeWars'', ''Literature/TimeWars'', disputes between nations are settled by a series of 'war games' conducted by representatives of the nations militaries who are sent back in time to conduct these games during historical battles. The games are judged and scored by the Referee Corps, who decide upon the winner.
13th Jul '17 7:14:14 PM foxley
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Added DiffLines:

* In ''Series/TimeWars'', disputes between nations are settled by a series of 'war games' conducted by representatives of the nations militaries who are sent back in time to conduct these games during historical battles. The games are judged and scored by the Referee Corps, who decide upon the winner.
29th May '17 6:17:34 AM __Vano
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* According to a legend, when chess' inventor taught the game to an Indian prince and the latter asked what he would like as a reward, the old wiseman told him that he had lost his entire family to wars, so he sincerely asks that from that moment on, all battles would be only fought on the chessboard.

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* According to a legend, when chess' inventor taught the game to an Indian prince and the latter asked what he would like as a reward, the old wiseman told him that he had lost his entire family to wars, so he sincerely asks his wish is that from that moment on, all battles would be only be fought on the chessboard.
29th May '17 3:56:09 AM __Vano
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[[folder:RealLife]]
* Researchers speculate that the the [[http://en.wikipedia.org/wiki/Mesoamerican_ballgame Mesoamerican Ballgame]] may have served as a proxy for war. Of course, the game also came to be associated with HumanSacrifice, possibly of the winning/losing team and/or their captain.
[[/folder]]


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[[folder:RealLife]]
* Researchers speculate that the the [[http://en.wikipedia.org/wiki/Mesoamerican_ballgame Mesoamerican Ballgame]] may have served as a proxy for war. Of course, the game also came to be associated with HumanSacrifice, possibly of the winning/losing team and/or their captain.
* According to a legend, when chess' inventor taught the game to an Indian prince and the latter asked what he would like as a reward, the old wiseman told him that he had lost his entire family to wars, so he sincerely asks that from that moment on, all battles would be only fought on the chessboard.
[[/folder]]
29th Jan '17 5:50:42 AM LadyJafaria
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* Suggested in ''Discworld/{{Jingo}}'' by Lord Vetinari once he notices how well Carrot's football game has worked to pacify the troops of both armies. Sadly, it doesn't happen again, except in ''Discworld/UnseenAcademicals'', where the problem is that [[RugbyIsSlaughter football IS war]] and it needs to be made more civilized for the good of the city.
7th Dec '16 7:15:57 AM SAMAS
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* In ''Anime/DogDays'', we have a possible inversion in that war ''is'' a game, in and of itself. The countries maintain perfectly friendly relationships, and go to war for fun and profit. Also, defeated units either turn into cute furballs or, in the case of major players, [[ClothingDamage lose articles of clothing]].

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* In ''Anime/DogDays'', we have a possible inversion in that war ''is'' a game, in and of itself. The countries maintain perfectly friendly relationships, and go to war for fun and profit. Also, defeated units either turn into cute furballs or, in the case of major players, [[ClothingDamage lose articles of clothing]]. This is facilitated by special areas protected by magic fields that render all damage non-lethal to the inhabitants: They can go at each other with real weapons and WaveMotionGun-class magic attacks, and nobody gets hurt.
4th Jul '16 11:34:38 AM nombretomado
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* In ''Franchise/{{Bionicle}}'', the world of Bara Magna instituted a (heavily-regulated and ''not'' bloody) GladiatorGames system to settle disputes; the justification being that CombatByChampion is a lot less taxing on already-scarce resources than equipping entire armies.

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* In ''Franchise/{{Bionicle}}'', ''Toys/{{Bionicle}}'', the world of Bara Magna instituted a (heavily-regulated and ''not'' bloody) GladiatorGames system to settle disputes; the justification being that CombatByChampion is a lot less taxing on already-scarce resources than equipping entire armies.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MakeGamesNotWar