History Main / MagneticWeapons

14th May '17 5:00:42 PM nombretomado
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* ''{{Traveller}}'':

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* ''{{Traveller}}'':''TabletopGame/{{Traveller}}'':



* ''[=MegaTraveller=] 2'' (based on the ''{{Traveller}}'' TabletopRPG) had Gauss weapons.

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* ''[=MegaTraveller=] 2'' (based on the ''{{Traveller}}'' ''TabletopGame/{{Traveller}}'' TabletopRPG) had Gauss weapons.
14th May '17 10:11:55 AM nombretomado
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* According to the canon, Marines use Gauss rifles in ''Franchise/StarCraft''. [[RuleOfCool This doesn't stop the muzzle flares and "budda budda" sound affect of them firing, though]]. In the sequel, Reapers use [[GunsAkimbo dual Gauss pistols]] and some snipers go for a ludicrously huge railgun with double laser sights ([[RuleOfCool because one isn't cool enough]]).

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* According to the canon, Marines use Gauss rifles in ''Franchise/StarCraft''.''VideoGame/StarCraft''. [[RuleOfCool This doesn't stop the muzzle flares and "budda budda" sound affect of them firing, though]]. In the sequel, Reapers use [[GunsAkimbo dual Gauss pistols]] and some snipers go for a ludicrously huge railgun with double laser sights ([[RuleOfCool because one isn't cool enough]]).
8th Apr '17 5:13:47 PM nombretomado
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* ''{{Rifts}}'' was king of railguns. Common as dirt in that setting, 'Railgun' was pretty much shorthand for 'Megadamage Machinegun'...to the point that none of them are ever depicted as having actual rails, or even coils for that matter (though it could be argued that the almost always round barrels could have thin coils built into their length)...and often had ejection ports...and were insanely rapid-fire.

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* ''{{Rifts}}'' ''{{TabletopGame/Rifts}}'' was king of railguns. Common as dirt in that setting, 'Railgun' was pretty much shorthand for 'Megadamage Machinegun'...to the point that none of them are ever depicted as having actual rails, or even coils for that matter (though it could be argued that the almost always round barrels could have thin coils built into their length)...and often had ejection ports...and were insanely rapid-fire.
2nd Apr '17 9:14:43 AM Mildesten
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* An XCOM successor, ''VideoGame/{{Xenonauts}}'', has these as the final research tier for weapons. Referred to as MAG weapons, these Coilguns launch pellets made of [[{{Unobtainium}} Alienium]] using modified [[PlasmaCannon Plasmagun]] coils , and are built as [[LensmanArmsRace a response to the Aliens fielding Heat-resistant armor to counter your energy-based weapons.]] like the other weapon tiers, they come in three flavors: regular MAG weapons, which are the standard weapons your Xenonauts use, and come in the form of rifles, pistols, carbines, and sniper rifles; MAG STORM weapons, [[GatlingGood 4 barreled Gatling guns]] that come in the form of a Light Machine gun and an aircraft-mounted Autocannon; and Railguns, [[{{BFG}} powerful magnetic cannons]] that come in a vehicle mounted version for [[TankGoodness Support vehicles]], and an [[{{bfg}} Anti-Capital ship]] ''[[GatlingGood Rotary cannon]]'' version for base defense.

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* An XCOM successor, The spiritual successor to the original X-COM, ''VideoGame/{{Xenonauts}}'', has these MAG weapons as the a final research tier for weapons. Referred both small arms and heavier weaponry. These weapons are designed to as MAG weapons, these Coilguns launch pellets made of fire [[{{Unobtainium}} Alienium]] using modified alien alloy]] slugs at far higher velocities than would be possible with normal firearms, providing both increased damage and a counter to heat-resistance advances in alien armour. Infantry weapons are coilgun-based, with the barrels repurposed from the previous tier of [[PlasmaCannon Plasmagun]] coils , and are built as [[LensmanArmsRace a response to the Aliens fielding Heat-resistant armor to counter your energy-based weapons.]] like the other weapon tiers, they plasma weaponry]]. They come in three flavors: regular MAG Rifle, Carbine (actually shotgun), Precision Rifle, and Pistol varieties. Crew-served weapons, which by comparison, are the standard weapons your Xenonauts use, and come in the form of rifles, pistols, carbines, and sniper rifles; explicitly referred to as MAG STORM weapons, [[GatlingGood 4 barreled Gatling guns]] that come in the form of a Light Machine gun and an aircraft-mounted Autocannon; and Railguns, [[{{BFG}} powerful magnetic cannons]] that come in a vehicle mounted version standalone to armoured vehicles or in [[MoreDakka larger Batteries of eight]] for [[TankGoodness Support vehicles]], and an [[{{bfg}} Anti-Capital ship]] ''[[GatlingGood Rotary cannon]]'' version for base defense.air defence.
19th Mar '17 5:44:05 PM Saber15
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* As it's an adaptation of ''[=BattleTech=]'', the ''VideoGame/MechWarrior'' and ''VideoGame/MechCommander'' series have Gauss Rifles as a standard weapon for the mechs.

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* As it's an adaptation of ''[=BattleTech=]'', the ''VideoGame/MechWarrior'' and ''VideoGame/MechCommander'' series have Gauss Rifles as a standard weapon for the mechs. mechs; massive range and firepower with no risk of OverHeating, but expensive with limited ammo and [[MadeOfExplodium a tendency to explode when damaged]]. The games also usually feature the other two major variants, the Light Gauss Rifle that can poke an enemy across the map but deals less damage, and the hammer-of-god Heavy Gauss Rifle that can reliably punch a hole through most mechs with careful aim but has comparatively poor range and abysmal ammo efficiency.
13th Mar '17 10:03:35 PM Rmpdc
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** ''Anime/MobileSuitGundamIronBloodedOrphans'' has several versions of this kind of weapon, most notably on the Gundam Flauros. Of particular note are the Dainsleifs, special armor-piercing rounds capable of slicing through even the thickest Nano-Laminate armor like a hot knife through butter.
8th Mar '17 10:29:20 AM nombretomado
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** The Behemoth II and Marauder II in ''MechWarrior 4: Mercenaries''' fan-made mektek expansion can both mount a dorsal railgun which is a {{BFG}} by even 'mech standards.

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** The Behemoth II and Marauder II in ''MechWarrior 4: Mercenaries''' ''VideoGame/MechWarrior4Mercenaries''' fan-made mektek expansion can both mount a dorsal railgun which is a {{BFG}} by even 'mech standards.
25th Feb '17 1:31:42 PM nombretomado
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* The "[[PoweredArmor Tin Men]]" of DaleBrown's novels can use an anti-tank railgun.

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* The "[[PoweredArmor Tin Men]]" of DaleBrown's Creator/DaleBrown's novels can use an anti-tank railgun.
14th Feb '17 1:55:59 PM Qaianna
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* ''TabletopGame/CarWars'' had these as options. Originally the Gauss Gun did about the same damage a laser or an autocannon, but less accurate ... and taking both power and ammo to use. (Power, by the way, was also your car's fuel source.) Handheld versions came later. The game also has, for tanks, a magnetic cannon doing ... a good amount of damage.
5th Feb '17 8:07:20 AM zarpaulus
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* Railguns are large ship-based weapons in ''Series/TheExpanse''. The Martian flagship ''MCN Donager'' has a few turrets with railguns but smaller ships like the ''Rocinante'' make do with gatling guns and torpedoes. But then the stealth ships show up with spinal-mounted railguns and everyone wonders how they fit those onto ships that small.
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