History Main / MagneticWeapons

21st Aug '16 12:31:52 PM nombretomado
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* ''{{GURPS}}'' places railguns as superior to coilguns in terms of damage but they're otherwise the same. The defining characteristic of both is their armor piercing ability and high rate of fire. They also have variable power, you can overcharge them to punch through thick armor or undercharge them to save energy.
* All of the ordinary kinetic guns in ''EclipsePhase'' are available in railgun versions. They deal more damage, have better armor piercing ability, longer range, but are more limited in the types of ammunition they can use (as they need metallic rounds and the EM fries the electronics in smart rounds) and need power as well as physical projectiles.

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* ''{{GURPS}}'' ''TabletopGame/{{GURPS}}'' places railguns as superior to coilguns in terms of damage but they're otherwise the same. The defining characteristic of both is their armor piercing ability and high rate of fire. They also have variable power, you can overcharge them to punch through thick armor or undercharge them to save energy.
* All of the ordinary kinetic guns in ''EclipsePhase'' ''TabletopGame/EclipsePhase'' are available in railgun versions. They deal more damage, have better armor piercing ability, longer range, but are more limited in the types of ammunition they can use (as they need metallic rounds and the EM fries the electronics in smart rounds) and need power as well as physical projectiles.
16th Aug '16 9:30:36 AM ChronoLegion
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* The first ''VideoGame/StarTrekEliteForce'' game has your crew board a derelict ship that appears to have been built around a giant magnetic accelerator that fires sizable kinetic projectiles at incredible speeds. You need to activate it in order to hit a hostile ship heading for the ''Voyager''.
16th Aug '16 9:28:02 AM ChronoLegion
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* Ships in ''VideoGame/NexusTheJupiterIncident'' use magnetically-launched projectiles to do hull damage, since [[EnergyWeapons energy shells]] only affect shields, and most FrickinLaserBeams are horrible at hull damage (their purpose is SubsystemDamage). Later, more powerful, projectile launchers are also able to do shield damage, but dedicated energy shells are better. The only weapon that is better at doing hull damage is the [[WaveMotionGun siege laser]], but it requires your target to stay still and requires four ships to pump all their power into the weapon for long periods of time (while being immobile and defenseless).
16th Aug '16 9:21:24 AM ChronoLegion
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* In ''VideoGame/SwordOfTheStars'' all the ballistic weapons are of this sort, from the most basic Gauss Cannons that are rapid-fire and relatively [[ArbitraryMaximumRange short-ranged]] and weak to the massive anti-planet Siege Drivers.
** The latter actually fires large metallic asteroids.

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* In ''VideoGame/SwordOfTheStars'' all the ballistic weapons are of this sort, from the most basic Gauss Cannons that are rapid-fire and relatively [[ArbitraryMaximumRange short-ranged]] and weak to the massive anti-planet Siege Drivers.
** The latter actually fires
Drivers (which fire large metallic asteroids.asteroids). There are also rail cannons (frequently called impactors), which are {{Fixed Forward Facing Weapon}}s that fire sizable metal projectiles at incredible speeds. Unlike Siege Drivers, these are very effective in combat. Their impact also results in a lot of momentum transfer.


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* ''VideoGame/StarbaseOrion'' has Gauss turrets, which are short-ranged weapons that [[MoreDakka spam projectiles]] that bypass armor entirely, going straight for structural damage. On the other hand, they are pretty much useless against shields.
16th Aug '16 9:13:14 AM ChronoLegion
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* Most projectiles in ''Series/{{Andromeda}}'' are magnetically-fired. In most cases, they tend to be of the homing and exploding kind (effectively, bullet-sized missiles). Ship-based missiles are launched magnetically before engaging their own propulsion outside the ship. The few projectiles we've seen that aren't of this type are from older, obsolete weapons (such as on the millennia-old ''Bellerophon'').
16th Aug '16 8:58:31 AM ChronoLegion
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* In the ''Death Zone'' Russian SharedUniverse, rifles used by the military and some merc groups fire magnetically-accelerated needles that can easily pierce flesh. At full auto, the weapon is capable of shattering heavy concrete blocks. However, [[WasOnceAMan staltech]] armor is typically too strong, and the needles just bounce off it.
16th Aug '16 8:54:57 AM ChronoLegion
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* In ''Literature/ArkRoyal'', the titular [[TheBattlestar armored carrier]] is the only human ship armed with mass drivers. It's also the only ship of its kind, by virtue of being a 70-year-old relic kept in service for political reasons. It's also the only weapon that is reliable at taking out the more advanced alien ships. The shots aren't very fast, since alien [[PointDefenseless point defenses]] are usually capable of intercepting most of them, requiring the ''Ark'' to fire the rounds like shotgun shells. Since modern human ships are utterly incapable of going up against the aliens, the human space navies are working on developing old-style ships with mass drivers.

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* In ''Literature/ArkRoyal'', the titular [[TheBattlestar armored carrier]] is the only human ship armed with mass drivers. It's also the only ship of its kind, by virtue of being a 70-year-old relic kept in service for political reasons. It's also the only weapon that is reliable at taking out the more advanced alien ships. The shots aren't very fast, since alien [[PointDefenseless point defenses]] are usually capable of intercepting most of them, requiring the ''Ark'' to fire the rounds like shotgun shells.shells (fortunately, even a single successful hit can cripple an alien ship). Since modern human ships are utterly incapable of going up against the aliens, the human space navies are working on developing old-style ships with mass drivers.
16th Aug '16 8:53:10 AM ChronoLegion
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* The ''Literature/StarCarrier'' series uses both small and large versions of this. One scene in ''Center of Gravity'' has a Confederate Marine sniper using a railgun rifle, and the weapons are a staple of space combat. In a later novel, a USNA cruiser even fires what amounts to a space shotgun ([[spoiler:gets off two fairly effective shots before the enemy MacrosMissileMassacres it]]).

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* The ''Literature/StarCarrier'' series uses both small and large versions of this. One scene in ''Center of Gravity'' has a Confederate Marine sniper using a railgun rifle, and the weapons are a staple of space combat. In a later novel, a USNA cruiser even fires what amounts to a space shotgun ([[spoiler:gets off two fairly effective shots before the enemy MacrosMissileMassacres {{Macross Missile Massacre}}s it]]).
16th Aug '16 8:52:43 AM ChronoLegion
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* The ''Literature/StarCarrier'' series uses both small and large versions of this. One scene in ''Center of Gravity'' has a Confederate Marine sniper using a railgun rifle, and the weapons are a staple of space combat.

to:

* The ''Literature/StarCarrier'' series uses both small and large versions of this. One scene in ''Center of Gravity'' has a Confederate Marine sniper using a railgun rifle, and the weapons are a staple of space combat. In a later novel, a USNA cruiser even fires what amounts to a space shotgun ([[spoiler:gets off two fairly effective shots before the enemy MacrosMissileMassacres it]]).
16th Aug '16 8:51:14 AM ChronoLegion
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* In Fyodor Berezin's novel ''Ash'', automated orbital magnetic weapons are used by Earth forces as the first line of defense for the base against their former colony. They come in handy when the latter launch thousands of nuclear missiles. Additionally, there are large variants that fire first type of magnetic weapons.

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* In Fyodor Berezin's novel ''Ash'', automated orbital magnetic weapons are used by Earth forces as the first line of defense for the base against their former colony. They come in handy when the latter launch thousands of nuclear missiles. Additionally, there are [[RecursiveAmmo large variants that fire first type of magnetic weapons.weapons]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MagneticWeapons