History Main / MagicFromTechnology

25th Jan '16 10:55:09 PM JMQwilleran
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* Though ''FinalFantasyVI'' is the trope namer for {{Magitek}}, Magitek in the game actually allows characters to use magic similarly to the AMP technology in ''Final Fantasy XIII''. For example, wearing Magitek Armor grants the wearer access to a variety of useful spells, such as elemental beams and curative magic.
18th Jan '16 9:35:07 AM Discar
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* ''Series/{{Smallville}}'' has Kryptonian [[PowerCrystal crystal]] technology that can create [[OurWerewolvesAreDifferent werewolves]], [[SoulJar hold spirits]], [[DemonicPossession possess bodies]], [[PowersAsPrograms bestow superpowers]] on mere mortals, and can [[{{Magitek}} enhance real magic]]. Not to mention all the usual applications of an [[SufficientlyAdvancedAlien uber-advanced race]], like TimeTravel and [[TransportersAndTeleporters teleportation]].
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* ''Series/{{Smallville}}'' has Kryptonian [[PowerCrystal crystal]] technology that can create [[OurWerewolvesAreDifferent werewolves]], [[SoulJar hold spirits]], [[DemonicPossession possess bodies]], [[PowersAsPrograms bestow superpowers]] on mere mortals, and can [[{{Magitek}} enhance real magic]]. Not to mention all the usual applications of an [[SufficientlyAdvancedAlien uber-advanced race]], like TimeTravel and [[TransportersAndTeleporters [[{{Teleportation}} teleportation]].
30th Dec '15 12:19:16 AM Anddrix
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* Not quite as deeply involved, but SelfDemonstrating/LexLuthor said the page quote in ''Film/SupermanReturns'', referring to kryptonian crystals, although their abilities are in a more realistic range.
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* Not quite as deeply involved, but SelfDemonstrating/LexLuthor ComicBook/LexLuthor said the page quote in ''Film/SupermanReturns'', referring to kryptonian crystals, although their abilities are in a more realistic range.
19th Dec '15 8:25:11 PM nombretomado
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* In Creator/AnneMcCaffrey's ''TheShipWho Won'', a RolePlayingGame-obsessed space ship crew find a planet where magic seems to actually work. Then they discover there's a powerful weather control system built into the planet that can be operated through gestures and "magic words", which the inhabitants have just about broken through their overuse of it as a weapon and source of cheap magic tricks.
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* In Creator/AnneMcCaffrey's ''TheShipWho ''Literature/TheShipWho Won'', a RolePlayingGame-obsessed space ship crew find a planet where magic seems to actually work. Then they discover there's a powerful weather control system built into the planet that can be operated through gestures and "magic words", which the inhabitants have just about broken through their overuse of it as a weapon and source of cheap magic tricks.
4th Dec '15 12:32:13 PM Nohbody
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* ''Franchise/BioShock'''s plasmid abilities are rife with this trope. Examples include the ability to shoot FireIceLightning, or [[BeeBeeGun killer bees]] from your hands.
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* ''Franchise/BioShock'''s ''VideoGame/BioShock'''s plasmid abilities are rife with this trope. Examples include the ability to shoot FireIceLightning, or [[BeeBeeGun killer bees]] from your hands.
20th Nov '15 11:19:00 PM Jeff-R
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** Magic fire. It can be lit and extinguished at will, and able to burn brighter than any ordinary fire (light bulbs). Even old technology can seem like magic to those who came before.
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** Magic fire. It can be lit and extinguished at will, and able to burn brighter than any ordinary fire (light bulbs). bulbs and cigarette lighters). Even old technology can seem like magic to those who came before.before. ** Crystal ball. (computer simulations that predict the outcomes of certain events) ** [[http://www.foxnews.com/science/2012/11/13/invisibility-cloak-now-reality-scientists-say.html Invisibility Cloak]]. hiding an object from view is apparently very possible using materials that bend light. ** [[http://jqi.umd.edu/news/first-teleportation-between-distant-atoms teleportation]]. Scientists have transfered information from one atom to another. Not all that impressive on the surface but it paves the way for future advances.
14th Nov '15 11:41:07 AM TheOneWhoTropes
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* ''Manga/{{Mai-HiME}}'' contains this, while ''Manga/MaiOtome'' takes it one step further: the titular Otomes are basically {{Magical Girl}}s who gain their powers from {{nanomachines}}.
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* ''Manga/{{Mai-HiME}}'' ''Manga/MaiHime'' contains this, while ''Manga/MaiOtome'' takes it one step further: the titular Otomes are basically {{Magical Girl}}s who gain their powers from {{nanomachines}}.
30th Oct '15 5:00:37 PM FF32
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* The fairies in ''LightNovel/HumanityHasDeclined'' are described as having "supernatural technology". Which could also be {{Magitech}}, but they tend to use sciencey terms when asked.
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* The fairies in ''LightNovel/HumanityHasDeclined'' are described as having "supernatural technology". Which could also be {{Magitech}}, {{Magitek}}, but they tend to use sciencey terms when asked.
30th Oct '15 4:09:27 PM FF32
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Compare ClarkesThirdLaw and RunsOnIgnorance (where knowing how the technology works makes it stop working). Contrast with SkepticismFailure. For "TechnologyFromMagic," see {{Magitek}}. Explaining away magic with TechnoBabble or MinovskyPhysics is DoingInTheWizard. Conversely, insisting on the magical nature in place of the previous tropes is DoingInTheScientist. Often used by {{Sufficiently Advanced Alien}}s. If ''the audience'' is left in doubt about its true origins, MaybeMagicMaybeMundane. MagicByAnyOtherName often overlaps with this. See also SufficientlyAnalyzedMagic and PostModernMagic.
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Compare ClarkesThirdLaw and RunsOnIgnorance (where knowing how the technology works makes it stop working). Contrast with SkepticismFailure. For "TechnologyFromMagic," "Technology From Magic," see {{Magitek}}. Explaining away magic with TechnoBabble or MinovskyPhysics is DoingInTheWizard. Conversely, insisting on the magical nature in place of the previous tropes is DoingInTheScientist. Often used by {{Sufficiently Advanced Alien}}s. If ''the audience'' is left in doubt about its true origins, MaybeMagicMaybeMundane. MagicByAnyOtherName often overlaps with this. See also SufficientlyAnalyzedMagic and PostModernMagic.
1st Oct '15 5:35:09 AM Prfnoff
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* In the UsefulNotes/ZXSpectrum game ''Camelot Warriors'', the four {{Plot Coupon}}s, transported from the twentieth century into a MedievalEuropeanFantasy world, are described as "The Fire That Does Not Burn" (a lightbulb), "The Mirror of Wisdom" (a television set), "The Elixir of Life" (a Coca-Cola machine) and "The Voice from Another World" (a telephone).
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