History Main / MadeofExplodium

21st Apr '18 6:48:28 PM Ninamarie124
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6th Apr '18 1:45:07 PM shokoshu
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* The piano at the end of the music video to "Epic" by FaithNoMore.
24th Mar '18 8:27:21 AM MajinAkuma
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* ''Manga/DragonBall'': Daimaou Piccolo explodes after Goku punched through him.
** The Cell Jrs explodes when Gohan hits them. This happens again with Bujin and Bido in the NonSerialMovie ''Bojack Unbound''.

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* ''Manga/DragonBall'': ''Manga/DragonBall'':
** Piccolo
Daimaou Piccolo explodes after Goku punched through him.
** The Cell Jrs explodes Juniors explode when Gohan hits them. This happens again with Bujin and Bido in the NonSerialMovie ''Bojack Unbound''. This is more likely a censorship reasons, since the Cell Juniors don't explode in the manga and you see their crushed heads torn into pieces in detail.
8th Mar '18 10:13:02 PM nombretomado
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* In the ''VideoGame/MechWarrior'' series from ''2'' onwards, most enemies have a tendency to explode when destroyed, instead of perhaps just falling over or remaining upright but deactivated. In 2 and 3, any mobile or aggressive target usually ends up disappearing in a sizable explosion and polygonal bits when destroyed. This includes 'Mechs, tanks, aircraft, and even ''humans in PowerArmor''. Particularly [[TVTropesDrinkingGame egregious]] with Elementals, the the aforementioned power armored enemies. In ''[=MechWarrior=] 2'' and even in ''[=MechWarrior=] 3'', they explode into a fireball several times the size of the original armor suit, in spite of the fact that according to the games, they can't be carrying nearly enough in them to explode like that. 'Mechs on the whole seem suspiciously prone to exploding as opposed to anything else.

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* In the ''VideoGame/MechWarrior'' series from ''2'' onwards, most enemies have a tendency to explode when destroyed, instead of perhaps just falling over or remaining upright but deactivated. In 2 and 3, any mobile or aggressive target usually ends up disappearing in a sizable explosion and polygonal bits when destroyed. This includes 'Mechs, tanks, aircraft, and even ''humans in PowerArmor''. Particularly [[TVTropesDrinkingGame [[DrinkingGame/TVTropes egregious]] with Elementals, the the aforementioned power armored enemies. In ''[=MechWarrior=] 2'' and even in ''[=MechWarrior=] 3'', they explode into a fireball several times the size of the original armor suit, in spite of the fact that according to the games, they can't be carrying nearly enough in them to explode like that. 'Mechs on the whole seem suspiciously prone to exploding as opposed to anything else.
5th Mar '18 12:00:12 PM FordPrefect
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* Certain things in ''TabletopGame/{{Paranoia}}''. More specifically, ''everything'' in ''Paranoia''. One recommendation for bringing a mission to an end when the shafting has ceased to be funny is to have something -- anything -- explode. Even the ''shoe polish'' can be dangerously explosive.

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* Certain things in ''TabletopGame/{{Paranoia}}''. More specifically, ''everything'' in ''Paranoia''. One recommendation for bringing a mission to an end when the shafting has ceased to be funny is to have something -- anything -- explode. Even the ''shoe polish'' can be dangerously explosive. Not to mention Bouncy Bubble Beverage, which is the real reason it's so popular: most citizens don't have security clearance to use actual grenades, and even if you do, B3 is cheaper and more plentiful.
4th Mar '18 6:16:12 PM nombretomado
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* In ''Film/TheSwanPrincess'' Rothbart explodes after he is killed when Derek shoots him in the heart with an arrow in his great animal form.

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* In ''Film/TheSwanPrincess'' ''WesternAnimation/TheSwanPrincess'' Rothbart explodes after he is killed when Derek shoots him in the heart with an arrow in his great animal form.
23rd Feb '18 7:19:13 PM gophergiggles
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* ''Paper'' of all things tends to explode when put in the titular machine of the ''WebVideo/HydraulicPressChannel''. So much so that in his [[https://www.youtube.com/watch?v=05WgurzejZk Crushing different plastics]] video he actually jokes that the paper-lined plastic will explode. And it ''does''. Ironically things like dynamite, lithium batteries, and such things you'd expect to be explosive under pressure just crush harmlessly, much to Lauri's disapointment and frustration.

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* ''Paper'' of all things tends to explode when put in the titular machine of the ''WebVideo/HydraulicPressChannel''. So much so that in his [[https://www.youtube.com/watch?v=05WgurzejZk Crushing different plastics]] video he actually jokes that the paper-lined plastic will explode. And it ''does''. Paper being the most explosive thing to crush has since become a RunningGag. Ironically things like dynamite, lithium batteries, and such things you'd expect to be explosive under pressure just crush harmlessly, much to Lauri's disapointment and frustration.
22nd Feb '18 3:04:02 PM margdean56
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** Eventually, the other characters get fed-up with the constant explosions and send him to rehab (apparently, there are a lot of people suffering from similar conditions, go figure)... the problem was that an [[ColonyDrop immense asteroid]] was going to impact the Earth, and not even all of the world's nuclear weapons would be able to do something. The strongest explosive force known to man (and puppet) was Dante himself and his uncanny ability to make ''other'' things Explodium, and the therapy left him unable to explode even after another nitroglycerin cocktail. [[NiceJobBreakingItHero Oops]].[[note]]He saved the day in the end, and the EndingTheme was replaced by a silly ThemeTune about him as if he were a superhero.[[/note]]

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** Eventually, the other characters get fed-up with the constant explosions and send him to rehab (apparently, there are a lot of people suffering from similar conditions, go figure)... the problem was that an [[ColonyDrop immense asteroid]] was going to impact the Earth, and not even all of the world's nuclear weapons would be able to do something.anything. The strongest explosive force known to man (and puppet) was Dante himself and his uncanny ability to make ''other'' things Explodium, and the therapy left him unable to explode even after another nitroglycerin cocktail. [[NiceJobBreakingItHero Oops]].[[note]]He saved the day in the end, and the EndingTheme was replaced by a silly ThemeTune about him as if he were a superhero.[[/note]]
20th Feb '18 12:05:35 PM kasperow
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** ''[[Anime/MobileSuitZGundam Z Gundam]]'' has a scene in one of the first episodes, where a GM II ''lands on the ground, without being damaged at all''. It still blows up for some reason.


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*** It is implied in-universe that the Buster Rifle's beams are radioactive, and that it's actually the radiation that causes Leos to blow up.


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** Actually, the extremely volatile Knightmares were only in R2. In R1, any time a Sutherland or other Knightmare was damaged, they would just continue fighting until the pilot was killed. In fact, even Sutherlands had an Auto-Eject system which allowed the pilot to survive, should their Knightmare be damaged beyond repair, as well as purgeable arms (meaning they could be ejected if damaged, before the highly volatile liquid superconductor, Sakuradite, could explode and cause actual damage to the Knightmare). This is shown countless times when Knightmares are damaged. Additionally, in R1, the Knightmares primary use regular ammunition, with Lancelot's V.A.R.I.S. and V.M.S., Guren Mk.II's Radiant Wave Surger and Gawain's Twin Hadron Cannon being the only actual exceptions, with the weapons being unique to those respective Knightmares. In R2, V.M.S., V.A.R.I.S. AND the Radiant Wave Surger are STANDARD equipment on the Vincent-models (mass produced Lancelot), all of which are weapons specifically designed to make Sakuradite unstable. And since no other superconductor that is nearly as efficient as Sakuradite has been invented (since it hasn't been necessary), they don't really have any choice but to use the very superconductor that every single weapon used in R2 are specifically designed to destabilize. So it is kind of justified in-universe.
7th Feb '18 12:27:34 PM LucaEarlgrey
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** The [[VideoGame/Disgaea5AllianceOfVengeance fifth game]] has a "Prinny Squad" as one of the squads you can put units into. Everyone in the squad is treated like a Prinny, which includes them exploding if tossed. In other words, you can give the Explodium to ''anyone'' in your army.

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** The [[VideoGame/Disgaea5AllianceOfVengeance fifth game]] has a "Prinny Squad" as one of the squads you can put units into. Everyone in the squad is treated like a Prinny, which includes them exploding if tossed. In other words, you can give the Explodium to ''anyone'' in your army. There's also a Mystery Room in the Item World that's jam-packed with Prinnies -- as in ''every panel'' not occupied by Mil, the spawn point, or the two humans has a Prinny on it -- and if you start a fight here you can easily win just by throwing any of the Prinnies to set off an explosion chain that would do Michael Bay proud.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.MadeofExplodium