History Main / MadeOfPlasticine

22nd Apr '17 8:32:16 PM nombretomado
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* Many death scenes in ''SurvivalOfTheFittest'' qualify. In one example in v1, a fully grown man was sliced in half at the waist by an injured and exhausted teenager (One handler was heard to remark 'What was that guy using - [[Franchise/StarWars a lightsaber?']]). Another particularly notable example comes from v4, where a girl gets a flare gun shot at her and she chars to death in an extremely graphic and over the top manner.

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* Many death scenes in ''SurvivalOfTheFittest'' ''Roleplay/SurvivalOfTheFittest'' qualify. In one example in v1, a fully grown man was sliced in half at the waist by an injured and exhausted teenager (One handler was heard to remark 'What was that guy using - [[Franchise/StarWars a lightsaber?']]). Another particularly notable example comes from v4, where a girl gets a flare gun shot at her and she chars to death in an extremely graphic and over the top manner.
1st Apr '17 4:56:39 AM Chilliwack
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The human body is a pretty tough little piece of biological machinery. It's made of complex organs, protected and supported by a strong skeletal structure (four times stronger than concrete), boasts tendons and muscles capable of exerting dynamic strength upon objects it interacts with, and has the ability to heal and regenerate most kinds of damage over time. Humans, especially athletic ones, can take a lot more punishment than most people think. DontTryThisAtHome, but it is a fact that human beings can walk away from catastrophic accidents and savage attacks with little sign of external damage and occasionally survive wounds that should have been fatal by conventional wisdom.

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The All things considered, the human body is a pretty tough little piece of biological machinery. It's made of complex organs, protected and supported by a strong skeletal structure (four times stronger than concrete), boasts tendons and muscles capable of exerting dynamic strength upon objects it interacts with, and has the ability to heal and regenerate most kinds of damage over time. Humans, especially athletic ones, can take a lot more punishment than most people think. DontTryThisAtHome, but it is a fact that human beings can walk away from catastrophic accidents and savage attacks with little sign of external damage and occasionally survive wounds that should have been fatal by conventional wisdom.
13th Mar '17 10:24:11 AM Lopiny
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* ''Videogame/DwarfFortress'': The game is particularly weird about both this and MadeOfIron, depending on the current bugs and system implementation. Pre-material overhaul, people's heads would explode into gore from thrown socks, and even now the occasional thrown pebble will cause horrible bruises. At one point, plant seeds dropped from a couple z-levels high struck people like bullets, breaking bones and piercing brains. And more persistently, people can be killed by being bludgeoned with silk clothing or empty backpacks, and if anything knocks you back even by one tile [[DeathByFallingOver you can skid head-first across the tile and brain yourself messily]].
23rd Feb '17 4:59:02 PM GoblinCipher
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** All forms of Byy Notable in that everyone else is pretty much MadeOfIron, but even normal handgun rounds can punch holes in him. Of course, he makes up for this with [[FromASingleCell ridiculous]] [[HealingFactor regeneration]] [[NighInvulnerability powers.]] This gave the animators a good chance to go wild with the kind of injuries Buu would suffer, ranging from being blasted to bits to get his head smushed into his neck, and so on.

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** All forms of Byy Buu. Notable in that everyone else is pretty much MadeOfIron, but even normal handgun rounds can punch holes in him. Of course, he makes up for this with [[FromASingleCell ridiculous]] [[HealingFactor regeneration]] [[NighInvulnerability powers.]] This gave the animators a good chance to go wild with the kind of injuries Buu would suffer, ranging from being blasted to bits to get his head smushed into his neck, and so on.
1st Feb '17 10:14:57 AM REV6Pilot
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* The squad level strategy game ''Jagged Alliance 2'' for PC, features special death animation for certain forms of killing an opponent. Killing an enemy with certain ammo (for example assault rifle ammo like 7.62 or 5.56), by firing at an unprotected heads, will sometimes cause said one to explode. Also firing in rapid succession (burst) at an enemy's unprotected chest will sometimes cause the follow up bullets to burst through his/her chest with the person dramatically flying backwards. Also using explosives like certain grenades or bombs will blow the bodies up with only blood remaining. Heavy explosives can also reduce enemies to ash. This is all commented by the players characters as not very nice. Luckily the game has only pixel animation graphics.

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* The squad level strategy game ''Jagged Alliance 2'' ''VideoGame/JaggedAlliance2'' for PC, features special death animation for certain forms of killing an opponent. Killing an enemy with certain ammo (for example assault rifle ammo like 7.62 or 5.56), by firing at an unprotected heads, will sometimes cause said one to explode. Also firing in rapid succession (burst) at an enemy's unprotected chest will sometimes cause the follow up bullets to burst through his/her chest with the person dramatically flying backwards. Also using explosives like certain grenades or bombs will blow the bodies up with only blood remaining. Heavy explosives can also reduce enemies to ash. This is all commented by the players characters as not very nice. Luckily the game has only pixel animation graphics.



* The poor bastard in ''VideoGame/DeadSpace'' is a prime example; so bad that it actually created a '''[[http://www.gametrailers.com/player/usermovies/280511.html?playlist=featured montage]]'''!
* ''VideoGame/DeadSpace2'' also invokes this ''[[http://www.youtube.com/watch?v=0Y3-Y7aQy4Y with the first death]]'' ([[NotSafeForWork NSFW]]); the player is give an up-close view of a man transforming into a necromorph, wherein appendages push out of his shoulders without difficulty, before most of his face easily crumbles away like pastry.

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* The poor bastard in ''VideoGame/DeadSpace'' ''Franchise/DeadSpace'' is a prime example; example, almost to TropeCodifier status. Bodies of humans, aliens and necromorphs alike seem to be all held together with paper glue and a prayer, being dismembered with a single arm swing or stomp after they hit CriticalExistenceFailure. It's so bad that it someone actually created a '''[[http://www.[[http://www.gametrailers.com/player/usermovies/280511.html?playlist=featured montage]]'''!
*
montage]] of [[TheManyDeathsOfYou Isaac's deaths]]![[labelnote:+]]Notice how in ''every single death scene'' save for the Swarmer's, Isaac gets decapitated. And more bizarrely, the Immature Guardian's wimpy flailing will ''dismantle his entire body'' on a kill.[[/labelnote]] ''VideoGame/DeadSpace2'' also invokes this ''[[http://www.youtube.com/watch?v=0Y3-Y7aQy4Y with the first onscreen death]]'' ([[NotSafeForWork NSFW]]); the player is give an up-close view of a man transforming into a necromorph, necromorph right in Isaac's face, wherein appendages push out of his shoulders without difficulty, before most of his face easily crumbles away like pastry.
25th Jan '17 2:24:40 AM Ulysses21
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* Many lizards have a self-defence mechanism called [[https://en.wikipedia.org/wiki/Autotomy autotomy]] where, if they are grabbed by the tail, some or all of the tail will simply detach and wriggle to create a distraction. The lizard may or may not be able to later regenerate the tail, depending on species.
16th Jan '17 1:41:11 PM ErebusElysium
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* The goblins from ''WesternAnimation/{{Trollhunters}}'' go splat with remarkable ease.
11th Jan '17 4:14:49 PM ZimFan89
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* The zombies in ''Film/DanceOfTheDead'' are remarkably easy to tear apart, even with one's bare hands. Of course, that could just be due to Coach Keel being a OneManArmy.
21st Dec '16 8:55:14 PM HawkbitAlpha
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[[caption-width-right:350:Von Pinn demonstrates a novel disarming technique.]]

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[[caption-width-right:350:Von Pinn demonstrates a novel disarming [[{{Pun}} disarming]] technique.]]
21st Dec '16 8:53:12 PM HawkbitAlpha
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[-[[caption-width-right:350:Von Pinn demonstrates a novel [[Pun disarming]] technique.]]-]

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[-[[caption-width-right:350:Von [[caption-width-right:350:Von Pinn demonstrates a novel [[Pun disarming]] disarming technique.]]-]]]
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