History Main / MadLibsDialogue

5th Dec '16 8:28:50 PM Steven
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* In the ''VideoGame/PaRappaTheRapper'' games, you are encouraged to "freestyle" lines in the songs to get more points. Because of the way the lines are cut apart so that each word corresponds to a button press, attempting to "freestyle" often leads to this trope. In fact, simply ''playing the game'' as intended can sound like this trope.

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* In the ''VideoGame/PaRappaTheRapper'' games, you are encouraged to "freestyle" lines in the songs to get more points. Because of the way the lines are cut apart so that each word corresponds to a button press, attempting to "freestyle" often leads to this trope. In fact, simply ''playing the game'' as intended can sound like this trope. The sequel does a better job at masking the spliced lines when playing the game normally.
23rd Nov '16 9:07:48 PM rjd1922
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* An ad for tax resolution company Blue Tax does this ''very'' blatantly with its phone number. This is because of the underlying marketing technique; they air the commercial during different time slots with different numbers for each one. That way, the execs can track which numbers get the most response and gauge the effectiveness of the advertising.

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* An ad for tax resolution company Blue Tax [=BlueTax=] does this ''very'' blatantly with its phone number. This is because of the underlying marketing technique; they air the commercial during different time slots with different numbers for each one. That way, the execs can track which numbers get the most response and gauge the effectiveness of the advertising.
30th Oct '16 11:53:36 PM RAMChYLD
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* Used as a game mechanic in ''VideoGame/OhSirTheInsultSimulator'', where the point of the game is to string together insults from a pool of random phrases.
12th Sep '16 7:13:31 PM Kartoonkid95
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* For the 2013 MickeyMouse short ''WesternAnimation/GetAHorse'', much of Mickey, Minnie, and Pete's dialogue is sourced from their classic cartoons from the 1930s and 40s. In fact, it took a week for the editors to splice three different audio sources to make Mickey say "red".
19th Aug '16 12:19:47 PM tadaru
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* Subverted in ''The Bally Game Show''. The "Collect the <prize>" clips are all recorded separately, and each segment of the prize copy when they are collected is also recorded separately, and transitions very nicely in the case of winning multiple prizes.
18th Aug '16 2:13:46 AM RAMChYLD
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* Played for laughs in the VR game ''Job Simulator'', which uses a mad-libs method similar to the ''Futurama'' entry below: dialog is smooth except when customization is necessary.
10th Jul '16 10:00:09 AM Saber15
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* In ''Videogame/EliteDangerous'', station traffic controllers use mad libs dialogue to fill in the blanks much like in a flight simulator. Ship make, the first three letters of the player's name in the NATO phonetic alphabet, landing pad designation, and distance to landing all use the system. Thanks to concise voice overs and some minor radio static, it blends together well, and the different controller voice actors use noticeable differences in how they cut off the words; the neutral 'American' voice is sharp, while the Russian accented controller has more flowing speech.
-->'''Station control''': Delacy Alfa-Bravo-Charlie, proceed to dock at landing pad 3-4.
21st Jun '16 7:26:28 AM Berrenta
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* One episode of ''Series/MightyMorphinPowerRangers'' had [[ThoseTwoGuys Bulk and Skull]] doing a video project for class. However, Skull's inept editing skills resulted in Bulk "saying" MadLibsDialogue like "I have no class" and "Mrs. Appleby can't teach", to the amusement of their classmates.

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* One episode of ''Series/MightyMorphinPowerRangers'' had [[ThoseTwoGuys Bulk and Skull]] doing a video project for class. However, Skull's inept editing skills resulted in Bulk "saying" MadLibsDialogue Mad-Libs Dialogue like "I have no class" and "Mrs. Appleby can't teach", to the amusement of their classmates.



* ''Wrestling/{{WWE}} Crush Hour'', a VehicularCombat game sponsored by the WWE, is notorious for having ''horrible'' MadLibsDialogue from Jim Ross. [[MemeticMutation The most famous piece]] is his emphasis on "THE TWISTY ROCKETS!"

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* ''Wrestling/{{WWE}} Crush Hour'', a VehicularCombat game sponsored by the WWE, is notorious for having ''horrible'' MadLibsDialogue Mad-Libs Dialogue from Jim Ross. [[MemeticMutation The most famous piece]] is his emphasis on "THE TWISTY ROCKETS!"



* Microsoft Flight Simulator's built-in ATC uses MadLibsDialogue when communicating with you and other aircraft (ex: "[aircraft callsign], cleared to land [assigned runway]"). It's actually pretty well done, although the original voicepack sounds... like... the... controllers... are... on... depressants.

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* Microsoft Flight Simulator's built-in ATC uses MadLibsDialogue Mad-Libs Dialogue when communicating with you and other aircraft (ex: "[aircraft callsign], cleared to land [assigned runway]"). It's actually pretty well done, although the original voicepack sounds... like... the... controllers... are... on... depressants.
4th Jun '16 5:21:21 PM nombretomado
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* Similar to FIFA, one of the more egregious examples is the PS2 game ''Let's Make a Soccer Team''. Whenever a goal is scored, you'll typically hear Alan Green read out the scorer's name (or more commonly, his shirt number) in the flattest voice possible, pause, then yell, "-DELIVERING AN '''''AWE''SOME SHOT!'''"

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* Similar to FIFA, one of the more egregious examples is the PS2 [=PS2=] game ''Let's Make a Soccer Team''. Whenever a goal is scored, you'll typically hear Alan Green read out the scorer's name (or more commonly, his shirt number) in the flattest voice possible, pause, then yell, "-DELIVERING AN '''''AWE''SOME SHOT!'''"
4th May '16 7:22:44 PM aye_amber
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* Done rather well in Bally's ''Pinball/EightBallDeluxe'', to call out the shots the player should make. The sequel, ''Pinball/EightBallChamp'', didn't pull it off as seamlessly.

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* Done rather well in Bally's ''Pinball/EightBallDeluxe'', ''Pinball/EightBall Deluxe,'' to call out the shots the player should make. The sequel, ''Pinball/EightBallChamp'', ''Pinball/EightBall Champ'', didn't pull it off as seamlessly.
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