History Main / MIGHTYGlacier

23rd May '17 4:51:30 PM 4444jdm
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* Diesel engines are much heavier than petrol-operated engines, have much less power due to combustion limitations and runs at lower rounds, but they are frugal on fuel economy and have more torque to compensate for it.
8th May '17 5:45:23 PM Yukianesa
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** Models with {{Power Fist}}s always hit last in close combat. They are meant for ''anti-tank'' work though, so if the wielder manages to weather the enemy's assault and then strike them back... ''[[OneHitKill Hoo-boy]]''.
5th May '17 10:03:58 PM CV12Hornet
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* Battleships compared to other types of warships, at least until the [[LightningBruiser WWII-era fast battleships]] took over. They carried the biggest guns, giving them the ability to quickly turn any smaller warships into scrap metal in a hurry, and were armored against their own guns, which means anything smaller had very little chance of seriously hurting them. As a tradeoff, though, they tended to be the slowest frontline warships around, with cruisers ranging from 20-30% faster, and destroyers even faster than that.
** During World War II, many older battleships qualified, though especially USS West Virginia in her post-Pearl Harbor configuration and the British Nelson class. All three ships had the firepower, armor, and fire control to tangle with any fast battleship short of a Yamato, and were only no longer frontline battleships due to a top speed of 21 and 23 knots, respectively.
5th May '17 1:00:22 PM HighCrate
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* The Japanese Battleships [[https://en.wikipedia.org/wiki/Japanese_battleship_Yamato ''Yamato'']] and [[https://en.wikipedia.org/wiki/Japanese_battleship_Musashi ''Musashi'']] were designed to take hits and shrug it off, with armour as thick as 26 inches in places, whilst also being armed with the largest guns ever fitted to a naval vessel (18.1 inches, or 460mm). Both took huge amounts of ordnance before they were sunk. When ''Yamato'' was sacrificed in Operation Ten-Go, the US Navy mobilised close to FOUR HUNDRED planes to sink her. She was so scary, that [[CrazyPrepared fourteen battleships]] were kept in reserve in case the planes failed.
** On a similar note, [[https://en.wikipedia.org/wiki/German_battleship_Bismarck ''Bismarck'']] was hunted by as many as ''forty'' Royal Navy ships after she sank the HMS ''Hood'', was shelled for hours by two battleships, torpedo by planes and ships, and only went down when her crew blew her up themselves. Worth pointing out ''Bismarck'' only got the ''Hood'' with a tremendously unfortunate shot, and the wild overkill in bringing her down was more to do with a big RoaringRampageOfRevenge on the Royal Navy's part rather than impressive durability.

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* %%* The Japanese Battleships [[https://en.wikipedia.org/wiki/Japanese_battleship_Yamato ''Yamato'']] and [[https://en.wikipedia.org/wiki/Japanese_battleship_Musashi ''Musashi'']] were designed to take hits and shrug it off, with armour as thick as 26 inches in places, whilst also being armed with the largest guns ever fitted to a naval vessel (18.1 inches, or 460mm). Both took huge amounts of ordnance before they were sunk. When ''Yamato'' was sacrificed in Operation Ten-Go, the US Navy mobilised close to FOUR HUNDRED planes to sink her. She was so scary, that [[CrazyPrepared fourteen battleships]] were kept in reserve in case the planes failed.
** %%** On a similar note, [[https://en.wikipedia.org/wiki/German_battleship_Bismarck ''Bismarck'']] was hunted by as many as ''forty'' Royal Navy ships after she sank the HMS ''Hood'', was shelled for hours by two battleships, torpedo by planes and ships, and only went down when her crew blew her up themselves. Worth pointing out ''Bismarck'' only got the ''Hood'' with a tremendously unfortunate shot, and the wild overkill in bringing her down was more to do with a big RoaringRampageOfRevenge on the Royal Navy's part rather than impressive durability.
5th May '17 9:46:21 AM still_guns
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* The Japanese Battleships [[https://en.wikipedia.org/wiki/Japanese_battleship_Yamato ''Yamato'']] and [[https://en.wikipedia.org/wiki/Japanese_battleship_Musashi ''Musashi'']] were designed to take hits and shrug it off, with armour as thick as 26 inches in places, whilst also being armed with the largest guns ever fitted to a naval vessel (18.1 inches, or 460mm). Both took huge amounts of ordnance before they were sunk. When ''Yamato'' was sacrificed in Operation Ten-Go, the US Navy mobilised close to FOUR HUNDRED planes to sink her. She was so scary, that [[CrazyPrepared fourteen battleships]] were kept in reserve in case the planes failed.
** On a similar note, [[https://en.wikipedia.org/wiki/German_battleship_Bismarck ''Bismarck'']] was hunted by as many as ''forty'' Royal Navy ships after she sank the HMS ''Hood'', was shelled for hours by two battleships, torpedo by planes and ships, and only went down when her crew blew her up themselves. Worth pointing out ''Bismarck'' only got the ''Hood'' with a tremendously unfortunate shot, and the wild overkill in bringing her down was more to do with a big RoaringRampageOfRevenge on the Royal Navy's part rather than impressive durability.
21st Mar '17 3:35:53 PM Iceaura39
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** Samekou. He has outstanding Physical Defense, and higher than average Physical Attack, but his Speed is subpar.

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** Samekou.Iki. He has outstanding Physical Defense, and higher than average Physical Attack, but his Speed is subpar.
20th Mar '17 4:39:50 PM StFan
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* Niko/Scarlet Rain from AccelWorld is this when using her armor. Her fortress armor is so huge and heavy that she literally can't move from the spot, and turning is a rather slow procedure. That said, even without turning she can launch a barrage of missiles able to take out most enemies in any direction.

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* Niko/Scarlet Rain from AccelWorld ''LightNovel/AccelWorld'' is this when using her armor. Her fortress armor is so huge and heavy that she literally can't move from the spot, and turning is a rather slow procedure. That said, even without turning she can launch a barrage of missiles able to take out most enemies in any direction.



* In ''Manga/RanmaOneHalf'', [[ArrogantKungFuGuy Ryoga]] [[BromanticFoil Hibiki]] is this to [[LightningBruiser Ranma Saotome]], being [[SuperStrength incredibly strong]] with [[DoesNotKnowHisOwnStrength little control over it]], but Ranma is capable of dodging his attacks and outmaneuvering him with ease, particularly after studying the Kachu Tenshin Amaguriken. However, against anyone else, Ryoga is more of a LightningBruiser, capable of moving with frightening speed himself, so either Ranma Saotome just has greater heights of SuperSpeed or Ryoga's rivalry with him has helped him overcome this weakness.

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* In ''Manga/RanmaOneHalf'', [[ArrogantKungFuGuy Ryoga]] Ryōga]] [[BromanticFoil Hibiki]] is this to [[LightningBruiser Ranma Saotome]], being [[SuperStrength incredibly strong]] with [[DoesNotKnowHisOwnStrength little control over it]], but Ranma is capable of dodging his attacks and outmaneuvering him with ease, particularly after studying the Kachu Tenshin Amaguriken. However, against anyone else, Ryoga Ryōga is more of a LightningBruiser, capable of moving with frightening speed himself, so either Ranma Saotome just has greater heights of SuperSpeed or Ryoga's Ryōga's rivalry with him has helped him overcome this weakness.



* In ''[[{{Pokemon}} Pokémon]]'', despite the fact that his strategies usually emphasize speed, Ash Ketchum has caught a few Pokémon that qualify as this trope. His Snorlax is a notable example. It's pretty slow, but it can really dish it out and can take a lot of hits easily, thanks in part to its large, heavy body. Ash's Turtwig was fairly fast and agile, but once it evolved into Grotle, it lost most of its speed due to its new size. Thanks to some coaching from Paul's Torterra, however, it learned that it could make up for this with incredible endurance. There is also Ash's Goodra. As a Goomy, it could only move at a snail's pace, and got a little bit faster once evolving all the way to Goodra, but not much. However, it can tank hits like a pro and has very powerful attacks of its own. This is especially true when it uses Bide, since it's able to patiently endure a few hits and then unleash a massive attack at twice their collective power.

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* In ''[[{{Pokemon}} Pokémon]]'', ''Anime/{{Pokemon}}'', despite the fact that his strategies usually emphasize speed, Ash Ketchum has caught a few Pokémon that qualify as this trope. His Snorlax is a notable example. It's pretty slow, but it can really dish it out and can take a lot of hits easily, thanks in part to its large, heavy body. Ash's Turtwig was fairly fast and agile, but once it evolved into Grotle, it lost most of its speed due to its new size. Thanks to some coaching from Paul's Torterra, however, it learned that it could make up for this with incredible endurance. There is also Ash's Goodra. As a Goomy, it could only move at a snail's pace, and got a little bit faster once evolving all the way to Goodra, but not much. However, it can tank hits like a pro and has very powerful attacks of its own. This is especially true when it uses Bide, since it's able to patiently endure a few hits and then unleash a massive attack at twice their collective power.



* The Akimichi clan in ''Manga/{{Naruto}}'' are a clan made up of Mighty Glaciers. They're all pretty big, due to [[BigEater eating a lot]] in order to convert calories into chakra, are physically very strong, and can expand their arms, legs, and [[AttackOfTheFiftyFootWhatever entire bodies]]. However, they are also very slow, and as we've seen in [[TheBigGuy Chouji's]] fights, this lack of speed tends to put him at somewhat of a disadvantage. They compensate for this by teaming up with the Yamanaka and Nara Clans - the former can control their opponent's mind, and the latter can immobilize them physically.

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* The Akimichi clan in ''Manga/{{Naruto}}'' are a clan made up of Mighty Glaciers. They're all pretty big, due to [[BigEater eating a lot]] in order to convert calories into chakra, are physically very strong, and can expand their arms, legs, and [[AttackOfTheFiftyFootWhatever entire bodies]]. However, they are also very slow, and as we've seen in [[TheBigGuy Chouji's]] fights, this lack of speed tends to put him at somewhat of a disadvantage. They compensate for this by teaming up with the Yamanaka and Nara Clans - -- the former can control their opponent's mind, and the latter can immobilize them physically.



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* ''TabletopGame/{{Warhammer 40000}}'':
** The new Imperial Guard codex of ''TabletopGame/{{Warhammer 40000}} turns the Leman Russ into one of these. Has slow movement, but can fire its turret weapon in addition to any attacks allowed depending on how far it moved.

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* ''TabletopGame/{{Warhammer 40000}}'':
''TabletopGame/Warhammer40000'':
** The new Imperial Guard codex of ''TabletopGame/{{Warhammer 40000}} turns the Leman Russ into one of these. Has slow movement, but can fire its turret weapon in addition to any attacks allowed depending on how far it moved.



* In Hawk Wargames's ''Dropzone Commander'', both human factions - the UCM and the PHR are this. The UCM's tanks and the even slower PHR battle walkers can't match the speed of the Shaltari war striders, let alone the superfast anti-grav tanks of the Shaltari and Scourge. They make up for it by having heavier armour than the aliens (the material strength of the humans' armour is actually weaker than those for the aliens, but human vehicles more than make up for it by having extremely thick armour while the aliens use a much thinner hull), and the weaponry on human vehicles rival or exceed those of the alien races.

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* In Hawk Wargames's ''Dropzone Commander'', both human factions - -- the UCM and the PHR are this. The UCM's tanks and the even slower PHR battle walkers can't match the speed of the Shaltari war striders, let alone the superfast anti-grav tanks of the Shaltari and Scourge. They make up for it by having heavier armour than the aliens (the material strength of the humans' armour is actually weaker than those for the aliens, but human vehicles more than make up for it by having extremely thick armour while the aliens use a much thinner hull), and the weaponry on human vehicles rival or exceed those of the alien races.
20th Mar '17 1:53:06 PM Iceaura39
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* In Fanfic/SkyBladeAcademy, two of the main characters fit this:
** Samekou. He has outstanding Physical Defense, and higher than average Physical Attack, but his Speed is subpar.
**Atsuya, who has the blessing of high Physical Defense, extremely high Magical Defense, and slightly good Magical Attack, but slimes have been shown to outspeed him.
10th Mar '17 3:20:47 PM StFan
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%%[[caption-width-right:316:Slow and [[ImplacableMan implacable]] like an IceAge.]]

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%%[[caption-width-right:316:Slow and [[ImplacableMan implacable]] like an IceAge.Ice Age.]]






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* In [[Fanfic/RainbowDoubleDashsLunaverse the Lunaverse]], this is how Raindrops is depicted - slow and clumsy for a pegasus, but stronger than the average earth pony, who are the designated strong pony subtype.

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* In [[Fanfic/RainbowDoubleDashsLunaverse the Lunaverse]], this is how Raindrops is depicted - -- slow and clumsy for a pegasus, but stronger than the average earth pony, who are the designated strong pony subtype.



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[[folder:Film]][[folder:Films -- Live-Action]]



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%% [[folder:Mythology [[folder:Myths & Religion]]



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[[folder:Professional [[folder:Pro Wrestling]]
6th Mar '17 5:41:17 PM PkmnFightr
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* Centers in Basketball; slower than their teammates (with a few exceptions like David Robinson and Hakeem Olajuwon), yet absolutely dominant near the basket due to their size and strength. This archetype is slowly fading away, though, as modern centers are expected to play a role in most teams' motion offenses.
* Center-backs in Football are not as quick as their teammates, but they are physically strong, which helps them overwhelm opposing forwards and deliver crunching tackles.
** On the other side of the ball, we have "target-men": big, strong, yet slow forwards whose main asset on offense is their ability to out-muscle defenders and bat-down aerial passes to their teammates. Past examples include Eric Cantona, Emile Heskey, and Alan Shearer, while current forwards who fit that archetype include Olivier Giroud, Didier Drogba, Gonzalo Higuain, Romelu Lukaku, Zlatan Ibrahimovic, and Andy Carroll.
* Defensemen in Hockey are not the fastest guys on the rink, but they are strong and massive enough to violently check opposing forwards. The majority of them also have very strong slap-shots, as demonstrated by Zdeno Chara and Brent Burns.
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