History Main / LowLevelRun

17th Apr '18 5:49:19 PM noiniru
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[[quoteright:350:[[Manga/MagicalCircleGuruGuru http://static.tvtropes.org/pmwiki/pub/images/lowlevel.jpg]]]]
[[caption-width-right:350:To be fair, Nike and Kukuri didn't [[LevelGrinding do too much fighting]] unless it's necessary. This is the final battle, by the way. ]]
28th Mar '18 2:23:54 PM Ghingahn
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* A BL 4 run in ''{{VideoGame/Bloodborne}}''. As with the ''VideoGame/DarkSouls'' example above, it's still possible to deal decent damage by upgrading your weapons and using items, but [[CriticalHit visceral attacks]], which scale with the Skill stat, do such pitiful damage that many players during a BL 4 run will use a charged strong attack in place of a visceral after staggering an opponent. On top of that, past about the midway point in NG, or straight from the beginning for the DLC, everything will start to [[OneHitPointWonder one- or two-shot you]]. This makes even [[FlunkyBoss bosses]] [[HardLevelsEasyBosses widely]] [[KingMook considered]] [[AntiClimaxBoss to]] [[BreatherEpisode be]] [[JokeBoss jokes]] by the community, like the Celestial Emissary or the second encounter with the Merciless Watchers in the Chalice Dungeons, into genuine threats.
18th Mar '18 1:14:44 PM nombretomado
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* ''Franchise/WildArms'' can be done in a LowLevelRun thanks to a severe abuse of [[http://www.youtube.com/playlist?list=PL12AE6450199298EE&feature=view_all Goat Dolls]], an item in the game that allows a character to survive any attack with partially HP. The best part is, you can keep re-equipping more during combat. Experience can be avoided completely after a certain point in this game due to status effect 'forgetfulness', which causes characters not to gain any experience after a fight ends.

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* ''Franchise/WildArms'' ''VideoGame/WildArms1'' can be done in a LowLevelRun thanks to a severe abuse of [[http://www.youtube.com/playlist?list=PL12AE6450199298EE&feature=view_all Goat Dolls]], an item in the game that allows a character to survive any attack with partially HP. The best part is, you can keep re-equipping more during combat. Experience can be avoided completely after a certain point in this game due to status effect 'forgetfulness', which causes characters not to gain any experience after a fight ends.
8th Feb '18 6:16:58 PM nombretomado
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* It's impossible to play ''[[NexusWar Nexus Clash]]'' and ''not'' gain XP and levels eventually, but in a setting where people can transform into [[OurAngelsAreDifferent angels]], [[OurDemonsAreDifferent demons]] and [[TheUbermensch superhumans]], there are always some players who choose to play a [[UnfazedEveryman Mortal]] all the way to the level cap. This is usually roleplayed as saying "[[RageAgainstTheHeavens Screw you]]" to the various meddling gods that want people to become the aforementioned superbeings and fight in their wars.

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* It's impossible to play ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' and ''not'' gain XP and levels eventually, but in a setting where people can transform into [[OurAngelsAreDifferent angels]], [[OurDemonsAreDifferent demons]] and [[TheUbermensch superhumans]], there are always some players who choose to play a [[UnfazedEveryman Mortal]] all the way to the level cap. This is usually roleplayed as saying "[[RageAgainstTheHeavens Screw you]]" to the various meddling gods that want people to become the aforementioned superbeings and fight in their wars.
25th Dec '17 7:21:13 PM AuraXtreme
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* ''VideoGame/BravelyDefault'' and ''VideoGame/BravelySecond'' allow the player to turn off the acquisition of experience, job points, or pg at any time. A player with [[InJoke celestial]] patience is free to play either game with no one in their party having double-digit levels. [[note]]In ''Default'', Ringabel joins at level 5 and Edea at level 6. In ''Second'', Edea joins at level 5, Magnolia at level 6, and Tiz at level 7.[[/note]

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* ''VideoGame/BravelyDefault'' and ''VideoGame/BravelySecond'' allow the player to turn off the acquisition of experience, job points, or pg at any time. A player with [[InJoke celestial]] patience is free to play either game with no one in their party having double-digit levels. [[note]]In ''Default'', Ringabel joins at level 5 and Edea at level 6. In ''Second'', Edea joins at level 5, Magnolia at level 6, and Tiz at level 7.[[/note][[/note]]
25th Dec '17 7:20:27 PM AuraXtreme
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* ''VideoGame/BravelyDefault'' and ''VideoGame/BravelySecond'' allow the player to turn off the acquisition of experience, job points, or pg at any time. A player with [[InJoke celestial]] patience is free to play either game with no one in their party having double-digit levels. [[note]]In ''Default'', Ringabel joins at level 5 and Edea at level 6. In ''Second'', Edea joins at level 5, Magnolia at level 6, and Tiz at level 7.[[/note]
16th Dec '17 12:19:51 PM 0219110
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** [[http://www.youtube.com/user/DD151/videos This guy]] has many videos that demonstrate the next best thing to a Low-Level Run in ''Fire Emblem'': the games are hacked to reduce all stat growths to 0% (stats never increase except from stat boosters and promotion), while usually recruiting all characters, keeping everyone alive, and to really drive the point home, does all of this on the hardest difficulty settings. Suddenly those pre-promotes (and a few unpromoted units as well!) are a whole lot more valuable to your survival when they're the only people you've got with decent stats. Finishing maps quickly also becomes paramount to avoid having to fight strong reinforcements. The only game in which he lets a unit die is ''[[VideoGame/FireEmblemAkaneia Shadow Dragon]]'' so that he could revive her and 2HKO the final boss.

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** [[http://www.youtube.com/user/DD151/videos This guy]] has many videos that demonstrate the next best thing to a Low-Level Run in ''Fire Emblem'': the games are hacked to reduce all stat growths to 0% (stats never increase except from stat boosters and promotion), while usually recruiting all characters, keeping everyone alive, and to really drive the point home, does all of this on the hardest difficulty settings. Suddenly those pre-promotes (and a few unpromoted units as well!) are a whole lot more valuable to your survival when they're the only people you've got with decent stats. Finishing maps quickly also becomes paramount to avoid having to fight strong reinforcements. The only game in which he lets a unit die is ''[[VideoGame/FireEmblemAkaneia Shadow Dragon]]'' so that he could revive her (A staff in the game is able to revive units similar to the one found in Genealogy and Fates) and 2HKO the final boss.
16th Dec '17 12:15:48 PM 0219110
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** [[http://www.youtube.com/user/DD151/videos This guy]] has many videos that demonstrate the next best thing to a Low-Level Run in ''Fire Emblem'': the games are hacked to reduce all stat growths to 0% (stats never increase except from stat boosters and promotion), while usually recruiting all characters, keeping everyone alive, and to really drive the point home, does all of this on the hardest difficulty settings. Suddenly those pre-promotes are a whole lot more valuable to your survival when they're the only people you've got with decent stats. Finishing maps quickly also becomes paramount to avoid having to fight strong reinforcements. The only game in which he lets units die is ''[[VideoGame/FireEmblemAkaneia Shadow Dragon]]'', since the sidequest chapters in that game [[ViolationOfCommonSense require you to let enough people get killed to unlock them]].

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** [[http://www.youtube.com/user/DD151/videos This guy]] has many videos that demonstrate the next best thing to a Low-Level Run in ''Fire Emblem'': the games are hacked to reduce all stat growths to 0% (stats never increase except from stat boosters and promotion), while usually recruiting all characters, keeping everyone alive, and to really drive the point home, does all of this on the hardest difficulty settings. Suddenly those pre-promotes (and a few unpromoted units as well!) are a whole lot more valuable to your survival when they're the only people you've got with decent stats. Finishing maps quickly also becomes paramount to avoid having to fight strong reinforcements. The only game in which he lets units a unit die is ''[[VideoGame/FireEmblemAkaneia Shadow Dragon]]'', since the sidequest chapters in Dragon]]'' so that game [[ViolationOfCommonSense require you to let enough people get killed to unlock them]].he could revive her and 2HKO the final boss.
28th Oct '17 7:19:38 AM gophergiggles
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Compare MinimalistRun, where the objective is to finish the game using as little equipment as possible.

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Compare MinimalistRun, where the objective is to finish the game using as little equipment as possible. Compare WeakButSkilled, which is what your character will need to be to get through the game with such comparably low stats and resources.
20th Sep '17 7:17:07 AM BrendanRizzo
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** It is possible, in the original ''Red and Blue'', to beat the Elite Four with only a level 7 Mew, though the video demonstrating this is no longer available. Of course, the Elite Four gives so much experience to a battler that it's hardly a low-level run by the end.

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** It is possible, in the original ''Red and Blue'', to beat the Elite Four with only a level 7 Mew, though the video demonstrating this is no longer available. Of course, the Elite Four gives so much experience to a battler that it's hardly a low-level run by the end. That said, doing so requires [[LuckBasedMission incredible amounts of luck]], as Lorelei's first Pokémon has to do nothing but non-damaging moves for the first seven turns while you set up.
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