History Main / LostInTheMaize

11th Mar '17 9:30:21 AM nombretomado
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* ''{{Fillmore}}!'': "Two Wheels, Full Throttle, No Brakes". Of course X Middle School has its own corn maze. Why wouldn't it?

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* ''{{Fillmore}}!'': ''WesternAnimation/{{Fillmore}}!'':
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"Two Wheels, Full Throttle, No Brakes". Of course X Middle School has its own corn maze. Why wouldn't it?
5th Mar '17 2:48:14 PM MagBas
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* Grandparents born before TheGreatDepression who grew up on farms have told stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields whenever gypsies were around. The children were told to stay in one row of corn to avoid getting lost, themselves.

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* Grandparents born before TheGreatDepression who grew up on farms have told stories about how farmers of that day were afraid that [[UnfortunateImplications that gypsies would kidnap their children]], children, and instructed their children to hide in cornfields whenever gypsies were around. The children were told to stay in one row of corn to avoid getting lost, themselves.
20th Feb '17 12:29:00 PM longWriter
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* Grandparents born before TheGreatDepression who grew up on farms have tole stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields. The children were told to stay in one row of corn to avoid getting lost, themselves.

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* Grandparents born before TheGreatDepression who grew up on farms have tole told stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields.cornfields whenever gypsies were around. The children were told to stay in one row of corn to avoid getting lost, themselves.
20th Feb '17 12:27:31 PM longWriter
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* Grandparents born before TheGreatDepression who grew up on farms have tole stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields. The children were told to stay in one row of corn to avoid getting lost, themselves.



* Grandparents born before TheGreatDepression who grew up on farms have tole stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields. The children were told to stay in one row of corn to avoid getting lost, themselves.

to:

* Grandparents born before TheGreatDepression who grew up on farms have tole stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields. The children were told to stay in one row of corn to avoid getting lost, themselves.

20th Feb '17 12:26:52 PM longWriter
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* Grandparents born before TheGreatDepression who grew up on farms have tole stories about how farmers of that day were afraid that [[UnfortunateImplications gypsies would kidnap their children]], and instructed their children to hide in cornfields. The children were told to stay in one row of corn to avoid getting lost, themselves.
10th Feb '17 1:13:15 PM Memetic
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* A chase through a corn field takes place near the end of the playable demo for VideoGame/OutlastII. Although there are pathways in between certain sections, along with trash cans and pools of water to (temporarily) hide in, it doesn't make it any less terrifying when you see the flashlights of Knoth's followers coming from ''somewhere'' to hunt you down.

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* A chase through a corn field takes place near the end of the playable demo for VideoGame/OutlastII.''VideoGame/OutlastII''. Although there are pathways in between certain sections, along with trash cans and pools of water to (temporarily) hide in, it doesn't make it any less terrifying when you see the flashlights of Knoth's followers coming from ''somewhere'' to hunt you down.
10th Feb '17 1:12:52 PM Memetic
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Added DiffLines:

* A chase through a corn field takes place near the end of the playable demo for VideoGame/OutlastII. Although there are pathways in between certain sections, along with trash cans and pools of water to (temporarily) hide in, it doesn't make it any less terrifying when you see the flashlights of Knoth's followers coming from ''somewhere'' to hunt you down.
18th Jan '17 3:59:52 PM Xtifr
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* SufjanStevens' ''Illinois'' album has a short track about a RealLife corn maze, titled "[[DroneOfDread A Conjunction of Drones]] Simulating the Way in Which Sufjan Stevens Has an Existential Crisis in the Great Godfrey Maze".

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* SufjanStevens' Music/SufjanStevens' ''Illinois'' album has a short track about a RealLife corn maze, titled "[[DroneOfDread A Conjunction of Drones]] Simulating the Way in Which Sufjan Stevens Has an Existential Crisis in the Great Godfrey Maze".
30th Dec '16 10:06:38 AM epoxy
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Note that despite the trope name, scenes like this don't necessarily have to involve corn. Long grass is also popular, especially in wilderness settings, and this trope can apply to other kinds of vegetation where it's hard to see anything below neck level.

This is also the place to find ScaryScarecrows. Or CropCircles.

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Note that despite the trope name, scenes like this don't necessarily have to involve corn. Long grass is also popular, especially in wilderness settings, and this trope can apply to other kinds of vegetation where it's hard to see anything below neck level.

level. Compare TheLostWoods, where non-domestic plant life is overwhelming or spooky.

This is also the place to find ScaryScarecrows. Or ScaryScarecrows or CropCircles.



* ''Videogame/INSIDE'' has a decaying farm with a cornfield. The protagonist doesn't get lost, but the cornstalks do hide [[spoiler: a hatch leading to the Secret Ending.]]

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* ''Videogame/INSIDE'' ''Videogame/{{INSIDE}}'' has a decaying farm with a cornfield. The protagonist doesn't get lost, but the cornstalks do hide [[spoiler: a hatch leading to the Secret Ending.]]
30th Dec '16 9:58:39 AM epoxy
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Added DiffLines:

* ''Videogame/INSIDE'' has a decaying farm with a cornfield. The protagonist doesn't get lost, but the cornstalks do hide [[spoiler: a hatch leading to the Secret Ending.]]
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