History Main / LootDrama

17th Sep '16 8:46:35 PM BillyMT
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** And yet the biggest source of drama from Ragnarok Online were the Guild Castle's Treasures. Those were awarded for the Tower Defense-esque mode of PvP between two guilds, though only if the invaded castle was conquered. There's two problems though:
*** One, only the Guildmaster could enter the rooms where said treasures were, thus having full rights to it alone.
*** Two, depending on which castle was conquered, there was a very solid chance that a few of the prizes was a PurposefullyOverpowered gear, to the point that many would call them "Developer's Items".[[note]]And indeed, what would you call the Sleipnir, a pair of greaves that would give as much defense as the rarest heavy armor for Paladins plus a handful of GameBreaker-level buffs ''by itself'', for any class, and then even more buffs via synergy with other gear from other castle's treasures?[[/note]] The drama concerning how those items were throwing the balance out of the window and were exclusive to one player out of thirty involved in the event to access them was so huge, that, depending of your region or even if you're playing on one of the many private servers available, they were downright removed from the game to silence the raging mobs!
17th Sep '16 8:31:12 PM BillyMT
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** Adding to the drama was the problem with looting monsters. More commonly seen on Porings in the starting fields for new players, but every once in a while an odd creature would have this ability as well. As the denomination implies, hey can loot from the ground quicker than players can see them dropping, especially if they're non-aggressive. The problem? Once they've done that, the claim that the player had on it is automatically gone, and ''any other player'' that kill it right after will have claim over the stolen loot. For that reason there are players dedicated to sweep entire maps after these monsters, for the sole reason to get rare drops that the thieving monster swept from other players.

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** Adding to the drama was the problem with looting monsters. More commonly seen on Porings in the starting fields for new players, but every once in a while an odd creature would have this ability as well. As the denomination implies, hey can loot from the ground quicker than players can see them dropping, especially if they're non-aggressive. The problem? Once they've done that, the claim that the player had on it the stolen loot is automatically gone, and ''any other player'' that kill it right after will have claim over the stolen loot.it. For that reason there are players dedicated to sweep entire maps after these monsters, for the sole reason to get rare drops that the thieving monster swept from other players.
17th Sep '16 8:29:56 PM BillyMT
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Added DiffLines:

** Adding to the drama was the problem with looting monsters. More commonly seen on Porings in the starting fields for new players, but every once in a while an odd creature would have this ability as well. As the denomination implies, hey can loot from the ground quicker than players can see them dropping, especially if they're non-aggressive. The problem? Once they've done that, the claim that the player had on it is automatically gone, and ''any other player'' that kill it right after will have claim over the stolen loot. For that reason there are players dedicated to sweep entire maps after these monsters, for the sole reason to get rare drops that the thieving monster swept from other players.
6th May '16 5:43:33 PM nombretomado
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* ''GaiaOnline'' has the Angelic Halo. It was one of the first Monthly Collectables released and it's virtually impossibly to get one. The admins and artists know this and love to screw with the users about it. Several cheap alternatives have been released because of the item's rarity.

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* ''GaiaOnline'' ''Website/GaiaOnline'' has the Angelic Halo. It was one of the first Monthly Collectables released and it's virtually impossibly to get one. The admins and artists know this and love to screw with the users about it. Several cheap alternatives have been released because of the item's rarity.
19th Mar '16 1:56:48 PM nombretomado
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* ''TheBigBangTheory'' provides two examples:
** The "Sword of Azeroth" rare drop in their WorldOfWarcraft game, which one of the players [[NinjaLooting steals only so he can sell on eBay.]] Which is immediately bought by another member of the group.

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* ''TheBigBangTheory'' ''Series/TheBigBangTheory'' provides two examples:
** The "Sword of Azeroth" rare drop in their WorldOfWarcraft ''VideoGame/WorldOfWarcraft'' game, which one of the players [[NinjaLooting steals only so he can sell on eBay.]] Which is immediately bought by another member of the group.
19th Mar '16 6:19:18 AM Hossmeister
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12th Feb '16 10:15:36 AM Prfnoff
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* ''MapleStory'': Unless you're buying it off of other users [[AdamSmithHatesYourGuts (for millions and millions of Mesos)]], chances are you'll be spending a good deal of time hunting monsters so you can FINALLY equip something over level 35.

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* ''MapleStory'': ''VideoGame/MapleStory'': Unless you're buying it off of other users [[AdamSmithHatesYourGuts (for millions and millions of Mesos)]], chances are you'll be spending a good deal of time hunting monsters so you can FINALLY equip something over level 35.



* Averted in GuildWars2, since all loot tables are personal. NinjaLooting is absolutely impossible : if you don't get the stuff you want, the only one to blame is the RNG.
* VideoGame/{{Borderlands}} and VideoGame/{{Borderlands 2}} do not have separate drops for its online mode. When Legendaries drop, especially very rare and powerful Legendaries, expect fireworks among a group. For example the Infinity Pistol is a reasonably good pistol statistically; decent damage with a fast fire rate but it also NEVER NEEDS AMMO. It has an estimated 0.07% drop rate from its boss although the boss can be called at any time. This boss is also ThatOneBoss to boot without the right gear.

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* Averted in GuildWars2, ''VideoGame/GuildWars2'', since all loot tables are personal. NinjaLooting is absolutely impossible : if you don't get the stuff you want, the only one to blame is the RNG.
* VideoGame/{{Borderlands}} ''VideoGame/{{Borderlands}}'' and VideoGame/{{Borderlands 2}} ''VideoGame/{{Borderlands 2}}'' do not have separate drops for its online mode. When Legendaries drop, especially very rare and powerful Legendaries, expect fireworks among a group. For example the Infinity Pistol is a reasonably good pistol statistically; decent damage with a fast fire rate but it also NEVER NEEDS AMMO. It has an estimated 0.07% drop rate from its boss although the boss can be called at any time. This boss is also ThatOneBoss to boot without the right gear.
26th Jan '16 12:38:37 PM KamenRiderOokalf
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* Unusual in that this isn't an online game, certain {{Pokemon}} may sometimes be this rare due to the difficulty in getting them. Especially Pokémon that are given out at Nintendo events. This goes doubly for Pokémon that are only available through these events like Mew and Celebi. This also applies to Pokémon that have special moves they wouldn't normally learn (such as Ralts with Wish) or shiny Pokémon (which are only encountered once in a blue moon.)

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* Unusual in that this isn't an online game, certain {{Pokemon}} Franchise/{{Pokemon}} may sometimes be this rare due to the difficulty in getting them. Especially Pokémon that are given out at Nintendo events. This goes doubly for Pokémon that are only available through these events like Mew and Celebi. This also applies to Pokémon that have special moves they wouldn't normally learn (such as Ralts with Wish) or shiny Pokémon (which are only encountered once in a blue moon.)
6th Jan '16 3:46:56 PM SwordsageRagnar
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* ''VideoGame/FinalFantasyXIV'' has all gear based loot regulated to treasure chests in dungeons. Rather than having the first person to open the chest getting the loot, everyone in the party has to roll a dice based on whether they "need" it or want it for "greed" (usually to sell it on the market). Usually, players that roll on need get higher priority over players who rolled for greed. The drama over who gets what loot still applies, considering that most loot are random and most of said loot can't be given away to other players.

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* ''VideoGame/FinalFantasyXIV'' has all gear based loot regulated to treasure chests in dungeons. Rather than having the first person to open the chest getting the loot, everyone in the party has to roll a dice based on whether they "need" it or want it for "greed" (usually to sell it on the market). Usually, players The only way one can "Need" on an item, is if it's either a crafting ingredient, a item that's traded to NPC for Equipment, or a minion (in which everyone can "need" roll on it), or be currently playing as the class that can equip the item in the case of gear. Players that roll on need get higher priority over players who rolled for greed. The drama over who gets what loot still applies, considering that most loot are random and most of said loot can't be given away to other players.
1st Nov '15 5:02:57 PM nombretomado
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* ''RagnarokOnline''. Almost every monster/boss/etc. in the game has a chance to drop a card, which can be compounded into compatible equipment types to give special benefits to their users. Some cards are vital in the creation of some classes, while others can be flat-out gamebreaking. The bottom line, however, is that the base drop rate for most cards is 1/10000. Ten-flipping-thousand. But hey, at least combat is quicker in RO than other [[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]], right? Right?

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* ''RagnarokOnline''.''VideoGame/RagnarokOnline''. Almost every monster/boss/etc. in the game has a chance to drop a card, which can be compounded into compatible equipment types to give special benefits to their users. Some cards are vital in the creation of some classes, while others can be flat-out gamebreaking. The bottom line, however, is that the base drop rate for most cards is 1/10000. Ten-flipping-thousand. But hey, at least combat is quicker in RO than other [[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]], right? Right?
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LootDrama