History Main / LoadingScreen

1st May '17 11:45:01 AM CosmicFerret
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* ''GodOfWar'' and it's sequels used this. Run into a long stretch of land, a lengthy staircase, or a wall that has to be climbed? The next section loads as you cross the area. It is possible to hit a "Now Loading" message, but you have to be really fast, or have a defective [=PS2=].

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* ''GodOfWar'' ''VideoGame/GodOfWar'' and it's its sequels used this. Run into a long stretch of land, a lengthy staircase, or a wall that has to be climbed? The next section loads as you cross the area. It is possible to hit a "Now Loading" message, but you have to be really fast, or have a defective [=PS2=].
18th Apr '17 4:54:14 PM morenohijazo
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* ''God Of War'' and it's sequels used this. Run into a long stretch of land, a lengthy staircase, or a wall that has to be climbed? The next section loads as you cross the area. It is possible to hit a "Now Loading" message, but you have to be really fast, or have a defective [=PS2=].

to:

* ''God Of War'' ''GodOfWar'' and it's sequels used this. Run into a long stretch of land, a lengthy staircase, or a wall that has to be climbed? The next section loads as you cross the area. It is possible to hit a "Now Loading" message, but you have to be really fast, or have a defective [=PS2=].



** ''{{VideoGame/Terraria}}'' Does this during world generation to include items to let you know which part of the generation process it's on like "Putting dirt in the rocks" which are dirt patches deep underground and "Putting rocks in the dirt" which are stone patches underground or on the surface. Notably, you can tell if the world will have Corruption with "Making the world evil" or Crimson with "Making the world bloody".

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** ''{{VideoGame/Terraria}}'' Does does this during world generation to include items to let you know which part of the generation process it's on like "Putting dirt in the rocks" which are dirt patches deep underground and "Putting rocks in the dirt" which are stone patches underground or on the surface. Notably, you can tell if the world will have Corruption with "Making the world evil" or Crimson with "Making the world bloody".bloody" (although the 1.3 update made even easier to tell it by making the progress bar either purple or red, respectively).
6th Apr '17 3:19:07 AM Korodzik
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Added DiffLines:

* In ''VideoGame/CommanderKeen 4/5/6'', the loading screen that appears before every level shows an animation of Keen folding his fingers one by one until he makes a thumbs-up gesture, along with a message [[TomSwifty making a humorous pun on the level's name or nature]] (e.g. "Keen mucks along the Isle of Tar".)
24th Mar '17 7:56:24 PM nombretomado
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* When the player downloads something in the Wii's Shop Channel, the progress bar is shown as a stream of coins and three ? blocks. For each percent of the file that comes in, Mario gets a coin, either by grabbing it from the ground or by hitting a ? block. When it moves quickly (especially for smaller files like NES games), Mario never grabs 100 coins. More like thirty or forty. On the DSi shop channel it is Mario, Luigi, Peach and Toad filling a box.

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* When the player downloads something in the Wii's Shop Channel, the progress bar is shown as a stream of coins and three ? blocks. For each percent of the file that comes in, Mario gets a coin, either by grabbing it from the ground or by hitting a ? block. When it moves quickly (especially for smaller files like NES games), Mario never grabs 100 coins. More like thirty or forty. On the DSi UsefulNotes/DSi shop channel it is Mario, Luigi, Peach and Toad filling a box.
1st Mar '17 8:53:07 PM nombretomado
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** Before version 13 (current), ''GarrysMod'' had phrases for what it's actually doing during a load screen, but if it takes more than a few seconds to load something it'll start showing nonsense like [[Memes/ValveSoftware "Breaking update" or "Delaying Episode 3"]].

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** Before version 13 (current), ''GarrysMod'' ''VideoGame/GarrysMod'' had phrases for what it's actually doing during a load screen, but if it takes more than a few seconds to load something it'll start showing nonsense like [[Memes/ValveSoftware "Breaking update" or "Delaying Episode 3"]].
16th Feb '17 10:08:35 PM Ominae
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* In a few cases, loading times are so long that the loading screen includes some form of MiniGame to keep the player entertained while they wait. {{Namco}} technically [[DisneyOwnsThisTrope had a patent on this until 2015]], but due to examples appearing far before the patent on the UsefulNotes/{{Commodore 64}} and UsefulNotes/ZXSpectrum, Namco would have trouble defending it in court.

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* In a few cases, loading times are so long that the loading screen includes some form of MiniGame to keep the player entertained while they wait. {{Namco}} [[Creator/BandaiNamcoEntertainment Namco]] technically [[DisneyOwnsThisTrope had a patent on this until 2015]], but due to examples appearing far before the patent on the UsefulNotes/{{Commodore 64}} and UsefulNotes/ZXSpectrum, Namco would have trouble defending it in court.
14th Jan '17 10:26:47 AM nombretomado
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** The LucasArts game ''VideoGame/{{Afterlife}}'' does it as well ("Love is: never having to say XX% loaded...").

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** The LucasArts Creator/LucasArts game ''VideoGame/{{Afterlife}}'' does it as well ("Love is: never having to say XX% loaded...").
1st Nov '16 6:20:04 AM Morgenthaler
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Added DiffLines:

* ''VideoGame/JudgeDreddDreddVsDeath'': The loading screens explained the objective of the level or provided a read-out of the perpetrator's crimes and recommended sentence, especially in regards to the four Dark Judges who served as bosses. Also, their prisoner [=IDs=] all include some combination of [[NumberOfTheBeast 666]].
8th Aug '16 12:01:49 AM UmbrellasWereAwesome
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* ''VideoGame/Halo3ODST'' has the New Mombasa Superintendent scanning through a map of the city.
22nd Jul '16 4:00:28 AM Morgenthaler
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* The loading screen for the UsefulNotes/ZXSpectrum version of ''ChuckieEgg'' (ask your granddad) included a list of the default keys used for playing the game, making this OlderThanTheNES. Another UsefulNotes/ZXSpectrum example was ''Quazatron'', which had text loading screens describing some of the concepts and backstory for the game.

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* The loading screen for the UsefulNotes/ZXSpectrum version of ''ChuckieEgg'' ''VideoGame/ChuckieEgg'' (ask your granddad) included a list of the default keys used for playing the game, making this OlderThanTheNES. Another UsefulNotes/ZXSpectrum example was ''Quazatron'', which had text loading screens describing some of the concepts and backstory for the game.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LoadingScreen