History Main / LizardFolk

19th Jun '17 8:37:40 PM KeithM
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* The [[VideoGame/MassEffect Mass Effect series]] has the krogan, who somewhat resemble bipedal turtles. Very large, very tough, very heavily armed, often very short-tempered bipedal turtles.
19th Jun '17 8:20:32 PM MeerkatMario
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* ''VideoGame/DonkeyKongCountry'': The Kremlings are PettingZooPeople crocodile in that they stand upright and wear clothes. Most of them are evil {{mook}}s and their king is named "K.Rool" (i.e. "cruel".)

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* ''VideoGame/DonkeyKongCountry'': The Kremlings are PettingZooPeople crocodile crocodiles in that they stand upright and wear clothes. Most of them are evil {{mook}}s and their king is named "K. Rool" (i.e. "cruel".)"cruel").



* Bull Gator and Axl from ''WesternAnimation/TazMania'' are pretty much good examples of this, in that they are anthropomorphic alligators who try to catch Taz for zoo-going children.



* ''WesternAnimation/{{Bravestarr}}'': Brankor the zookeeper from .

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* ''WesternAnimation/{{Bravestarr}}'': Brankor the zookeeper from .zookeeper.
29th May '17 6:17:52 AM Morgenthaler
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* The Tarsi of ''Literature/TheFirstDwarfKing'' are a race of Lizard Folk whose culture is based upon ImperialJapan. Unusually for this trope, they are [[InvertedTrope some of the most morally good people on the planet]], and they possess both SuperStrength and the Gift of Wisdom.

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* The Tarsi of ''Literature/TheFirstDwarfKing'' are a race of Lizard Folk whose culture is based upon ImperialJapan.UsefulNotes/ImperialJapan. Unusually for this trope, they are [[InvertedTrope some of the most morally good people on the planet]], and they possess both SuperStrength and the Gift of Wisdom.
20th May '17 11:23:35 AM nombretomado
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* Many ''Franchise/{{Ultima}}'' games feature Lizardmen as {{mooks}}. ''VideoGame/UltimaUnderworld'', however, [[SubvertedTrope subverted this]] - in the {{backstory}}, it turned out that the Lizardmen are actually quite intelligent, and were assumed to be mere monsters because they look fierce and are physically incapable of speaking the common tongue. When offered a peace deal and the opportunity to participate in a new, multi-cultural society, they eagerly accepted.

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* Many ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' games feature Lizardmen as {{mooks}}. ''VideoGame/UltimaUnderworld'', however, [[SubvertedTrope subverted this]] - in the {{backstory}}, it turned out that the Lizardmen are actually quite intelligent, and were assumed to be mere monsters because they look fierce and are physically incapable of speaking the common tongue. When offered a peace deal and the opportunity to participate in a new, multi-cultural society, they eagerly accepted.
19th May '17 2:31:28 AM Toren
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* ''Literature/TheWanderingInn'': One of the most frequently seen races are the Drakes, which are humanoid lizards, though you should never call them that.
2nd May '17 2:50:40 AM Perseus
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* ''Franchise/FinalFantasy'': The lizard-like Bangaa race appear in most of the games set in Ivalice. Thanks to their muscled builds, they're naturally formidable physical fighters, while conversely they have little magical aptitude, in part because their raspy vocal cords make chanting spells difficult. They're noted not to be true reptiles, as they're capable of growing facial hair, and calling a Bangaa a lizard is a ''[[IAmNotWeasel very]]'' [[IAmNotWeasel bad idea]].

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* ''Franchise/FinalFantasy'': The lizard-like Bangaa race appear in most of the games set in Ivalice. Thanks to their muscled builds, builds they're naturally formidable physical fighters, while conversely but they have little magical aptitude, in part because their raspy vocal cords make chanting spells difficult. They're noted not to be true reptiles, as they're capable of growing facial hair, and calling a Bangaa bangaa a lizard is a ''[[IAmNotWeasel very]]'' [[IAmNotWeasel bad idea]].
2nd May '17 1:34:34 AM Perseus
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* ''Franchise/FinalFantasy'': Bangaa are in (most of) games set in Ivalice. Bangaas share similar characteristics with humans, though some Bangaa tend to act more gruff by nature. Bangaas are also strong physical fighters thanks to their muscled build, though some can use basic magic spells.Don't ''ever'' [[IAmNotWeasel call a Bangaa a lizard.]] They take this very seriously.

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* ''Franchise/FinalFantasy'': The lizard-like Bangaa are race appear in (most of) most of the games set in Ivalice. Bangaas share similar characteristics with humans, though some Bangaa tend to act more gruff by nature. Bangaas are also strong physical fighters thanks Thanks to their muscled build, though some can use basic magic spells.Don't ''ever'' builds, they're naturally formidable physical fighters, while conversely they have little magical aptitude, in part because their raspy vocal cords make chanting spells difficult. They're noted not to be true reptiles, as they're capable of growing facial hair, and calling a Bangaa a lizard is a ''[[IAmNotWeasel very]]'' [[IAmNotWeasel call a Bangaa a lizard.]] They take this very seriously.bad idea]].
26th Apr '17 2:22:09 PM Taxima
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** ''XIV'' also features, in smaller number, the Mamool Ja. In comparison, the Mamool Ja are smaller and less muscular than the Amalj'aa, and more resemble geckos. The Mamool Ja are immigrates from the New World who came to Eorzea to work as mercenaries during the country's era of strife.
21st Apr '17 2:02:38 PM MarkLungo
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%%* ''TabletopGame/YuGiOh'' card game: Gagagigo and his subsequent forms

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%%* ''TabletopGame/YuGiOh'' card game: Gagagigo and his subsequent formsforms.



** The LizardFolk give this trope its name (they were "lizard men" in first and second edition, before political correctness kicked in). They're generally depicted as swamp-dwelling tribals, and while not actually evil -- their canon alignment is TrueNeutral -- they don't like humans much. Except as emergency rations.

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** The LizardFolk Lizard Folk give this trope its name (they were "lizard men" in first and second edition, before political correctness kicked in). They're generally depicted as swamp-dwelling tribals, and while not actually evil -- their canon alignment is TrueNeutral -- they don't like humans much. Except as emergency rations.
21st Apr '17 1:59:36 PM LBHills
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** The LizardFolk give this trope its name (they were "lizard men" in first and second edition, before political correctness kicked in). They're generally depicted as swamp-dwelling tribals, and while not actually evil -- their canon alignment is TrueNeutral -- they do get rather territorial.

to:

** The LizardFolk give this trope its name (they were "lizard men" in first and second edition, before political correctness kicked in). They're generally depicted as swamp-dwelling tribals, and while not actually evil -- their canon alignment is TrueNeutral -- they do get rather territorial.don't like humans much. Except as emergency rations.
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