History Main / LizardFolk

25th Nov '17 8:35:57 AM LavonPapillon1
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* In ''Fanfic/TheEarthAdventuresOfMonStar'', King Toffee Butterfly is a Septarian, his daughter being half-septarian. This means that Star has PrehensileTail and is cold-blooded. No word yet on the HealingFactor though.
23rd Nov '17 2:25:52 PM Theriocephalus
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* Councilman Shuk in ''Literature/{{Play Places}}.''[[note]]Who is not crocodilian but alligatorian because of his protruding teeth.[[/note]]

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* Councilman Shuk in ''Literature/{{Play Places}}.''[[note]]Who ''Literature/PlayPlaces'' is not crocodilian but alligatorian because of his protruding teeth.[[/note]]a humanoid alligator.



* Literature/TheRogueKing have the raptereons.

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* Literature/TheRogueKing have %%* ''Literature/TheRogueKing'' has the raptereons.%%ZCE



* In Myth/GreekMythology there was a race called the Ophiogenees (meaning "serpent born") who were born from the union between a drakon and a [[{{Squick}} human woman.]] It was said that the males of this race could cure people of snake bites with a touch of their hand.

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* In Myth/GreekMythology there was a race called the Ophiogenees (meaning "serpent born") who were born from the union between a drakon -- one of the snakelike, usually limbless dragons of Greek myth -- and a [[{{Squick}} human woman.]] woman]]. It was said that the males of this race could cure people of snake bites with a touch of their hand.



* ''VideoGame/NeverwinterNights'': The main adversaries of the original campaign turn out to be a bunch of these coming out of hibernation they used to survive an ice age. These are specifically a type known as sarrukh, expanded upon by the ''Serpent Kingdoms'' {{splat}}book. It's also in several other D&D-Verse games, such as Temple of Elemental Evil, and ''VideoGame/IcewindDale I'' and ''II''.
** ''VideoGame/NeverwinterNights2'' uses basic D&D lizardfolk as primitive barbarians, mainly in the swamps around West Harbor.

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* ''VideoGame/NeverwinterNights'': ''VideoGame/NeverwinterNights'':
**
The main adversaries of the original campaign turn out to be a bunch of these coming out of hibernation they used to survive an ice age. These are specifically a type known as sarrukh, expanded upon by the ''Serpent Kingdoms'' {{splat}}book. It's also in several other D&D-Verse ''D&D''-Verse games, such as Temple of Elemental Evil, and ''VideoGame/IcewindDale I'' and ''II''.
** ''VideoGame/NeverwinterNights2'' uses basic D&D ''D&D'' lizardfolk as primitive barbarians, mainly in the swamps around West Harbor.



* Many ''VideoGame/{{Ultima}}'' games feature Lizardmen as {{mooks}}. ''VideoGame/UltimaUnderworld'', however, [[SubvertedTrope subverted this]] - in the {{backstory}}, it turned out that the Lizardmen are actually quite intelligent, and were assumed to be mere monsters because they look fierce and are physically incapable of speaking the common tongue. When offered a peace deal and the opportunity to participate in a new, multi-cultural society, they eagerly accepted.

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* Many ''VideoGame/{{Ultima}}'' games feature Lizardmen as {{mooks}}. ''VideoGame/UltimaUnderworld'', however, [[SubvertedTrope subverted this]] - -- in the {{backstory}}, it turned out that the Lizardmen are actually quite intelligent, and were assumed to be mere monsters because they look fierce and are physically incapable of speaking the common tongue. When offered a peace deal and the opportunity to participate in a new, multi-cultural society, they eagerly accepted.



* ''VideoGame/ChronoTrigger'' had the caveman of [[OneMillionBC 65 million BC]] battling Reptites, humanoid, sapient dinosaurs. For the most part, the humans were losing the evolutionary war, but the [[ColonyDrop arrival]] of a starfaring planetary parasite named Lavos doomed the Reptites to extinction and ensured humanity's dominance. ''VideoGame/ChronoCross'' offers us a glimpse of what the Reptites would have become - an advanced species called Dragonians who would master both technology and magic, while living in harmony with nature. Unfortunately for the Reptites, the future changed.

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* ''VideoGame/ChronoTrigger'' ''VideoGame/ChronoTrigger'':
** The first game
had the caveman of [[OneMillionBC 65 million BC]] battling Reptites, humanoid, sapient dinosaurs. For the most part, the humans were losing the evolutionary war, but the [[ColonyDrop arrival]] of a starfaring planetary parasite named Lavos doomed the Reptites to extinction and ensured humanity's dominance. dominance.
**
''VideoGame/ChronoCross'' offers us a glimpse of what the Reptites would have become - -- an advanced species called Dragonians who would master both technology and magic, while living in harmony with nature. Unfortunately for the Reptites, the future changed.



* ''VideoGame/FinalFantasyXIV'': The Amalj'aa race are portrayed as a warrior tribe that live a nomadic lifestyle. The Amalj'aa easily dwarf the common races of Eorzea by a good headcount and [[TopHeavyGuy are extremely muscular from the waist up]]. Most of the Amalj'aa are shown as worshipers of [[EvilGod Ifrit]] and they kidnap people to use them as [[BrainwashedAndCrazy mindless servants for their god]]. However, there are also a small group of Amalj'aa known as the Brotherhood of Ash that do not worship Ifrit and wish to preserve their old way of life as a [[ProudWarriorRaceGuy noble warrior tribe]] while fighting their own zealot kin.

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* ''Franchise/FinalFantasy'':
**
''VideoGame/FinalFantasyXIV'': The Amalj'aa race are portrayed as a warrior tribe that live a nomadic lifestyle. The Amalj'aa easily dwarf the common races of Eorzea by a good headcount and [[TopHeavyGuy are extremely muscular from the waist up]]. Most of the Amalj'aa are shown as worshipers of [[EvilGod Ifrit]] and they kidnap people to use them as [[BrainwashedAndCrazy mindless servants for their god]]. However, there are also a small group of Amalj'aa known as the Brotherhood of Ash that do not worship Ifrit and wish to preserve their old way of life as a [[ProudWarriorRaceGuy noble warrior tribe]] while fighting their own zealot kin.



* In the 2008 Minnesota Senate recount, [[http://blog.rifftrax.com/2008/11/21/dont-blame-me-i-voted-for-lizard-people/ one of the ballots reviewed contained a write-in vote for "Lizard People" in every race.]]

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* In the 2008 Minnesota Senate recount, [[http://blog.rifftrax.com/2008/11/21/dont-blame-me-i-voted-for-lizard-people/ one of the ballots reviewed contained a write-in vote for "Lizard People" in every race.]]race]].
23rd Nov '17 2:19:19 PM Theriocephalus
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* ''VideoGame/{{Fallout}}'' has the genetically engineered chameleon-based Deathclaws. Although the typical Deathclaw is more like a vicious animal that attack humans on sight, the modified talking Deathclaws in the second game had the intelligence of eight-year olds and were capable of abstract thought and reasoning (despite their tendency to mimic human speech the way parrots do). Contrary to their violent relations with humanity, their own social groups was rigidly hierarchical, peaceful, and pack-based with a very strong ApeShallNeverKillApe attitude.

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* ''VideoGame/{{Fallout}}'' has the ''VideoGame/{{Fallout}}'':
** The
genetically engineered engineered, chameleon-based Deathclaws. Although the typical Deathclaw is more like a vicious animal that attack humans on sight, the modified talking Deathclaws in the second game had the intelligence of eight-year olds and were capable of abstract thought and reasoning (despite their tendency to mimic human speech the way parrots do). Contrary to their violent relations with humanity, their own social groups was rigidly hierarchical, peaceful, and pack-based with a very strong ApeShallNeverKillApe attitude.
23rd Nov '17 2:15:16 PM Theriocephalus
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** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there have turned them into fearsome warriors, although they're also known for their skill as smiths.

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** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there have has turned them into fearsome warriors, although they're also known for their skill as smiths.
14th Nov '17 10:53:40 AM Theriocephalus
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Expect some form of {{Sssssnaketalk}}, regardless of whether or not the culture (or species) is actually snake-themed. [[{{Phlegmings}} A mouthful of phlegm or mucus]] is also popular. May overlap with FishPeople, FrogMen or both, depending on how willing the author is to stretch or disregard conventional taxonomy.

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Expect some form of {{Sssssnaketalk}}, regardless of whether or not the culture (or species) is actually snake-themed. [[{{Phlegmings}} A mouthful of phlegm or mucus]] is also popular. May overlap with FishPeople, FrogMen or both, [[ColdBloodedWhatever depending on how willing the author is to stretch or disregard conventional taxonomy.
taxonomy]].
26th Oct '17 3:24:38 AM Acebrock
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* ''VideoGame/DivinityOriginalSinII'' has the ancient empire, which is run by lizard folk, who happen to be extremely haughty and look down on other races, mostly because they think they're descended from dragons ([[spoiler:they are]]). One of your possible protagonists/companions, The Red Prince, is an exiled prince from these lands, hell bent on getting his throne back, and loves to remind the other party members how much better he is than them. He does eat some humble pie during the adventure, though, even if he gets his throne back at the end.
25th Oct '17 8:40:59 PM PaulA
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** ''Literature/QuagKeep'', which is set in ''TabletopGame/DungeonsAndDragons''' world of Greyhawk, featured a Lizardman named Gulth as one of the protagonists.
** Norton's Zacathans turn this trope upside down and inside out. Yes, they're reptiles. They're also highly intelligent, ''extremely'' civilized, and tend to be top-level Intelligentsia (having very long lifespans gives them '''lots''' of time to learn a lot of stuff). And they're still outstanding fighters if they have to be, due to reptile hide and Very. Long. Teeth. (Oh yes, and the highest known psi rating in the galaxy, which they keep a Deep Dark Secret.)

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** ''Literature/QuagKeep'', which is set in ''TabletopGame/DungeonsAndDragons''' world of Greyhawk, TabletopGame/{{Greyhawk}}, featured a Lizardman named Gulth as one of the protagonists.
** Norton's Zacathans turn this trope upside down and inside out. Yes, they're reptiles. They're also highly intelligent, ''extremely'' extremely civilized, and tend to be top-level Intelligentsia (having very long lifespans gives them '''lots''' lots of time to learn a lot of stuff). And they're still outstanding fighters if they have to be, due to reptile hide and Very. Long. Teeth.very long teeth. (Oh yes, and the highest known psi rating in the galaxy, which they keep a Deep Dark Secret.)
18th Oct '17 9:58:40 PM Theriocephalus
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** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there have turned them into fearsome warriors, although their also known for their skill as smiths.

to:

** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there have turned them into fearsome warriors, although their they're also known for their skill as smiths.
18th Oct '17 9:41:39 PM Theriocephalus
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* ''VideoGame/DwarfFortress'': Reptile men are fairly typical Lizard Folk. They’re one of the subterranean animal people, living in in small bands BeneathTheEarth and attacking intruders with spears and blowguns. They also speak in SssnakeTalk. In addition, the multitude of aboveground humanoid animals includes actual lizard men, saltwater crocodile men, alligator men, monitor lizard men, gila monster men, skink men and chameleon men.

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* ''VideoGame/DwarfFortress'': Reptile men are fairly typical Lizard Folk. They’re one of the subterranean animal people, living in in small bands BeneathTheEarth and attacking intruders with spears and blowguns. They also speak in SssnakeTalk. In addition, the multitude of aboveground humanoid animals includes actual lizard men, saltwater crocodile men, alligator men, monitor lizard men, gila monster men, iguana men, skink men and chameleon men.
18th Oct '17 9:38:55 PM Theriocephalus
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Expect some form of {{Sssssnaketalk}}, regardless of whether or not the culture (or species) is actually snake-themed. [[{{Phlegmings}} A mouthful of phlegm or mucus]] is also popular. May overlap with FishPeople, depending on how willing the author is to stretch or disregard conventional taxonomy.

to:

Expect some form of {{Sssssnaketalk}}, regardless of whether or not the culture (or species) is actually snake-themed. [[{{Phlegmings}} A mouthful of phlegm or mucus]] is also popular. May overlap with FishPeople, FrogMen or both, depending on how willing the author is to stretch or disregard conventional taxonomy.



** And if amphibians count, there are multiple races of ''frog'' men, including Bullywugs, Gripli, Blindheims, and the extraplanar chaos beings called the Slaad.
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