History Main / LittleHeroBigWar

30th Oct '16 10:12:44 AM nombretomado
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** {{GURPS}} has a similar system that (nominally) makes it possible to run a major battle. However, much like Exalted above, if a few [=PCs=] can take on an army the "little" qualification is rather lost.

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** {{GURPS}} TabletopGame/{{GURPS}} has a similar system that (nominally) makes it possible to run a major battle. However, much like Exalted above, if a few [=PCs=] can take on an army the "little" qualification is rather lost.



** ''MutantsAndMasterminds'' uses the same system as well, by once again turning a large army into a single character.

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** ''MutantsAndMasterminds'' ''TabletopGame/MutantsAndMasterminds'' uses the same system as well, by once again turning a large army into a single character.
10th Oct '16 10:50:28 AM darkabomination
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10th Oct '16 10:47:30 AM darkabomination
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[[folder: Web Original]]

* Across the various storylines of ''Machinima/RedVsBlue'', the Red and Blue simulation troops aren't even fighting in the war against the UNSC and aliens. They're just the bottom-of-the-barrel failures they've asigned in backwater planets to test out various combat scenarios. As a result, the amount of aliens the Red and Blue teams have actually encountered can be counted on one hand, and most don't even realize the war's been over for a few years in an uneasy peace. While the super soldiers that took part in Project Freelancer were combat-ready troops outfitted with armor enhancements and AI implants, they're still only a costly fringe experiment that are dealing with inter-human infighting and not actually part of the war either. Through implication, they did act as the blueprints for the later Spartan soldiers and thanks to the Director drastically changed Artificial Intelligence testing, so not entirely a footnote in human history at least. Even when the Reds and Blues do get involved in a proper war, it's still on the extremely remote colony world of Chorus. The civel war that's been going on for a generation has killed off much of the already small population and it's now a few thousand exhausted men and women locked in a tired cycle of vengence.



* [[TropeOverdosed One of the most well-known examples:]] ''WesternAnimation/AvatarTheLastAirbender'': A century-long, genocidal conflict between every nation on Earth/wherever (admittedly, there are only four, well, three, now). The main cast? [[CompetenceZone Teenagers]] riding around having magic adventures on a [[GiantFlyer flying bison]]. The [[KidHero Hero]]? Twelve years old (at least, [[ReallySevenHundredYearsOld biologically]]).
** ''Avatar'' is an interesting case; part of the premise is that Aang really ''needs'' to get involved in the war in order to bring it to a desirable conclusion, but he needs to master the [[ElementalPowers four elements]] before he can really make an impact on it, and needs to stay out of the way of the major fighting until he is ready for it (not to mention his personal hang-ups about being the Avatar.) The beginning of the second season even has an Earth Kingdom general showing Aang wounded soldiers and trying to convince him that he needs to partake in the fighting. As the series progresses, they get more and more directly involved with the war effort (with much of the second season revolving around getting vital intelligence to the Earth Kingdom high command, and the third season revolving around implementing each side's endgame strategies.)
* Butters in the ''WesternAnimation/SouthPark'' [[TheMovie movie]] / [[MiniSeries three-parter]] "Imaginationland". He even [[spoiler:resurrects the ''entire fucking world'' using his [[MrImagination imagination]].]]

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* [[TropeOverdosed One of the most well-known examples:]] ''WesternAnimation/AvatarTheLastAirbender'': A century-long, genocidal conflict between every nation on Earth/wherever (admittedly, there are only four, well, three, now). The main cast? [[CompetenceZone Teenagers]] riding around having magic adventures on a [[GiantFlyer flying bison]]. The [[KidHero Hero]]? Twelve years old (at least, [[ReallySevenHundredYearsOld biologically]]).
**
biologically]]). ''Avatar'' is an interesting case; part of the premise is that Aang really ''needs'' to get involved in the war in order to bring it to a desirable conclusion, but he needs to master the [[ElementalPowers four elements]] before he can really make an impact on it, and needs to stay out of the way of the major fighting until he is ready for it (not to mention his personal hang-ups about being the Avatar.) The beginning of the second season even has an Earth Kingdom general showing Aang wounded soldiers and trying to convince him that he needs to partake in the fighting. As the series progresses, they get more and more directly involved with the war effort (with much of the second season revolving around getting vital intelligence to the Earth Kingdom high command, and the third season revolving around implementing each side's endgame strategies.)
* Butters Played straight and averted in ''WesternAnimation/StevenUniverse''. While the Crystal Gems did fight in a war against [[TheEmpire Homeworld]] Gems, flashbacks and accounts given suggest that the Crystal Gems numbered in the ''WesternAnimation/SouthPark'' [[TheMovie movie]] / [[MiniSeries three-parter]] "Imaginationland". He even [[spoiler:resurrects hundreds, if not thousands of Gem troops, and the ''entire fucking world'' using his [[MrImagination imagination]].]]
very few that have survived it are just the friends their leader Rose Quartz was able to save at the last second from something akin to a DroneOfDread crossed with a FantasticNuke. More generally, while the war for Earth was a turning point in Gem history, it was still only one of several colonies Homeworld has conquered across the universe over a period of several thousand years.
10th Oct '16 9:56:44 AM Morgenthaler
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* Larger-scale example from ''TabletopGame/{{Warhammer 40000}}:'' the GauntsGhosts novels, where the Tanith First is mostly engaged in secondary theatres of war during the Sabbat Worlds campaign, though their side missions are usually vital nonetheless.

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* Larger-scale example from ''TabletopGame/{{Warhammer 40000}}:'' the GauntsGhosts Literature/GauntsGhosts novels, where the Tanith First is mostly engaged in secondary theatres of war during the Sabbat Worlds campaign, though their side missions are usually vital nonetheless.
8th Oct '16 2:40:32 PM Bissek
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Added DiffLines:

* While Class VII does play a key role in resolving the war in the second game of ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'', the game makes it quite clear that the Imperial Army is doing the lion's share of the fighting. In many cases, the only reason Class VII can do the critical action they perform in that campaign is because the Army is drawing off enough of the rebel forces so that a strike team composed of six teenagers can attack the enemy stronghold from another direction without getting instantly wiped out. And their actions have absolutely ''nothing'' to do with the resolution of the southern and western fronts of the war, as they're busy fighting in the north and east.
25th Aug '16 7:19:22 AM StFan
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* Though most of the series doesn't fall under this trope, ''The Silver Spike'' from the ''Literature/BlackCompany'' series arguably fits this. It's a side story that follows the leftover side characters (including TheChosenOne oddly enough) mopping up the aftermath of the first arc after the main crew has moved on.

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* Though most of the series doesn't fall under this trope, ''The Silver Spike'' from the ''Literature/BlackCompany'' ''Literature/TheBlackCompany'' series arguably fits this. It's a side story that follows the leftover side characters (including TheChosenOne oddly enough) mopping up the aftermath of the first arc after the main crew has moved on.
20th Aug '16 9:29:58 AM ImpudentInfidel
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* Though most of the series doesn't fall under this trope, ''The Silver Spike'' from the ''Literature/BlackCompany'' series arguably fits this.

to:

* Though most of the series doesn't fall under this trope, ''The Silver Spike'' from the ''Literature/BlackCompany'' series arguably fits this. It's a side story that follows the leftover side characters (including TheChosenOne oddly enough) mopping up the aftermath of the first arc after the main crew has moved on.
14th Aug '16 5:57:48 PM DomineeringScorpion
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** ''Discworld/MonstrousRegiment'' - the titular regiment is obviously part of the army, but an untrained and very minor part, which over the course of the book never actually gets involved in a battle - what it does is ''much'' more important than that.

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** ''Discworld/MonstrousRegiment'' - the titular eponymous regiment is obviously part of the army, but an untrained and very minor part, which over the course of the book never actually gets involved in a battle - what it does is ''much'' more important than that.
14th Aug '16 5:56:21 PM DomineeringScorpion
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* ''Film/TheGoodTheBadAndTheUgly'' takes place against the backdrop of UsefulNotes/TheAmericanCivilWar. The titular characters, however, are only involved with it in a tangential sort of way for most of the story.

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* ''Film/TheGoodTheBadAndTheUgly'' takes place against the backdrop of UsefulNotes/TheAmericanCivilWar. The titular eponymous characters, however, are only involved with it in a tangential sort of way for most of the story.
7th Aug '16 1:30:20 PM erforce
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* Inverted in ''DefenseOfTheAncients''. For what is supposedly a large-scale final battle between the Sentinel and the Scourge, each side only fields a maximum of five Heroes and an oddly small number of Mooks.
** Pretty much the way VideoGame/{{Warcraft}} III works period. It's hard to raise a large, useful army when you've got a food cap of 100(''90'' before the expansion), going over certain food limits taxes your gold supply and there are units that can use '''7''' food ([[UpToEleven 8]] with [[InstantAwesomeJustAddDragons neutral dragons]]); this probably stems from the fact that the game was originally planned to be much closer to what [=DotA=] is. It is also justified by engine limitations: the game can only support about 200 units per player before slowing down.
* Played straight with ''VideoGame/WingCommander Privateer''. Although several mission sets have interaction with the local part of the military fighting the Big Honking War, and a few random references by [[TheBartender bartenders]] about said BHW, for the most part the Gemini Sector has limited practical contact with the rest of the war with the [[MegaNeko Kilrathi]].

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* Inverted in ''DefenseOfTheAncients''.''VideoGame/DefenseOfTheAncients''. For what is supposedly a large-scale final battle between the Sentinel and the Scourge, each side only fields a maximum of five Heroes and an oddly small number of Mooks.
** Pretty much the way VideoGame/{{Warcraft}} III ''VideoGame/WarcraftIII'' works period. It's hard to raise a large, useful army when you've got a food cap of 100(''90'' before the expansion), going over certain food limits taxes your gold supply and there are units that can use '''7''' food ([[UpToEleven 8]] with [[InstantAwesomeJustAddDragons neutral dragons]]); this probably stems from the fact that the game was originally planned to be much closer to what [=DotA=] is. It is also justified by engine limitations: the game can only support about 200 units per player before slowing down.
* Played straight with ''VideoGame/WingCommander Privateer''.''VideoGame/WingCommanderPrivateer''. Although several mission sets have interaction with the local part of the military fighting the Big Honking War, and a few random references by [[TheBartender bartenders]] about said BHW, for the most part the Gemini Sector has limited practical contact with the rest of the war with the [[MegaNeko Kilrathi]].
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