History Main / LightningGun

23rd Jun '16 12:57:24 AM Tre
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* VideoGame/{{Destiny}} has an entire subset of weapons infused with Arc energy in general, but there are a few standouts:
** The Thunderlord, a Year 1 exotic machine gun with sparks coursing up and down its length, creates electric explosions and increases in fire rate the longer the trigger's held.
** The Zhalo Supercell, an exotic auto rifle introduced in Year 2, is essentially a bright blue-green AK-47 with the ability to electrocute small groups of enemies with ChainLightning, as well as an additional perk that gives it regenerating ammo every time the player scores a double kill. It is ''exactly'' as awesome as one would expect.
7th Jun '16 10:18:40 AM GM_3826
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* Steve Ward has an excellent showpiece of lightning gun technology on his Flikr account, which can be found by googling his name.[[note]]Due to legal requests on his Flickr, please do not use his photographs or link without permission.[[/note]]

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* Steve Ward has an excellent showpiece of lightning gun technology on his Flikr Flickr account, which can be found by googling his name.[[note]]Due to legal requests on his Flickr, please do not use his photographs or link without permission.[[/note]]
30th May '16 5:57:31 AM TheOneWhoTropes
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* In Victor Appleton's ''TomSwift and his Electric Rifle'', Tom Swift creates a weapon that fires a concentrated charge of electricity like a bullet. The charge could pass through any material: it took effect at a pre-set range from the rifle.

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* In Victor Appleton's ''TomSwift ''Literature/TomSwift and his Electric Rifle'', Tom Swift creates a weapon that fires a concentrated charge of electricity like a bullet. The charge could pass through any material: it took effect at a pre-set range from the rifle.
28th May '16 10:28:53 PM nombretomado
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* ''VideoGame/FinalFantasyTactics'' has the Blaster (the Blast Gun in the PS1 translation). It fired a random thunder-elemental spell when cast (either the first tier, second tier, or third tier), and was regularly affected by the rules of spellcasting in that higher Faith for both sides means more damage, though it functions independently of attack stats like regular guns.

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* ''VideoGame/FinalFantasyTactics'' has the Blaster (the Blast Gun in the PS1 [=PS1=] translation). It fired a random thunder-elemental spell when cast (either the first tier, second tier, or third tier), and was regularly affected by the rules of spellcasting in that higher Faith for both sides means more damage, though it functions independently of attack stats like regular guns.
21st May '16 1:49:30 PM erforce
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* In the 2005 film version of ''Film/TheWarOfTheWorlds'', the Tripods use electron particle beam weaponry.
* The Film/{{Ghostbusters}} use a very specialized version of this trope for their Proton Packs (guns that fire very specific charged particles to weaken and trap ghosts).

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* In the 2005 film version of ''Film/TheWarOfTheWorlds'', ''Film/WarOfTheWorlds'', the Tripods use electron particle beam weaponry.
* The Film/{{Ghostbusters}} Franchise/{{Ghostbusters}} use a very specialized version of this trope for their Proton Packs (guns that fire very specific charged particles to weaken and trap ghosts).
19th May '16 5:46:18 AM Morgenthaler
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* The [[http://www.technovelgy.com/ct/content.asp?Bnum=208 Wunderland Treatymaker]] from ''KnownSpace'' is a KillSat-scale, double-barreled version of a DisintegratorRay. It wouldn't fit this trope, except that Known Space Disintegrator Rays work by making all the atoms in the target temporarily positive ions. There is also a variant that makes all the atoms in the target ''negative'' ions. The Treatymaker had one barrel of each type. Correspondingly, when it was fired, a ''thirty mile long'' bar of lightning flowed between the two points where the beams touched the planetary surface.

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* The [[http://www.technovelgy.com/ct/content.asp?Bnum=208 Wunderland Treatymaker]] from ''KnownSpace'' ''Literature/KnownSpace'' is a KillSat-scale, double-barreled version of a DisintegratorRay. It wouldn't fit this trope, except that Known Space Disintegrator Rays work by making all the atoms in the target temporarily positive ions. There is also a variant that makes all the atoms in the target ''negative'' ions. The Treatymaker had one barrel of each type. Correspondingly, when it was fired, a ''thirty mile long'' bar of lightning flowed between the two points where the beams touched the planetary surface.



* In the DaleBrown books from ''Warrior Class'' on, Tin Man PoweredArmor suits mount electrodes that can fire electric blasts over a distance. No attempt is made to explain how it works. Possibly the softest element in the series.

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* In the DaleBrown Creator/DaleBrown books from ''Warrior Class'' on, Tin Man PoweredArmor suits mount electrodes that can fire electric blasts over a distance. No attempt is made to explain how it works. Possibly the softest element in the series.
8th May '16 4:26:07 AM TheOneWhoTropes
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* The Electrolaser from ''AceCombatJointAssault''.

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* The Electrolaser from ''AceCombatJointAssault''.''VideoGame/AceCombatJointAssault''.
5th Apr '16 6:41:45 AM Akaihiryuu
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* WorldofWarcraft: Shamans can do this in the Warcraft universe, both flinging lighting from their hands (in ball and chain lightning variety), and totems that explode with electricity. Being a fantasy setting though, it's a case of AWizardDidIt.
26th Mar '16 2:57:32 PM Pseudoname
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** ''VideoGame/{{Fallout 4}}'''s Automatron DLC added the Tesla Rifle, a short range weapon that can arc damage between targets.



* In ''Videogame/{{Evolve}}'' the assault character Markov uses a modified arc welding tool creatively called the Lightning Gun. His modification uses a similar weapon, renamed the Tesla Gun.

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* In ''Videogame/{{Evolve}}'' the assault character Markov uses a modified arc welding tool creatively called the Lightning Gun. Its short range is compensated for by its ability to automatically lock onto targets and arc between enemies. His modification uses a similar weapon, renamed the Tesla Gun. The Tesla Gun lacks the arcing feature and does less damage initially, but does more damage the longer it fires uninterrupted until it surpasses the original.
5th Mar '16 3:47:17 AM Arivne
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** The Yithians (Great Race) often had lightning guns. In the ''Fragments of Fear'' adventure "Valley of the Four Shrines" one of the Yithians has one.
** ''The Stars Are Right!'' supplement, adventure "Music of the Spheres". The Mi-Go had an electric rifle that threw a bolt of electricity.

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** The Yithians (Great Race) often had have lightning guns. In the ''Fragments of Fear'' adventure "Valley of the Four Shrines" one of the Yithians has one.
** ''The Stars Are Right!'' supplement, adventure "Music of the Spheres". The Mi-Go had have an electric rifle that threw throws a bolt of electricity.



* The ''[[http://en.wikipedia.org/wiki/Dark_Conspiracy Dark Conspiracy]]'' supplement ''Darktek'' had the "E.T. Stun Gun". It fired a laser to ionize the air, then discharged an electric current that followed the ionization path, much like the real-world electrolaser.
* Similarly, ''TabletopGame/BattleTech'' has the Particle Projection Cannon (PPC) which ionizes a path to fire what is effectively a lightning blast against [[HumongousMecha battlemechs]]. It, and all its derivatives, are considered the heavy tier of the energy weapons category of armaments. Tech 2 and 3 rules introduce many flavors of PPC such as the snub-nosed PPC which is easier to aim but has heavy accuracy penalties, make it effectively a SawedOffShotgun.

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* The ''[[http://en.wikipedia.org/wiki/Dark_Conspiracy Dark Conspiracy]]'' supplement ''Darktek'' had has the "E.T. Stun Gun". It fired fires a laser to ionize the air, then discharged discharges an electric current that followed the ionization path, much like the real-world electrolaser.
* Similarly, ''TabletopGame/BattleTech'' has the Particle Projection Cannon (PPC) which ionizes a path to fire what is effectively a lightning blast against [[HumongousMecha battlemechs]]. It, and all its derivatives, are considered the heavy tier of the energy weapons category of armaments. Tech 2 and 3 rules introduce many flavors of PPC such as the snub-nosed PPC which is easier to aim but has heavy accuracy penalties, make it effectively a SawedOffShotgun.



** In the ''{{Planescape}}'' adventure ''Doors to the Unknown'', the units of the world of Logicus behind the Third Door have lightning guns.

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** In the ''{{Planescape}}'' ''TabletopGame/{{Planescape}}'' adventure ''Doors to the Unknown'', the units of the world of Logicus behind the Third Door have lightning guns.



** ''Wild Cards''. One of Modular Man's {{Shoulder Cannon}}s could be a lightning gun.
* ''Battlelords of the 23rd Century'' supplement "Lock N' Load: Weapons and Tactics" had weapons called "Thunderbolt Generators" that fired bolts of lightning.
* The ''{{Champions}}'' supplement ''Gadgets!'' had an Electric Gun that fired lightning bolts.
* Steve Jackson Games' ''TabletopGame/{{Toon}}''. The "Mektoon" section of the ''Tooniversal Tour Guide'' had a Lightning Cannon as a possible mecha weapon. [[ExactlyWhatItSaysOnTheTin It's a cannon that fires a Lightning Bolt]]. It doesn't just damage an enemy Mek but can fry its computer and controls as well.

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** ''Wild Cards''. One of Modular Man's {{Shoulder Cannon}}s could can be a lightning gun.
* ''Battlelords of the 23rd Century'' supplement "Lock N' Load: Weapons and Tactics" had has weapons called "Thunderbolt Generators" that fired fire bolts of lightning.
* The ''{{Champions}}'' supplement ''Gadgets!'' had has an Electric Gun that fired fires lightning bolts.
* Steve Jackson Games' ''TabletopGame/{{Toon}}''. The "Mektoon" section of the ''Tooniversal Tour Guide'' had has a Lightning Cannon as a possible mecha weapon. [[ExactlyWhatItSaysOnTheTin It's a cannon that fires a Lightning Bolt]]. It doesn't just damage an enemy Mek but can fry its computer and controls as well.



* ''{{Rolemaster}}'' campaign setting ''Shadow World''. The underground insectoid creatures known as Krylites had devices that could throw lightning.

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* ''{{Rolemaster}}'' campaign setting ''Shadow World''. The underground insectoid creatures known as Krylites had have devices that could can throw lightning.



* A standard weapon produced by [[MadScientist Nockers]] in ''ChangelingTheDreaming''. Inserting a metal rod into a ball of pure technology, then poking the ball of technology with a stick causes lightning to shoot out of the rod. A small stick can thus be attached to a trigger of something that looks like a gun, with the metal rod in the barrel.

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* A standard weapon produced by [[MadScientist Nockers]] in ''ChangelingTheDreaming''.''TabletopGame/ChangelingTheDreaming''. Inserting a metal rod into a ball of pure technology, then poking the ball of technology with a stick causes lightning to shoot out of the rod. A small stick can thus be attached to a trigger of something that looks like a gun, with the metal rod in the barrel.



* ''TabletopGame/CastleFalkenstein''. The ''Steam Age'' supplement introduced the Lightning Hurler (more formally, the Focussed Electrical Discharge Cannon). It fires a lightning bolt as far as the horizon that can burn its target to ashes. It's even capable of destroying the walls of a fortress.
* The Lightning Gun in ''TabletopGame/BleakWorld'' [[CaptainObvious it deals shock damage]].

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* ''TabletopGame/CastleFalkenstein''. The ''Steam Age'' supplement introduced introduces the Lightning Hurler (more formally, the Focussed Electrical Discharge Cannon). It fires a lightning bolt as far as the horizon that can burn its target to ashes. It's even capable of destroying the walls of a fortress.
* The Lightning Gun in ''TabletopGame/BleakWorld'' [[CaptainObvious it deals shock damage]].
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