History Main / LevelGrinding

13th Apr '17 11:09:27 PM CrosswalkX
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* ''VideoGame/ShiningInTheDarkness'' A First person view game where you and your 2 partners Milo and Pyra spend most of the time in the 3D dungeons fighting random battles and Level Grinding. The monsters get progressively harder as you enter floor areas. You get item rewards at the Item Store on Special Deals if all 3 characters are over level 60 for The Earth Hammer, at level 70 they get The Shock Box, level 80 gets them Ogre Flute, and finally level 90 gets them The Black Box. Good luck spending hours to getting those items. Especially when you fight Crystal Ooze monsters on floor 5.
2nd Apr '17 4:44:34 PM nombretomado
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** ''PhantomBrave'' has what may be the easiest level grind in existence. Goes like this: There's an easy way to get a character that can easily "steal" objects that are much higher level early in the game. Use it to get high-level items and fuse them together. Use that item to power level the character, then have it get even higher-level items. Before long, all you have to do to level any character up is to hand it your hand-made InfinityPlusOneSword and watch the levels add up. (However, every new character starts with a [[{{Cap}} level cap]] of 100...but this can be easily raised to the 9,999 maximum with a few fusions.)

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** ''PhantomBrave'' ''VideoGame/PhantomBrave'' has what may be the easiest level grind in existence. Goes like this: There's an easy way to get a character that can easily "steal" objects that are much higher level early in the game. Use it to get high-level items and fuse them together. Use that item to power level the character, then have it get even higher-level items. Before long, all you have to do to level any character up is to hand it your hand-made InfinityPlusOneSword and watch the levels add up. (However, every new character starts with a [[{{Cap}} level cap]] of 100...but this can be easily raised to the 9,999 maximum with a few fusions.)
20th Feb '17 5:28:12 PM Bugfragged
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* ''VideoGame/CapellasPromise'' doesn't require too much grinding to beat the main story, but the postgame will require the party to use Recursion stones, which lowers their level by three if the main character is at a high enough level. The party essentially has to use these stones to level up far more than the cap would normally allow, all to beat the insanely powerful bonus bosses.
21st Jan '17 9:54:21 PM Xtifr
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* One of the easier (if patience-wearing) methods to employ in ''WizardryLabyrinthOfLostSouls'' if you don't want to die as one hit kills (for the [[DemonicSpiders Hayate]] and harder enemies in the above floors) by the fourth floor of Shin's Dungeon, considering the NintendoHard nature of the game. Doesn't hurt to have a Bishop either, as they gain a very useful ability in later levels.

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* One of the easier (if patience-wearing) methods to employ in ''WizardryLabyrinthOfLostSouls'' ''VideoGame/WizardryLabyrinthOfLostSouls'' if you don't want to die as one hit kills (for the [[DemonicSpiders Hayate]] and harder enemies in the above floors) by the fourth floor of Shin's Dungeon, considering the NintendoHard nature of the game. Doesn't hurt to have a Bishop either, as they gain a very useful ability in later levels.
11th Dec '16 4:52:10 PM KingLyger
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If the game is unbalanced or mean enough to practically require you to level grind, that's ForcedLevelGrinding, not to mention FakeLongevity. On the other hand, there's AntiGrinding, where the developers set up something that stops this behavior, as well as LowLevelAdvantage.

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If the game is unbalanced or mean enough to practically require you to level grind, that's ForcedLevelGrinding, not to mention FakeLongevity. On the other hand, there's AntiGrinding, where the developers set up something that stops this behavior, as well as LowLevelAdvantage.
LowLevelAdvantage. Other times, if the developers give the player a convenient spot to do this with, it's PeninsulaOfPowerLeveling.
9th Dec '16 12:04:21 PM bowserbros
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* ''VideoGame/EarthBoundBeginnings'' is hit pretty badly with this; because the game was never tested for balancing purposes, it suffers from an annoyingly steep difficulty curve that forces the player to grind experience each time the plot advances to a new area.
9th Dec '16 6:41:54 AM Ion288
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Sister trope of ItemFarming and MoneyFarming.

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Sister trope of ItemFarming and MoneyFarming.
MoneyGrinding.
9th Dec '16 6:41:21 AM Ion288
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The traditional way of level grinding is to kill lots of a very low level enemy, for example, rats. However, MetalSlime-type enemies that give out large amounts of [[ExperiencePoints experience]] can shorten the process considerably. Given that the second group are always much more likely to be able to actually kill your character at lower levels, a ladder system is usually employed. Modern {{MMORPG}}s have turned to 'Quest Grinding' instead, offerring both one-time and {{Repeatable Quest}}s with massive ExperiencePoint rewards compared to simply killing hordes of monsters - but this has simply changed the type of activity players use to grind instead of eliminating the grind altogether.

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The traditional way of level grinding is to kill lots of a very low level enemy, for example, rats. However, MetalSlime-type enemies that give out large amounts of [[ExperiencePoints experience]] can shorten the process considerably. Given that the second group are always much more likely to be able to actually kill your character at lower levels, a ladder system is usually employed. Modern {{MMORPG}}s have turned to 'Quest Grinding' instead, offerring offering both one-time and {{Repeatable Quest}}s with massive ExperiencePoint rewards compared to simply killing hordes of monsters - but this has simply changed the type of activity players use to grind instead of eliminating the grind altogether.


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Sister trope of ItemFarming and MoneyFarming.
13th Nov '16 8:54:42 PM DustSnitch
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* In ''VideoGame/TalesOfPhantasia'', the best place for grinding would be [[BonusDungeon Moria Gallery]], were the toughest and roughest monsters dwell (and also the ones who give more experience/money). You enter as a little more than a [[KidHero boy of 50 or 60 in level]], and come out as a full grown [[BadAss man of level 90-ish]] with enough money to ignore all the trading sidequests and minigames. Besides, the InfinityPlusOneSword is on the Gallery's last floor, plus [[BonusBoss a couple of powerful summons]]. If you are up to the challenge, no matter how many Cruxis spells [[BigBad Daos]] uses against you, you will be able to kill him with a butter knife.

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* In ''VideoGame/TalesOfPhantasia'', the best place for grinding would be [[BonusDungeon Moria Gallery]], were the toughest and roughest monsters dwell (and also the ones who give more experience/money). You enter as a little more than a [[KidHero boy of 50 or 60 in level]], and come out as a full grown [[BadAss man of level 90-ish]] 90-ish with enough money to ignore all the trading sidequests and minigames. Besides, the InfinityPlusOneSword is on the Gallery's last floor, plus [[BonusBoss a couple of powerful summons]]. If you are up to the challenge, no matter how many Cruxis spells [[BigBad Daos]] uses against you, you will be able to kill him with a butter knife.
24th Sep '16 10:05:13 AM nombretomado
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** I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced ''one'' kick 10,000 times. - BruceLee

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** I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced ''one'' kick 10,000 times. - BruceLeeCreator/BruceLee
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