History Main / LawOfCartographicalElegance

13th Apr '16 7:09:18 PM roothorick
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* One of ''VideoGame/PlanetaryAnnihilation'''s main selling points, and its biggest breakaway from its spiritual predecessors, is that every battle takes place in a small solar system of actually spherical planets (elevation notwithstanding), with all the (lack of) restrictions on movement and building that implies.
19th Aug '15 4:23:53 PM Karxrida
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** Noteworthy however is that with the exception of the Hoenn Region, all the regions are shown to be part of a larger landmass. In fact, [[PokemonGoldandSilver Gold and Silver versions]] show that beyond the Elite Four is Johto/Kanto (depending on your starting point) - and the [[PokemonHeartGoldandSoulSilver remakes]] feature one location not shown on any map: the Sinjoh Ruins, which are shown to be somewhere far to the North of Johto, which serves to tie the Johto region to Sinnoh.

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** Noteworthy however is that with the exception of the Hoenn Region, all the regions are shown to be part of a larger landmass. In fact, [[PokemonGoldandSilver [[VideoGame/PokemonGoldandSilver Gold and Silver versions]] show that beyond the Elite Four is Johto/Kanto (depending on your starting point) - and the [[PokemonHeartGoldandSoulSilver [[VideoGame/PokemonHeartGoldandSoulSilver remakes]] feature one location not shown on any map: the Sinjoh Ruins, which are shown to be somewhere far to the North of Johto, which serves to tie the Johto region to Sinnoh.
7th Aug '15 10:04:04 AM Miguk
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Added DiffLines:

** When you have explored the whole map you may notice that there is always an "international dateline" where a strip of ocean at least a few squares wide stretches from pole to pole. The map is stored and created as a rectangular grid and this is the "edge" where one side of the rectangle ends and is attaches to the other side.
25th Jul '15 9:06:04 PM nombretomado
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[[caption-width-right:335:[[MightAndMagic Every continent neatly in its grid.]]]]

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[[caption-width-right:335:[[MightAndMagic [[caption-width-right:335:[[VideoGame/MightAndMagic Every continent neatly in its grid.]]]]
18th Jun '15 4:03:29 PM justanid
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* Creation in ''{{Exalted}}''. Like the ''Ultima'' example given above, this is because Creation is ''literally'' flat and (roughly) rectangular; the {{Insurmountable Waist Height Fence}}s are the Elemental Poles of Air, Wood, Fire, and Water, beyond which lie the formless chaos of the Wyld.
* The Domains of ''{{Ravenloft}}'' are all "demiplanes" within the Deep Ethereal Plane, bounded on all sides by the Mists. You ''can'' enter the Mists, but there's no knowing where they will take you except for a few [[HyperspaceLanes consistent "Mistways"]].

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* Creation in ''{{Exalted}}''.''TabletopGame/{{Exalted}}''. Like the ''Ultima'' example given above, this is because Creation is ''literally'' flat and (roughly) rectangular; the {{Insurmountable Waist Height Fence}}s are the Elemental Poles of Air, Wood, Fire, and Water, beyond which lie the formless chaos of the Wyld.
* The Domains of ''{{Ravenloft}}'' ''TabletopGame/{{Ravenloft}}'' are all "demiplanes" within the Deep Ethereal Plane, bounded on all sides by the Mists. You ''can'' enter the Mists, but there's no knowing where they will take you except for a few [[HyperspaceLanes consistent "Mistways"]].
13th Jun '15 3:01:44 PM ProfessorPancake
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** Noteworthy however is that with the exception of the Hoenn Region, all the regions are shown to be part of a larger landmass. In fact, [[PokemonGoldandSilver Gold and Silver versions]] show that beyond the Elite Four is Johto/Kanto (depending on your starting point) - and the [[PokemonHeartGoldandSoulSilver remakes]] feature one location not shown on any map: the Sinjoh Ruins, which are shwon to be somewhere far to the North of Johto, which serves to tie the Johto region to Sinnoh.

to:

** Noteworthy however is that with the exception of the Hoenn Region, all the regions are shown to be part of a larger landmass. In fact, [[PokemonGoldandSilver Gold and Silver versions]] show that beyond the Elite Four is Johto/Kanto (depending on your starting point) - and the [[PokemonHeartGoldandSoulSilver remakes]] feature one location not shown on any map: the Sinjoh Ruins, which are shwon shown to be somewhere far to the North of Johto, which serves to tie the Johto region to Sinnoh.
7th May '15 10:28:05 PM wolftickets1969
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* In ''VideoGame/{{Vette}}'', San Francisco is bounded by water and [[InsurmountableWaistHeightFence insurmountable 8 foot high fences]].
3rd Jan '15 9:55:40 AM TastySauce
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-->'''''Law of Cartographical Elegance:''''' ''The world map always cleanly fits into a rectangular shape with no land masses that cross an edge.''
-->- TheGrandListOfConsoleRolePlayingGameCliches, Rule #45

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-->'''''Law ->'''''Law of Cartographical Elegance:''''' ''The world map always cleanly fits into a rectangular shape with no land masses that cross an edge.''
-->- TheGrandListOfConsoleRolePlayingGameCliches, -->-- '''TheGrandListOfConsoleRolePlayingGameCliches''', Rule #45
19th Dec '14 8:54:45 PM Prfnoff
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* Minecraft is a flat, square-shaped world but is notable in the fact that's the current map format makes usable maps out to the tune of 8 times the surface area of the earth.

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* Minecraft ''VideoGame/{{Minecraft}}'' is a flat, square-shaped world but is notable in the fact that's the current map format makes usable maps out to the tune of 8 times the surface area of the earth.



* MarioAndLuigiSuperstarSaga has a fairly logical map and averts all this, with not only the world not looping, but it actually being shown to border the Mushroom Kingdom from the rest of the series. And you start by crossing over and getting past the border patrol station after Bowser's ship gets shot down by the villains. And there's a town home to immigrants from the Mushroom Kingdom right on the border complete with stylings based on other Mario games.

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* MarioAndLuigiSuperstarSaga ''VideoGame/MarioAndLuigiSuperstarSaga'' has a fairly logical map and averts all this, with not only the world not looping, but it actually being shown to border the Mushroom Kingdom from the rest of the series. And you start by crossing over and getting past the border patrol station after Bowser's ship gets shot down by the villains. And there's a town home to immigrants from the Mushroom Kingdom right on the border complete with stylings based on other Mario games.
* In ''VideoGame/{{Faria}}'', every accessible land mass fits snugly within a rectangular world map, though this is AllThereInTheManual since you can only explore the world on foot.
16th Dec '14 2:19:20 PM nombretomado
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* ''VideoGame/FinalFantasyXII'' is the only exception in the ''FinalFantasy'' series so far. While the world map isn't freely navigable there's no indication of it looping.

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* ''VideoGame/FinalFantasyXII'' is the only exception in the ''FinalFantasy'' ''Franchise/FinalFantasy'' series so far. While the world map isn't freely navigable there's no indication of it looping.
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