History Main / LastDitchMove

20th Jun '16 7:49:57 AM Rakurai
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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its True Final Boss, Star Dream Soul OS. Upon losing its fourth health bar, it'll charge up a near One Hit Kill that pierces most types of invincibility frames and comes in three waves. Get hit, and you start the True Arena all the way back at Clanky Woods]].

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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its its True Final Boss, Star [[spoiler:Star Dream Soul OS. OS]]. Upon losing its fourth health bar, running out of health, it'll charge up unleash a near One Hit Kill trio of energy waves that pierces most types deal enough damage to KO Kirby if he's missing even the smallest amount of health. To make things worse, the attack can't avoided with conventional forms of invincibility frames such as Stone's transformation or most dash attacks (The sole exceptions being invincibility from copying an ability and comes in three waves. Get hit, and you start ESP's teleport), so those who try to take the True Arena all easy way out are in for a nasty surprise, though the way back at Clanky Woods]].attack itself isn't actually that difficult to avoid otherwise.
12th Jun '16 9:07:15 PM finalsurvivor1
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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its True Final Boss, Star Dream Soul OS. Upon losing its fourth health bar, it'll charge up a near One Hit Kill that pierces most types of invincibility frames and comes in three waves. Get hit, and you start the True Arena all the way back at Clanky Woods]].
31st May '16 12:49:57 PM Willbyr
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* [[{{Pokemon}} VOLTORB/GRAVELER/KOFFING/WEEZING/CLAYDOL/BOLDORE/DRIFBLIM]] used SELFDESTRUCT! (or EXPLOSION!)

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* [[{{Pokemon}} [[Franchise/{{Pokemon}} VOLTORB/GRAVELER/KOFFING/WEEZING/CLAYDOL/BOLDORE/DRIFBLIM]] used SELFDESTRUCT! (or EXPLOSION!)


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14th May '16 11:53:29 AM normal19
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* In ''VideoGame/MetalGearSolidVThePhantomPain'', damaging enemies enough without killing them will cause them to writhe on the ground and bleed out. Occasionally they'll pull out their side arm and start shooting at you if they see you. They won't raise an alarm, but they can kill you if you're caught unaware.
22nd Jan '16 8:44:09 PM jormis29
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* ''{{Spelunky}}'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[EasilyAngeredShopkeeper shop.]] There are also flying saucers which explode upon getting hit on impact.

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* ''{{Spelunky}}'''s ''VideoGame/{{Spelunky}}'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[EasilyAngeredShopkeeper shop.]] There are also flying saucers which explode upon getting hit on impact.
8th Jan '16 7:34:29 PM nombretomado
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* ''{{Splatterhouse}}'' bosses like this. In the first game, the Boreworm fight sees you fighting a small army of boreworms - and once the boss music stops, [[spoiler:the last one leaps out of a corpse on your right]]. The poltergeist boss, once defeated, ends the fight by [[spoiler:dropping the chandelier]].

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* ''{{Splatterhouse}}'' ''VideoGame/{{Splatterhouse}}'' bosses like this. In the first game, the Boreworm fight sees you fighting a small army of boreworms - and once the boss music stops, [[spoiler:the last one leaps out of a corpse on your right]]. The poltergeist boss, once defeated, ends the fight by [[spoiler:dropping the chandelier]].
5th Dec '15 11:35:28 AM nombretomado
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* ''SeriousSam'' has beheaded bombers who [[ActionBomb explode upon dying]]. Also, there are biomechanoids which shoot out the last projectile when falling down.
* ''LeagueOfLegends'' is a rare player example, having three champions with passives that allow them to deal one last blow post-mortem. Kog'Maw is able to still move around after death, detonating after a delay. Zyra transforms into a plant on death, and can fire a single parting shot before expiring. Karthus can still cast his own spells after dying, but renders him immobile. Usually, this is the perfect time to cast Requiem to massively damage every enemy on the map without fear of retaliation.

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* ''SeriousSam'' ''VideoGame/SeriousSam'' has beheaded bombers who [[ActionBomb explode upon dying]]. Also, there are biomechanoids which shoot out the last projectile when falling down.
* ''LeagueOfLegends'' ''VideoGame/LeagueOfLegends'' is a rare player example, having three champions with passives that allow them to deal one last blow post-mortem. Kog'Maw is able to still move around after death, detonating after a delay. Zyra transforms into a plant on death, and can fire a single parting shot before expiring. Karthus can still cast his own spells after dying, but renders him immobile. Usually, this is the perfect time to cast Requiem to massively damage every enemy on the map without fear of retaliation.
12th Sep '15 4:20:21 AM ironcommando
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Often done by an ActionBomb. Compare KaizoTrap. See also TakingYouWithMe. The equivalent for the player characters is the DesperationAttack.

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Often done by an ActionBomb. Compare KaizoTrap. See also TakingYouWithMe.TakingYouWithMe and LastBreathBullet. The equivalent for the player characters is the DesperationAttack.
16th May '15 4:27:59 PM nombretomado
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* Grunts in ''{{Halo}} 3'' go kamikaze with plasma grenades when desperate (eg if their leader is killed).

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* Grunts in ''{{Halo}} 3'' ''VideoGame/{{Halo 3}}'' go kamikaze with plasma grenades when desperate (eg if their leader is killed).
14th May '15 5:52:41 PM argv
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* Many, many enemies in ''VideoGame/FinalFantasyVI'' have some kind of final attack, but the most notable is the boss of the Cultist's Tower, [=MagiMaster=], who casts Ultima when he dies, which is easily capable of killing your entire party. The trick here is to reduce his MP to zero, which also kills him and prevents him from casing Ultima in his death throws.

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* Many, many enemies in ''VideoGame/FinalFantasyVI'' have some kind of final attack, but the most notable is the boss of the Cultist's Tower, [=MagiMaster=], who casts Ultima when he dies, which is easily capable of killing your entire party. The trick here is To win, you have to reduce find a way to survive it (usually by having [[AutoRevive Reraise]] active on at least one of your characters) or prevent him from casting it (usually by [[ManaBurn depleting his MP to zero, MP]], which also kills him and prevents him from casing Ultima in regardless of his death throws.remaining HP).
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