History Main / LastDitchMove

21st Mar '17 10:00:02 AM Valen
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* In ''VideoGame/DarkSouls1'', the Engorged Hollows in the Painted World of Ariamis release a short-range cloud of toxic gases when they die that hang over their corpse. It doesn't damage you directly, but inflicts the hard-to-cure Toxic ailment that rapidly drains your health for several minutes at a time. Fortunately, if you KillItWithFire, they don't release the cloud.
15th Oct '16 9:25:51 PM nombretomado
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* The Orc King in ''FinalFantasyCrystalChronicles'' will run to the center of the arena and start glowing brighter and brighter when he gets low on health, which is your queue to finish him off as quickly as possible or take shelter in the very corners of the room, lest you get wiped out by the massive burst of energy he eventually unleashes.

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* The Orc King in ''FinalFantasyCrystalChronicles'' ''VideoGame/FinalFantasyCrystalChronicles'' will run to the center of the arena and start glowing brighter and brighter when he gets low on health, which is your queue to finish him off as quickly as possible or take shelter in the very corners of the room, lest you get wiped out by the massive burst of energy he eventually unleashes.
20th Aug '16 5:20:39 AM Will-A-Wisp
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** It should be noted, only during 'The True Arena' do you fight [[spoiler:Star Dream Soul OS]], which makes this example even worse due to the fact to even fight this boss, you have to go a boss rush of all the bosses in the game with there improved difficulty settings, though three bonus bosses, [[spoiler:Dark Matter Clone, Queen Sectionia Clone & Galatica Knight]] with limited recovery items, Then the original final boss with improved difficulty settings with NO HEALING ITEMS between each of its phases. So this means if you mess up, let your nerves get the better of you and get attacked by the last move? Thats about 20-40 minutes of effort for nothing. Insert rage here.
14th Aug '16 9:21:14 PM UmbrellasWereAwesome
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* Grunts in ''VideoGame/{{Halo 3}}'' go kamikaze with plasma grenades when desperate (eg if their leader is killed).

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* In ''Franchise/{{Halo}}'', Grunts in from ''VideoGame/{{Halo 3}}'' onward go kamikaze with plasma grenades when desperate (eg if their leader is killed).
20th Jun '16 7:49:57 AM Rakurai
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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its True Final Boss, Star Dream Soul OS. Upon losing its fourth health bar, it'll charge up a near One Hit Kill that pierces most types of invincibility frames and comes in three waves. Get hit, and you start the True Arena all the way back at Clanky Woods]].

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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its its True Final Boss, Star [[spoiler:Star Dream Soul OS. OS]]. Upon losing its fourth health bar, running out of health, it'll charge up unleash a near One Hit Kill trio of energy waves that pierces most types deal enough damage to KO Kirby if he's missing even the smallest amount of health. To make things worse, the attack can't avoided with conventional forms of invincibility frames such as Stone's transformation or most dash attacks (The sole exceptions being invincibility from copying an ability and comes in three waves. Get hit, and you start ESP's teleport), so those who try to take the True Arena all easy way out are in for a nasty surprise, though the way back at Clanky Woods]].attack itself isn't actually that difficult to avoid otherwise.
12th Jun '16 9:07:15 PM finalsurvivor1
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* ''VideoGame/KirbyPlanetRobobot'' has [[spoiler:its True Final Boss, Star Dream Soul OS. Upon losing its fourth health bar, it'll charge up a near One Hit Kill that pierces most types of invincibility frames and comes in three waves. Get hit, and you start the True Arena all the way back at Clanky Woods]].
31st May '16 12:49:57 PM Willbyr
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* [[{{Pokemon}} VOLTORB/GRAVELER/KOFFING/WEEZING/CLAYDOL/BOLDORE/DRIFBLIM]] used SELFDESTRUCT! (or EXPLOSION!)

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* [[{{Pokemon}} [[Franchise/{{Pokemon}} VOLTORB/GRAVELER/KOFFING/WEEZING/CLAYDOL/BOLDORE/DRIFBLIM]] used SELFDESTRUCT! (or EXPLOSION!)


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14th May '16 11:53:29 AM normal19
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* In ''VideoGame/MetalGearSolidVThePhantomPain'', damaging enemies enough without killing them will cause them to writhe on the ground and bleed out. Occasionally they'll pull out their side arm and start shooting at you if they see you. They won't raise an alarm, but they can kill you if you're caught unaware.
22nd Jan '16 8:44:09 PM jormis29
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* ''{{Spelunky}}'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[EasilyAngeredShopkeeper shop.]] There are also flying saucers which explode upon getting hit on impact.

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* ''{{Spelunky}}'''s ''VideoGame/{{Spelunky}}'''s fire frogs explode when killed. This can get you into trouble, too - especially if one blows up part of a [[EasilyAngeredShopkeeper shop.]] There are also flying saucers which explode upon getting hit on impact.
8th Jan '16 7:34:29 PM nombretomado
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* ''{{Splatterhouse}}'' bosses like this. In the first game, the Boreworm fight sees you fighting a small army of boreworms - and once the boss music stops, [[spoiler:the last one leaps out of a corpse on your right]]. The poltergeist boss, once defeated, ends the fight by [[spoiler:dropping the chandelier]].

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* ''{{Splatterhouse}}'' ''VideoGame/{{Splatterhouse}}'' bosses like this. In the first game, the Boreworm fight sees you fighting a small army of boreworms - and once the boss music stops, [[spoiler:the last one leaps out of a corpse on your right]]. The poltergeist boss, once defeated, ends the fight by [[spoiler:dropping the chandelier]].
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