History Main / LaserHallway

11th Feb '18 5:56:38 PM HeroGal2347
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* In the ''WesternAnimation/DuckTales'' episode "Dime Enough for Luck", Magica De Spell tricks Gladstone Gander into stealing Scrooge's Number One Dime. The dime is guarded by an impressive set of moving lasers that he bypasses because he has unusually good luck.

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* In the ''WesternAnimation/DuckTales'' ''WesternAnimation/DuckTales1987'' episode "Dime Enough for Luck", Magica De Spell tricks Gladstone Gander into stealing Scrooge's Number One Dime. The dime is guarded by an impressive set of moving lasers that he bypasses because he has unusually good luck.
28th Jan '18 5:22:36 PM foxley
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* An episode of the short-lived 80's TV show ''The Master'' had John and Max have to navigate one of these.

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* An episode of the short-lived 80's TV show ''The Master'' ''Series/TheMaster'' had John and Max have to navigate one of these.


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* ''Series/MacGyver1985'': Mac had to negotiate his was past the deadly version in "Pilot"; and the detector version in "The Heist".
1st Jan '18 5:08:24 PM Tacitus
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* Defied in ''VideoGame/SaintsRow4'' during the mission "The Mysterious Case of Mr. X," a parody of various stealth games.
-->'''The Boss:''' And this is the part where we have to turn back, right?\\
'''Asha:''' I hope you're limber, even the slightest disruption of a single beam will send a 2000-volt shock through your body. What we'll have to do is move through the gaps in a serpentine pattern.\\
'''The Boss:''' You have fun with that, I'm taking the [[AirVentPassageway air vent.]]
8th Dec '17 3:10:36 PM RedScharlach
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** A "Resident Evil room" (The developers call it that and a poster for it appears a room or so back) appears in ''VideoGame/TheNamelessMod'' as part of the labyrinth created by the insane Shadowcode. Interestingly enough, the lasers are triggered ''only'' by your body. You don't even need a mirror - just take a box and block the beam creating a safe passway. Huh.

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** A "Resident Evil room" (The developers call it that and a poster for it appears a room or so back) appears in ''VideoGame/TheNamelessMod'' as part of the labyrinth created by the insane Shadowcode. Interestingly enough, the lasers are triggered ''only'' by your body. You don't even need a mirror - just take a box and block the beam beam, creating a safe passway.passageway. Huh.



* Lasers also appear in the original ''VideoGame/MetalGearSolid'' and the gameboy version as well. They trigger an alert when broken (or in one case in MGS, [[GasChamber flood the area with poison gas]]).

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* Lasers also appear in the original ''VideoGame/MetalGearSolid'' and the gameboy Gameboy version as well. They trigger an alert when broken (or in one case in MGS, [[GasChamber flood the area with poison gas]]).



* On ''WesternAnimation/UncleGrandpa'', Uncle Grandpa and company end up accidently breaking into a bank vault scattered with lasers while looking for a treasure. They end thinking it's a ''dance rave''.

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* On ''WesternAnimation/UncleGrandpa'', Uncle Grandpa and company end up accidently accidentally breaking into a bank vault scattered with lasers while looking for a treasure. They end thinking it's a ''dance rave''.
14th Oct '17 7:02:33 AM krimzonflygon2
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[[caption-width-right:350: Limbo lower now! How low can you go?]]]]

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[[caption-width-right:350: Limbo lower now! How low can you go?]]]]
go?]]
14th Oct '17 6:59:00 AM krimzonflygon2
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[[caption-width-right:350: Limbo lower now! How low can you go?]]]]
13th Oct '17 1:50:19 PM Abodos
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* The ''VideoGame/MetroidPrime'' series features some Morph Ball tunnels with lasers, hallways with [[EyeBeam eye-like structures that shoot lasers]], and in ''Prime 2'', a regular laser hallway (though with not many lasers). ''Prime 3'' has a single corridor wired with invisible lasers, designed to teach the player to use their shiny new X-ray visor to look for traps like this.

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* The ''VideoGame/MetroidPrime'' series ''VideoGame/MetroidPrimeTrilogy'' features some Morph Ball tunnels with lasers, hallways with [[EyeBeam eye-like structures that shoot lasers]], lasers]] in the [[VideoGame/MetroidPrime first game]], and in ''Prime 2'', ''VideoGame/MetroidPrime2Echoes'', a regular laser hallway (though with not many lasers). ''Prime 3'' ''VideoGame/MetroidPrime3Corruption'' has a single corridor wired with invisible lasers, designed to teach the player to use their shiny new X-ray visor to look for traps like this.
19th Sep '17 2:12:24 AM wolftickets1969
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* The remake of ''VideoGame/{{Flashback}}'' has laser gates that instantly vaporize Conrad if touched while active. One hallway on Earth requires you to pass through a series of blinking lasers while a moving laser is [[AdvancingWallOfDoom advancing behind you]].
17th Sep '17 2:32:54 PM Sharlee
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[[folder: Toys]]
* The game Chrono Bomb makes a sport of this trope: touch-sensitive plastic strands are strung across a hallway as "lasers", so kids can try to duck and weave their way to a plastic "bomb" without making contact before the timer runs down.
[[/folder]]
24th Aug '17 1:20:11 AM Linda58
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* Robin and Red X both overcome a tangle of lasers that are protecting a Xenothium vault when Robin goes after whoever was in the Red X suit in ''WesternAnimation/TeenTitans''.

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* Robin and Red X both overcome a tangle of lasers that are protecting a Xenothium vault when Robin goes after whoever was in the Red X suit in ''WesternAnimation/TeenTitans''. Earlier, Red X dealt with a laser at ankle height by simply placing a mirror in its path, reflecting the beam upward.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.LaserHallway