History Main / LaserGuidedAmnesia

7th Dec '17 1:08:25 PM TheNerfGuy
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* In ''VideoGame/KingdomHeartsChainOfMemories'', Sora gradually loses some memories and has others rearranged. Recovering them leaves him in a coma for a year, causing him to forget everything that happened while his memories were scrambled. And for some reason, when Sora doesn't have his memories, everyone who knew him doesn't remember ''him'', either! (Although given the way memories seem to work in ''Kingdom Hearts'', this makes a certain degree of sense.) This is clarified in ''VideoGame/KingdomHeartsII'', where Kairi is barely able to remember that there was a second boy she hung out with. Selphie cannot even recall that there was ever somebody Kairi hung out with other than Riku.
** Averted in the beginning of the game. When Sora, Donald, and Goofy forget their fighting skills, they have to relearn them all. Convenient, since the player's also learning a new fighting system. However, Sora's basic combo in ''Kingdom Hearts II'' is more precise and polished than in the original game, and according to WordOfGod reflects his growing skills as a swordsman, while Donald's magic is visually distinct from Sora's in ''Kingdom Hearts II'', when they shared the same spells in ''VideoGame/KingdomHearts''.

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* In ''VideoGame/KingdomHeartsChainOfMemories'', Sora gradually loses some memories and has others rearranged. Recovering them leaves him in a coma for a year, causing him to forget everything that happened while his memories were scrambled. And for some reason, when Sora doesn't have his memories, everyone who knew him doesn't remember ''him'', either! (Although given the way memories seem to work in ''Kingdom Hearts'', this makes a certain degree of sense.) This is clarified in ''VideoGame/KingdomHeartsII'', where Kairi is barely able to remember that there was a second boy she hung out with. Selphie cannot even recall that there was ever somebody Kairi hung out with other than Riku.
** Averted * Messed around with in the beginning of the game.''VideoGame/KingdomHeartsII''. When Sora, Donald, and Goofy forget their fighting skills, they have to relearn them all. Convenient, since the player's also learning a new fighting system. However, Sora's basic combo in ''Kingdom Hearts II'' is more precise and polished than in the original game, and according to WordOfGod reflects his growing skills as a swordsman, while Donald's magic is visually distinct from Sora's in ''Kingdom Hearts II'', when they shared the same spells in ''VideoGame/KingdomHearts''. On the other hand, Roxas in the prologue had his memory wiped by Namine so he would have a normal life before he had to reunite with Sora.
* It was used in ''VideoGame/KingdomHearts358DaysOver2'' for Roxas. After growing close to another member of the organization, a girl named Xion, he discovers that [[spoiler:Xion is actually an [[ArtificialHuman artificial replica]] of him that's been slowly eating away his life energy just by existing. The only way to stop it all is [[FightingYourFriend for one of them to die.]] Xion ends up [[SuicideByCop committing suicide by best friend]] and [[RetGone gets erased from everyone's memory.]]]] In the end, Roxas is left with nothing but rage and a great sense of loss, without fully understanding why he's feeling these things.
29th Nov '17 6:26:21 PM wingedcatgirl
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* Every JRPG from the 1990s, and quite a few Western ones as well.
29th Nov '17 2:08:21 AM SeptimusHeap
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* One issue of ''ComicBook/DamageControl'' had the company hired to repair damage to [[Comicbook/{{X-Men}} Xavier's School For Gifted Children]] from a super-battle. After the repairs were completed and the crew paid, Professor Xavier used his telepathic powers to erase their memories of the school's location and students.

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* One issue of ''ComicBook/DamageControl'' had the company hired to repair damage to [[Comicbook/{{X-Men}} [[Comicbook/XMen Xavier's School For Gifted Children]] from a super-battle. After the repairs were completed and the crew paid, Professor Xavier used his telepathic powers to erase their memories of the school's location and students.
28th Nov '17 10:17:13 AM AHI-3000
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** When being NecessarilyEvil to save the world [[http://www.scp-wiki.net/scp-231 is taken to horrifying extremes]], the personnel who [[IDidWhatIHadToDo Did What They Had To Do]] can ask to have their memories of what the did wiped.

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** When being NecessarilyEvil to save the world [[http://www.scp-wiki.net/scp-231 is taken to horrifying extremes]], the personnel who [[IDidWhatIHadToDo Did What They Had To Do]] can ask to have their memories of what the they did wiped.
28th Nov '17 10:15:40 AM AHI-3000
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[[folder:Other Sites]]
* The Wiki/SCPFoundation makes extensive use of amnesia-inducing drugs, which come in (at least) three different flavors: class A, class B, and class C. One erases just memories of the recent past, one erases memories of both recent and medium term past, and one erases pretty much all memories. However, [[DependingOnTheWriter the writers can't agree on whether or not class A is the least powerful or most powerful kind]].
** When being NecessarilyEvil to save the world [[http://www.scp-wiki.net/scp-231 is taken to horrifying extremes]], the personnel who [[IDidWhatIHadToDo Did What They Had To Do]] can ask to have their memories of what the did wiped.
** If a BrownNote has only mental effects, there's a good chance the victim can be cured simply by erasing all memories of being exposed to the Brown Note.
** The Foundation has [[http://www.scp-wiki.net/scp-055 SCP-055]], "the Self-Keeping Secret". As soon as anyone walks out of the room containing SCP-055 they forget any facts about it; same goes for looking away from a photo of it. No one can even remember that they're in possession of an amnesia inducing entity: Foundation personnel will frequently come across the SCP-055 database entry, freak out about the fact that there's an unknown entity ''right inside their base'', and then promptly forget about it.\\\
Furthermore... wait, what were we talking about?
** [[http://www.scp-wiki.net/scp-1655 SCP-1655 ("Sorrow Tick").]] When it bites a person, everyone that person knows suffers a very selective form of amnesia that applies ''only'' to the victim. They don't remember the person, can't sense them in any way, and if touched by the person they feel increasing disgust and discomfort.
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* The Wiki/SCPFoundation makes extensive use of amnesia-inducing drugs, which come in (at least) three different flavors: class A, class B, and class C. One erases just memories of the recent past, one erases memories of both recent and medium term past, and one erases pretty much all memories. However, [[DependingOnTheWriter the writers can't agree on whether or not class A is the least powerful or most powerful kind]].
** When being NecessarilyEvil to save the world [[http://www.scp-wiki.net/scp-231 is taken to horrifying extremes]], the personnel who [[IDidWhatIHadToDo Did What They Had To Do]] can ask to have their memories of what the did wiped.
** If a BrownNote has only mental effects, there's a good chance the victim can be cured simply by erasing all memories of being exposed to the Brown Note.
** The Foundation has [[http://www.scp-wiki.net/scp-055 SCP-055]], "the Self-Keeping Secret". As soon as anyone walks out of the room containing SCP-055 they forget any facts about it; same goes for looking away from a photo of it. No one can even remember that they're in possession of an amnesia inducing entity: Foundation personnel will frequently come across the SCP-055 database entry, freak out about the fact that there's an unknown entity ''right inside their base'', and then promptly forget about it.
** [[http://www.scp-wiki.net/scp-1655 SCP-1655 ("Sorrow Tick").]] When it bites a person, everyone that person knows suffers a very selective form of amnesia that applies ''only'' to the victim. They don't remember the person, can't sense them in any way, and if touched by the person they feel increasing disgust and discomfort.
23rd Nov '17 5:43:56 PM AnoneMouseJr
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* ''FanFic/EscapeFromTheMoon'': Doa has no problems functioning like a normal pony, but suffers LossOfIdentity every time she wakes up from her odd dreams of [[spoiler:dying]]. [[spoiler:It stops working after she regains her full memories in chapter 6.]]
16th Nov '17 11:45:33 PM CharlesPhipps
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* The entire plot of Creator/CTPhipps' ''Litertaure/AgentG'' is kicked off with the premise the Letters (26 SuperSoldier assassins) have had their memories erased and stored by the [[MurderInc International Refugee Society]]. They are told they will get them back after ten years of service as assassins. [[spoiler: This proves to be a lie as they're all ArtificialHumans who have no memories to restore. They're just mind-wiped again.]]
8th Nov '17 4:38:39 PM MasterN
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'''3.''' With very few exceptions, amnesia is always entirely retrograde: memory loss extends backward from the moment of injury. Anterograde amnesia (the inability to accumulate new memories) has only started to come up in recent years, usually in comedies. Amnesia usually extends back clean to birth. Real amnesia resulting from head trauma or drugs is usually confined to a short period on ''both sides'' (before and after) of the incident.[[note]] One exception to this is the game ''VideoGame/BlightDream.''[[/note]]

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'''3.''' With very few exceptions, amnesia is always entirely retrograde: memory loss extends backward from the moment of injury. Anterograde amnesia (the inability to accumulate new memories) has only started to come up in recent years, usually in comedies. Amnesia usually extends back clean to birth. Real amnesia resulting from head trauma or drugs is usually confined to a short period on ''both sides'' (before and after) of the incident.[[note]] One exception to this is the horror game ''VideoGame/BlightDream.''[[/note]]
''VideoGame/BlightDream,'' which deals entirely with anterograde amnesia in a serious manner.[[/note]]
8th Nov '17 4:37:24 PM MasterN
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'''3.''' With very few exceptions, amnesia is always entirely retrograde: memory loss extends backward from the moment of injury. Anterograde amnesia (the inability to accumulate new memories) has only started to come up in recent years, usually in comedies. Amnesia usually extends back clean to birth. Real amnesia resulting from head trauma or drugs is usually confined to a short period on ''both sides'' (before and after) of the incident.

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'''3.''' With very few exceptions, amnesia is always entirely retrograde: memory loss extends backward from the moment of injury. Anterograde amnesia (the inability to accumulate new memories) has only started to come up in recent years, usually in comedies. Amnesia usually extends back clean to birth. Real amnesia resulting from head trauma or drugs is usually confined to a short period on ''both sides'' (before and after) of the incident.
incident.[[note]] One exception to this is the game ''VideoGame/BlightDream.''[[/note]]
23rd Oct '17 9:08:14 PM SpocktorWho
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** In season seven, [[spoiler: [[DeathIsCheap Castiel reappears]]]] with complete retrograde amnesia from [[spoiler: the trauma of Leviathans taking over his vessel.]] Interestingly, he appears to have assumed [[spoiler: he's human even though he obviously still has healing powers and doesn't eat or sleep]] like a normal person. On the other hand, his caretaker/wife clearly recognizes that he's something special, but since [[spoiler: him being an angel]] would be rather unbelievable, she seems to have decided that [[spoiler: he's human but with "special gifts"]] and he's just following her lead.
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