History Main / LandsOfRedAndGold

6th May '14 4:44:54 PM Nanuq
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''Lands of Red and Gold'' (LORAG) is an ongoing work of AlternateHistory by Jared of AlternateHistoryDotCom (previously the author of the ''DecadesOfDarkness''). The premise behind ''Lands of Red and Gold'' is that the [[ForWantOfANail serendipitous mutation of a native Australian plant]] during the Neolithic enabled the development of agricultural and later urban civilizations on the Australian landmass, similar to those in ancient China, the Middle East and Mesoamerica. The timeline starts several millennia ago, when a tribe of {{UsefulNotes/Australian aborigines}} begin to domesticate a local crop called the red yam (''Dioscorea chelidonius'') in the Murray River basin. This results in the development of a sedentary culture based on irrigated agriculture and the raising of waterfowl. Gradually, the knowledge of agriculture spreads to neighboring tribes, and by 2500 BCE a genuine civilization emerges, complete with cities, complex social structures, and centralized political rule. Over the following millennia this civilization waxes and wanes, evolves into newer forms, generates offshoots, and generally turns Australia into a very different place from the one we know. The first contact with European explorers takes place in 1618, and from that moment world history is going to take a different course. You can find the TL [[http://wiki.alternatehistory.com/doku.php/timelines/lands_of_red_and_gold on the AH.com wiki]] (complete with a handy [[http://wiki.alternatehistory.com/doku.php/timelines/lands_of_red_and_gold#chapters chapter guide]] and additional factoid subpages). You can also download it in Word or RTF format from [[http://www.alternatehistory.com/decadesofdarkness/ Jared's website]] (LORAG section). ---- !!''Lands of Red and Gold'' features the following tropes: * AnachronicOrder: A lot of the chapters,particularly the earlier ones, but most of them do flow together chronologically once you finish them and continue further reading. * TheBerserker: The Death Warriors of the Yadji Empire, who are usually deployed to battle in times of great need, when the empire seems to be overwhelmed by enemies and is in need of vicious shock troops. They also double as a kind of ChurchMilitant PraetorianGuard. One of the older Death Warriors that appears in a few chapters is a CulturedWarrior. * ButterflyNets: Played straight at first. Outside Australia and New Zealand, world history is virtually the same as ours until 1618, when the first European explorers make landfall on the southwestern coast of Australia. The trope is averted after that first contact, when the ButterflyOfDoom starts steering the rest of world history as we knew it until then onto an equally alternate path. * CoolBoat: Thanks to their propensity to travel and trade by sea and increased contact with Maori sailors, the Nangu and Kiyungu are one of the few native nations that have highly developed, large and varied types of seagoing vessels. They even invent pintle-and-gudgeon fin rudders for their largest ships independently of Europeans, making said sailships more advanced than the usual oar-rudder types. * TheConqueror: Several of the native rulers and dynasties prior to contact with the outside world, especially the founder of the Yadji dynasty and empire in the 13th century AD. In a reversal that occurs about four centuries later, Pieter Nuyts, the historical Dutch explorer and diplomat, tries to pull the exact same thing on the Yadji. [[spoiler: He fails miserably and is forced into exile with the Gunnagal. However, the victory of the Yadji over the Dutch has merely prolonged the survival of their empire.]] * DeathWorld: Amazingly, Australia becomes [[UpToEleven even more of a Death World]] (at least, for Europeans) than it is in our universe. Not only are all [[AustralianWildlife the usual suspects]] still there, but native diseases that the Aururians have built up resistance to are fatal to the Europeans. When the explorers bring them back home, they cause the equivalent of the European arrival to the New World, in reverse. * FanNickname: The official acronym for the project on AH.com is LORAG. * ForWantOfANail: The mutation of an existing species of humble Australian tuber plant into a more productive offshoot species changes the history of an entire continent. And since the 17th century onward, the altered history of Australia changes the rest of the world as well... * HorseOfADifferentColor: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts or act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators. * IstanbulNotConstantinople: Australian toponyms are predictably not the ones we are familiar with. The continent itself is known as Aururia. Tasmania becomes known as Cider Island. Even the names of many of the native tribes and ethnicities are different - sometimes completely, othertimes the changes in the etnonym are [[SubvertedTrope more subtle]] (e.g. the [[FantasyCounterpartCulture fictional]] Junditmara shared ancestors with our historical [[http://en.wikipedia.org/wiki/Gunditjmara_people Gunditjmara]]). To avoid getting readers disoriented, one of the subpages of the project's main wiki page is dedicated to the alternate geography of Australia - with maps of various parts of the continent in different historical eras and a very thorough glossary that lists every alternate place name and where its location in our real history would be. * KillEmAll: After the Aururian plagues strike the Old World, a large percentage of the historically important figures of the 1620s drop dead, from King Charles I of England to Cardinal Richelieu to almost the entire House of Hapsburg. This will obviously have significant effects in the long run. * LifeImitatesArt: The fictional plague Marnitja ("the Waiting Death") was based on the real-world Hendra virus, a disease which infects humans via horses. The author described the fictional-analogue disease Marnitja as infecting humans via dogs, since alt-Australia lacked horses. At the time, the real Hendra was only known to infect horses. Scarily, a couple of years after this was described in the timeline, Hendra was also discovered to infect dogs. * LoadsAndLoadsOfCharacters: And not only individual characters (fictional and historical alike), but also [[CastHerd at least a dozen or so native Australian cultures/civilizations]]. * ThePlague: This alternate Australia is home to deadly diseases that will be let loose upon the world after contact is made. * {{Precursors}}: The Gunnagal culture is the earliest of all Australian civilizations and influences all others to come (including younger offshoot states that eventually become empires of their own and gradually displace the original Gunnagal realm). * ProudMerchantRace: The native Nangu or "Islanders" [[IstanbulNotConstantinople from what we know as]] [[http://en.wikipedia.org/wiki/Kangaroo_Island Kangaroo Island]], become a whole nation of prosperous coastal sea traders once more advanced sailing and ship-building techniques are introduced to native Australians (thanks to increasing contact of the continent's east coast with Maori sailors from New Zealand). Also, in the later chapters, a European example occurs in the form of the Dutch explorers and merchants who set foot in Australia/Aururia. Humourously, both the Nangu and the Dutch seem to recognise a certain commonality of purpose, despite their different cultures. * ProudWarriorRace: Several of the alternate native ethnicities and nations are well-known and feared [[BadassArmy for their military prowess]]. [[SubvertedTrope Subverted]] in that few of the cultures are stereotypical warrior societies. More often than not, the natives are farmers, craftsmen or merchants first, warriors second. * PyramidPower: A certain group of headhunters... * ScaryAmoralReligion: In-universe, this is frequent reaction of the Dutch and other European nations to some aspects and rituals of the Atjuntja empire's state religion. Subverted in that, while the religion's rituals require the occassional human torture and human sacrifice (in order to renew balance between pleasure and pain in the world, from the natives' point of view), this happens quite rarely and the people sacrificed to death by torture are actually Atjuntja nobles. * ScrapbookStory: To a large degree. It's a [[FictionalDocument part-textbook]], [[TheNarrator part-prose]] narrative. * SeaStories: The chapters focusing on the Dutch, Nangu, Kiyungu and Maori exploratory voyages certainly fit this trope. Of particular note is a chapter focusing on the exploits of Nangu captain [[BadassBookworm Werringi]] (later known as [[RedBaron Kumgatu the Bold]]) and his BadassCrew. * ShoutOut: ** In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[Literature/SixteenThirtyTwo ring of fire]] has encircled the Continent." ** In a later chapter, it is mentioned that the religion of the Kiyungu has a locally-unique deity that has no counterpart in the pantheons of other Gunnagal-descended cultures. While his exact name is never decoded by historians and linguists, they deduce that it meant roughly "He Who Must Be Blamed". This is a ShoutOut to a long-standing AH.com [[MemeticMutation meme]] [[http://wiki.alternatehistory.com/doku.php/offtopic/blaming_thande about]] board member and ''{{Literature/Look to the West}}'' author Thande being to blame about nearly anything. * ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebuttal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occurred in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy. The later etablishment of contact with the Maori helps boost knowledge of seamanship as well (in exchange, the Maori get new agricultural knowledge, crops and livestock). ----
to:
''Lands of Red and Gold'' (LORAG) is an ongoing work of AlternateHistory by Jared of AlternateHistoryDotCom (previously the author of the ''DecadesOfDarkness''). The premise behind ''Lands of Red and Gold'' is that the [[ForWantOfANail serendipitous mutation of a native Australian plant]] during the Neolithic enabled the development of agricultural and later urban civilizations on the Australian landmass, similar to those in ancient China, the Middle East and Mesoamerica. The timeline starts several millennia ago, when a tribe of {{UsefulNotes/Australian aborigines}} begin to domesticate a local crop called the red yam (''Dioscorea chelidonius'') in the Murray River basin. This results in the development of a sedentary culture based on irrigated agriculture and the raising of waterfowl. Gradually, the knowledge of agriculture spreads to neighboring tribes, and by 2500 BCE a genuine civilization emerges, complete with cities, complex social structures, and centralized political rule. Over the following millennia this civilization waxes and wanes, evolves into newer forms, generates offshoots, and generally turns Australia into a very different place from the one we know. The first contact with European explorers takes place in 1618, and from that moment world history is going to take a different course. You can find the TL [[http://wiki.alternatehistory.com/doku.php/timelines/lands_of_red_and_gold on the AH.com wiki]] (complete with a handy [[http://wiki.alternatehistory.com/doku.php/timelines/lands_of_red_and_gold#chapters chapter guide]] and additional factoid subpages). You can also download it in Word or RTF format from [[http://www.alternatehistory.com/decadesofdarkness/ Jared's website]] (LORAG section). ---- !!''Lands of Red and Gold'' features the following tropes: * AnachronicOrder: A lot of the chapters,particularly the earlier ones, but most of them do flow together chronologically once you finish them and continue further reading. * TheBerserker: The Death Warriors of the Yadji Empire, who are usually deployed to battle in times of great need, when the empire seems to be overwhelmed by enemies and is in need of vicious shock troops. They also double as a kind of ChurchMilitant PraetorianGuard. One of the older Death Warriors that appears in a few chapters is a CulturedWarrior. * ButterflyNets: Played straight at first. Outside Australia and New Zealand, world history is virtually the same as ours until 1618, when the first European explorers make landfall on the southwestern coast of Australia. The trope is averted after that first contact, when the ButterflyOfDoom starts steering the rest of world history as we knew it until then onto an equally alternate path. * CoolBoat: Thanks to their propensity to travel and trade by sea and increased contact with Maori sailors, the Nangu and Kiyungu are one of the few native nations that have highly developed, large and varied types of seagoing vessels. They even invent pintle-and-gudgeon fin rudders for their largest ships independently of Europeans, making said sailships more advanced than the usual oar-rudder types. * TheConqueror: Several of the native rulers and dynasties prior to contact with the outside world, especially the founder of the Yadji dynasty and empire in the 13th century AD. In a reversal that occurs about four centuries later, Pieter Nuyts, the historical Dutch explorer and diplomat, tries to pull the exact same thing on the Yadji. [[spoiler: He fails miserably and is forced into exile with the Gunnagal. However, the victory of the Yadji over the Dutch has merely prolonged the survival of their empire.]] * DeathWorld: Amazingly, Australia becomes [[UpToEleven even more of a Death World]] (at least, for Europeans) than it is in our universe. Not only are all [[AustralianWildlife the usual suspects]] still there, but native diseases that the Aururians have built up resistance to are fatal to the Europeans. When the explorers bring them back home, they cause the equivalent of the European arrival to the New World, in reverse. * FanNickname: The official acronym for the project on AH.com is LORAG. * ForWantOfANail: The mutation of an existing species of humble Australian tuber plant into a more productive offshoot species changes the history of an entire continent. And since the 17th century onward, the altered history of Australia changes the rest of the world as well... * HorseOfADifferentColor: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts or act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators. * IstanbulNotConstantinople: Australian toponyms are predictably not the ones we are familiar with. The continent itself is known as Aururia. Tasmania becomes known as Cider Island. Even the names of many of the native tribes and ethnicities are different - sometimes completely, othertimes the changes in the etnonym are [[SubvertedTrope more subtle]] (e.g. the [[FantasyCounterpartCulture fictional]] Junditmara shared ancestors with our historical [[http://en.wikipedia.org/wiki/Gunditjmara_people Gunditjmara]]). To avoid getting readers disoriented, one of the subpages of the project's main wiki page is dedicated to the alternate geography of Australia - with maps of various parts of the continent in different historical eras and a very thorough glossary that lists every alternate place name and where its location in our real history would be. * KillEmAll: After the Aururian plagues strike the Old World, a large percentage of the historically important figures of the 1620s drop dead, from King Charles I of England to Cardinal Richelieu to almost the entire House of Hapsburg. This will obviously have significant effects in the long run. * LifeImitatesArt: The fictional plague Marnitja ("the Waiting Death") was based on the real-world Hendra virus, a disease which infects humans via horses. The author described the fictional-analogue disease Marnitja as infecting humans via dogs, since alt-Australia lacked horses. At the time, the real Hendra was only known to infect horses. Scarily, a couple of years after this was described in the timeline, Hendra was also discovered to infect dogs. * LoadsAndLoadsOfCharacters: And not only individual characters (fictional and historical alike), but also [[CastHerd at least a dozen or so native Australian cultures/civilizations]]. * ThePlague: This alternate Australia is home to deadly diseases that will be let loose upon the world after contact is made. * {{Precursors}}: The Gunnagal culture is the earliest of all Australian civilizations and influences all others to come (including younger offshoot states that eventually become empires of their own and gradually displace the original Gunnagal realm). * ProudMerchantRace: The native Nangu or "Islanders" [[IstanbulNotConstantinople from what we know as]] [[http://en.wikipedia.org/wiki/Kangaroo_Island Kangaroo Island]], become a whole nation of prosperous coastal sea traders once more advanced sailing and ship-building techniques are introduced to native Australians (thanks to increasing contact of the continent's east coast with Maori sailors from New Zealand). Also, in the later chapters, a European example occurs in the form of the Dutch explorers and merchants who set foot in Australia/Aururia. Humourously, both the Nangu and the Dutch seem to recognise a certain commonality of purpose, despite their different cultures. * ProudWarriorRace: Several of the alternate native ethnicities and nations are well-known and feared [[BadassArmy for their military prowess]]. [[SubvertedTrope Subverted]] in that few of the cultures are stereotypical warrior societies. More often than not, the natives are farmers, craftsmen or merchants first, warriors second. * PyramidPower: A certain group of headhunters... * ScaryAmoralReligion: In-universe, this is frequent reaction of the Dutch and other European nations to some aspects and rituals of the Atjuntja empire's state religion. Subverted in that, while the religion's rituals require the occassional human torture and human sacrifice (in order to renew balance between pleasure and pain in the world, from the natives' point of view), this happens quite rarely and the people sacrificed to death by torture are actually Atjuntja nobles. * ScrapbookStory: To a large degree. It's a [[FictionalDocument part-textbook]], [[TheNarrator part-prose]] narrative. * SeaStories: The chapters focusing on the Dutch, Nangu, Kiyungu and Maori exploratory voyages certainly fit this trope. Of particular note is a chapter focusing on the exploits of Nangu captain [[BadassBookworm Werringi]] (later known as [[RedBaron Kumgatu the Bold]]) and his BadassCrew. * ShoutOut: ** In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[Literature/SixteenThirtyTwo ring of fire]] has encircled the Continent." ** In a later chapter, it is mentioned that the religion of the Kiyungu has a locally-unique deity that has no counterpart in the pantheons of other Gunnagal-descended cultures. While his exact name is never decoded by historians and linguists, they deduce that it meant roughly "He Who Must Be Blamed". This is a ShoutOut to a long-standing AH.com [[MemeticMutation meme]] [[http://wiki.alternatehistory.com/doku.php/offtopic/blaming_thande about]] board member and ''{{Literature/Look to the West}}'' author Thande being to blame about nearly anything. * ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebuttal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occurred in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy. The later etablishment of contact with the Maori helps boost knowledge of seamanship as well (in exchange, the Maori get new agricultural knowledge, crops and livestock). ----[[redirect:Literature/LandsOfRedAndGold]]
5th Apr '14 2:48:00 AM KevinBWilson
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Added DiffLines:
* LifeImitatesArt: The fictional plague Marnitja ("the Waiting Death") was based on the real-world Hendra virus, a disease which infects humans via horses. The author described the fictional-analogue disease Marnitja as infecting humans via dogs, since alt-Australia lacked horses. At the time, the real Hendra was only known to infect horses. Scarily, a couple of years after this was described in the timeline, Hendra was also discovered to infect dogs.
4th Jan '14 9:08:30 PM JIKTV
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* HorseOfADifferentColour: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts or act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators.
to:
* HorseOfADifferentColour: HorseOfADifferentColor: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts or act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators.
5th May '13 6:54:27 AM Nohbody
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** In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[SixteenThirtyTwo ring of fire]] has encircled the Continent."
to:
** In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[SixteenThirtyTwo [[Literature/SixteenThirtyTwo ring of fire]] has encircled the Continent."
11th Mar '13 9:04:17 AM ZemplinTemplar
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* TheBerserker: The Death Warriors of the Yadji Empire.
to:
* TheBerserker: The Death Warriors of the Yadji Empire.Empire, who are usually deployed to battle in times of great need, when the empire seems to be overwhelmed by enemies and is in need of vicious shock troops. They also double as a kind of ChurchMilitant PraetorianGuard. One of the older Death Warriors that appears in a few chapters is a CulturedWarrior.

* TheBerserker: The Death Warriors ScaryAmoralReligion: In-universe, this is frequent reaction of the Yadji Empire.Dutch and other European nations to some aspects and rituals of the Atjuntja empire's state religion. Subverted in that, while the religion's rituals require the occassional human torture and human sacrifice (in order to renew balance between pleasure and pain in the world, from the natives' point of view), this happens quite rarely and the people sacrificed to death by torture are actually Atjuntja nobles. * ScrapbookStory: To a large degree. It's a [[FictionalDocument part-textbook]], [[TheNarrator part-prose]] narrative.

* ScrapbookStory: To a large degree. It's a [[FictionalDocument part-textbook]], [[TheNarrator part-prose]] narrative.
11th Mar '13 8:44:23 AM ZemplinTemplar
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* TheConqueror: Pieter Nuyts, the historical Dutch explorer and diplomat, tries to pull this on the Yadji. [[spoiler: He fails miserably and is forced into exile with the Gunnagal.]]
to:
* CoolBoat: Thanks to their propensity to travel and trade by sea and increased contact with Maori sailors, the Nangu and Kiyungu are one of the few native nations that have highly developed, large and varied types of seagoing vessels. They even invent pintle-and-gudgeon fin rudders for their largest ships independently of Europeans, making said sailships more advanced than the usual oar-rudder types. * TheConqueror: Several of the native rulers and dynasties prior to contact with the outside world, especially the founder of the Yadji dynasty and empire in the 13th century AD. In a reversal that occurs about four centuries later, Pieter Nuyts, the historical Dutch explorer and diplomat, tries to pull this the exact same thing on the Yadji. [[spoiler: He fails miserably and is forced into exile with the Gunnagal. However, the victory of the Yadji over the Dutch has merely prolonged the survival of their empire.]]
11th Mar '13 8:36:03 AM ZemplinTemplar
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* AnachronicOrder: A lot of the earlier chapters, but most of them do flow together chronologically once you finish them.
to:
* AnachronicOrder: A lot of the chapters,particularly the earlier chapters, ones, but most of them do flow together chronologically once you finish them.them and continue further reading.

* AnachronicOrder: A lot of SeaStories: The chapters focusing on the earlier chapters, but most Dutch, Nangu, Kiyungu and Maori exploratory voyages certainly fit this trope. Of particular note is a chapter focusing on the exploits of them do flow together chronologically once you finish them.Nangu captain [[BadassBookworm Werringi]] (later known as [[RedBaron Kumgatu the Bold]]) and his BadassCrew.

* ShoutOut: In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[SixteenThirtyTwo ring of fire]] has encircled the Continent."
to:
* ShoutOut: In ShoutOut: **In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[SixteenThirtyTwo ring of fire]] has encircled the Continent."" **In a later chapter, it is mentioned that the religion of the Kiyungu has a locally-unique deity that has no counterpart in the pantheons of other Gunnagal-descended cultures. While his exact name is never decoded by historians and linguists, they deduce that it meant roughly "He Who Must Be Blamed". This is a ShoutOut to a long-standing AH.com [[MemeticMutation meme]] [[http://wiki.alternatehistory.com/doku.php/offtopic/blaming_thande about]] board member and ''{{Literature/Look to the West}}'' author Thande being to blame about nearly anything.
9th Feb '13 3:11:22 AM ZemplinTemplar
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* ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebuttal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occurred in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy.
to:
* ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebuttal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occurred in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy. The later etablishment of contact with the Maori helps boost knowledge of seamanship as well (in exchange, the Maori get new agricultural knowledge, crops and livestock).
9th Feb '13 2:35:04 AM ZemplinTemplar
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* HorseOfADifferentColour: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts of act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators.
to:
* HorseOfADifferentColour: Averted. Despite some minor [[http://www.alternatehistory.com/discussion/showpost.php?p=2419941&postcount=367 lighthearted joking]] from other AH.com members, Jared has confirmed that there is simply no way of having believable beasts of burden or cavalry animals even in this alternate Australia. Kangaroos are impractical and are nearly untamable, while emus aren't strong or intelligent enough to pull carts of or act as horses. This also [[RealityEnsues ties into]] the timeline's fictional history: An early great empire spanning much of southeastern Australia starts becoming unmanageable due to having grown too big. Since there are no beasts of burden or land vehicles available, even the mighty and skilled armies of the empire have a problem of being constantly overstretched, despite there being garrisons and foot messengers in every province. In short, it's an massive [[InvertedTrope inversion]] of EasyLogistics. The native cultures can only rely on boats and dog-drawn [[http://en.wikipedia.org/wiki/Travois travois]] (making their situation reminiscent to that of Native Americans). During the 12th-14th century, simple wagons are finally invented in one of the empires in the southeastern part of the continent - however, this invention doesn't really spread to other Australian cultures, due to the protectiveness of its originators.
6th Feb '13 10:43:16 PM CyberPhoenix
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Trying to expand and fix some errors.
* IstanbulNotConstantinople: Australian toponyms are predictably not the ones we are familiar with. The continent itself is known as Aururia. Tasmania becomes known as Cider Island. Even the names of many of the native tribes and ethnicities are different - sometimes completely, othertimes the changes in the etnonym are [[SubvertedTrope more subtle]] (e.g. the [[FantasyCounterpartCulture fictional]] Junditmara shared ancestors with our historical [[http://en.wikipedia.org/wiki/Gunditjmara_people Gunditjmara]]). To avoid getting readers disoriented, one of the subpages of the project's main wiki page is dedicated to the alternate geography of Australia - with maps of various parts of the continent in different historical eras and a very thorough glossary that lists every alternate placename and where its location in our real history would be.
to:
* IstanbulNotConstantinople: Australian toponyms are predictably not the ones we are familiar with. The continent itself is known as Aururia. Tasmania becomes known as Cider Island. Even the names of many of the native tribes and ethnicities are different - sometimes completely, othertimes the changes in the etnonym are [[SubvertedTrope more subtle]] (e.g. the [[FantasyCounterpartCulture fictional]] Junditmara shared ancestors with our historical [[http://en.wikipedia.org/wiki/Gunditjmara_people Gunditjmara]]). To avoid getting readers disoriented, one of the subpages of the project's main wiki page is dedicated to the alternate geography of Australia - with maps of various parts of the continent in different historical eras and a very thorough glossary that lists every alternate placename place name and where its location in our real history would be.

* ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebutal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occured in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy.
to:
* ShoutOut: In the year 1632, an English statesman says of the plagues ravaging Europe: "It is as if a [[SixteenThirtyTwo ring of fire]] has encircled the Continent." * ShownTheirWork: Impressive amounts of research have gone into this timeline, and the author isn't afraid to let it show. For one, he actually gives a well-researched rebutal rebuttal of the common argument that "native Australians didn't develop agriculture because there are no domesticable Australian plants". In reality, a lot of Australian plants have been domesticated in our history, but none of them are good "founder crops" - i.e. crops that are easy to plant and harvest and are vital to learning the basics of proper agriculture. The fictional red yam (a cousin of real Australian yam plants that gives higher yields than them) serves as the founder crop that never occured occurred in our history. The natives learn how to repeatedly farm it, and gradually learn to farm and harvest other domesticable species as well. Their efforts are later boosted by the adoption of another native ethnicity's idea of raising fish in simple man-made ponds. Later, they domesticate various kinds of waterfowl (raised in the same fish ponds), raise emus on pastures and tame [[http://en.wikipedia.org/wiki/Quoll quolls]] to hunt smaller pests in a manner similar to cats. Eventually, several civilizations crop up all over Australia thanks to the exchange of ideas and resources and make discoveries in metallurgy, architecture, warfare and astronomy.
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