History Main / LamentationsOfTheFlamePrincess

16th Mar '15 12:04:17 AM jormis29
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A TabletopRPG created by James Edward Raggi IV. Based on ''Basic Dungeons and Dragons'', Lamentations of the Flame Princess is one of the darker, more disturbing products to come out of the Old School Renaissance of tabletop role playing games. There's no DefaultSetting in the game; it's designed to play Metal-influenced late Medieval "Weird Fiction". Think D&D characters unceremoniously dropped into a Creator/ClarkAshtonSmith-written SolomonKane story, as sung by CannibalCorpse. ---- * ActionGirl: The Flame Princess, The Bruiser in the three-woman "mascot" party. * AnyoneCanDie: The aforementioned mascot has been killed at least twice in official art. * BlackAndWhiteMagic: The spell lists are much more segregated than in most D&D derivatives. White/Lawful magic is mostly buffs, healing and anti-magic. Black/Chaotic is all about blowing things up and summoning {{Eldritch Abomination}}s to read your mail. * BurnTheOrphanage: An entire adventure revolves around getting an NPC ''{{Paladin}}'' to do this. [[spoiler: It's probably justified, and ''definitely'' a good idea. [[IncrediblyLamePun Just not a Good one]].]] * CampbellCountry: Pembrooktonshire can be considered an example if ''No Dignity in Death'' and ''People of Pembrooktonshire'' are anything to go by. * CharacterAlignment: Uses the old stripped-down Law/Neutrality/Chaos system. Less about how you act and more about whether supernatural entities are pulling your strings, and if so, which ones. * DarkerAndEdgier: Although the game has no official setting, the artwork, rules and spell descriptions describe a world that is a nightmare version of traditional fantasy games. * EldritchAbomination: Many adventures published feature them. One example would be the [[spoiler: creature under the farm and corn fields]] in ''Tales of the Scarecrow''. Creatures brought forth with the Summon spell are this more or less. * [[GratuitousForeignLanguage Gratuitous Finnish]]: A lurking monster in ''No Dignity in Death: The Three Brides'' is known as a Tyhmä Paska[[labelnote:*]]"stupid shit"[[/labelnote]] among the [[spoiler: dwarfs hiding in the mountains]]. * GrimUpNorth: ''Weird New World'' takes place in an entirely arctic setting and was inspired partly by the search for the North-West Passage. * KillerGameMaster: Though a few of the adventure preface texts outright tell the Referee not to feel bad about it. * KnightTemplar: The Knights of Science are very much this, and messing with one in ''No Dignity in Death: The Three Brides'' may get the player characters ArrestedForHeroism. * LinearWarriorsQuadraticWizards: The designer tried to avert this with limited success. Fighters are the only people who gain Attack bonuses, meaning they're the only ones who can hit some of the '''really''' nasty stuff in physical combat. Wizards are still deadly, but have brakes on their power (including more common anti-magic and spell interruption). * MagicAmpersand: Averted, although it does have a subtitle (Weird Fantasy Role-playing). * NiceJobBreakingItHero: The most likely outcome of the modules [[spoiler:Death Frost Doom]] and [[spoiler: Monolith Beyond Space and Time]], and at least two of the possible endings of [[spoiler: The God that Crawls]]. * NintendoHard: First level characters are incredibly underpowered, especially Specialists who can barely succeed in any skill they don't min/max in. The rule book goes to great lengths to explain why all characters should start at level 1, making this game exceptionally deadly. ** You forgot the {{HonestRollsCharacter}}s. ** It's actually quite forgiving about healing, of all things (If you can find a safe place to sleep..). With only six skills, each with six levels, and their low EXP requirements, Specialists get very good very quickly. * OurDwarvesAreAllTheSame: Used to astoundingly good effect in ''Hammers of the God''. Additionally, the core rule book states that the Dwarfs are a DyingRace. * OurElvesAreBetter: They are TheFairFolk kind of elf. * OurMonstersAreWeird: No beastiary is included with the game, and all monsters are to be designed by the Referee. All monsters are intended to be unique and freak the players out. * RenaissanceMan: The titular character of the mini-module ''The Magnificent Joop van Ooms''. * SanityMeter: Averted, as the game does not feature a sanity-loss mechanic. This does not prevent characters from going permanently insane, and many situations are explicitly said to lead to madness for the characters. * SeriesMascot: The titular Flame Princess; to a lesser extent, her companions - a blonde Cleric and a brunette Magic-User. The Princess herself features on the boxed set cover (which, having {{Naga}} nipples, can't be posted here). Internal art and module covers track her progress from scared little girl defending her baby sister with her dead father's sword, through to a scarred badass DyingAlone in a sewer. * SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]] Almost every [=LotFP=] module contains at least one horror the players can inadvertently release on the world, sometimes several. * StarfishAliens: The plant-aliens seen through a telescope in ''The Tower of the Stargazer''. They are seen dancing around a light if the telescope is tampered with. [[spoiler: [[ShmuckBait Through further player action]] it is possible for one of the characters to be teleported to the dancing aliens in [[IHaveNoMouthAndImustScream gelatinous form]] and be eaten]]. * TheSixStats: Played straight as an arrow, but switched into alphabetical order. * TotalPartyKill: The expected outcome of many modules. Notably [[spoiler:Death Frost Doom]] * TreacherousQuestGiver: Startlingly, averted in most of the material produced so far. Only [[spoiler:The God that Crawls]] comes close, and the party responsible feels terrible about it. * TurnUndead: A spell rather than an ability. Contributes to the NintendoHard above, at least when {{Undead}} are about * VancianMagic: And how. It's derived from Basic D&D, after all.
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A TabletopRPG created by James Edward Raggi IV. Based on ''Basic Dungeons and Dragons'', Lamentations of the Flame Princess is one of the darker, more disturbing products to come out of the Old School Renaissance of tabletop role playing games. There's no DefaultSetting in the game; it's designed to play Metal-influenced late Medieval "Weird Fiction". Think D&D characters unceremoniously dropped into a Creator/ClarkAshtonSmith-written SolomonKane story, as sung by CannibalCorpse. ---- * ActionGirl: The Flame Princess, The Bruiser in the three-woman "mascot" party. * AnyoneCanDie: The aforementioned mascot has been killed at least twice in official art. * BlackAndWhiteMagic: The spell lists are much more segregated than in most D&D derivatives. White/Lawful magic is mostly buffs, healing and anti-magic. Black/Chaotic is all about blowing things up and summoning {{Eldritch Abomination}}s to read your mail. * BurnTheOrphanage: An entire adventure revolves around getting an NPC ''{{Paladin}}'' to do this. [[spoiler: It's probably justified, and ''definitely'' a good idea. [[IncrediblyLamePun Just not a Good one]].]] * CampbellCountry: Pembrooktonshire can be considered an example if ''No Dignity in Death'' and ''People of Pembrooktonshire'' are anything to go by. * CharacterAlignment: Uses the old stripped-down Law/Neutrality/Chaos system. Less about how you act and more about whether supernatural entities are pulling your strings, and if so, which ones. * DarkerAndEdgier: Although the game has no official setting, the artwork, rules and spell descriptions describe a world that is a nightmare version of traditional fantasy games. * EldritchAbomination: Many adventures published feature them. One example would be the [[spoiler: creature under the farm and corn fields]] in ''Tales of the Scarecrow''. Creatures brought forth with the Summon spell are this more or less. * [[GratuitousForeignLanguage Gratuitous Finnish]]: A lurking monster in ''No Dignity in Death: The Three Brides'' is known as a Tyhmä Paska[[labelnote:*]]"stupid shit"[[/labelnote]] among the [[spoiler: dwarfs hiding in the mountains]]. * GrimUpNorth: ''Weird New World'' takes place in an entirely arctic setting and was inspired partly by the search for the North-West Passage. * KillerGameMaster: Though a few of the adventure preface texts outright tell the Referee not to feel bad about it. * KnightTemplar: The Knights of Science are very much this, and messing with one in ''No Dignity in Death: The Three Brides'' may get the player characters ArrestedForHeroism. * LinearWarriorsQuadraticWizards: The designer tried to avert this with limited success. Fighters are the only people who gain Attack bonuses, meaning they're the only ones who can hit some of the '''really''' nasty stuff in physical combat. Wizards are still deadly, but have brakes on their power (including more common anti-magic and spell interruption). * MagicAmpersand: Averted, although it does have a subtitle (Weird Fantasy Role-playing). * NiceJobBreakingItHero: The most likely outcome of the modules [[spoiler:Death Frost Doom]] and [[spoiler: Monolith Beyond Space and Time]], and at least two of the possible endings of [[spoiler: The God that Crawls]]. * NintendoHard: First level characters are incredibly underpowered, especially Specialists who can barely succeed in any skill they don't min/max in. The rule book goes to great lengths to explain why all characters should start at level 1, making this game exceptionally deadly. ** You forgot the {{HonestRollsCharacter}}s. ** It's actually quite forgiving about healing, of all things (If you can find a safe place to sleep..). With only six skills, each with six levels, and their low EXP requirements, Specialists get very good very quickly. * OurDwarvesAreAllTheSame: Used to astoundingly good effect in ''Hammers of the God''. Additionally, the core rule book states that the Dwarfs are a DyingRace. * OurElvesAreBetter: They are TheFairFolk kind of elf. * OurMonstersAreWeird: No beastiary is included with the game, and all monsters are to be designed by the Referee. All monsters are intended to be unique and freak the players out. * RenaissanceMan: The titular character of the mini-module ''The Magnificent Joop van Ooms''. * SanityMeter: Averted, as the game does not feature a sanity-loss mechanic. This does not prevent characters from going permanently insane, and many situations are explicitly said to lead to madness for the characters. * SeriesMascot: The titular Flame Princess; to a lesser extent, her companions - a blonde Cleric and a brunette Magic-User. The Princess herself features on the boxed set cover (which, having {{Naga}} nipples, can't be posted here). Internal art and module covers track her progress from scared little girl defending her baby sister with her dead father's sword, through to a scarred badass DyingAlone in a sewer. * SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]] Almost every [=LotFP=] module contains at least one horror the players can inadvertently release on the world, sometimes several. * StarfishAliens: The plant-aliens seen through a telescope in ''The Tower of the Stargazer''. They are seen dancing around a light if the telescope is tampered with. [[spoiler: [[ShmuckBait Through further player action]] it is possible for one of the characters to be teleported to the dancing aliens in [[IHaveNoMouthAndImustScream gelatinous form]] and be eaten]]. * TheSixStats: Played straight as an arrow, but switched into alphabetical order. * TotalPartyKill: The expected outcome of many modules. Notably [[spoiler:Death Frost Doom]] * TreacherousQuestGiver: Startlingly, averted in most of the material produced so far. Only [[spoiler:The God that Crawls]] comes close, and the party responsible feels terrible about it. * TurnUndead: A spell rather than an ability. Contributes to the NintendoHard above, at least when {{Undead}} are about * VancianMagic: And how. It's derived from Basic D&D, after all.[[redirect:TabletopGame/LamentationsOfTheFlamePrincess]]
9th Aug '14 12:22:06 PM Bicorn
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* SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]] Almost every LotFP module contains at least one horror the players can inadvertently release on the world, sometimes several.
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* SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]] Almost every LotFP [=LotFP=] module contains at least one horror the players can inadvertently release on the world, sometimes several.
9th Aug '14 12:21:06 PM Bicorn
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* DevelopmentHell: ''Insect Shrine of Goblin Hill'' languished unpublished for roughly half a decade before being published as a part of ''Better Than Any Man''.

* SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]]
to:
* SealedEvilInACan: The plot for several modules. [[spoiler: One also has quite a lot of sealed GOOD in a can. You still don't want to let it out.]]]] Almost every LotFP module contains at least one horror the players can inadvertently release on the world, sometimes several.
26th Jul '14 4:11:29 PM TVRulezAgain
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Think D&D characters unceremoniously dropped into a ClarkAshtonSmith-written SolomonKane story, as sung by CannibalCorpse.
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Think D&D characters unceremoniously dropped into a ClarkAshtonSmith-written Creator/ClarkAshtonSmith-written SolomonKane story, as sung by CannibalCorpse.
10th Jun '14 10:47:38 AM ChaoticNovelist
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Staff Chick redirects to White Magician Girl. In anycase, the "aversion" sounds like "useless for combat" which is not the point of hte trope.
* StaffChick: Averted by the mascot party's Cleric. [[http://1.bp.blogspot.com/-1Fy-HSYq2Oc/T5KtW39436I/AAAAAAAAAZE/dwEOJ5Ht7Dg/s1600/AliceWeb.jpg Hard]] (Yes, she killed that man with her own gun-fork).
22nd Sep '13 11:59:31 AM LittleAbe
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* SeriesMascot: The titular Flame Princess; to a lesser extent, her companions - a blonde Cleric and a brunette [[{{Thief}} Specialist]]. The Princess herself features on the boxed set cover (which, having {{Naga}} nipples, can't be posted here). Internal art and module covers track her progress from scared little girl defending her baby sister with her dead father's sword, through to a scarred badass DyingAlone in a sewer.
to:
* SeriesMascot: The titular Flame Princess; to a lesser extent, her companions - a blonde Cleric and a brunette [[{{Thief}} Specialist]].Magic-User. The Princess herself features on the boxed set cover (which, having {{Naga}} nipples, can't be posted here). Internal art and module covers track her progress from scared little girl defending her baby sister with her dead father's sword, through to a scarred badass DyingAlone in a sewer.
14th Aug '13 3:40:10 PM Bicorn
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* [[GratuitousForeignLanguage Gratuitous Finnish]]: A lurking monster in ''No Dignity in Death: The Three Brides'' is known as a Tyhmä Paska among the [[spoiler: dwarfs hiding in the mountains]].
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* [[GratuitousForeignLanguage Gratuitous Finnish]]: A lurking monster in ''No Dignity in Death: The Three Brides'' is known as a Tyhmä Paska Paska[[labelnote:*]]"stupid shit"[[/labelnote]] among the [[spoiler: dwarfs hiding in the mountains]].
31st Jul '13 4:58:18 AM Atelm_Goldsmith
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Added another trope
Added DiffLines:
* RenaissanceMan: The titular character of the mini-module ''The Magnificent Joop van Ooms''.
31st Jul '13 3:55:01 AM Atelm_Goldsmith
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Added an example
Added DiffLines:
* DevelopmentHell: ''Insect Shrine of Goblin Hill'' languished unpublished for roughly half a decade before being published as a part of ''Better Than Any Man''.
31st Jul '13 3:42:09 AM Atelm_Goldsmith
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Added examples
Added DiffLines:
* CampbellCountry: Pembrooktonshire can be considered an example if ''No Dignity in Death'' and ''People of Pembrooktonshire'' are anything to go by.

Added DiffLines:
* OurDwarvesAreAllTheSame: Used to astoundingly good effect in ''Hammers of the God''. Additionally, the core rule book states that the Dwarfs are a DyingRace. * OurElvesAreBetter: They are TheFairFolk kind of elf.
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