History Main / KungFuWizard

11th Apr '17 5:36:33 PM nombretomado
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* An example of a CombatMedic meets the KungFuMagic are the monks and master monks in the VideoGame/{{Shining}} franchise. ''ShiningForce'' gives us Gong, a monk who knows how to cast healing spells and can stand his own in combat. Then in ''Shining Force 2'', monks can be made even more powerful to near GameBreaker levels. Sarah and Karna gain the Blast spell, so they can not only sends someone packing with their fists but can also inflict a little magic damage. The {{Remake}} of ''ShiningForce'' also allows Gong to attack with a wave of energy.

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* An example of a CombatMedic meets the KungFuMagic are the monks and master monks in the VideoGame/{{Shining}} Franchise/{{Shining|Series}} franchise. ''ShiningForce'' ''VideoGame/ShiningForce'' gives us Gong, a monk who knows how to cast healing spells and can stand his own in combat. Then in ''Shining Force 2'', ''VideoGame/ShiningForceII'', monks can be made even more powerful to near GameBreaker levels. Sarah and Karna gain the Blast spell, so they can not only sends someone packing with their fists but can also inflict a little magic damage. The {{Remake}} of ''ShiningForce'' ''VideoGame/ShiningForce'' also allows Gong to attack with a wave of energy.
17th Mar '17 6:50:31 PM nombretomado
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* The very nature of combat in the {{Nasuverse}} demands that you have to be this trope if you want ''any'' of your hard-learned spells to hit ''anything.'' Tohsaka Rin of ''VisualNovel/FateStayNight'' and Kokuto Azaka of ''LightNovel/KaraNoKyoukai'' are equal parts deadly as magicians ''and'' warriors in their respective universes.

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* The very nature of combat in the {{Nasuverse}} {{Franchise/Nasuverse}} demands that you have to be this trope if you want ''any'' of your hard-learned spells to hit ''anything.'' Tohsaka Rin of ''VisualNovel/FateStayNight'' and Kokuto Azaka of ''LightNovel/KaraNoKyoukai'' are equal parts deadly as magicians ''and'' warriors in their respective universes.
12th Mar '17 7:08:59 PM M84
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** [[spoiler:BigBad Zeref Dragneel, Natsu's older brother]] is revealed to be this as well once he stops holding back and fighting for keeps. He is able to match Natsu blow for blow.
1st Mar '17 1:12:27 PM lordfan
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* In the ''Literature/WhateleyUniverse'', Bladedancer is not only becoming a fearsome martial artist and user of ''chi'', but is also taking lessons in magic, and has used spell slips in fights.

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* In the ''Literature/WhateleyUniverse'', Bladedancer is not ''Literature/DesolateEra'': Some characters can fight as wizards, others can only becoming a fearsome martial artist and user of ''chi'', fight with their body, but is also taking lessons in magic, and has used spell slips in fights.some can do both.


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* In the ''Literature/WhateleyUniverse'', Bladedancer is not only becoming a fearsome martial artist and user of ''chi'', but is also taking lessons in magic, and has used spell slips in fights.
25th Feb '17 8:16:27 PM Yuihime
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* Sveta in ''VideoGame/GoldenSunDarkDawn'' is a beast-girl who fights with a martial-arts style, casts powerful wind and lightning Psynergy, and turns into a giant werewolf... who can still use martial arts and Psynergy. She punches bosses across the room. It is AWESOME.

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* Sveta in ''VideoGame/GoldenSunDarkDawn'' is a beast-girl who fights with a martial-arts style, casts powerful wind and lightning Psynergy, and turns into a giant werewolf... who can still use martial arts and Psynergy. She punches bosses across the room. It is AWESOME.
13th Jan '17 8:27:44 AM Morgenthaler
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* Though the eponymous magic-users of ''{{Mistborn}}'' don't draw their magic ''from'' their fighting skills, said magic allows sufficient strengthening and controlling of body and mind to invoke the spirit of this trope, and per WordOfGod creating elaborate, martial arts-inspired fights was one of the author's goals in creating and using this power.

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* Though the eponymous magic-users of ''{{Mistborn}}'' ''Literature/{{Mistborn}}'' don't draw their magic ''from'' their fighting skills, said magic allows sufficient strengthening and controlling of body and mind to invoke the spirit of this trope, and per WordOfGod creating elaborate, martial arts-inspired fights was one of the author's goals in creating and using this power.
2nd Jan '17 1:06:42 AM ProfessorDetective
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In one corner, you have the SquishyWizard, supernaturally adept, but physically an utter weakling. In the other stands the '''Kung-Fu Wizard''', who not only has supernatural powers, but is also a skilled martial artist. In fact, their martial arts practice facilitates the use of their powers, and may actually be [[CharlesAtlasSuperpower the source of them]]. This character can use both [[BareFistedMonk hand-to-hand combat]] and FunctionalMagic, or blends them together until they're indistinguishable. The KungFuWizard is most often found in Chinese folklore, ''{{wuxia}}'' books and films, {{manga}}, and {{anime}}.

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In one corner, you have the SquishyWizard, supernaturally adept, but physically an utter weakling. In the other stands the '''Kung-Fu Wizard''', who not only has supernatural powers, powers but is also a skilled martial artist. In fact, their martial arts practice facilitates the use of their powers, and may actually be [[CharlesAtlasSuperpower the source of them]]. This character can use both [[BareFistedMonk hand-to-hand combat]] and FunctionalMagic, or blends them together until they're indistinguishable. The KungFuWizard is most often found in Chinese folklore, ''{{wuxia}}'' books and films, {{manga}}, and {{anime}}.



See also MagicKnight, where the wizard is trained in weapon-based combat rather than martial arts, SupernaturalMartialArts, where the kung fu is ''itself'' [[KiAttacks magic]], and FullContactMagic, where the wizard doesn't actually know kung fu, but still needs to move around a lot to use magic. May be augmented via MeditationPowerup. If the setting states that ReligionIsMagic, then this may also be a case of AllMonksKnowKungFu.

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See also MagicKnight, MagicKnight and MageMarksman, where the wizard is trained in weapon-based combat rather than martial arts, SupernaturalMartialArts, where the kung fu is ''itself'' [[KiAttacks magic]], and FullContactMagic, where the wizard doesn't actually know kung fu, but still needs to move around a lot to use magic. May be augmented via MeditationPowerup. If the setting states that ReligionIsMagic, then this may also be a case of AllMonksKnowKungFu.
19th Dec '16 12:31:22 PM KnightLight321
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** The Warpriest, a Fighter/Cleric hybrid, leans more towards MagicKnight due to its proficiency with martial weapons and heavy armor, but can easily be built as an unarmed brawler who also happens to be endowed with divinely-granted magic powers. The class's Sacred Fist archetype is explicitly devoted to this trope, exchanging the Warpriest's Fighter elements for Monk abilities, with the result being a character with equal strengths in divine magic and unarmed combat.
3rd Dec '16 9:06:51 AM cultureulterior
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* In the ''Literature/{{Commonweal}}'' books, the Wizard Block (a vet who became an immortal wizard accidentally, as an alternative to dying of exhaustion) considers it his life's ambition to punch dragons.
24th Nov '16 3:52:31 AM SolidSonicTH
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* ''[[VideoGame/SoulSeries SoulCalibur V]]'' newcomers Z.W.E.I. and Viola both command additional, supernatural abilities beyond their melee weapons (a sword for Z.W.E.I. and a steel talon for Viola). Z.W.E.I. can summon an ethereal wolf familiar called "E.I.N." during the fight and Viola is able to manipulate an orb of magical energy.
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