History Main / Killsat

20th Jun '17 10:37:10 AM Turdomino
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** The Belkan laser-based superweapon Excalibur in ''Ace Combat Zero: The Belkan War'', while not a satellite, can still use mirror-like structures in orbit in order to increase its effective range and change its angle of attack.

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** The Belkan laser-based superweapon Excalibur in ''Ace Combat Zero: The Belkan War'', while not War'' is kind of a satellite, can still use downplayed example of one. While the weapon is ground based, it uses a network of satellites with mirror-like structures in orbit in order to redirect the beam, thus allowing Excalibur to increase its effective range and change its angle of attack.attack as if were an orbital platform.
14th Jun '17 10:19:16 PM Triscon42
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** The [[UsefulNotes/RedsWithRockets Soviet Union]] also uses a ''sort'' of Kill Sat in the form of the Magnetic Satellite, which is capable of sucking any vehicle up into space. This, coupled with their Krasna-45 Orbital Drop protocol enables them to not only ''[[ColonyDrop de-orbit space stations]]'' at you, but also send back the ''same vehicles'' they've previously captured.

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** The [[UsefulNotes/RedsWithRockets Soviet Union]] also uses a ''sort'' of Kill Sat in the form of the Magnetic Satellite, which is capable of sucking any vehicle up into space. This, coupled with their Krasna-45 Orbital Drop protocol enables them to not only ''[[ColonyDrop de-orbit space stations]]'' at you, but also send back the ''same vehicles'' they've previously captured. Nothing ruins your day more than having an aircraft carrier flung at your base.
8th Jun '17 10:43:38 PM rjd1922
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*** ''Shadow the Hedgehog'' also featured a "Satellite Laser" weapon as one of several rewards for beating the game; this was a targeting beam for what was presumably an orbital laser satellite. There's a significant delay before firing, during which the target often moves away, which is probably why the laser doesn't see more use by the heroes.

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*** ''Shadow the Hedgehog'' also featured a "Satellite Laser" weapon Gun" as one of several rewards for beating the game; this was a targeting beam for what was presumably an orbital laser satellite. There's a significant delay before firing, during which the target often moves away, which is probably why the laser doesn't see more use by the heroes.
22nd May '17 9:46:49 PM Saber15
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* In ''Videogame/PlanetSide 1'', each empire has access to an orbital laser that can annihilate anything outdoors after a short charge-up period. If you hear the distinctive whine of the strike and you aren't in a vehicle or already at a dead sprint, YouAreAlreadyDead. Orbital Strikes can be called in by players that have reached Command Rank 4, and the blast radius gets upgraded at Rank 5.
30th Apr '17 11:21:09 PM direguy
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* ''TabletopGame/BattleTech'' has Space Defense System used to protect capital worlds from invaders. They are armed with multiple cannons, design to take down warships, and blast incoming DropShips attempting to make land fall.
17th Apr '17 9:40:01 AM legendaryweredragon
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** [[http://www.scp-wiki.net/scp-923 SCP-923]] is a ''Memetic'' Kill Sat. It makes people AxCrazy, and the effect 'splashes' at higher settings. It reports a maximum output of 238, which gets converted to 'keter' intensity - and apparently causes effects that ''screw with reality itself''. More worryingly, using it causes wear (and results in lower-intensity settings slowly becoming unavailable). What ''really'' worries the Foundation, though, is [[spoiler: the fact that the Kill Sat says it was built to help protect a site that they never built.]]

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** [[http://www.scp-wiki.net/scp-923 SCP-923]] is a ''Memetic'' mind effecting Kill Sat. It makes people AxCrazy, and the effect 'splashes' at higher settings. It reports a maximum output of 238, which gets converted to 'keter' intensity - and apparently causes effects that ''screw with reality itself''. More worryingly, using it causes wear (and results in lower-intensity settings slowly becoming unavailable). What ''really'' worries the Foundation, though, is [[spoiler: the fact that the Kill Sat says it was built to help protect a site that they never built.]]
31st Mar '17 7:12:20 AM ChronoLegion
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* ''Film/GIJoeRetaliation'': Cobra's Zeus satellites [[spoiler: which they use to break London like an egg.]] Want to know something scary? That appears to be a very accurate depiction of how such a system would function in reality.

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* ''Film/GIJoeRetaliation'': Cobra's Zeus satellites [[spoiler: which they use to break London like an egg.]] Want to know something scary? That appears to be a very accurate depiction of how such a system would function in reality. The only mistake they make is when they say that the satellite "drops" its rods instead of launching them. If it merely dropped the rods, then they'd continue orbiting with the satellite instead of falling to the surface. The rods have to launched on a tangential velocity in order to reduce their orbit and get them to fall where intended.
27th Mar '17 11:22:59 AM superkeijikun
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* In ''VideoGame/{{Borderlands 2}}'', Hyperion's Helios Space Station is outfitted with a moonshot cannon: originally designed to fire supplies to the moon of Elpis, Handsome Jack modified it to function as an orbiting artillery cannon. In ''VideoGame/BorderlandsThePreSequel'', it had a laser cannon called the "Eye of Helios" [[spoiler:which weaponized an eyeball recovered from the Destroyer, the Final Boss of the original ''Borderlands'']].
27th Mar '17 5:53:41 AM MitchellProductions
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* In [[WebVideo/MicrosoftSamReadsFunnyWindowsErrors Microsoft Sam and the War in the Republic of My]], the Orbital ROFL-Laser serves as one. In Episode 1, one of its tests was a DisastrousDemonstration, erroneously firing into an unintended target.
27th Jan '17 11:40:31 PM steam66
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* A miniature variant (Romanov Attack Satellite) appears as a regular enemy in ''VideoGame/HeavyWeapon''. It will fire a death ray downwards, which will [[OneHitKill instantly fry your tank if it hits]], regardless of your shielding. To avoid such a fate, you have to shoot at it to push it away from you. It's also the game's signature enemy.

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* A miniature variant (Romanov Attack Satellite) appears as a regular enemy in ''VideoGame/HeavyWeapon''. It will fire a death ray downwards, which will [[OneHitKill instantly fry your tank if it hits]], regardless of your shielding. To avoid such a fate, you have to shoot at it to push it away from you. It's also the game's signature enemy. Uniquely for a Kill Sat, it doesn't appear to be travelling in space; rather, the satellite apparently travels through the atmosphere at similar heights to other Red Star aircraft, which raises questions on exactly how it works and if it's even a "satellite", given that a ''tank'' can shoot it down.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.Killsat