History Main / KillerGamemaster

17th Oct '17 5:06:31 AM NanoMoose
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:: In addition to making the players roll for ''everything'' as described above, he also considered the ''Arduin Grimoire'' critical hit tables (where it is not uncommon to lose three limbs, among other things) to be ''coddling'' the players. Considering the ''content'' of the campaign, quick death might be a mercy.
* When Jeremy from ''WebVideo/LoadingReadyRun'' acts as DM, his goal is to kill the party in the first round. Preferably via 40 points of acid damage. When Kathleen, new to Dungeons and Dragons asks what comes after the surprise round during one of Jeremy's encounters, a long-time player replies "... Character creation?"

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:: ** In addition to making the players roll for ''everything'' as described above, he also considered the ''Arduin Grimoire'' critical hit tables (where it is not uncommon to lose three limbs, among other things) to be ''coddling'' the players. Considering the ''content'' of the campaign, All things considered, a quick death might be a have been mercy.
* When Jeremy from ''WebVideo/LoadingReadyRun'' acts as DM, his goal is to kill the party in the first round. Preferably via 40 points of acid damage. When Kathleen, new to Dungeons ''Dungeons and Dragons Dragons,'' asks what comes after the surprise round during one of Jeremy's encounters, a long-time player replies "... "...Character creation?"



** A more recent scenario had the party encounter a squad of level 1 zombies. Due to a combination of bad rolls and the party using the ''wrong type of weapons'' on the zombies [[note]] zombies are most vulnerable to slashing weapons. Anything else barely has an effect[[/note]] led to two of them getting killed. Their ''horse'' actually killed more zombies than anyone else, and Spoony had to bring in an absent player's Paladin character to prevent the rest of the party from being killed. Needless to say, this traumatic event has made the party very wary of Spoony.

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** A more recent scenario had the party encounter a squad of level 1 zombies. Due to a combination of bad rolls and the party using the ''wrong type of weapons'' on the zombies [[note]] zombies led to two of them getting killed. [[note]]Zombies are most vulnerable to slashing weapons. Anything else barely has an effect[[/note]] led to two of them getting killed. effect.[[/note]] Their ''horse'' actually killed more zombies than anyone else, and Spoony had to bring in an absent player's Paladin character to prevent the rest of the party from being killed. Needless to say, this traumatic event has made the party very wary of Spoony.



-->'''Matt (to Pike, the cleric, after a particularly hard fight)''': I was ''so worried'' you were going to die again!

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-->'''Matt (to -->'''Matt''': ''(to Pike, the cleric, after a particularly hard fight)''': fight)'' I was ''so worried'' you were going to die again!



* While Gary Gygax wasn't a Killer Game Master, he may have been a [[TrollingCreator trolling one]]. ''Magazine/{{Dragon}}'' magazine once ran a series of columns entitled "Up on a Soapbox" where he describes such things as a trick staircase that fooled players into thinking they were going downward, when really they were going nowhere; the players only found out because he couldn't hide his amusement. And in another column he talked of a time when he fooled a pair of players into releasing a SealedEvilInACan so they would lose their [[InfinityPlusOneSword Infinity +1 Swords]] -- while Gygax was drunk. One gets the impression that his early games of ''D&D'' were a competition between the players and the DM -- but a ''fair'' competition, where the DM can't just have RocksFallEveryoneDies. (Getting the players to be HoistByTheirOwnPetard, on the other hand...)

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* While Gary Gygax wasn't a Killer Game Master, he may have been a [[TrollingCreator trolling one]]. ''Magazine/{{Dragon}}'' magazine once ran a series of columns entitled "Up on a Soapbox" where he describes such things as a trick staircase that fooled players into thinking they were going downward, when really they were going nowhere; the players only found out because he couldn't hide his amusement. And in another column he talked of a time when he fooled a pair of players into releasing a SealedEvilInACan so they would lose their [[InfinityPlusOneSword Infinity +1 Swords]] -- while Gygax was drunk. One gets the impression that his early games of ''D&D'' were a competition between the players and the DM -- but a ''fair'' competition, where the DM can't just have RocksFallEveryoneDies. (Getting the players to be HoistByTheirOwnPetard, on the other hand...hand, was much fairer and much funnier.)
9th Sep '17 7:36:02 PM Nerrin
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* Frank of ''Webcomic/FullFrontalNerdity'' is usually a complete aversion, with his players running roughshod over him through vicious [[RulesLawyer Rules Lawyering]] or just generally bad behavior, but sometimes he turns things around on them when something (in or out of game) upsets him sufficiently.
15th Aug '17 3:48:04 PM lalalei2001
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* In ''Videogame/YuGiOhMonsterCapsuleGB'', losing in the RPG Worlds means Game Over, and Kaiba and his followers are determined to defeat you by any means necessary.

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* In ''Videogame/YuGiOhMonsterCapsuleGB'', ''VideoGame/YuGiOhMonsterCapsuleGB'', losing in the RPG Worlds means Game Over, and Kaiba and his followers are determined to defeat you by any means necessary.
31st Jul '17 1:36:30 AM Ferot_Dreadnaught
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->''"Do not talk back to the game master! Both Emu Hojo and Tsukuru Koboshi made a new Gashat without my permission. How dare they create their own Gashats! Gashats are a product of my mind! It should be something only I can make! The same goes for you Bugsters. You're nothing but pawns, useful tools to make my plans a reality. I designed game characters from scratch. Designed their thought processes, controlling them as I will. I am the game master! [[BlasphemousBoast I am god himself!]]"''

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->''"Do not talk back to the game master! Both Emu Hojo and Tsukuru Koboshi made a new Gashat without my permission. How dare they create their own Gashats! Gashats are a product of my mind! It should be something only I can make! The same goes for you Bugsters. You're nothing but pawns, useful tools to make my plans a reality. I designed game characters from scratch. Designed their thought processes, controlling them as I will. I am the game master! [[BlasphemousBoast I am god himself!]]"''himself!"''
22nd Jul '17 6:03:24 PM darkemyst
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* Crispo, Phineas and Foomy accuse Kavonn of being one when he doesn't let them bend the rules the same way Charby does as GM in ''Webcomic/CharbyTheVampirate'', also since he likes to apply the rules of actual magic within the comic to games instead of using the game's rules.
27th Jun '17 5:59:41 PM CosmicFerret
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* ''[[Literature/TheChroniclesOfAmber Amber]] Diceless Role Playing''

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* ''[[Literature/TheChroniclesOfAmber Amber]] Diceless Role Playing''''TabletopGame/AmberDicelessRolePlaying''
31st May '17 5:53:52 PM Dravencour
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* A non-malevolent example appears in ''VideoGame/{{Borderlands 2}}'': In the DLC ''Tiny Tina's Assault on Dragon Keep'', the titular Tina, a prepubescent girl, runs a tabletop game... for the first time ever. One of her flaws is making her challenges too damn tough, such as throwing a HopelessBossFight at you right out of the gate and having ridiculously overleveled enemies in side routes (level 100 in a game where the level cap with all DLC is 72). Downplayed, in that she relents pretty easily and she's simply impulsive and inexperienced at balancing and properly preparing fights, rather than actively malicious.

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* A non-malevolent example appears in ''VideoGame/{{Borderlands 2}}'': In the DLC ''Tiny Tina's Assault on Dragon Keep'', the titular Tiny Tina, a prepubescent girl, 13-year-old girl who isn't quite right in the head, runs a tabletop game... for the first time ever. One of her flaws is making her challenges too damn tough, such as throwing a HopelessBossFight at you right out of the gate and having ridiculously overleveled enemies in side routes (level 100 in a game where the level cap with all DLC is 72). Downplayed, in that she relents pretty easily and she's simply impulsive and inexperienced at balancing and properly preparing fights, rather than actively malicious.
31st May '17 5:52:02 PM Dravencour
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* ''VideoGame/TheStanleyParable'' is a game that has you doing things that the Narrator that provides voiceover tells you to do. But try to go OffTheRails and subvert the Narrator's story, and you'll learn just how sadistic the Narrator can actually be.
27th May '17 12:03:59 PM nombretomado
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* If this sublist is for games that only a Killer Game-Master would have the group play, ''Recon'' might be worth a mention. The fact that it's based on TheVietnamWar should give you some idea of how high the fight casualties can be.

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* If this sublist is for games that only a Killer Game-Master would have the group play, ''Recon'' might be worth a mention. The fact that it's based on TheVietnamWar UsefulNotes/TheVietnamWar should give you some idea of how high the fight casualties can be.
11th May '17 5:51:55 PM otemple700
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->''"Do not talk back to the game master! Both Emu Hojo and Tsukuru Koboshi made a new Gashat without my permission. How dare they create their own Gashats! Gashats are a product of my mind! It should be something only I can make! The same goes for you Bugsters. You're nothing but pawns, useful tools to make my plans a reality. I designed game characters from scratch. Designed their thought processes, controlling them as I will. I am the game master! I am god himself!"''

to:

->''"Do not talk back to the game master! Both Emu Hojo and Tsukuru Koboshi made a new Gashat without my permission. How dare they create their own Gashats! Gashats are a product of my mind! It should be something only I can make! The same goes for you Bugsters. You're nothing but pawns, useful tools to make my plans a reality. I designed game characters from scratch. Designed their thought processes, controlling them as I will. I am the game master! [[BlasphemousBoast I am god himself!"''himself!]]"''
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