History Main / KillerApp

21st Aug '17 4:03:57 PM KingClark
Is there an issue? Send a Message


* Unquestionably Creator/{{HBO}}'s flagship TV series of the 2010s is ''Series/GameOfThrones.'' Many people subscribe to HBO just to see it.

to:

* Unquestionably Unquestionably, Creator/{{HBO}}'s flagship TV series of the 2010s is ''Series/GameOfThrones.'' Many people subscribe to HBO just to see it. ''Series/TheSopranos'' and ''Series/SexInTheCity'' preceded this for the 1990s and 2000s.
20th Aug '17 5:13:52 PM KrspaceT
Is there an issue? Send a Message


* In general, Nintendo has a handful of {{Cash Cow Franchise}}s that can reliably be counted on to sell systems when new titles come out, including ''Franchise/SuperMarioBros'', ''Franchise/TheLegendOfZelda'', ''VideoGame/MarioKart'', ''Franchise/{{Pokemon}}'' and ''VideoGame/SuperSmashBros''.

to:

* In general, Nintendo has a handful of {{Cash Cow Franchise}}s that can reliably be counted on to sell systems when new titles come out, including ''Franchise/SuperMarioBros'', ''Franchise/TheLegendOfZelda'', ''VideoGame/MarioKart'', ''Franchise/{{Pokemon}}'' and ''VideoGame/SuperSmashBros''. Due to the popular nature of Nintendo 1st party titles, most titles will count as slight killer apps to any system they are on when quality is present.



* The UsefulNotes/WiiU had an extremely slow first year, and part of the problem seemed to be that it lacked a must-have Killer App for the system.

to:

* The UsefulNotes/WiiU for all it's issues had an extremely slow first year, and part several of the problem seemed to be that it lacked a must-have Killer App for the system.these.
19th Aug '17 1:47:30 PM rjd1922
Is there an issue? Send a Message


** ''[[Videogame/PokemonRubyAndSapphire Pokémon OmegaRuby and AlphaSapphire]]'' sold 3 million copies in their first three days, and that's only counting Japan, the United States and Australia; in the United Kingdom they had the biggest launch ''in the entire series''.

to:

** ''[[Videogame/PokemonRubyAndSapphire Pokémon OmegaRuby Omega Ruby and AlphaSapphire]]'' Alpha Sapphire]]'' sold 3 million copies in their first three days, and that's only counting Japan, the United States and Australia; in the United Kingdom they had the biggest launch ''in the entire series''.
3rd Aug '17 9:59:23 AM GrammarNavi
Is there an issue? Send a Message


* This trope is mostly inverted when it comes to Japan, as they have not taken to either system much like its competition. So far, the closest the 360 has to a killer app there is a hit game that boosts sales for a week or so then they fall back to just selling a few thousand a week until the next hit game. These "boost" games include ''BlueDragon'' (Creator/AkiraToriyama's involvement helped, too), ''AceCombat6'', ''VideoGame/TalesOfVesperia'' (which is the best-selling 360 game in Japan and was even sold with [=360s=] for a while, so it was a {{Fanboy}} issue when it was later ported to the [=PS3=]) and ''VideoGame/StarOceanTheLastHope''.

to:

* This trope is mostly inverted when it comes to Japan, as they have not taken to either system much like its competition. So far, the closest the 360 has to a killer app there is a hit game that boosts sales for a week or so then they fall back to just selling a few thousand a week until the next hit game. These "boost" games include ''BlueDragon'' ''VideoGame/BlueDragon'' (Creator/AkiraToriyama's involvement helped, too), ''AceCombat6'', ''VideoGame/AceCombat6FiresOfLiberation'', ''VideoGame/TalesOfVesperia'' (which is the best-selling 360 game in Japan and was even sold with [=360s=] for a while, so it was a {{Fanboy}} issue when it was later ported to the [=PS3=]) and ''VideoGame/StarOceanTheLastHope''.
1st Aug '17 6:23:26 PM MyFinalEdits
Is there an issue? Send a Message


** ''VideoGame/SuperMarioBros1'' is credited with saving a dying video game industry. ''VideoGame/SuperMarioBros2'' and VideoGame/SuperMarioBros3'' followed suit a few years later, and the three games combined secured the Top 3 list of best-selling games in the system.

to:

** ''VideoGame/SuperMarioBros1'' is credited with saving a dying video game industry. ''VideoGame/SuperMarioBros2'' and VideoGame/SuperMarioBros3'' ''VideoGame/SuperMarioBros3'' followed suit a few years later, and the three games combined secured the Top 3 list of best-selling games in the system.



** ''VideoGame/SuperMarioWorld'', which was packaged with all SNES units. ''VideoGame/SuperMarioAllStars'', a updated compilation of the NES Mario games (including the first international release of "The Lost Levels" of the original Japanese ''Super Mario Bros. 2''), also proved the viability of the UpdatedRerelease concept. It's one of the most heavily modded games in history.

to:

** ''VideoGame/SuperMarioWorld'', which was packaged with all SNES units. ''VideoGame/SuperMarioAllStars'', a updated compilation of the NES Mario games (including the first international release of "The Lost Levels" of ''VideoGame/SuperMarioBrosTheLostLevels'', the original Japanese ''Super Mario Bros. 2''), also proved the viability of the UpdatedRerelease concept. It's one of the most heavily modded games in history.



** 2009 was another year of multiple killer apps. ''VideoGame/NewSuperMarioBrosWii'' was the big holiday title, and is often given at least partial credit for the resurrection of platformers on consoles, which in turn led to the arrival of money-printers like ''VideoGame/SuperMarioGalaxy2'', ''VideoGame/DonkeyKongCountryReturns'' and ''VideoGame/SonicColors'' (all of them released in 2010). ''Wii Sports Resort'' popularized the Wii [=MotionPlus=], which would be used in other games such as ''Skyward Sword''. Also since 2009, Ubisoft's ''Just Dance'' games have become this for the Wii; one of the only games more popular with girls than with boys. However, the lack of big releases after late 2010 has been tied to the Wii's relative decline compared to the other 7th generation consoles.

to:

** 2009 was another year of multiple killer apps. ''VideoGame/NewSuperMarioBrosWii'' was the big holiday title, and is often given at least partial credit for the resurrection of platformers on consoles, which in turn led to the arrival of money-printers like ''VideoGame/SuperMarioGalaxy2'', ''VideoGame/DonkeyKongCountryReturns'' and ''VideoGame/SonicColors'' (all of them released in 2010). ''Wii Sports Resort'' popularized the Wii [=MotionPlus=], which would be used in other games such as ''Skyward Sword''.''VideoGame/TheLegendOfZeldaSkywardSword''. Also since 2009, Ubisoft's ''Just Dance'' games have become this for the Wii; one of the only games more popular with girls than with boys. However, the lack of big releases after late 2010 has been tied to the Wii's relative decline compared to the other 7th generation consoles.



** ''VideoGame/MonsterHunter 3 Ultimate'' (at least if you live in Japan).

to:

** ''VideoGame/MonsterHunter 3 Ultimate'', at least if you live in Japan. ''4 Ultimate'' (at least if you live in Japan).definitely became this worldwide, thanks to its simultaneous release and bundling with the New Nintendo 3DS.



** In April 2014, Nintendo started ''really'' pushing ''VideoGame/MarioKart8'' to an almost aggressive extent. In addition to releasing a premium Wii U bundle in many regions [[note]]The North American bundle includes the game, a complete Wii U Deluxe system, a Mario-themed Wii Remote Plus and Wii Wheel; Europe gets a similar bundle plus two special Mario and Luigi-themed bundles that include some additional goodies such as a strategy guide[[/note]] they've also launched a program so that between May 30th (its release date) and July 31st, ''every'' copy that has been purchased--including those that come in the bundle--can be registered on Club Nintendo, their consumer loyalty program. The reward? One ''free Wii U game of your choice'' on top of everything else. North America gets 4 options to choose from[[note]]''VideoGame/NewSuperMarioBros U'', ''Wii Party U'', ''VideoGame/TheLegendOfZeldaTheWindWaker HD'', and ''VideoGame/{{Pikmin}} 3''[[/note]], while Europe and Australia get 10[[note]]The four aforementioned games plus ''VideoGame/TheWonderful101'', ''VideoGame/MonsterHunter 3'', ''VideoGame/SonicLostWorld'', ''[[VideoGame/WarioWare Game and Wario]]'', ''VideoGame/NintendoLand'', and ''[[VideoGame/MarioAndSonicAtTheOlympicGames Mario and Sonic at the Sochi 2014 Olympic Winter Games]]''[[/note]]. As a result, ''Mario Kart 8'' sold 1.2 million copies in its first weekend alone and boosted the console's sales in every region. Wii U sales in Europe, for example, rose by ''666'' percent.

to:

** In April 2014, Nintendo started ''really'' pushing ''VideoGame/MarioKart8'' to an almost aggressive extent. In addition to releasing a premium Wii U bundle in many regions [[note]]The North American bundle includes the game, a complete Wii U Deluxe system, a Mario-themed Wii Remote Plus and Wii Wheel; Europe gets a similar bundle plus two special Mario and Luigi-themed bundles that include some additional goodies such as a strategy guide[[/note]] they've also launched a program so that between May 30th (its release date) and July 31st, ''every'' copy that has been purchased--including those that come in the bundle--can be registered on Club Nintendo, their consumer loyalty program. The reward? One ''free Wii U game of your choice'' on top of everything else. North America gets 4 options to choose from[[note]]''VideoGame/NewSuperMarioBros U'', ''Wii Party U'', ''VideoGame/TheLegendOfZeldaTheWindWaker HD'', and ''VideoGame/{{Pikmin}} 3''[[/note]], while Europe and Australia get 10[[note]]The four aforementioned games plus ''VideoGame/TheWonderful101'', ''VideoGame/MonsterHunter 3'', 3 Ultimate'', ''VideoGame/SonicLostWorld'', ''[[VideoGame/WarioWare Game and Wario]]'', ''VideoGame/NintendoLand'', and ''[[VideoGame/MarioAndSonicAtTheOlympicGames Mario and Sonic at the Sochi 2014 Olympic Winter Games]]''[[/note]]. As a result, ''Mario Kart 8'' sold 1.2 million copies in its first weekend alone and boosted the console's sales in every region. Wii U sales in Europe, for example, rose by ''666'' percent.



* The UsefulNotes/NintendoSwitch uses ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' as its killer launch title. Nintendo even reported that in the system's first month, due partly to early scarcity issues with the console, they sold more copies of ''Zelda'' for Switch than they did ''actual Switches'' -- there were people who bought ''Breath of the Wild'' for a Switch they ''didn't yet own''. %%Between launch and Christmas, it also had mainstay franchises ''VideoGame/MarioKart8 Deluxe'' and ''VideoGame/SuperMarioOdyssey'' and a followup to one of the Wii U's breakout hits in ''VideoGame/Splatoon2''.

to:

* UsefulNotes/NintendoSwitch:
**
The UsefulNotes/NintendoSwitch system uses ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' as its killer launch title. Nintendo even reported that in the system's first month, due partly to early scarcity issues with the console, they sold more copies of ''Zelda'' for Switch than they did ''actual Switches'' -- there were people who bought ''Breath of the Wild'' for a Switch they ''didn't yet own''. %%Between launch and Christmas, it also had mainstay franchises ''VideoGame/MarioKart8 Deluxe'' and ''VideoGame/SuperMarioOdyssey'' and a followup to one of the Wii U's breakout hits in ''VideoGame/Splatoon2''.



* ''VideoGame/MonsterHunter'' is widely credited with keeping the PSP afloat in Japan, particularly ''Freedom Unite / Portable 2nd G''. Another was ''VideoGame/CrisisCoreFinalFantasyVII.''

to:

* ''VideoGame/MonsterHunter'' is widely credited with keeping the PSP afloat in Japan, particularly ''Freedom Unite / Portable 2nd G''.G'' and ''Portable 3rd''. Another was ''VideoGame/CrisisCoreFinalFantasyVII.''
1st Aug '17 5:55:17 PM MyFinalEdits
Is there an issue? Send a Message


* ''VideoGame/{{Crysis}}'' was a boon for graphics card manufacturers, as even ''years'' after its release, hardcore computer gamers have been working hard to build systems that can render its incredible graphics at full detail.
** It was also important because at the time, other developers who weren't abandoning the PC altogether were [[PortingDisaster making ports that were vastly inferior]] to their own contemporary UsefulNotes/Xbox360 or UsefulNotes/PlayStation3 versions for no good reason - not taking advantage of the more powerful hardware available to [=PCs=] (sometimes not even acknowledging that [=PCs=] could ''have'' different hardware by letting you change the graphical settings), making little effort to properly port the controls from a controller to keyboard and mouse, ignoring existing bugs and often introducing new ones that would also go ignored, et cetera. Some say that this game single-handedly saved the platform and jump-started its renaissance.
* Since [[Creator/AppleMacintosh Macs]] have historically had few compatible games, every gamer who owns one is essentially required to get certain games. Some examples are the ''VideoGame/{{Marathon}}'' Trilogy, and anything made by Creator/BlizzardEntertainment.
** Preemptively, Valve releasing Steam and the Source-based games on Mac (''VideoGame/{{Portal 2}}'' and ''VideoGame/Left4Dead2'' in particular) have caused a huge jump of interest in Mac gaming. The same thing has happened to [[{{Unix}} Linux]] since the announcement that Valve would be porting Steam to Ubuntu.

to:

* ''VideoGame/{{Crysis}}'' was a boon for graphics card manufacturers, as even ''years'' after its release, hardcore computer gamers have been working hard to build systems that can render its incredible graphics at full detail.
**
detail. It was also important because at the time, other developers who weren't abandoning the PC altogether were [[PortingDisaster making ports that were vastly inferior]] to their own contemporary UsefulNotes/Xbox360 or UsefulNotes/PlayStation3 versions for no good reason - not taking advantage of the more powerful hardware available to [=PCs=] (sometimes not even acknowledging that [=PCs=] could ''have'' different hardware by letting you change the graphical settings), making little effort to properly port the controls from a controller to keyboard and mouse, ignoring existing bugs and often introducing new ones that would also go ignored, et cetera. Some say that this game single-handedly saved the platform and jump-started its renaissance.
* Since [[Creator/AppleMacintosh Macs]] have historically had few compatible games, every gamer who owns one is essentially required to get certain games. Some examples are the ''VideoGame/{{Marathon}}'' Trilogy, and anything made by Creator/BlizzardEntertainment.
**
Creator/BlizzardEntertainment. Preemptively, Valve releasing Steam and the Source-based games on Mac (''VideoGame/{{Portal 2}}'' and ''VideoGame/Left4Dead2'' in particular) have caused a huge jump of interest in Mac gaming. The same thing has happened to [[{{Unix}} Linux]] since the announcement that Valve would be porting Steam to Ubuntu.



** Likewise, 64-bit versions of Windows were slowly gaining speed by the start of TheNewTens, and multiple games coming out from a few years into the decade have been requiring 64-bit [=OSes=] to even run, but it's most likely the PC port of ''VideoGame/GrandTheftAutoV'' that's been the biggest cause for people to upgrade.

to:

** Likewise, * 64-bit versions of Windows were slowly gaining speed by the start of TheNewTens, and multiple games coming out from a few years into the decade have been requiring 64-bit [=OSes=] to even run, but it's most likely the PC port of ''VideoGame/GrandTheftAutoV'' that's been the biggest cause for people to upgrade.
1st Aug '17 2:58:22 AM Kadorhal
Is there an issue? Send a Message


* ''VideoGame/{{Crysis}}'' has been a boon to graphics card manufacturers, as hardcore computer gamers have been working hard to build systems that can render its incredible graphics at full detail, even ''four years'' after its release!
** It was also important because at the time, other developers who weren't abandoning the PC altogether were [[PortingDisaster making ports that used graphics vastly inferior]] to that of their own contemporary UsefulNotes/Xbox360 or UsefulNotes/PlayStation3 versions for no good reason and the rest of the time just ported in the laziest way possible, leaving the inferior graphics and control schemes of the consoles. Some say that this game single-handedly saved the platform and jump-started its renaissance.

to:

* ''VideoGame/{{Crysis}}'' has been was a boon to for graphics card manufacturers, as even ''years'' after its release, hardcore computer gamers have been working hard to build systems that can render its incredible graphics at full detail, even ''four years'' after its release!
detail.
** It was also important because at the time, other developers who weren't abandoning the PC altogether were [[PortingDisaster making ports that used graphics were vastly inferior]] to that of their own contemporary UsefulNotes/Xbox360 or UsefulNotes/PlayStation3 versions for no good reason and the rest - not taking advantage of the time just ported in more powerful hardware available to [=PCs=] (sometimes not even acknowledging that [=PCs=] could ''have'' different hardware by letting you change the laziest way possible, leaving graphical settings), making little effort to properly port the inferior graphics controls from a controller to keyboard and control schemes of the consoles.mouse, ignoring existing bugs and often introducing new ones that would also go ignored, et cetera. Some say that this game single-handedly saved the platform and jump-started its renaissance.



* ''VideoGame/TeamFortressClassic'' was, for the longest time, THE online shooter. ''VideoGame/{{Counter-Strike}}'' took over, and the market has since fragmented between [=WW2=] and futuristic/modern shooters.

to:

* ''VideoGame/TeamFortressClassic'' was, for the longest time, THE online shooter. ''VideoGame/{{Counter-Strike}}'' ''VideoGame/CounterStrike'' took over, and for the longest time the market has was since fragmented between [=WW2=] and futuristic/modern modern or futuristic shooters.



* Do you like RealTimeStrategy games? Then you ''must'' have tried two of Creator/BlizzardEntertainment's best games: ''VideoGame/{{Starcraft}}'' and ''VideoGame/WarcraftIII''. Or the ''VideoGame/CommandAndConquer'' series. In the following years, the ''VideoGame/DawnOfWar'' series or ''VideoGame/CompanyOfHeroes'' also count.

to:

* Do you like RealTimeStrategy games? Then you ''must'' have tried two of Creator/BlizzardEntertainment's best games: ''VideoGame/{{Starcraft}}'' and ''VideoGame/WarcraftIII''.''VideoGame/WarCraft III''. Or the ''VideoGame/CommandAndConquer'' series. In the following years, the ''VideoGame/DawnOfWar'' series or ''VideoGame/CompanyOfHeroes'' also count.



* ProfessionalWrestling has really only had one game that could be considered a killer app - ''VideoGame/WWFNoMercy'' for the N64. No Mercy had a big roster, an in-depth storyline mode, a very detailed for the time create-a-wrestler, many different types of matches, and good multiplayer. Even people who don't like professional wrestling often like ''No Mercy'', and the game still has an active modding community today. The next closest example would probably have to be ''WWE Smackdown: Here Comes The Pain''

to:

* ProfessionalWrestling has really only had one game that could be considered a killer app - ''VideoGame/WWFNoMercy'' for the N64. No Mercy ''No Mercy'' had a big roster, an in-depth storyline mode, a very detailed for the time create-a-wrestler, create-a-wrestler function, many different types of matches, and good multiplayer. Even people who don't like professional wrestling often like ''No Mercy'', and the game still has an active modding community today. The next closest example would probably have to be ''WWE Smackdown: Here Comes The Pain''Pain''.



* Let's not mince words: [[TheRuleOfFirstAdopters Pornography has been a killer app for EVERY new form of communication]], from the printing press to the camera to the UsefulNotes/{{VCR}} to {{the internet|IsForPorn}}. An oft-repeated [[http://knowledgenuts.com/2014/03/05/betamax-didnt-lose-to-vhs-because-of-adult-films/ (and fairly shaky)]] urban legend claims that Creator/{{Sony}}'s refusal to license porn films on their proprietary Betamax format was the deciding factor in Betamax losing to VHS in the videocassette format wars of the '80s. (It was actually VHS' longer recording time and substantially lower price that helped it beat Betamax despite inferior video and sound quality; the porn studios likely went with VHS because that's what all their customers were using. Still, the legend was persistent enough that Sony decided not to make the same mistake again with Blu-Ray.)

to:

* Let's not mince words: [[TheRuleOfFirstAdopters Pornography has been a killer app for EVERY new form of communication]], from the printing press to the camera to the UsefulNotes/{{VCR}} to {{the internet|IsForPorn}}. An oft-repeated [[http://knowledgenuts.com/2014/03/05/betamax-didnt-lose-to-vhs-because-of-adult-films/ (and fairly shaky)]] urban legend claims that Creator/{{Sony}}'s refusal to license porn films on their proprietary Betamax format was the deciding factor in Betamax losing to VHS in the videocassette format wars of the '80s. (It '80s; it was actually VHS' longer recording time and substantially lower price that helped it beat Betamax despite inferior video and sound quality; quality, and the porn studios likely went with VHS because that's what all their customers were using. Still, the legend was persistent enough that Sony decided not to make the same mistake again with Blu-Ray.)



* ''VideoGame/HalfLife2'' and ''[[VideoGame/CounterStrike Counter-Strike: Source]]'' was responsible for UsefulNotes/{{Steam}}'s success today, and the popularity of digital distribution as a whole, though that might have something to do with the games ''requiring'' Steam to play.

to:

* ''VideoGame/HalfLife2'' and ''[[VideoGame/CounterStrike Counter-Strike: Source]]'' was were responsible for UsefulNotes/{{Steam}}'s success today, and the popularity of digital distribution as a whole, though that might have something to do with the games ''requiring'' ''[[{{DRM}} requiring]]'' Steam to play.



* For Creator/CartoonNetwork, ''What A Cartoon!/World Premiere Toons'' and later ''Creator/CartoonCartoonFridays'' both proved to be this as it was a launching pad for the network's original series. And within the network itself, Creator/{{Toonami}} is credited with ushering in the mainstream Japanophilia boom of the early-to-mid 2000s, primarily for introducing the anime phenomenon to the west.
* If one goes even earlier, you can credit Voltron for anime's expansion in the USA and abroad. Its most notable and innovative (at the time of course) feature was the Stereophonic Soundtrack that ''Anime/GoLion'', its original version, lacked. This feature made it THE show to air to showcase the Stereo capabilities of most affiliate stations and systems.

to:

* For Creator/CartoonNetwork, ''What A Cartoon!/World Premiere Toons'' and later ''Creator/CartoonCartoonFridays'' both proved to be this this, as it was a launching pad for the network's original series. And within the network itself, Creator/{{Toonami}} is credited with ushering in the mainstream Japanophilia boom of the early-to-mid 2000s, primarily for introducing the anime phenomenon to the west.
West with shows like ''Manga/SailorMoon'' and ''Anime/DragonBallZ''.
* If one goes even earlier, you can credit Voltron ''Anime/{{Voltron}}'' for anime's expansion in the USA and abroad. Its most notable and innovative (at the time of course) feature was the Stereophonic Soundtrack that ''Anime/GoLion'', its original version, lacked. This feature made it THE show to air to showcase the Stereo capabilities of most affiliate stations and systems.



** Ironically, for Japan, which was still only barely out of the post-war devastation and overwhelmingly poor ([[MindScrew it was worse there than in North Korea, actually]]) it was ''also'' the Elizabeth II coronation. People were taking out five-year loans with ridiculously rip-off rates just to be able to watch it.

to:

** Ironically, for Japan, which was still only barely out of the post-war devastation and overwhelmingly poor ([[MindScrew it (it was worse there than in North Korea, actually]]) actually) it was ''also'' the Elizabeth II coronation. People were taking out five-year loans with ridiculously rip-off rates just to be able to watch it.



** In America, ''[[Series/StarTrekTheOriginalSeries Star Trek]]'' was the killer app for color TV, which was also part of why the original series was able to stay on the air as long as it did. While NBC had wanted to cancel it, their parent company RCA wanted to keep it for two reasons: they owned the patent for color TV, and ''Star Trek'' was the primary reason Americans bought them. RCA made more money selling them to ''Star Trek'' fans than NBC lost by not giving its time slot to something else.

to:

** In America, ''[[Series/StarTrekTheOriginalSeries Star Trek]]'' ''Series/{{Star Trek|TheOriginalSeries}}'' was the killer app for color TV, which TV. This was also part an interesting sort of chicken-or-the-egg case where one helped the other and vice versa, with color TV more or less being the reason why the original series was able to stay ''Star Trek'' stayed on the air as long as it did. While NBC had wanted to cancel it, their parent company RCA wanted to keep it for two reasons: they owned the patent for color TV, and ''Star Trek'' was the primary reason Americans bought them. RCA made more money selling them color [=TVs=] to ''Star Trek'' fans than NBC lost by not giving its time slot to something else.



* Bittorrent is the killer app for consumer internet download speed, download caps, and hard drive capacity. YouTube was also a killer app for broadband.

to:

* Bittorrent is the killer app for consumer internet download speed, download caps, and hard drive capacity. YouTube Website/YouTube was also a killer app for broadband.



** If one wants to get a little dark, UsefulNotes/WorldWarII was the killer app for the above as they were applied to firearms, especially after the logistics nightmare that was caused by the lack of these among the Allies' standard Chauchat machine guns back in UsefulNotes/WorldWarI. It's part of the reason the famous Thompson SMG was retired literally right after the war ended - other SMG designs that came about as the war progressed did the job just as well but could be produced at half the cost and much faster.
* Travel. There are some places every tourist will go when traveling to specific cities or countries. Examples include the Eiffel Tower for France and the Liberty Statue in New York.

to:

** If one wants to get a little dark, UsefulNotes/WorldWarII was the killer app for the above as they were applied to firearms, especially after the logistics nightmare that was caused by the lack of these among the Allies' standard Chauchat machine guns back in UsefulNotes/WorldWarI. It's part of the reason the famous Thompson SMG was retired literally right essentially immediately after the war ended - other SMG designs that came about as in the midst of the war progressed did the its job just as well but could be produced much faster and at half the cost and much faster.
its cost.
* Travel. There are some places every tourist will go when traveling to specific cities or countries. Examples include the Eiffel Tower for France and the Statue of Liberty Statue in New York.



** To a lesser extent, ''Series/ChappellesShow''; considered one of Comedy Central's best programs and popular enough to still be aired years after it ended ([[ShortLivedBigImpact and despite it's short run]]). Much like South Park, it also has it's fair share of [[FollowTheLeader imitators]].

to:

** To a lesser extent, ''Series/ChappellesShow''; considered one of Comedy Central's best programs and popular enough to still be aired years after it ended ([[ShortLivedBigImpact and despite it's its short run]]). Much like South Park, it also has it's its fair share of [[FollowTheLeader imitators]].
1st Aug '17 2:13:41 AM Kadorhal
Is there an issue? Send a Message


* ''VideoGame/StarRaiders'' was a bona fide KillerApp for the UsefulNotes/Atari8BitComputers; many people bought the computer just to play the game.

to:

* ''VideoGame/StarRaiders'' was a bona fide KillerApp killer app for the UsefulNotes/Atari8BitComputers; many people bought the computer just to play the game.



* ''VideoGame/{{Titanfall}}'' was the game that kept the UsefulNotes/XboxOne from dying on the vine in its first year, being a desired "exclusive" for the console[[note]]there was a PC version, natch[[/note]] til ''VideoGame/Halo5Guardians'' was released. Oddly, it ''wasn't'' a blockbuster, just a game that kept interest alive in the then-controversial system.[[note]]Electronic Arts, however, thought it ''was'' a KillerApp and foolishly had ''VideoGame/Titanfall2'' compete with ''Call of Duty'' and ''Battlefield'', resulting in poor sales, despite being available for both the UsefulNotes/XboxOne and UsefulNotes/PlayStation4.[[/note]]

to:

* ''VideoGame/{{Titanfall}}'' was the game that kept the UsefulNotes/XboxOne from dying on the vine in its first year, being a desired "exclusive" for the console[[note]]there was a PC version, natch[[/note]] til 'til ''VideoGame/Halo5Guardians'' was released. Oddly, it ''wasn't'' a blockbuster, just a game that kept interest alive in the then-controversial system.[[note]]Electronic Electronic Arts, however, thought treated it like it ''was'' a KillerApp killer app and foolishly had ''VideoGame/Titanfall2'' compete with ''Call ''VideoGame/{{Call of Duty'' Duty|InfiniteWarfare}}'' and ''Battlefield'', ''VideoGame/{{Battlefield|1}}'', resulting in poor sales, despite being available for both the UsefulNotes/XboxOne UsefulNotes/PlayStation4 as well as the Xbox One and UsefulNotes/PlayStation4.[[/note]]PC.
30th Jul '17 7:23:36 PM TrojanHorse711
Is there an issue? Send a Message


** ''VideoGame/Splatoon2'' proved to be one for Japan, with 671 thousand units sold physically in the first three days ''alone, outselling literally every other game on the Switch in that region in the process''. For reference, Zelda and Mario Kart 8 Deluxe had sold 543k and 588k over the course of ''months''.

to:

** ''VideoGame/Splatoon2'' proved to be one for Japan, with 671 thousand units sold physically in the first three days ''alone, outselling literally every other game on the Switch in that region in the process''. For reference, Zelda and Mario Kart 8 Deluxe had sold 543k and 588k respectively over the course of ''months''.
30th Jul '17 7:21:27 PM TrojanHorse711
Is there an issue? Send a Message


** ''VideoGame/Splatoon2'' proved to be one for Japan, with 617 thousand units sold physically in the first three days ''alone''.

to:

** ''VideoGame/Splatoon2'' proved to be one for Japan, with 617 671 thousand units sold physically in the first three days ''alone''. ''alone, outselling literally every other game on the Switch in that region in the process''. For reference, Zelda and Mario Kart 8 Deluxe had sold 543k and 588k over the course of ''months''.
This list shows the last 10 events of 330. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.KillerApp