History Main / KeyStoneArmy

29th Apr '16 2:24:32 PM Jake
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** In the first game, the mighty Taiidan Empire is defeated, and you can claim your ancestral homeworld of Hiigara, the moment you take down the Imperial flagship and the empire on it. {{Justified}} because the Taiidan had pissed off enough people that the Galactic Council, and the Bentusi in particular, take the chance to ''enforce'' your claim to Hiigara, while the Taiidan rebellion takes the chance to destroy the databank with the emperor's genetic code, thus preventing a clean succession (the emperor was mad and had killed off all the possible heirs, and cloning him would have been the only way to find a successor acceptable to the whole military. It's implied he himself is a clone of the previous emperor) and creating their Taiidan Republic while the Imperialist forces (at least those who haven't defected) fight each other to try and impose their respective leaders as the new emperor;

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** In the first game, the mighty Taiidan Empire is defeated, and you can claim your ancestral homeworld of Hiigara, the moment you take down the Imperial flagship and the empire on it. {{Justified}} because the Taiidan had pissed off enough people that the Galactic Council, and the Bentusi in particular, take the chance to ''enforce'' your claim to Hiigara, while the Taiidan rebellion takes the chance to destroy the databank with the emperor's genetic code, thus preventing a clean succession (the emperor was mad and had killed off all the possible heirs, and cloning him would have been the only way to find a successor acceptable to the whole military. It's implied he himself is a clone of the previous emperor) and creating their Taiidan Republic while the Imperialist forces (at least those who haven't defected) fight each other to try and impose their respective leaders as the new emperor;emperor. Though this is ''far'' from the end of the conflict; the former Empire [[BalkaniseMe is now a fractious mix of bickering successor states]], and a lot of serious military hardware is in the hands of [[TheRemnant various "Imperial Loyalist" groups]] and FormerRegimePersonnel who've turned warlord or pirate.
20th Apr '16 10:33:19 AM Vovka
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* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'''s Replica Soldiers depend on a psychic commander for their orders and become completely inert when the commander dies. Although this is subverted in the non-canon {{Expansion Pack}}s (where it's shown that the commander doesn't need to be alive to control the Replicas, as Fettel shows) and later games (where another psychic commander, and then Alma herself, take control of them).

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* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R.]]'''s Replica Soldiers depend on a psychic commander for their orders and become completely inert when the commander dies. Although this is subverted in the non-canon {{Expansion Pack}}s (where it's shown that the commander doesn't need to be alive to control the Replicas, as Fettel shows) and later games (where another psychic commander, and then Alma herself, take control of them).
25th Feb '16 8:09:59 AM Nargrakhan
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* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.

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* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.equipment because a single bridge was destroyed.
25th Feb '16 8:05:37 AM Nargrakhan
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* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.



* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.

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* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.
25th Feb '16 8:04:59 AM Nargrakhan
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* Conventional and asymmetric warfare work along this principal, with concepts such as decapitating leadership, disrupting communications, or destroying the enemy supply line the most popular. The ideal army has redundancy to prevent such tactics from collapsing it, but doing so is often easier said than done. Many a battle has been lost because the general was killed, a regiment failed to receive an important message, or the army ran out of equipment.
21st Feb '16 11:03:35 AM nombretomado
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* ''WesternAnimation/TheLegoMovie'' mimics ''Film/TheAvengers'' and ''ThePhantomMenace'' by having the Micromanagers drop dead with the destruction of the SupervillainLair.

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* ''WesternAnimation/TheLegoMovie'' mimics ''Film/TheAvengers'' ''Film/{{The Avengers|2012}}'' and ''ThePhantomMenace'' by having the Micromanagers drop dead with the destruction of the SupervillainLair.



* ''Film/TheAvengers''. Destroying the mothership causes all the aliens to drop dead. In the DVDCommentary, Creator/JossWhedon admits that he hated having to resort to this trope, [[EnforcedTrope but it was]] [[NecessaryWeasel necessary]] to give the heroes a clear victory instead of battling for seventeen more hours of cleanup.

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* ''Film/TheAvengers''.''Film/{{The Avengers|2012}}''. Destroying the mothership causes all the aliens to drop dead. In the DVDCommentary, Creator/JossWhedon admits that he hated having to resort to this trope, [[EnforcedTrope but it was]] [[NecessaryWeasel necessary]] to give the heroes a clear victory instead of battling for seventeen more hours of cleanup.
24th Jan '16 8:01:52 PM kquinn0830
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[[folder:Sports]]
* The Indianapolis Colts of the NFL have been one of the most consistently good teams during the 2000s. From 2002 to 2015, they made the playoffs 11 out of 13 times. What happened during the two seasons they missed? In 2011, they lost All Pro quarterback Peyton Manning for the year before the season even started due to a neck injury and, because they built the whole team around him, they plummeted to last place. They received the first pick in the next years draft and used it to draft Andrew Luck, one of the most NFL-ready quarterbacks in the history of the game. Luck took the Colts back to the playoffs for the next three seasons, until he was sidelined by an injury in 2015 and the [[AesopAmnesia team fell apart again]].
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26th Dec '15 7:42:03 PM erforce
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* Done in the second ''Film/{{Hellboy}}'' film, where the [[MacGuffin demon crown]] is the keystone.

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* Done in the second ''Film/{{Hellboy}}'' film, ''Film/HellboyIITheGoldenArmy'', where the [[MacGuffin demon crown]] is the keystone.
21st Dec '15 11:24:39 PM jormis29
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** In ''Cataclysm'', it's not fully applied: taking down the Beast Mothership and then the ''Naggarok'' is a huge blow to the Beast, but all of that means the scattered remains of the Beast aren't near-unstoppable anymore, and there's a post-game clean-up;
** In ''Homeworld 2'' you take down Makaan in the second-to-last mission. As his charisma was the only thing keeping the various Vaygr Crusades together, this breaks their military might in multiple lesser fleets... [[OhCrap Including the one equipped with almost indestructible planet killers]], [[NiceJobBreakingItHero that now has nothing stopping them from attacking Hiigara]]. Destroying those planet killers (using the mighty warship you killed Makaan over) is your last mission.

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** In ''Cataclysm'', ''[[VideoGame/HomeworldCataclysm Cataclysm]]'', it's not fully applied: taking down the Beast Mothership and then the ''Naggarok'' is a huge blow to the Beast, but all of that means the scattered remains of the Beast aren't near-unstoppable anymore, and there's a post-game clean-up;
** In ''Homeworld 2'' ''VideoGame/{{Homeworld 2}}'' you take down Makaan in the second-to-last mission. As his charisma was the only thing keeping the various Vaygr Crusades together, this breaks their military might in multiple lesser fleets... [[OhCrap Including the one equipped with almost indestructible planet killers]], [[NiceJobBreakingItHero that now has nothing stopping them from attacking Hiigara]]. Destroying those planet killers (using the mighty warship you killed Makaan over) is your last mission.
13th Dec '15 1:48:00 AM RoseUnity
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* In the [[WesternAnimation/TheLegendOfKorra The Legend of Korra]] fanfic [[FanFic/BookFiveLegends Book Five: Legends]], when the bender animating the walking dead men is rendered unconscious, their animation fails and they fall like dominos. Naturally, this is incorporated into the defense of Republic City in the final chapters.
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