History Main / KarmaMeter

29th May '18 2:24:50 PM VVK
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* ''WebComic/TowerOfGod'': On the Hidden Floor, a kind of virtual reality (and parody of video games), you're supposed to advance by completing quests that raise the karma meter on a device that you carry, until it's all white and you can summon the final BossFight to advance to the next level. [[spoiler: The whole system turns out to be a ruse to keep visitors from getting to the really interesting place, which can be achieved by getting the gauge to turn all black.]]

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* ''WebComic/TowerOfGod'': On the Hidden Floor, a kind of virtual reality (and parody of video games), you're supposed to advance by completing quests that raise the karma meter on a device that you carry, until it's all white and you can summon the final BossFight to advance to the next level. [[spoiler: The whole system turns out to be a ruse to keep visitors from getting to the really interesting place, which can be achieved by getting the gauge to turn all black.black by opposing the authorities.]]
29th May '18 2:23:42 PM VVK
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to:

* ''WebComic/TowerOfGod'': On the Hidden Floor, a kind of virtual reality (and parody of video games), you're supposed to advance by completing quests that raise the karma meter on a device that you carry, until it's all white and you can summon the final BossFight to advance to the next level. [[spoiler: The whole system turns out to be a ruse to keep visitors from getting to the really interesting place, which can be achieved by getting the gauge to turn all black.]]
12th May '18 2:09:15 PM DeemDeem52
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[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway]] [[Music/LedZeppelin to Heaven]], or the [[VillainProtagonist Highway]] [[{{Music/ACDC}} to Hell]]?

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[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway]] [[Music/LedZeppelin to Heaven]], or the [[VillainProtagonist Highway]] [[{{Music/ACDC}} to Hell]]?
Hell]]?]]
12th May '18 2:08:59 PM DeemDeem52
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[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway]] [[Music/LedZeppelin to Heaven]], or the [[VillainProtagonist Highway]] [[Music/ACDC to Hell?]]

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[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway]] [[Music/LedZeppelin to Heaven]], or the [[VillainProtagonist Highway]] [[Music/ACDC [[{{Music/ACDC}} to Hell?]]
Hell]]?
12th May '18 2:05:42 PM DeemDeem52
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12th May '18 2:05:28 PM DeemDeem52
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[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway to Heaven]], or the [[VillainProtagonist Highway to Hell]]?]]

to:

[[caption-width-right:205: So, what will it be? The [[IdealHero Stairway Stairway]] [[Music/LedZeppelin to Heaven]], or the [[VillainProtagonist Highway Highway]] [[Music/ACDC to Hell]]?]]
Hell?]]
25th Mar '18 9:57:43 PM DarkHunter
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Added DiffLines:

* ''VideoGame/DarkSouls'':
** All three games have the "Sin" mechanic. Every time the player either kills a non-hostile NPC or Invades another world and kills another player, they accumulate one point of Sin. This has no effect on the main game, but in multiplayer, it has consequences: players with high levels of Sin are targetted by a Covenant that seeks to punish evildoers, meaning they will get Invaded more often themselves. Although, many PvP'ers see this as a [[TheUnishment good thing]], since it means more multiplayer action. Sin can be cleansed by praying to a specific NPC (or a statue in ''Dark Souls III'') and spending a very large amount of souls as penance.
** In ''VideoGame/DarkSoulsII'' only, Sin has another consequence. Normally, a player will never fall below 50% of their maximum health due to Hollowing. A player with a large amount of Sin will lose health more quickly and can fall below 50% health, making the game much more difficult for them while Hollowed.
25th Mar '18 3:40:22 PM AHI-3000
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* As mentioned in the page quote, ''VideoGame/InFamous'' (as well as its sequels ''VideoGame/Infamous2'' and ''VideoGame/InfamousSecondSon'') revolves around [[BlackAndWhiteMorality binary moral decisions]] that affect the gameplay and story. The PlayerCharacter (Cole [=MacGrath=] in the first two games, Delsin Rowe in the third), can either choose to be Good (helping out civilians and cops, non-lethally capturing defeated enemies), or Evil (acting as a ruthless, selfish prick who casually murders anyone who gets in their way). The path they choose will give them different superpowers, and eventually [[MultipleEndings different endings]].

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* As mentioned in the page quote, ''VideoGame/InFamous'' (as well as its sequels ''VideoGame/Infamous2'' ''VideoGame/InFamous2'' and ''VideoGame/InfamousSecondSon'') revolves around [[BlackAndWhiteMorality binary moral decisions]] that affect the gameplay and story. The PlayerCharacter (Cole [=MacGrath=] in the first two games, Delsin Rowe in the third), can either choose to be Good (helping out civilians and cops, non-lethally capturing defeated enemies), or Evil (acting as a ruthless, selfish prick who casually murders anyone who gets in their way). The path they choose will give them different superpowers, and eventually [[MultipleEndings different endings]].
20th Mar '18 5:50:52 AM infernape612
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-->-- '''Webcomic/PennyArcade's Tycho Brahe''', on ''VideoGame/{{InFamous}}''.

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-->-- '''Webcomic/PennyArcade's Tycho ''Webcomic/PennyArcade''[='=]s '''Tycho Brahe''', on ''VideoGame/{{InFamous}}''.
''VideoGame/{{InFamous}}''
8th Mar '18 8:48:02 PM nombretomado
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* ''TrueCrimeStreetsOfLA'' has a karma meter that plays on the concept of GoodCopBadCop. Simply arresting random criminals (you may incapacitate them to make it easier) will raise it towards the "Good Cop" side, while shooting them dead leans you towards "Bad Cop"[[note]][[TheDogShotFirst Unless they're armed and shooting at you]], in which case you get neither good nor bad points[[/note]].

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* ''TrueCrimeStreetsOfLA'' ''VideoGame/TrueCrimeStreetsOfLA'' has a karma meter that plays on the concept of GoodCopBadCop. Simply arresting random criminals (you may incapacitate them to make it easier) will raise it towards the "Good Cop" side, while shooting them dead leans you towards "Bad Cop"[[note]][[TheDogShotFirst Unless they're armed and shooting at you]], in which case you get neither good nor bad points[[/note]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.KarmaMeter