History Main / JokeCharacter

23rd Apr '18 9:13:53 AM MBG159
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* The joke ''VideoGame/{{Civilization}}'' GameMod [=BalanceGoldPrime++=] is known for making just about every civilization PurposefullyOverpowered by multiplying all their traits by 10 - meaning that, for instance, America now sees halfway across the map and gets money back for buying tiles, and the Zulus now instantly promote their units to the maximum level. And then there's India, whose trait was [[MegaCity decreased unhappiness for city population]]... and ''increased'' unhappiness [[ConservationOfNinjutu for number of cities.]] Because of this, India's single starting city generates enough misery to put the population in revolt. Sure, they now ''gain'' happiness for higher population, but as one of the downsides of low happiness is decreased population growth, and since all your neighbors are now basically gods, you're not exactly likely to get there.

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* The joke ''VideoGame/{{Civilization}}'' GameMod [=BalanceGoldPrime++=] is known for making just about every civilization PurposefullyOverpowered by multiplying all their traits by 10 - meaning that, for instance, America now sees halfway across the map and gets money back for buying tiles, and the Zulus now instantly promote their units to the maximum level. And then there's India, whose trait was [[MegaCity decreased unhappiness for city population]]... and ''increased'' unhappiness [[ConservationOfNinjutu [[ConservationOfNinjutsu for number of cities.]] Because of this, India's single starting city generates enough misery to put the population in revolt. Sure, they now ''gain'' happiness for higher population, but as one of the downsides of low happiness is decreased population growth, and since all your neighbors are now basically gods, you're not exactly likely to get there.
23rd Apr '18 9:13:31 AM MBG159
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* The joke ''VideoGame/{{Civilization}}'' GameMod [=BalanceGoldPrime++=] is known for making just about every civilization PurposefullyOverpowered by multiplying all their traits by 10 - meaning that, for instance, America now sees halfway across the map and gets money back for buying tiles, and the Zulus now instantly promote their units to the maximum level. And then there's India, whose trait was [[MegaCity decreased unhappiness for city population]]... and ''increased'' unhappiness [[ConservationOfNinjutu for number of cities.]] Because of this, India's single starting city generates enough misery to put the population in revolt. Sure, they now ''gain'' happiness for higher population, but as one of the downsides of low happiness is decreased population growth, and since all your neighbors are now basically gods, you're not exactly likely to get there.
21st Apr '18 7:36:49 AM Kuruni
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* Speaking of ''Need for Speed'', let's talk about ''Need for Speed 2''. [[https://www.youtube.com/watch?v=n7r6e_fqtrw Check out the many objects (many of them aren't even vehicles at all) you can race as, by entering passwords.]]
* ''NASCAR Rumble'' has things like a golf cart, a tow truck and an RV.
21st Apr '18 5:08:46 AM speedyboris
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* Speaking of ''Need for Speed'', let's talk about ''Need for Speed 2''. [[https://www.youtube.com/watch?v=n7r6e_fqtrw Check out the many objects (many of them aren't even vehicles at all) you can race as, by entering passwords.]]
17th Apr '18 9:28:12 PM RoarkTenjouin
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* ''Series/KamenRiderRyuki'' has Masashi Sudo/Kamen Rider Scissors, who is a MemeticLoser amongst the fandom. He has the worst advent deck of all the riders - aside from the Advent (Which summons [[GiantEnemyCrab Volcancer]], his Mirror Monster) and his [[FinishingMove Final Vent]] card he only had a Strike Vent card (which was a rather ackward weapon to use, and his wasn't even a ranged attack!), a Scissors Vent (which was a shorter version of the Sword vent) and a Guard vent card - he lacked any unique cards, such as Gai's [[AntiMagic Confide]] or Raia's [[PowerCopying Copy]], and his cards had very low AP. [[spoiler: Of all the riders in the series, he's the only one who gets killed by his own Mirror Monster, and he's the first to die, dying in the second episode he appears in]][[note]]to be fair, it's worth noting that he was able to beat Kamen Rider Knight when the two fought; however, he likely beat Knight due to the fact that at that point in the Rider War, Knight had never fought another Kamen Rider, only fighting mirror monsters; odds are that if Scissors had challenged Knight later on, it would've been a CurbStopmBattle with Scissors on the receiving end[[/note]]. Interestingly enough, when ''[[Series/KamenRiderGaim Gaim]]'', a series whose riders all had similarities to the riders of ''Ryuki'', aired, the status of joke character went not to Scissors's ''Gaim'' counterpart, Hase/Kurokage[[note]]although Kurokage's Pinecone lockseed was the weakest of all the lockseeds that could be used to transform, Hase is a good enough fighter to avoid this territory[[/note]], but rather, to the show's expy of Imperer, Jonouchi/Gridon[[note]]although his Acorn lockseed was stronger than the Pinecone lockseed, Jonouchi was not a fighter[[/note]]. Gridon's [[PsychoRangers New Generation Rider]] counterpart, Sigurd, wasn't much better either, lacking the firepower, versatility, and combat experience that were possessed by Duke, Zangetsu Shin, and Marika, and being the only rider to fight Kouta intending to kill him and lose.

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* ''Series/KamenRiderRyuki'' has Masashi Sudo/Kamen Rider Scissors, who is a MemeticLoser amongst the fandom. He has the worst advent deck of all the riders - aside from the Advent (Which summons [[GiantEnemyCrab Volcancer]], his Mirror Monster) and his [[FinishingMove Final Vent]] card he only had a Strike Vent card (which was a rather ackward weapon to use, and his wasn't even a ranged attack!), a Scissors Vent (which was a shorter version of the Sword vent) and a Guard vent card - he lacked any unique cards, such as Gai's [[AntiMagic Confide]] or Raia's [[PowerCopying Copy]], and his cards had very low AP. [[spoiler: Of all the riders in the series, he's the only one who gets killed by his own Mirror Monster, and he's the first to die, dying in the second episode he appears in]][[note]]to be fair, it's worth noting that he was able to beat Kamen Rider Knight when the two fought; however, he likely beat Knight due to the fact that at that point in the Rider War, Knight had never fought another Kamen Rider, only fighting mirror monsters; odds are that if Scissors had challenged Knight later on, it would've been a CurbStopmBattle CurbStompBattle with Scissors on the receiving end[[/note]]. Interestingly enough, when ''[[Series/KamenRiderGaim Gaim]]'', a series whose riders all had similarities to the riders of ''Ryuki'', aired, the status of joke character went not to Scissors's ''Gaim'' counterpart, Hase/Kurokage[[note]]although Kurokage's Pinecone lockseed was the weakest of all the lockseeds that could be used to transform, Hase is a good enough fighter to avoid this territory[[/note]], but rather, to the show's expy of Imperer, Jonouchi/Gridon[[note]]although his Acorn lockseed was stronger than the Pinecone lockseed, Jonouchi was not a fighter[[/note]]. Gridon's [[PsychoRangers New Generation Rider]] counterpart, Sigurd, wasn't much better either, lacking the firepower, versatility, and combat experience that were possessed by Duke, Zangetsu Shin, and Marika, and being the only rider to fight Kouta intending to kill him and lose.
8th Apr '18 9:09:57 AM DanteVin
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* ''VideoGame/GranblueFantasy'' has Ludmila, who's charge attack is based on whatever animation the game decides to play. Only two of its five possible outcomes will actually do anything beneficial for the player.
22nd Mar '18 12:05:05 AM ImpudentInfidel
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** The Tyranid Pyrovore is by and large useless. It's designed as a close-assault unit, with a template weapon to take out enemy units hiding in cover... provided it ever gets there, as it moves far too slowly for a dedicated assault army (which is the [[ZergRush bread and butter]] of the 'Nids). Its close-combat abilities are subpar (worse than unaugmented humans), it can easily be killed by small arms fire, and it has the unfortunate tendency to violently explode and kill any friendly models that happen to be too close. Finally, the Pyrovore is an Elite choice, competing with the psychic powerhouse Zoanthropes and tank-killing Hive Guard (among others), many of which are considered staples in Tyranid lists. The only saving grace of the Pyrovore is that its model looks cool, causing players to use the models to proxy for the silly looking (but infinitely more useful) Biovore.

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** The Tyranid Pyrovore is by and large useless. It's designed as a close-assault unit, with a template weapon to take out enemy units hiding in cover... provided it ever gets there, as it moves far too slowly for a dedicated assault army (which is the [[ZergRush bread and butter]] of the 'Nids). Its close-combat abilities are subpar (worse than unaugmented humans), it can easily be killed by small arms fire, and it has the unfortunate tendency to violently explode and kill any friendly models that happen to be too close. Finally, the Pyrovore is an Elite choice, competing with the psychic powerhouse Zoanthropes and tank-killing Hive Guard (among others), many of which are considered staples in Tyranid lists. The only saving grace of the Pyrovore is that its model looks cool, causing players to use the models to proxy for the silly looking (but infinitely more useful) Biovore. It was buffed heavily in 8th edition, got a massive cost reduction, and lost the friendly fire effect, but it still sees little play just because it's role isn't all that useful even when it does it well (and Biovores are still better).
20th Mar '18 8:00:14 AM TheTraveller
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* In most game modes in ''VideoGame/TeamFortress2'', TheEngineer is an impossibly valuable teammate for his area-of-denial sentry, health/ammo dispenser, and teleporters. In [[NoItemUseForYou Medieval Mode]], where he isn't allowed any of these things, he becomes a joke character nobody plays as except when they're trolling. He does get a saving grace with his special melee weapons, such as the Gunslinger which gives him extra HP and causes an automatic critical hit when striking thrice in a row, or the Eureka Effect which lets him teleport back to the spawn.

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* In most game modes in ''VideoGame/TeamFortress2'', TheEngineer is an impossibly valuable teammate for his area-of-denial sentry, health/ammo dispenser, and teleporters. In [[NoItemUseForYou Medieval Mode]], where he isn't allowed any of these things, he becomes a joke character nobody plays as except when they're trolling. trolling, due to his low speed and health. He does get a saving grace with his special melee weapons, such as the Gunslinger which (which gives him extra HP and causes an automatic critical hit when striking thrice in a row, row), the Southern Hospitality (which causes bleed on hit and has its secondary weakness nullified by a lesser amount of fire) or the Eureka Effect which (which lets him teleport back to spawn).
**Speaking of fire, Pyro. While his role in
the spawn.main game is [[{{Pun}} hotly]] contested (and his role in Mann vs Machine even more so), he is considered an overall lesser pick in Medieval Mode because, like Engi, his main abilities (flanking and fire damage) are gone. He is slightly better than Engineer, seeing as he has more health and a number of his melee weapons have decent uses; the Sharpened Volcano Fragment sets people on fire with every swing, the Axtinguisher can crit people who are set on fire by a Huntsman-wielding Sniper, and the Backscratcher deals more damage and heals Pyro more from the small health kits everyone drops on death (and sometimes the Hot Hand if they're just messing around). Otherwise, Pyro has a history of questionable melee weapons, not a good start for a gamemode where they and arrows are your only means of attack.
14th Mar '18 2:28:16 PM 4444jdm
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Part of CompetitiveBalance. See also JokeItem and FakeSpecialAttack (which they are likely to use). Contrast with PurposelyOverpowered, which is the opposite.

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Part of CompetitiveBalance. See also JokeItem and FakeSpecialAttack (which they are likely to use). Contrast with PurposelyOverpowered, PurposelyOverpowered and MasterOfAll, which is are the opposite.
opposites.
14th Mar '18 2:24:04 PM 4444jdm
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Note this is not the same thing as a EasterEgg where the player's appearance simply switches (like a redone sprite) or a FightingClown (a character who simply ''looks'' silly but plays well). Part and parcel of CherryTapping. Compare BlessedWithSuck and WhatKindOfLamePowerIsHeartAnyway If this character happens to have some worthwhile utility, they're a LethalJokeCharacter. If they [[TookALevelInBadass take a considerable level in badass]] after a while, they have MagikarpPower. Sometimes, if this character becomes popular enough, expect the fans to turn them into a MemeticBadass and the developers to turn them into a LethalJokeCharacter.

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Note this is not the same thing as a EasterEgg where the player's appearance simply switches (like a redone sprite) or a FightingClown (a character who simply ''looks'' silly but plays well). Part and parcel of CherryTapping. Compare BlessedWithSuck and BlessedWithSuck, WhatKindOfLamePowerIsHeartAnyway and MasterOfNone. If this character happens to have some worthwhile utility, they're a LethalJokeCharacter. If they [[TookALevelInBadass take a considerable level in badass]] after a while, they have MagikarpPower. Sometimes, if this character becomes popular enough, expect the fans to turn them into a MemeticBadass and the developers to turn them into a LethalJokeCharacter.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.JokeCharacter