History Main / ItstheSameNowItSucks

23rd Mar '17 1:39:35 PM DarkChirano
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* Some people are bashing ''VideoGame/TeenageMutantNinjaTurtlesSmashUp'', because it has the ''VideoGame/SuperSmashBros'' engine, panning it because they think it will be [[XMeetsY Super Smash Bros. with Turtles]], but the gameplay is showing that there are some differences, namely that there are health meters rather then stock damage, the environments change consistently, and guard breaks are different, and the people developing the game in question? The team who MADE Super Smash Bros., as well as [[VideoGame/NinjaGaiden Team Ninja]], so they're really bashing themselves.

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* Some people are bashing ''VideoGame/TeenageMutantNinjaTurtlesSmashUp'', because it has the ''VideoGame/SuperSmashBros'' engine, panning it because they think it will be [[XMeetsY Super Smash Bros. with Turtles]], but the gameplay is showing that there are some differences, namely that there are health meters rather then stock damage, the environments change consistently, and guard breaks are different, and the different. The people developing the game in question? The team who MADE Super Smash Bros., as well as [[VideoGame/NinjaGaiden Team Ninja]], so they're really bashing themselves.
1st Mar '17 9:50:53 PM LucaEarlgrey
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* One of the reasons ''VideoGame/{{Gradius}} IV'' is panned by series fans is because while many ''Gradius'' stage [[NostalgiaLevel rehash]] a stage or two, ''Gradius IV'' goes too far with it. Stage 1 already gives off this feeling by being what is effectively Stage 1 of ''Gradius II'' but with liquid metal instead of mini-suns.

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* One of the reasons ''VideoGame/{{Gradius}} IV'' is panned by series fans is because while many ''Gradius'' stage games [[NostalgiaLevel rehash]] a stage or two, ''Gradius IV'' goes too far with it.has a ''lot'' of rehashes. Stage 1 already gives off this feeling by being what is effectively Stage 1 of ''Gradius II'' but with liquid metal instead of mini-suns.
1st Mar '17 9:50:23 PM LucaEarlgrey
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Added DiffLines:

* One of the reasons ''VideoGame/{{Gradius}} IV'' is panned by series fans is because while many ''Gradius'' stage [[NostalgiaLevel rehash]] a stage or two, ''Gradius IV'' goes too far with it. Stage 1 already gives off this feeling by being what is effectively Stage 1 of ''Gradius II'' but with liquid metal instead of mini-suns.
22nd Feb '17 6:42:56 PM Crossover-Enthusiast
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* While ''WesternAnimation/PhineasAndFerb'' was at one point considered to be the best example of modern animation and brought in huge ratings for the Disney Channel from 2008 to 2012, the show had eventually suffered through HypeBacklash as a result of this being the main reason. The StatusQuoIsGod trope being used at the end of the TV movie, and with the show being a StrictlyFormula(In spite of this, being the joke) cartoon airing for 6 years (Counting when this trope started to kick in, and when it first premiered as a sneak peak in 2007) has cost the show a large portion of its fanbase.
* While the ''WesternAnimation/TotalDrama'' spinoff series ''WesternAnimation/TotalDramaPresentsTheRidonculousRace'' is usually well-regarded among a majority of the franchise's fanbase, there is a vocal minority of people who didn't like it with this trope being the main reason by inheriting a lot of the problems from the later seasons of the original series. Said problems include characters behaving inconsistently from episode to episode, [[ArcFatigue plots bring dragged out too long]] (usually of [[RomanticPlotTumor the romantic kind]]), a good number of the show's cast either being [[FlatCharacter underdeveloped]] or unlikable, and episodes [[AssPull randomly being a non-elimination round]] depending on the team that happens to come in last place.

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* While ''WesternAnimation/PhineasAndFerb'' was at one point considered to be the best example of modern animation and brought in huge ratings for the Disney Channel from 2008 to 2012, the show had eventually suffered through HypeBacklash as a result of this being the main reason. The StatusQuoIsGod trope being used at the end of the TV movie, and with the show being a StrictlyFormula(In StrictlyFormula (in spite of this, this being the joke) cartoon airing for 6 years (Counting (counting when this trope started to kick in, and when it first premiered as a sneak peak in 2007) has cost the show a large portion of its fanbase.
* While the ''WesternAnimation/TotalDrama'' spinoff series ''WesternAnimation/TotalDramaPresentsTheRidonculousRace'' is usually well-regarded among a majority of the franchise's fanbase, there is a vocal minority of people who didn't like it it, with this trope being the main reason by inheriting a lot of the problems from the later seasons of the original series. Said problems include include: characters behaving inconsistently from episode to episode, [[ArcFatigue plots bring dragged out too long]] (usually of [[RomanticPlotTumor the romantic kind]]), a good number of the show's cast either being [[FlatCharacter underdeveloped]] or unlikable, and episodes [[AssPull randomly being a non-elimination round]] depending on the team that happens to come in last place.
20th Feb '17 4:53:41 AM jormis29
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* Pathfinder being a reimagining of 3.5 and [[TheyChangedItNowItSucks a completely new 4th Edition]]. ''D&D'' is one of the LongRunners out there, going on for about four decades by now. In its time, it has developed considerably and changed hands several times, having once belonged to TSR, then Wizards of the Coast, and finally Hasbro (though they own [=WotC=], not just the D&D property). It's had a BrokenBase which goes rabid every time there's a big change: there were players who reacted with TheyChangedItNowItSucks back when the game transitioned to ''Advanced D&D''. With the advent of 4th Edition, the base breaking went supernova, with critics claiming the game lost a great deal of flavor because of its MMO-like mechanics while fans claimed the easier playability, clear focus on balance, and streamlined form made the game much more fun.

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* Pathfinder ''TabletopGame/{{Pathfinder}}'' being a reimagining of 3.5 and [[TheyChangedItNowItSucks a completely new 4th Edition]]. ''D&D'' ''TabletopGame/DungeonsAndDragons'' is one of the LongRunners out there, going on for about four decades by now. In its time, it has developed considerably and changed hands several times, having once belonged to TSR, Creator/{{TSR}}, then Wizards of the Coast, Creator/WizardsOfTheCoast, and finally Hasbro Creator/{{Hasbro}} (though they own [=WotC=], not just the D&D property). It's had a BrokenBase which goes rabid every time there's a big change: there were players who reacted with TheyChangedItNowItSucks back when the game transitioned to ''Advanced D&D''. With the advent of 4th Edition, the base breaking went supernova, with critics claiming the game lost a great deal of flavor because of its MMO-like mechanics while fans claimed the easier playability, clear focus on balance, and streamlined form made the game much more fun.
27th Jan '17 9:16:48 PM Arcana4th
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* ''VisualNovel/NewDanganronpaV3'' received criticism for three things: the nonsensical plot, [[spoiler:killing off the fan favorite [[DecoyProtagonist Kaede]] ]], but the only one related to the gameplay was it's inability to shake up the stagnating and predictable StrictlyFormula followed by the previous installments. Several murder cases became predictable based on the fact that they didn't tried anything new on the game besides [[spoiler:killing a protagonist]]. While this was not a problem in the previous game, since the parallels between the first and the second killing game, the re-utilization of the formula was received as predictable and even poorly-written. Besides that, FranchiseOriginalSin was very strong on this installment, with several recurring elements, such as [[spoiler:the bland male protagonist and the unsympathetic murder]] becoming annoying to fans.

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* ''VisualNovel/NewDanganronpaV3'' received criticism for three things: the nonsensical plot, [[spoiler:killing off the fan favorite [[DecoyProtagonist Kaede]] ]], Kaede]]]], but the only one related to the gameplay was it's inability to shake up the stagnating and predictable StrictlyFormula followed by the previous installments. Several murder cases became predictable based on the fact that they didn't tried anything new on the game besides [[spoiler:killing a protagonist]]. While this was not a problem in the previous game, since the parallels between the first and the second killing game, game were actually a plot point, the re-utilization of the formula was received as predictable poorly-written and even poorly-written. unoriginal. Besides that, FranchiseOriginalSin was very strong on this installment, with several recurring elements, such as [[spoiler:the bland male protagonist and the unsympathetic murder]] murderer]] becoming annoying to fans.
27th Jan '17 9:14:38 PM Arcana4th
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Added DiffLines:

* ''VisualNovel/NewDanganronpaV3'' received criticism for three things: the nonsensical plot, [[spoiler:killing off the fan favorite [[DecoyProtagonist Kaede]] ]], but the only one related to the gameplay was it's inability to shake up the stagnating and predictable StrictlyFormula followed by the previous installments. Several murder cases became predictable based on the fact that they didn't tried anything new on the game besides [[spoiler:killing a protagonist]]. While this was not a problem in the previous game, since the parallels between the first and the second killing game, the re-utilization of the formula was received as predictable and even poorly-written. Besides that, FranchiseOriginalSin was very strong on this installment, with several recurring elements, such as [[spoiler:the bland male protagonist and the unsympathetic murder]] becoming annoying to fans.
27th Jan '17 12:26:16 PM infernape612
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** Miyamoto himself accused the beta of ''VideoGame/PaperMarioStickerStar'' of being "too similar to ''[[VideoGame/PaperMarioTheThousandYearDoor The Thousand Year Door]]''" and convinced the developers to do away with the plot and change the battle system completely. [[TheyChangedItNowItSucks The result, of course]], [[BrokenBase was greeted poorly by the fans]]. And even then, it still suffered from this in a different way, in that one of the complaints was how it intentionally lacked new characters (design-wise at least) save for Kersti, while the characters in the series's previous installments became to be [[EnsembleDarkhorse very well-known.]]

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** Miyamoto himself accused the beta of ''VideoGame/PaperMarioStickerStar'' of being "too similar to ''[[VideoGame/PaperMarioTheThousandYearDoor The Thousand Year Door]]''" and convinced the developers to do away with the plot and change the battle system completely. [[TheyChangedItNowItSucks The result, of course]], [[BrokenBase was greeted poorly by the fans]]. And even then, it still suffered from this in a different way, in that one of the complaints was how it intentionally lacked new characters (design-wise at least) save for Kersti, while the characters in the series's previous installments became to be [[EnsembleDarkhorse very well-known.]]
24th Jan '17 5:27:24 PM Noah1
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* Many modern-day cartoons, most notably those that air on Creator/CartoonNetwork, have been widely criticized for featuring nearly the exact same rounded art style for each show, including ''WesternAnimation/AdventureTime'', ''WesternAnimation/StevenUniverse'', ''WesternAnimation/{{Clarence}}'', and ''WesternAnimation/ThePowerpuffGirls2016''.

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* Many modern-day cartoons, most notably those that air on Creator/CartoonNetwork, have been widely criticized for featuring nearly the exact same rounded ThinLineAnimation art style for each show, including ''WesternAnimation/AdventureTime'', ''WesternAnimation/StevenUniverse'', ''WesternAnimation/{{Clarence}}'', ''WesternAnimation/ThePowerpuffGirls2016'', and ''WesternAnimation/ThePowerpuffGirls2016''.''WesternAnimation/Ben102016''.



-->"In the 14 years we've been doing ''South Park'' we have never done a show that we couldn't stand behind. We delivered our version of the show to Comedy Central and they made a determination to alter the episode. It wasn't some meta-joke on our part. Comedy Central added the bleeps. In fact, [[ParanoiaFuel Kyle's customary final speech was about intimidation and fear. It didn't mention Muhammad at all but it got bleeped too.]]"

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-->"In the 14 years we've been doing ''South Park'' we have never done a show that we couldn't stand behind. We delivered our version of the show to Comedy Central and they made a determination to alter the episode. It wasn't some meta-joke on our part. Comedy Central ComedyCentral added the bleeps. In fact, [[ParanoiaFuel Kyle's customary final speech was about intimidation and fear. It didn't mention Muhammad at all but it got bleeped too.]]"



* While ''WesternAnimation/PhineasAndFerb'' was at one point considered to be the best example of modern animation and brought in huge ratings for the Disney Channel from 2008 to 2012, the show had eventually suffered through HypeBacklash as a result of this being the main reason. The StatusQuoIsGod trope being used at the end of the TV movie, and with the show being a formula-driven (In spite of this, being the joke) cartoon airing for 6 years (Counting when this trope started to kick in, and when it first premiered as a sneak peak in 2007) has cost the show a large portion of its fanbase.

to:

* While ''WesternAnimation/PhineasAndFerb'' was at one point considered to be the best example of modern animation and brought in huge ratings for the Disney Channel from 2008 to 2012, the show had eventually suffered through HypeBacklash as a result of this being the main reason. The StatusQuoIsGod trope being used at the end of the TV movie, and with the show being a formula-driven (In StrictlyFormula(In spite of this, being the joke) cartoon airing for 6 years (Counting when this trope started to kick in, and when it first premiered as a sneak peak in 2007) has cost the show a large portion of its fanbase.
8th Jan '17 7:37:10 AM IndirectActiveTransport
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* This is one of the reasons Wrestling/{{WCW}} failed during the second half of the MondayNightWars. Every week and every pay per view was the same thing: WCW loses to some version of the nWo. A ShockingSwerve is much less shocking when one side never comes out on top.

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* This is one of the reasons Wrestling/{{WCW}} failed during the second half of the MondayNightWars. Every week and every pay per view was the same thing: WCW loses to some version of the nWo.Wrestling/{{n|ewWorldorder}}Wo. A ShockingSwerve is much less shocking when one side never comes out on top.
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