History Main / ItsAWonderfulFailure

4th May '18 7:54:06 AM Steven
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* If you place 4th or below at the end of a Grand Prix in ''VideoGame/MarioKart64'', the podium ceremony cutscene has your character simply watch as the top 3 racers drive up to the castle, then drive away while a sad, slower, minor key version of the ceremony theme plays in the background. And then a bomb pursues your character and explodes, adding further insult to injury. For many players, the scene CrossesTheLineTwice, partially because of said bomb, and partially because you have to [[EarnYourBadEnding actively try to get the bad ending in the first place]], since you have to retry a race if you place 5th or below.

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* If you place 4th or below at the end of a Grand Prix in ''VideoGame/MarioKart64'', the podium ceremony cutscene has your character simply watch as the top 3 racers drive up to the castle, then drive away while a sad, slower, minor key version of the ceremony theme plays in the background. And then a bomb pursues your character and explodes, adding further insult to injury. For many players, the scene CrossesTheLineTwice, partially because of said bomb, and partially because you have to [[EarnYourBadEnding actively try to get the bad ending in the first place]], since you have to retry a race if you place 5th or below. ''Super Circuit'' has an equally humiliating loss scene; your character drives up to the awards ceremony and they are promptly squished by the falling podium.
21st Apr '18 3:07:10 AM EzioAudacity
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* If you fail a main mission objective in ''VideoGame/MafiaIII'' (simply dying doesn't count), you are treated to a short cutscene of FBI agent Maguire explaining the consequences of Lincoln's failure, and how it brought an end to his RoaringRampageOfRevenge, in the documentary that the game's story is [[FramingDevice framed as]]. Other times, he'll simply look through his files in confusion, saying "that can't be how it happened."
19th Mar '18 7:00:50 PM nombretomado
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* God help you if you fail to catch the Brickster in ''LegoIsland'': You are treated to a vision of all of your island friends sitting around and weeping under the control of the Brickster. Good job, hero.

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* God help you if you fail to catch the Brickster in ''LegoIsland'': ''VideoGame/LegoIsland'': You are treated to a vision of all of your island friends sitting around and weeping under the control of the Brickster. Good job, hero.
4th Mar '18 8:35:43 PM nombretomado
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* {{Strife}}, like the other games that use the ''VideoGame/{{Doom}}'' engine, normally just has your view spin (as it falls to the ground) to face the baddie that killed you. Should you die in the final boss fight versus [[BigBad the Entity]], however, you get to see [[http://www.youtube.com/watch?v=0OITBkFNP8U this ending.]] Pretty depressing stuff.

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* {{Strife}}, ''{{VideoGame/Strife}}'', like the other games that use the ''VideoGame/{{Doom}}'' engine, normally just has your view spin (as it falls to the ground) to face the baddie that killed you. Should you die in the final boss fight versus [[BigBad the Entity]], however, you get to see [[http://www.youtube.com/watch?v=0OITBkFNP8U this ending.]] Pretty depressing stuff.
27th Feb '18 8:23:57 PM Ninamarie124
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19th Feb '18 2:46:06 AM Cryoclaste
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* In [[MelbourneHouse Melbourne House's]] [=PS2=] [[TransformersPreludeToEnergon Transformers]] game, failing to protect Cybertron from Unicron during the FinalBattle results in a lovely shot of Cybertron transforming into hundreds of tiny fragments.

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* In [[MelbourneHouse Melbourne House's]] [=PS2=] [[TransformersPreludeToEnergon Transformers]] ''[[VideoGame/TransformersPreludeToEnergon Transformers]]'' game, failing to protect Cybertron from Unicron during the FinalBattle results in a lovely shot of Cybertron transforming into hundreds of tiny fragments.
18th Jan '18 6:16:07 PM nombretomado
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** ''FalloutNewVegas'' loves this trope to death. If you help nasty factions or do badly in certain quests, the game will tell you at the end about all the terrible stuff that happened.

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** ''FalloutNewVegas'' ''VideoGame/FalloutNewVegas'' loves this trope to death. If you help nasty factions or do badly in certain quests, the game will tell you at the end about all the terrible stuff that happened.
16th Jan '18 1:13:21 PM RandomNumberReactor
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* One of early examples can be seen in ''Videogame/PrinceOfPersia''. If you don't rescue Princess in time, you're treated to a shot of her room [[NothingIsScarier with her nowhere to be found]], and an empty hourglass. The next game continues the tradition with a shot to withered tree.



* The original ''VideoGame/RatchetAndClank2002'' sees you fighting Drek on [[EarthShatteringKaboom Deplanetizer]]. [[spoiler: Each time you deplete one bar of his health, he triggers a timer after which the weapon fires and obliterates Veldin. If you fail to stop it in time, you're rewarded by an animation of said laser firing and a Game Over.]]

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* The original ''VideoGame/RatchetAndClank2002'' sees you fighting Drek [[BigBad Drek]] on [[EarthShatteringKaboom Deplanetizer]]. Deplanetizer]] for second half. [[spoiler: Each time you deplete one bar section of his health, health bar, he triggers a timer after which the weapon fires and obliterates Veldin. You have then to power-slam a button to disable it. If you fail to stop it in time, you're rewarded by an animation of said laser weapon firing and a Game Over.]]
16th Jan '18 1:04:56 PM RandomNumberReactor
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* The original ''VideoGame/RatchetAndClank2002'' sees you fighting Drek on [[EarthShatteringKaboom Deplanetizer]]. [[spoiler: Each time you deplete one bar of his health, he triggers a timer after which the weapon fires and obliterates Veldin. If you fail to stop it in time, you're rewarded by an animation of said laser firing and a Game Over.]]
27th Dec '17 7:50:52 PM infernape612
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-->-- '''''VideoGame/XCOMUFODefense'''''

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-->-- '''''VideoGame/XCOMUFODefense'''''
''VideoGame/XCOMUFODefense''
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ItsAWonderfulFailure