History Main / ItsAWonderfulFailure

11th Feb '16 6:27:16 AM OldBen
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** Similarily, losing in ''VideoGame/XCOM2'' - whether by failing to stop Avatar Project or losing Avenger defense mission - results in cutscene showing destroyed Resistance havens and [[MouthOfSauron ADVENT speaker]] announcing the end of [=XCOM=] to the world.
3rd Feb '16 1:25:53 PM Ohio9
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* In the second ''VideoGame/{{Crusader}}'' game, there is a level where a ship full of enemy reinforcements is coming to land on the moon base and your objective is to fight your way to a cannon battery to shoot it down. If you fail to reach the cannon battery controls in time, you get a live-action cutscene showing your commanding officer making a last stand against the enemy army with his men before they are overwhelmed and killed.
3rd Feb '16 1:03:37 PM kazokuhouou
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* The normal final boss of ''VideoGame/{{Undertale}}'' takes over your save files and tries to repeatedly kill you forever. Lose to him and you'll get [[MythologyGag the same results]] from Toby's aforementioned "VideoGame/TheHalloweenHack". Also, if you choose to [[OmnicidalManiac kill every single fightable character through the game]], the protagonist becomes possessed by the embodiment of the player's own lust for power and destroys the game itself. You can only start over by selling your soul to them, which taints the happiest ending of the game '''permanently'''.
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* The normal final boss of ''VideoGame/{{Undertale}}'' takes over your save files and tries to repeatedly kill you forever. Lose to him and you'll get [[MythologyGag the same results]] from Toby's aforementioned "VideoGame/TheHalloweenHack". Also, if you choose to [[OmnicidalManiac kill every single fightable character through the game]], the protagonist becomes possessed by the embodiment of the player's own lust for power and destroys the game itself. You can only start over by selling your soul to them, which taints the happiest ending of the game '''permanently'''. [[spoiler: Unless you deliberately tamper with your save file.]]
21st Jan '16 9:28:38 AM Prfnoff
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* In the often overlooked [=PS1=] SRPG ''VideoGame/VanguardBandits'', if you failed to achieve a fairly sizable set of conditions regarding the main character's level, what stat boosts you gave him throughout the entirety of the game, and the average morale of the rest of the party, one of the endings had the final boss mind-controlling the main character, leaving you the option to get killed by your friends, or watching them all get killed by the final boss. As one last kick, the ending scene has your character 'waking up' just in time to witness the boss completing his takeover of the world. D'oh.
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* In the often overlooked [=PS1=] SRPG ''VideoGame/VanguardBandits'', if you failed to achieve a fairly sizable set of conditions regarding the main character's level, what stat boosts you gave him throughout the entirety of the game, and the average morale of the rest of the party, one of the endings had the final boss mind-controlling the main character, leaving you the option to get killed by your friends, or watching them all get killed by the final boss. As one last kick, the ending scene has your character 'waking up' just in time to witness the boss completing his takeover of the world. D'oh.
21st Jan '16 8:17:31 AM Prfnoff
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* In ''VideoGame/PowerPete'', the GameOver splash screen shows Pete's lifeless body lying on the floor of the burning toy store.
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* In ''VideoGame/PowerPete'', the GameOver splash screen shows Pete's lifeless body lying on the floor of the burning toy store.store while gloomy music plays.
21st Jan '16 8:16:55 AM Prfnoff
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* In ''VideoGame/PowerPete'', the GameOver splash screen shows Pete's lifeless body lying on the floor of the burning toy store.
21st Jan '16 8:03:03 AM Prfnoff
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Namespaces
* The bad ending of ''It Came From The Desert'': The mutant ants swarm off to take over the planet, and the H-bomb goes off. Radio operator asks: "Is anybody there? Anybody at all?" (This is a ShoutOut either to ''The Day After'', or the radio version of ''Radio/TheWarOfTheWorlds''.) Followed by text "THE END?" and credits.
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* The bad ending of ''It Came From The Desert'': ''VideoGame/ItCameFromTheDesert'': The mutant ants swarm off to take over the planet, and the H-bomb goes off. Radio operator asks: "Is anybody there? Anybody at all?" (This is a ShoutOut either to ''The Day After'', ''Film/TheDayAfter'', or the radio version of ''Radio/TheWarOfTheWorlds''.) Followed by text "THE END?" and credits.
20th Jan '16 4:06:08 AM Adept
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* ''HyperdimensionNeptuniaMk2'', the [[TearJerker infamous]] Conquest ending. Should you [[spoiler:feed the demon sword by ''killing all of the other [=CPUs=]'' with it then destroy [[BigBad Arfoire]], she actually takes her defeat very well, and because of that, with [[KillEmAll all the CPUs killed]], Nepgear has faded the world to no competition, and soon Arfoire's ultimate revival will come and she will feed on the remains, and Gamindustri will soon crumble and be doomed to an eternity of destruction. Thankfully, this is only one of the MultipleEndings, but is by far the worst. Ironically, though, this is the hardest of the MultipleEndings to get. If you want some consolation, you do get to keep the sword in a NewGamePlus.]]
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* ''HyperdimensionNeptuniaMk2'', ''VideoGame/HyperdimensionNeptuniaMk2'', the [[TearJerker infamous]] Conquest ending. Should you [[spoiler:feed the demon sword by ''killing all of the other [=CPUs=]'' with it then destroy [[BigBad Arfoire]], she actually takes her defeat very well, and because of that, with [[KillEmAll all the CPUs killed]], Nepgear has faded the world to no competition, and soon Arfoire's ultimate revival will come and she will feed on the remains, and Gamindustri will soon crumble and be doomed to an eternity of destruction. Thankfully, this is only one of the MultipleEndings, but is by far the worst. Ironically, though, this is the hardest of the MultipleEndings to get. If you want some consolation, you do get to keep the sword in a NewGamePlus.]]
4th Jan '16 4:45:57 PM lalalei2001
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* In ''VideoGame/YuGiOhTheFalseboundKingdom'', your second encounter with Yami Bakura has him threatening to burn Jakhud to the ground. If you fail to stop him from reaching the city, he ''does'' burn it down, and you get a special cutscene of the city burning and Fizdis crying out for her parents.
4th Jan '16 4:31:49 PM nombretomado
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* In the ''SoulEdge'' knockoff ''VideoGame/MaceTheDarkAge'', each character has a "good" ending if they defeat [[BigBad Asmodeus]] and claim the Mace, and a "bad" ending should they fail (i.e., run out of continues). The bad endings for the evil characters tend to have a ring of poetic justice to them, such as the despotic ruler Lord Deimos deposed by his subjects, or the sadistic Executioner tortured to death (assuming he died in the end...) by Asmodeus. Those of the good characters are depressing and/or disturbing, such as the lost princess Namira going insane in a dungeon, or Ragnar turned into a powerful, ravenous wolf sent to kill the last of his family and friends, completely aware of what he's doing.
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* In the ''SoulEdge'' ''VideoGame/SoulEdge'' knockoff ''VideoGame/MaceTheDarkAge'', each character has a "good" ending if they defeat [[BigBad Asmodeus]] and claim the Mace, and a "bad" ending should they fail (i.e., run out of continues). The bad endings for the evil characters tend to have a ring of poetic justice to them, such as the despotic ruler Lord Deimos deposed by his subjects, or the sadistic Executioner tortured to death (assuming he died in the end...) by Asmodeus. Those of the good characters are depressing and/or disturbing, such as the lost princess Namira going insane in a dungeon, or Ragnar turned into a powerful, ravenous wolf sent to kill the last of his family and friends, completely aware of what he's doing.
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