History Main / ItGetsEasier

11th Jun '16 3:56:28 PM nombretomado
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* [[EnforcedTrope Enforced]] in the ''SwordOfTruth'' series, with the titular weapon. The Sword of Truth inflicts guilt on its wielder every time they kill a person. However, the first time a person kills, the sword inflicts significantly more, to acclimate itself to its new wielder. It's a plot point that being very angry insulates someone somewhat to the sword's guilt, but [[spoiler: the MercyKill mode of the sword]] insulates the user completely, because [[spoiler: the user is inflicting guilt on himself or herself without the help of the sword]].

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* [[EnforcedTrope Enforced]] in the ''SwordOfTruth'' ''Literature/SwordOfTruth'' series, with the titular weapon. The Sword of Truth inflicts guilt on its wielder every time they kill a person. However, the first time a person kills, the sword inflicts significantly more, to acclimate itself to its new wielder. It's a plot point that being very angry insulates someone somewhat to the sword's guilt, but [[spoiler: the MercyKill mode of the sword]] insulates the user completely, because [[spoiler: the user is inflicting guilt on himself or herself without the help of the sword]].
7th Jun '16 6:45:34 AM TechPriest90
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* Zig-zagged in the form of a page quote in the book ''Necropolis'' by DanAbnett. A medic is describing his mindset to survive during his long service to the Imperium.
-->The worst campaign, I think, was the first I fought alongside. Since then, I have seen much, much more and things that were far worse, but I have blocked it out. The soul can stand only so much before it shatters.
24th May '16 5:40:09 PM TheSinful
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* Harry eventually learns in ''[[https://www.fanfiction.net/s/11669575/13/For-Love-of-Magic For Love of Magic]]'' that he's gained a far more blase attitude towards killing after [[spoiler:murdering Pettigrew]] due to the cracks in his soul that let the Dark in.
9th May '16 4:55:41 AM Morgenthaler
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* Parodied in ''TheMikado''. The "Lord High Executioner", Ko-Ko, charmed his way into the position, and since no one's been sentenced to death so far, he's essentially just a figurehead. However, when the time comes for him to make his first kill, Ko-Ko protests, "Why, I never even killed a blue-bottle!"

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* Parodied in ''TheMikado''.''Theatre/TheMikado''. The "Lord High Executioner", Ko-Ko, charmed his way into the position, and since no one's been sentenced to death so far, he's essentially just a figurehead. However, when the time comes for him to make his first kill, Ko-Ko protests, "Why, I never even killed a blue-bottle!"
6th May '16 3:00:28 PM skidoo23
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This trope is often used to segue a character from your average guy to a cold blooded killer; the more he's had to kill, the less he cares each time he's done it. It's also usually part of the backstory for an HitmanWithAHeart. Occasionally it also is invoked in crime dramas in storylines where use of deadly force by police officers becomes part of the story (most notably the DirtyHarry films), wherein idealistic characters (often newbie cadets who have had to end a life for the first time) express fear of this trope.

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This trope is often used to segue a character from your average guy to a cold blooded killer; the more he's had to kill, the less he cares each time he's done it. It's also usually part of the backstory for an HitmanWithAHeart. Occasionally it also is invoked in crime dramas in storylines where use of deadly force by police officers becomes part of the story (most notably the DirtyHarry films), wherein idealistic characters (often newbie cadets who have had to end a life for the first time) express fear of this trope.
trope. A first kill scenario often occurs in films and TV series involving newbie officers/agents, with "it gets easier" often implied if the character proceeds to amass a body count as the film/series goes on without any apparent ill effects.


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* ''Series/TheUnit'' built an episode around the trope when a unit member begins to have second thoughts about the fact their job is to kill people. After soul searching and discussions with his commanding officer and a priest, the character not only agrees that it gets easier, but he acknowledges that he actually ''likes'' killing, which is described as being pretty much a requirement for the job.
2nd May '16 2:01:42 PM Willbyr
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* Fortis of Hückebein from ''MagicalRecordLyricalNanohaForce'' tells this to Tohma when he was trying to convince him to join their group of criminals since, as fellow infected, they are his best chance to survive. [[spoiler:Touma [[HeroicSacrifice disagrees]].]]

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* Fortis of Hückebein from ''MagicalRecordLyricalNanohaForce'' ''Manga/MagicalRecordLyricalNanohaForce'' tells this to Tohma when he was trying to convince him to join their group of criminals since, as fellow infected, they are his best chance to survive. [[spoiler:Touma [[HeroicSacrifice disagrees]].]]
2nd May '16 11:51:07 AM Euvany
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* [[AntiVillain Orca]] from ''Webcomic/IDontWantThisKindOfHero'' realizes that this has happened to him over the years, as initially he couldn't even stomach anything after ''seeing'' a corpse, let alone causing one. Nowadays, while he still has a better moral compass than his comrades and prefers resolving things without murder, he's far more used to death and killing.
21st Apr '16 7:28:40 AM Berrenta
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Not to be confused with video games that are difficult in the first few levels and get easier later on (that would be EarlyGameHell). No relation to ItGetsBetter, which is about a work becoming more engaging after a slow, expository build-up.

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Not to be confused with video games that are difficult in the first few levels and get easier later on (that would be EarlyGameHell). No relation to ItGetsBetter, SlowPacedBeginning, which is about a work becoming more engaging after a slow, expository build-up.
22nd Mar '16 5:10:50 PM IamTheCaligula
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* This is actually a plot point in ''{{Videogame/Undertale}}''. Specifically, [[spoiler:your [[ExperiencePoints EXP]] and [[CharacterLevel LV]], or [[FunWithAcronyms LOVE]], actually stands for "EXecution Points" and "Level of [=ViolencE=]" respectively. Your attack power gets stronger because, the more enemies you've already killed, the less morally conflicted you become about killing; the less conflicted you become, [[GainingTheWillToKill the more willing you become to go through with killing again]], and your HP gets higher because it becomes easier for your SOUL to bear the stress of resorting to uncompromising violence]].

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* This is actually a plot point in ''{{Videogame/Undertale}}''. Specifically, [[spoiler:your [[ExperiencePoints EXP]] and [[CharacterLevel LV]], or [[FunWithAcronyms LOVE]], actually stands for "EXecution Points" "'''Ex'''ecution '''P'''oints" and "Level of [=ViolencE=]" "'''L'''evel '''o'''f '''V'''iolenc'''e'''" respectively. Your attack power gets stronger because, the more enemies you've already killed, the less morally conflicted you become about killing; the less conflicted you become, [[GainingTheWillToKill the more willing you become to go through with killing again]], and your HP gets higher because it becomes easier for your SOUL to bear the stress of resorting to uncompromising violence]].
5th Mar '16 6:06:20 AM gmodder1234
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* This is actually a plot point in ''{{Videogame/Undertale}}''. Specifically, [[spoiler:your [[ExperiencePoints EXP]] and [[CharacterLevel LV]], or [[FunWithAcronyms LOVE]], actually stands for "EXecution Points" and "Level of [=ViolencE=]" respectively. Your attack power gets stronger because, the more enemies you've already killed, the less less morally conflicted you become about killing; the less conflicted you become, [[GainingTheWillToKill the more willing you become to go through with killing again]], and your HP gets higher because it becomes easier for your SOUL to bear the stress of resorting to uncompromising violence]].

to:

* This is actually a plot point in ''{{Videogame/Undertale}}''. Specifically, [[spoiler:your [[ExperiencePoints EXP]] and [[CharacterLevel LV]], or [[FunWithAcronyms LOVE]], actually stands for "EXecution Points" and "Level of [=ViolencE=]" respectively. Your attack power gets stronger because, the more enemies you've already killed, the less less morally conflicted you become about killing; the less conflicted you become, [[GainingTheWillToKill the more willing you become to go through with killing again]], and your HP gets higher because it becomes easier for your SOUL to bear the stress of resorting to uncompromising violence]].
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http://tvtropes.org/pmwiki/article_history.php?article=Main.ItGetsEasier