History Main / ItCanThink

14th Jul '17 4:01:08 PM Abodos
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* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', [[EldritchAbomination Calamity Ganon]] is assumed by the inhabitants of Hyrule to be a mindless force of evil and destruction, with its [[WasOnceAMan origins as a Gerudo man]] barely remembered. Everyone is caught off guard when it [[DemonicPossession possesses]] the {{Magitek}} machines that defeated it 10,000 years ago in an act of unexpected tactical foresight.
8th Jul '17 12:45:41 PM sslemmons
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* Basically the entire plot of the book ''Literature/WarmBodies'', where an encounter with a human survivor causes him to not only start coming back to life, but also to ''fall in love'' with her.

to:

* Basically the entire plot of the book ''Literature/WarmBodies'', where an encounter with a human survivor causes him a zombie to not only start coming back to life, but also to ''fall in love'' with her.
13th Jun '17 6:22:24 PM ImperialMajestyXO
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* While it is debated as to how intelligent they were, dinosaurs are now believed to be much smarter than we once thought they were. For years, dinosaurs were believed to be slow-witted lumbering beasts who did little more than eat, fight, and have babies. However, over the years, we've discovered that some species (particularly small meat-eating dinosaurs) were at least intelligent enough to form complex social behaviors.
** Tyrannosaurus rex was not only one of the largest predators ever to walk the earth, it was also pretty smart. Studies indicate that it might've been at least as intelligent as modern-day alligators or even some breeds of dog.

to:

* While it is debated as to how intelligent they were, dinosaurs are now believed to be much smarter than we once thought they were. For years, dinosaurs were believed to be [[DumbDinos slow-witted lumbering beasts who did little more than eat, fight, and have babies.babies]]. However, over the years, we've discovered that some species (particularly small meat-eating dinosaurs) were at least intelligent enough to form complex social behaviors.
** Tyrannosaurus rex TyrannosaurusRex was not only one of the largest predators ever to walk the earth, it was also pretty smart. Studies indicate that it might've been at least as intelligent as modern-day alligators or even some breeds of dog.
4th Jun '17 1:10:34 PM JoeMerl
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** The Rogue Titan puts up its fists in a boxer's stance and knows to crush the nape of a foe Titan's neck to kill it for good.

to:

** The Rogue Titan Titan, which kills other Titans instead of humans, puts up its fists in a boxer's stance and knows to crush the nape of a foe Titan's foe's neck to kill it for good.good. [[spoiler:The Rogue Titan is Eren]].
2nd Jun '17 8:31:43 AM Wildstar93
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* [[BearsAreBadNews Akakabuto]], the BigBad of ''Anime/GingaNagareboshiGin'' is shown to be a very intelligent bear. He knows how to ambush hunters without giving them a chance to fire at him, or stands at a distance that negates clear shots, uses other bears as territory guards, builds himself a fortress of rocks and can predict certain attacks the dogs attempt towards him. In the manga, he can even talk, though in a language different from the dogs'.
19th May '17 6:22:59 PM jormis29
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* Basically the entire plot of the book WarmBodies, where an encounter with a human survivor causes him to not only start coming back to life, but also to ''fall in love'' with her.

to:

* Basically the entire plot of the book WarmBodies, ''Literature/WarmBodies'', where an encounter with a human survivor causes him to not only start coming back to life, but also to ''fall in love'' with her.
18th May '17 7:33:31 AM BeerBaron
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* In ''VideoGame/TheElderScrollsVSkyrim'', though they give the impression of mindless monsters, the Falmer clearly have some semblance of intelligence. They corral and breed chaurus, craft weapons and armor, brew crude poisons from fungi, and in ''Dawnguard'' they've built impressive networks of bridges and ledges throughout the Forgotten Vale to host their settlements on. According to some scholars and Knight-Paladin Gelebor [[spoiler:the [[TheLastOfHisKind last surviving uncorrupted Falmer]], they're beginning to venture above ground, and demonstrate cunning and deductive reasoning in their battle tactics.

to:

* In ''VideoGame/TheElderScrollsVSkyrim'', though they give the impression of mindless monsters, the Falmer clearly have some semblance of intelligence. They corral and breed chaurus, craft weapons and armor, brew crude poisons from fungi, and in ''Dawnguard'' they've built impressive networks of bridges and ledges throughout the Forgotten Vale to host their settlements on. According to some scholars and Knight-Paladin Gelebor [[spoiler:the [[TheLastOfHisKind last surviving uncorrupted Falmer]], Falmer]]]], they're beginning to venture above ground, and demonstrate cunning and deductive reasoning in their battle tactics.
18th May '17 7:32:42 AM BeerBaron
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* Occasionally happens in ''VideoGame/TheElderScrollsIVOblivion'': you think you've outsmarted a melee-only opponent by climbing on a rock where they can't get up, but then they appear behind you...
** Given the [[ArtificialStupidity typical behaviour]] of [=NPCs=] in Oblivion, witnessing this is downright astounding.

to:

* Occasionally happens in ''VideoGame/TheElderScrollsIVOblivion'': you think you've outsmarted a melee-only opponent by climbing on a rock where In ''VideoGame/TheElderScrollsVSkyrim'', though they can't get up, but then they appear behind you...
** Given
give the [[ArtificialStupidity typical behaviour]] impression of [=NPCs=] mindless monsters, the Falmer clearly have some semblance of intelligence. They corral and breed chaurus, craft weapons and armor, brew crude poisons from fungi, and in Oblivion, witnessing this is downright astounding.''Dawnguard'' they've built impressive networks of bridges and ledges throughout the Forgotten Vale to host their settlements on. According to some scholars and Knight-Paladin Gelebor [[spoiler:the [[TheLastOfHisKind last surviving uncorrupted Falmer]], they're beginning to venture above ground, and demonstrate cunning and deductive reasoning in their battle tactics.
14th May '17 4:01:39 PM AthenaBlue
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[[folder:Films]]

to:

[[folder:Films]][[folder:Film -- Animated]]
* Rudy the albino baryonyx in ''WesternAnimation/IceAge3DawnOfTheDinosaurs'' is smart enough to hold a grudge against an individual weasel, named Buck.
[[/folder]]

[[folder:Film -- Live-Action]]



* ''Franchise/JurassicPark'':
** [[GreatWhiteHunter Muldoon]] in the [[Film/JurassicPark first film]] demands that the ''Velociraptors'' be killed as they're far too intelligent; testing the electric fence for weaknesses (but never the same spot twice, "They remember," he warns) before they were moved to their high-walled prison. They seem to realise when the power is cut and claw their way through the electrified wire at the top. Even Muldoon underestimates their intelligence -- as he's stalking one ''Velociraptor'', another ambushes him from the side. His FamousLastWords are a genuinely admiring, [[{{Touche}} "Clever girl...."]]
** "You sure the third one is contained?" [[TemptingFate "Unless it can open doors."]] Cue raptor learning how to open a door in the very next scene...
** Done even more explicitly in ''Film/JurassicParkIII'', where it's implied the raptors' intelligence is improving. At one point, two characters are pinned behind a mesh door by a raptor. After trying in vain to get at them, it ''looks up at the gap between door and ceiling and begins climbing the door''. There's another scene where the raptors leave one injured man alive and hide nearby, waiting for the other humans to come out of hiding to help him. That's not even mentioning the revelation that the raptors have their own ''language''.
** ''Film/TheLostWorldJurassicPark'': It's not so much that they are outwitted but rather that they were distracted. Like any animal, they have an instinct to investigate any strange noise they hear. That doesn't excuse them from not ''learning'', which any intelligent animal would do from its mistakes.
** ''Film/JurassicWorld'' continues the tradition: the ''I. rex'' demonstrates much more intelligence than anyone realized when it [[spoiler:tricks the humans into opening a door so it can break out by clawing up the walls like it climbed them and cooling itself so the thermal cameras can't find it.]] Owen's four imprinted raptors are also shown to be incredibly intelligent, such as following complex training routines on a daily basis, outwitting a team of heavily armed [=InGen=] mercenaries, and strategically [[TagTeam Tag Teaming]] the ''I. rex'' to take her down.
* ''Film/{{Jaws}}''. The shark hunters finally realize that the shark is hunting ''them''.

to:

* ''Franchise/JurassicPark'':
** [[GreatWhiteHunter Muldoon]]
The {{Killer Gorilla}}s of ''Film/{{Congo}}''. Even more apparent in the [[Film/JurassicPark first film]] demands that original Creator/MichaelCrichton novel where the ''Velociraptors'' be killed as they're far too intelligent; testing the apes use stone clubs, cross an electric fence for weaknesses (but never by dropping a tree on it, and were able to guard the same spot twice, "They remember," he warns) before mines they were moved to guard for hundreds of years because they ''taught their high-walled prison. descendants how to do it.''
-->'''Munro:''' "I think they're smart they're too damn smart."
**
They seem to realise when still have enough animal in them, however, for the power is cut and claw their way through the electrified wire at the top. Even Muldoon underestimates their intelligence -- as protagonist's normal gorilla pet/companion/ally to fool them into not attacking her teacher/owner by acting like he's stalking one ''Velociraptor'', another ambushes him from the side. His FamousLastWords are her baby.
* ''Film/CreatureFromTheBlackLagoon'': The titular creature leaves no doubt about his planning abilities when he builds
a genuinely admiring, [[{{Touche}} "Clever girl...."]]
** "You sure the third one is contained?" [[TemptingFate "Unless it can open doors."]] Cue raptor learning how to open a door in the very next scene...
** Done even more explicitly in ''Film/JurassicParkIII'', where it's implied the raptors' intelligence is improving. At one point, two characters are pinned behind a mesh door by a raptor. After trying in vain to get at them, it ''looks up at the gap between door and ceiling and begins climbing the door''. There's another scene where the raptors leave one injured man alive and hide nearby, waiting for the other humans to come
dam out of hiding branches to help him. That's not even mentioning keep the revelation that the raptors have their own ''language''.
** ''Film/TheLostWorldJurassicPark'': It's not so much that they are outwitted but rather that they were distracted. Like any animal, they have an instinct to investigate any strange noise they hear. That doesn't excuse them
team from not ''learning'', which any intelligent animal would do from its mistakes.
** ''Film/JurassicWorld'' continues
leaving the tradition: titular lagoon.
* In ''Film/{{Cube}}'', this is applied to a structure instead of a monster, but it still fits
the ''I. rex'' demonstrates much more intelligence than anyone realized when it [[spoiler:tricks purposes of the humans into opening a door so it can break out by clawing up trope. The protagonists openly wonder if the walls like it climbed Cube is watching them and cooling itself so calculating. According to the thermal cameras can't find it.]] Owen's four imprinted raptors sequels, there are also shown to be incredibly intelligent, such as following complex training routines on a daily basis, outwitting a team of heavily armed [=InGen=] mercenaries, and strategically [[TagTeam Tag Teaming]] the ''I. rex'' to take her down.
* ''Film/{{Jaws}}''. The shark hunters finally realize that the shark is hunting ''them''.
human operators.



* Romero's ''Film/LivingDeadSeries'' gradually hints that zombies were slowly gaining more intelligence or could even learn things:
** ''Film/NightOfTheLivingDead1968'': The very first zombie that appears in the film uses a brick to break the window of Barbra's car when she locks herself in. Then later on, when Karen is discovered by her mother, Karen is [[SelfMadeOrphan eating her father]] as she has become a zombie. Creepily, Zombie!Karen had enough intelligence to grab a spade and stab her horrified mother repeatedly before presumably eating her.
** In ''Film/DawnOfTheDead1978'', as Peter fights the zombies off to get in the helicopter with Francine, one of the zombies had the smarts to wrestle the weapon away from Peter. After the two remaining survivors take off, the mall plays its closing time theme. Every zombie in the mall shambles toward the exits as if they remember the purpose of the theme.
** ''Film/DayOfTheDead1985'': [[GeneralRipper Captain Rhodes]] is seriously freaked out when the MadScientist demonstrates that zombies can remember how to use objects from their previous lives as humans. Such as a [[ChekhovsGun Colt .45 pistol]].
** In ''Film/LandOfTheDead'', the zombies' intelligence has reached an all-time high. The leader of the zombies, Big Daddy, learns how to use a machine gun (and teaches a female zombie how to use it), the zombie horde learns to ignore the "sky flowers" (fireworks) that the humans use to distract them, and one of the undead prove mentally competent enough to chop the hand off of a soldier who has just pulled the pin on his grenade. The ending is a remarkably hopeful example of this trope, since the zombies look at people who are still alive... and keep on shambling forward, taking no interest in attacking them. Apparently, they became smart enough to get over their bloodlust.
* Unofficial spin-off ''Film/ReturnOfTheLivingDead'' runs with this as well. Turns out that zombies keep a lot of their brainpower; it's just overwhelmed by the constant agony of decomposition (that's why they eat the brains). Tar Man uses a chain winch to rip open a closet door when a victim hides behind it, demonstrating puzzle-solving abilities, and they're capable of enough speech to fake distress calls to lure additional victims (the famous "Send more paramedics").
* ''Film/{{Tremors}}'' movies:
** In the original movie, the Graboids can not only think, but learn very quickly, to the dismay of the citizens of Perfection. Though they start out just grabbing at whatever's walking around, and smashing through things, later on they dig a trap, and one even figures out the dynamite-on-a-string trick. (Val still manages to outsmart the last one with some ''very'' fast thinking.)
** Zigzagged in ''Film/Tremors2Aftershocks'', where the Graboids metamorphose into the next stage of their life cycle, three-foot-tall raptor things called Shriekers. Earl, who's dealt with the Graboids before, keeps mentioning their learning abilities as explanation for why the power and communications are suddenly cut off, and their escape vehicle's engine is destroyed. Later on, however, it turns out they were just attacking whatever was displaying heat. As Grady puts it, "You mean they're acting so smart because they're so stupid?" Then the Shriekers start forming a ladder out of themselves to get up onto the roof the heroes were hiding on.
** In ''Film/Tremors3BackToPerfection'', El Blanco, an albino Graboid that can't transform into a Shrieker, has gotten smart enough to understand that Burt can't kill until it comes onto his property. Though, on the positive side the ending and the following series shows that because he's so smart but can also get ''full'' due to being sterile, it's ultimately possible to 'train' him in a sense so it's possible to co-exist with him.
* The unfortunate campers in ''Film/TheRuins'' realize the plant-like entity they're trapped with is mimicking their voices to lure them into a trap. It also mimics a cell phone ringtone further inside the ruin because it knows humans will go to that noise. When it learns of one girl's strong desire to cut herself (to get rid of vines [[SanitySlippage she thinks]] are inside of her), it proceeds to repeat her own MadnessMantra back to her until she snaps.
* ''Film/{{Jumanji}}''. The ominous drumbeat that draws people to uncovering the board game heavily implies that it ''wants'' to be found. It's stated outright when the young Alan and Sarah first play.
-->'''Young Alan:''' Uh, oh. The game thinks I rolled...
-->'''Young Sarah:''' What do you mean "the game thinks"?
* Rudy the albino baryonyx in ''WesternAnimation/IceAge3DawnOfTheDinosaurs'' is smart enough to hold a grudge against an individual weasel, named Buck.
* In the 2007 film remake of ''Film/IAmLegend,'' Robert Neville ends up [[spoiler: caught in a trap similar to the one he used, with his mannequin friend as bait, watching an infected man hold back a team of infected attack dogs until the sun sets...]]
** The alternate ending also shows that [[spoiler:It Can Feel. The creatures are only attacking to get back their friend.]]
* In the film version of ''Film/StarshipTroopers'', the humans just quickly assume that the Bugs are dumb, mindless animals, and just the idea of them being capable of intelligent thought is incredibly offensive. However, the humans learn their lesson once the Bugs spring a massive trap and repel the initial human invasion force. It's later revealed that they are being led by extremely intelligent "Brain Bugs", a leadership caste. Keep in mind the war began when the bugs hit Earth with an asteroid ''from the other side of the galaxy'' and hit a population center to boot (although this is heavily implied to be a lie for propoganda purposes).

to:

* Romero's ''Film/LivingDeadSeries'' gradually hints that zombies were slowly gaining more intelligence or could even learn things:
** ''Film/NightOfTheLivingDead1968'': The very first zombie that appears
At one point late in ''Film/DeepRising'', the film uses a brick to break monsters start herding the window of Barbra's car when she locks herself in. Then later on, when Karen is discovered by her mother, Karen is [[SelfMadeOrphan eating her father]] as she has become a zombie. Creepily, Zombie!Karen had enough intelligence to grab a spade and stab her horrified mother repeatedly before presumably eating her.
** In ''Film/DawnOfTheDead1978'', as Peter fights the zombies off to get in the helicopter with Francine, one of the zombies had the smarts to wrestle the weapon away from Peter. After the two
remaining survivors take off, the mall plays its closing time theme. Every zombie in the mall shambles toward the exits as if they remember the purpose of the theme.
** ''Film/DayOfTheDead1985'': [[GeneralRipper Captain Rhodes]] is seriously freaked out when the MadScientist demonstrates that zombies can remember how to use objects from their previous lives as humans. Such as a [[ChekhovsGun Colt .45 pistol]].
** In ''Film/LandOfTheDead'', the zombies' intelligence has reached an all-time high. The leader of the zombies, Big Daddy, learns how to use a machine gun (and teaches a female zombie how to use it), the zombie horde learns to ignore the "sky flowers" (fireworks) that the
humans use to distract them, and one of the undead prove mentally competent enough to chop the hand off of a soldier who has just pulled the pin on his grenade. The ending is a remarkably hopeful example of this trope, since the zombies look at people who are still alive... and keep on shambling forward, taking no interest in attacking them. Apparently, they became smart enough to get over towards their bloodlust.
* Unofficial spin-off ''Film/ReturnOfTheLivingDead'' runs with this as well. Turns out that zombies keep a lot of their brainpower; it's just overwhelmed by the constant agony of decomposition (that's why they eat the brains). Tar Man uses a chain winch to rip open a closet door when a victim hides behind it, demonstrating puzzle-solving abilities, and they're capable of enough speech to fake distress calls to lure additional victims (the famous "Send more paramedics").
* ''Film/{{Tremors}}'' movies:
** In the original movie, the Graboids can not only think, but learn very quickly, to the dismay of the citizens of Perfection. Though they start out just grabbing at whatever's walking around, and smashing through things, later on they dig a trap, and one even figures out the dynamite-on-a-string trick. (Val still manages to outsmart the last one with some ''very'' fast thinking.)
** Zigzagged in ''Film/Tremors2Aftershocks'', where the Graboids metamorphose into the next stage of their life cycle, three-foot-tall raptor things called Shriekers. Earl, who's dealt with the Graboids before, keeps mentioning their learning abilities as explanation for why the power and communications are suddenly cut off, and their escape vehicle's engine
feeding area. This is destroyed. Later on, however, it turns out they were just attacking whatever was displaying heat. As Grady puts it, "You mean they're acting so smart because they're so stupid?" Then [[spoiler:the monsters aren't giant worms but the Shriekers start forming a ladder out tentacles of themselves to get up onto the roof the heroes were hiding on.
** In ''Film/Tremors3BackToPerfection'', El Blanco,
an albino Graboid that can't transform into a Shrieker, has gotten smart enough to understand that Burt can't kill until it comes onto his property. Though, on the positive side the ending and the following series shows that because he's so smart but can also get ''full'' due to being sterile, it's ultimately possible to 'train' him in a sense so it's possible to co-exist with him.
* The unfortunate campers in ''Film/TheRuins'' realize the plant-like entity they're trapped with is mimicking their voices to lure them into a trap. It also mimics a cell phone ringtone further inside the ruin because it knows humans will go to that noise. When it learns of one girl's strong desire to cut herself (to get rid of vines [[SanitySlippage she thinks]] are inside of her), it proceeds to repeat her own MadnessMantra back to her until she snaps.
* ''Film/{{Jumanji}}''. The ominous drumbeat that draws people to uncovering the board game heavily implies that it ''wants'' to be found. It's stated outright when the young Alan and Sarah first play.
-->'''Young Alan:''' Uh, oh. The game thinks I rolled...
-->'''Young Sarah:''' What do you mean "the game thinks"?
* Rudy the albino baryonyx in ''WesternAnimation/IceAge3DawnOfTheDinosaurs'' is smart enough to hold a grudge against an individual weasel, named Buck.
* In the 2007 film remake of ''Film/IAmLegend,'' Robert Neville ends up [[spoiler: caught in a trap similar to the one he used, with his mannequin friend as bait, watching an infected man hold back a team of infected attack dogs until the sun sets...]]
** The alternate ending also shows that [[spoiler:It Can Feel. The creatures are only attacking to get back their friend.]]
* In the film version of ''Film/StarshipTroopers'', the humans just quickly assume that the Bugs are dumb, mindless animals, and just the idea of them being capable of
intelligent thought is incredibly offensive. However, the humans learn their lesson once the Bugs spring a massive trap and repel the initial human invasion force. It's later revealed that they are being led by extremely intelligent "Brain Bugs", a leadership caste. Keep in mind the war began when the bugs hit Earth with an asteroid ''from the other side of the galaxy'' and hit a population center to boot (although this is heavily implied to be a lie for propoganda purposes).octopoid.]]



* At one point late in ''Film/DeepRising'', the monsters start herding the remaining humans towards their feeding area. This is because [[spoiler:the monsters aren't giant worms but the tentacles of an intelligent octopoid.]]

to:

* ''Film/HarbingerDown'': The crew wonder if the monster is intelligent, [[TemptingFate and at that exact moment]] the power goes out. It's also [[SuperStrength bent the drive shaft]], immobilizing their ship in the ice. [[spoiler:The creature was originally a cosmonaut involved in an experiment GoneHorriblyWrong, so it's likely the creature has simply maintained it's intelligence.]]
* In the 2007 film remake of ''Film/IAmLegend'', Robert Neville ends up [[spoiler:caught in a trap similar to the one he used, with his mannequin friend as bait, watching an infected man hold back a team of infected attack dogs until the sun sets...]]
** The alternate ending also shows that [[spoiler:It Can Feel. The creatures are only attacking to get back their friend.]]
* ''Film/ItFollows'': Hugh warns Jay that "It" is "slow, but not dumb". While "It" seems to just mindlessly chase victims, in the climax, the heroes try to trick "It" into following Jay into a swimming pool so they can electrocute "It". "It" notices the trap and instead starts throwing things at them.
* ''Film/{{Jaws}}''. The shark hunters finally realize that the shark is hunting ''them''.
* ''Film/{{Jumanji}}''. The ominous drumbeat that draws people to uncovering the board game heavily implies that it ''wants'' to be found. It's stated outright when the young Alan and Sarah first play.
-->'''Young Alan:''' Uh, oh. The game thinks I rolled...\\
'''Young Sarah:''' What do you mean "the game thinks"?
* ''Franchise/JurassicPark'':
** [[GreatWhiteHunter Muldoon]] in the [[Film/JurassicPark first film]] demands that the ''Velociraptors'' be killed as they're far too intelligent; testing the electric fence for weaknesses (but never the same spot twice, "They remember," he warns) before they were moved to their high-walled prison. They seem to realise when the power is cut and claw their way through the electrified wire at the top. Even Muldoon underestimates their intelligence -- as he's stalking one ''Velociraptor'', another ambushes him from the side. His FamousLastWords are a genuinely admiring, [[{{Touche}} "Clever girl...."]]
** "You sure the third one is contained?" [[TemptingFate "Unless it can open doors."]] Cue raptor learning how to open a door in the very next scene...
** Done even more explicitly in ''Film/JurassicParkIII'', where it's implied the raptors' intelligence is improving.
At one point late point, two characters are pinned behind a mesh door by a raptor. After trying in ''Film/DeepRising'', vain to get at them, it ''looks up at the monsters start herding gap between door and ceiling and begins climbing the remaining door''. There's another scene where the raptors leave one injured man alive and hide nearby, waiting for the other humans towards to come out of hiding to help him. That's not even mentioning the revelation that the raptors have their feeding area. This is because [[spoiler:the monsters aren't giant worms own ''language''.
** ''Film/TheLostWorldJurassicPark'': It's not so much that they are outwitted
but the tentacles of rather that they were distracted. Like any animal, they have an instinct to investigate any strange noise they hear. That doesn't excuse them from not ''learning'', which any intelligent octopoid.]]animal would do from its mistakes.
** ''Film/JurassicWorld'' continues the tradition: the ''I. rex'' demonstrates much more intelligence than anyone realized when it [[spoiler:tricks the humans into opening a door so it can break out by clawing up the walls like it climbed them and cooling itself so the thermal cameras can't find it.]] Owen's four imprinted raptors are also shown to be incredibly intelligent, such as following complex training routines on a daily basis, outwitting a team of heavily armed [=InGen=] mercenaries, and strategically [[TagTeam Tag Teaming]] the ''I. rex'' to take her down.



-->'''Oates:''' I think these things are getting smarter.
-->'''Denby:''' Either that, or we're getting dumber.
* In ''Film/{{Cube}}'', this is applied to a structure instead of a monster, but it still fits the purposes of the trope. The protagonists openly wonder if the Cube is watching them and calculating. According to the sequels, there are human operators.
* The {{Killer Gorilla}}s of ''Film/{{Congo}}''. Even more apparent in the original Creator/MichaelCrichton novel where the apes use stone clubs, cross an electric fence by dropping a tree on it, and were able to guard the mines they guard for hundreds of years because they ''taught their descendants how to do it.''
-->'''Munro:''' "I think they're smart they're too damn smart."
** They still have enough animal in them, however, for the protagonist's normal gorilla pet/companion/ally to fool them into not attacking her teacher/owner by acting like he's her baby.

to:

-->'''Oates:''' I think these things are getting smarter.
-->'''Denby:'''
smarter.\\
'''Denby:'''
Either that, or we're getting dumber.
* In ''Film/{{Cube}}'', this is applied to a structure instead of a monster, but it still fits Romero's ''Film/LivingDeadSeries'' gradually hints that zombies were slowly gaining more intelligence or could even learn things:
** ''Film/NightOfTheLivingDead1968'': The very first zombie that appears in
the purposes film uses a brick to break the window of Barbra's car when she locks herself in. Then later on, when Karen is discovered by her mother, Karen is [[SelfMadeOrphan eating her father]] as she has become a zombie. Creepily, Zombie!Karen had enough intelligence to grab a spade and stab her horrified mother repeatedly before presumably eating her.
** In ''Film/DawnOfTheDead1978'', as Peter fights the zombies off to get in the helicopter with Francine, one
of the trope. The protagonists openly wonder if zombies had the Cube is watching them and calculating. According smarts to wrestle the sequels, there are human operators.
* The {{Killer Gorilla}}s of ''Film/{{Congo}}''. Even more apparent
weapon away from Peter. After the two remaining survivors take off, the mall plays its closing time theme. Every zombie in the original Creator/MichaelCrichton novel where mall shambles toward the apes use stone clubs, cross an electric fence by dropping a tree on it, and were able to guard the mines exits as if they guard for hundreds remember the purpose of years because they ''taught their descendants the theme.
** ''Film/DayOfTheDead1985'': [[GeneralRipper Captain Rhodes]] is seriously freaked out when the MadScientist demonstrates that zombies can remember
how to do it.''
-->'''Munro:''' "I think
use objects from their previous lives as humans. Such as a [[ChekhovsGun Colt .45 pistol]].
** In ''Film/LandOfTheDead'', the zombies' intelligence has reached an all-time high. The leader of the zombies, Big Daddy, learns how to use a machine gun (and teaches a female zombie how to use it), the zombie horde learns to ignore the "sky flowers" (fireworks) that the humans use to distract them, and one of the undead prove mentally competent enough to chop the hand off of a soldier who has just pulled the pin on his grenade. The ending is a remarkably hopeful example of this trope, since the zombies look at people who are still alive... and keep on shambling forward, taking no interest in attacking them. Apparently, they became smart enough to get over their bloodlust.
** Unofficial spin-off ''Film/ReturnOfTheLivingDead'' runs with this as well. Turns out that zombies keep a lot of their brainpower; it's just overwhelmed by the constant agony of decomposition (that's why they eat the brains). Tar Man uses a chain winch to rip open a closet door when a victim hides behind it, demonstrating puzzle-solving abilities, and
they're smart they're too damn smart."
** They still have
capable of enough animal in them, however, for speech to fake distress calls to lure additional victims (the famous "Send more paramedics").
* In ''Film/PacificRim'', {{Kaiju}}s get a few scenes demonstrating their intelligence. A list of what they have been shown to do: Use tools to their advantage, play dead, attack
the protagonist's normal gorilla pet/companion/ally heads of the [[HumongousMecha Jaegers]] to fool them into not attacking her teacher/owner by acting like he's her baby.specifically kill their pilots, use teamwork to take down multiple enemies and also [[spoiler:try to kill an individual human that is a threat to their mission]].



** In ''Film/RiseOfThePlanetOfTheApes'', the SWAT troopers have a brief OhCrap moment when they realise that the apes are capable of using tactics like flanking and using cover. [[CurbStompBattle Good tactics]].
** In ''Film/DawnOfThePlanetOfTheApes'', the humans are horrified by the realisation that the apes can talk, that they know how to use guns, and that they understand GunboatDiplomacy.
--> '''Dreyfus''': They're just a bunch of apes!
--> '''Malcolm''': (regarding the huge army of apes standing outside the settlement gates) Do they look like "just a bunch of apes" to you?

to:

** In ''Film/RiseOfThePlanetOfTheApes'', the SWAT troopers have a brief OhCrap moment when they realise realize that the apes are capable of using tactics like flanking and using cover. [[CurbStompBattle Good tactics]].
** In ''Film/DawnOfThePlanetOfTheApes'', the humans are horrified by the realisation realization that the apes can talk, that they know how to use guns, and that they understand GunboatDiplomacy.
--> '''Dreyfus''': -->'''Dreyfus:''' They're just a bunch of apes!
--> '''Malcolm''': (regarding
apes!\\
'''Malcolm:''' ''(regarding
the huge army of apes standing outside the settlement gates) gates)'' Do they look like "just a bunch of apes" to you?you?
* The unfortunate campers in ''Film/TheRuins'' realize the plant-like entity they're trapped with is mimicking their voices to lure them into a trap. It also mimics a cell phone ringtone further inside the ruin because it knows humans will go to that noise. When it learns of one girl's strong desire to cut herself (to get rid of vines [[SanitySlippage she thinks]] are inside of her), it proceeds to repeat her own MadnessMantra back to her until she snaps.
* Believe it or not, this comes up in ''Film/ShaunOfTheDead''. The zombies still retain shadows of their former personalities. [[spoiler: Zombie Phillip turned off the music he hated [[TemptingFate (right after Shaun told his mother that the Phillip she loved was gone forever)]]. Shaun keeps Zombie Ed chained up in the shed to play video games with. [[SuperPersistentPredator Zombie Pete somehow got all the way to the Winchester like Shaun told him to]] [[CaptainObvious (except he wasn't feeling any better)]].]]
* In the film version of ''Film/StarshipTroopers'', the humans just quickly assume that the Bugs are dumb, mindless animals, and just the idea of them being capable of intelligent thought is incredibly offensive. However, the humans learn their lesson once the Bugs spring a massive trap and repel the initial human invasion force. It's later revealed that they are being led by extremely intelligent "Brain Bugs", a leadership caste. Keep in mind the war began when the bugs hit Earth with an asteroid ''from the other side of the galaxy'' and hit a population center to boot (although this is heavily implied to be a lie for propoganda purposes).



* In ''Film/PacificRim'', {{Kaiju}}s get a few scenes demonstrating their intelligence. A list of what they have been shown to do: Use tools to their advantage, play dead, attack the heads of the [[HumongousMecha Jaegers]] to specifically kill their pilots, use teamwork to take down multiple enemies and also [[spoiler:try to kill an individual human that is a threat to their mission]].
* ''Film/HarbingerDown'': The crew wonder if the monster is intelligent, [[TemptingFate and at that exact moment]] the power goes out. It's also [[SuperStrength bent the drive shaft]], immobilizing their ship in the ice. [[spoiler:The creature was originally a cosmonaut involved in an experiment GoneHorriblyWrong, so it's likely the creature has simply maintained it's intelligence.]]
* Believe it or not, this comes up in ''Film/ShaunOfTheDead''. The zombies still retain shadows of their former personalities. [[spoiler: Zombie Phillip turned off the music he hated [[TemptingFate (right after Shaun told his mother that the Phillip she loved was gone forever)]]. Shaun keeps Zombie Ed chained up in the shed to play video games with. [[SuperPersistentPredator Zombie Pete somehow got all the way to the Winchester like Shaun told him to]] [[CaptainObvious (except he wasn't feeling any better)]].]]
* ''Film/ItFollows'': Hugh warns Jay that "It" is "slow, but not dumb". While "It" seems to just mindlessly chase victims, in the climax, the heroes try to trick "It" into following Jay into a swimming pool so they can electrocute "It". "It" notices the trap and instead starts throwing things at them.
* ''Film/CreatureFromTheBlackLagoon'': The titular creature leaves no doubt about his planning abilities when he builds a dam out of branches to keep the team from leaving the titular lagoon.

to:

* ''Film/{{Tremors}}'' movies:
**
In ''Film/PacificRim'', {{Kaiju}}s get a few scenes demonstrating their intelligence. A list of what they have been shown to do: Use tools to their advantage, play dead, attack the heads original movie, the Graboids can not only think, but learn very quickly, to the dismay of the [[HumongousMecha Jaegers]] citizens of Perfection. Though they start out just grabbing at whatever's walking around, and smashing through things, later on they dig a trap, and one even figures out the dynamite-on-a-string trick. (Val still manages to specifically kill outsmart the last one with some ''very'' fast thinking.)
** Zigzagged in ''Film/Tremors2Aftershocks'', where the Graboids metamorphose into the next stage of
their pilots, use teamwork to take down multiple enemies and also [[spoiler:try to kill an individual human that is a threat to life cycle, three-foot-tall raptor things called Shriekers. Earl, who's dealt with the Graboids before, keeps mentioning their mission]].
* ''Film/HarbingerDown'': The crew wonder if the monster is intelligent, [[TemptingFate and at that exact moment]]
learning abilities as explanation for why the power goes out. It's also [[SuperStrength bent the drive shaft]], immobilizing and communications are suddenly cut off, and their ship in escape vehicle's engine is destroyed. Later on, however, it turns out they were just attacking whatever was displaying heat. As Grady puts it, "You mean they're acting so smart because they're so stupid?" Then the ice. [[spoiler:The creature was originally Shriekers start forming a cosmonaut involved ladder out of themselves to get up onto the roof the heroes were hiding on.
** In ''Film/Tremors3BackToPerfection'', El Blanco, an albino Graboid that can't transform into a Shrieker, has gotten smart enough to understand that Burt can't kill until it comes onto his property. Though, on the positive side the ending and the following series shows that because he's so smart but can also get ''full'' due to being sterile, it's ultimately possible to 'train' him
in an experiment GoneHorriblyWrong, a sense so it's likely the creature has simply maintained it's intelligence.]]
* Believe it or not, this comes up in ''Film/ShaunOfTheDead''. The zombies still retain shadows of their former personalities. [[spoiler: Zombie Phillip turned off the music he hated [[TemptingFate (right after Shaun told his mother that the Phillip she loved was gone forever)]]. Shaun keeps Zombie Ed chained up in the shed
possible to play video games with. [[SuperPersistentPredator Zombie Pete somehow got all the way to the Winchester like Shaun told him to]] [[CaptainObvious (except he wasn't feeling any better)]].]]
* ''Film/ItFollows'': Hugh warns Jay that "It" is "slow, but not dumb". While "It" seems to just mindlessly chase victims, in the climax, the heroes try to trick "It" into following Jay into a swimming pool so they can electrocute "It". "It" notices the trap and instead starts throwing things at them.
* ''Film/CreatureFromTheBlackLagoon'': The titular creature leaves no doubt about his planning abilities when he builds a dam out of branches to keep the team from leaving the titular lagoon.
co-exist with him.



* ''Series/DoctorWho'': In [[Recap/DoctorWhoS36E5Oxygen "Oxygen"]], the personnel of mining station ''Chasm Forge'' wear "smartsuits", spacesuits with a basic problem-solving AI. When the suits turn against the crew, the AI turns out to be quite up to the task of solving the problems presented by jury-rigged locked doors and missing maps.
* ''Series/{{Dollhouse}}'': This is Topher's non-verbal reaction to Echo when she ([[EmptyShell in her blank, wiped state]]) outright requests that he give her a 'treatment' so she can help him better.



* ''Series/{{Dollhouse}}'': This is Topher's non-verbal reaction to Echo when she ([[EmptyShell in her blank, wiped state]]) outright requests that he give her a 'treatment' so she can help him better.



[[folder:Theater]]

to:

[[folder:Theater]][[folder:Theatre]]



* Parodied in ''WesternAnimation/TheCritic.'' In a clip from a fictional ''Franchise/JurassicPark 2'' (this episode was made before the actual release of ''Film/TheLostWorldJurassicPark'' obviously), characters in the film trap a velociraptor in a closet. After one of them remarks that raptors are too intelligent to be held in a closet, the raptor slips a newspaper under the door, rattles the door until the key falls out, retrieves the key, and unlocks the door before continuing to attack. Taking it one step further, the raptor then produces a calabash pipe and then proceeds to explain in a posh accent the raptors' plan to "build a crude suspension bridge to Venezuela, where I shall lie low and assume odd jobs under the name 'Mr. Pilkington.' [[SayingTooMuch But perhaps I've said too much]]."
* The Draags from ''Animation/FantasticPlanet'' hypothesize that the humans they oppress may be intelligent, but regularly exterminate them anyway.



* The Draags from ''Animation/FantasticPlanet'' hypothesize that the humans they oppress may be intelligent, but regularly exterminate them anyway.
* Tankor from ''WesternAnimation/BeastMachines'', after god only knows how long of mindlessly following orders and roaring [[HulkSpeak Tankor... SMASH]], suddenly reveals he's a ''lot'' [[ObfuscatingStupidity smarter than his allies thought]]. He used to be [[GeniusBruiser Rhinox]], after all. This isn't the first time Megatron has turned Rhinox into one of his own... with [[KlingonPromotion the same result]].
* Predaking from ''WesternAnimation/TransformersPrime'' displays surprising intelligence for a supposed beast in all of its appearances. This culminates in "Evolution" when he responds to Starscream's latest abuse by ''transforming'' and threatening to kill Starscream. Megatron for one is very unhappy with this turn of events. He wanted a mindless beast he could control. Instead, he got a powerful, intelligent, and ambitious warrior who is a potential threat.
-->'''Predaking''': I only recently became aware of my abilities. All I remember of my beginning is hunting, and battle, and the wounding of my pride. Thus I'd begun to burn with questions. "Who am I?" "Where did I come from?" The warship's data banks provided historical fact, but still I possessed no memory of my own past, so I began to reconsider my place in the present and wondered, "Could I be like the others?" And now I know.
** The episode "Plus One", which is shortly before "Evolution", ends with Starscream ranting about having to deal with such a stupid beast, while the beast in question is logging into one of the warship's data terminals with Starscream's password.
* Parodied in ''WesternAnimation/TheCritic.'' In a clip from a fictional ''Franchise/JurassicPark 2'' (this episode was made before the actual release of ''Film/TheLostWorldJurassicPark'' obviously), characters in the film trap a velociraptor in a closet. After one of them remarks that raptors are too intelligent to be held in a closet, the raptor slips a newspaper under the door, rattles the door until the key falls out, retrieves the key, and unlocks the door before continuing to attack. Taking it one step further, the raptor then produces a calabash pipe and then proceeds to explain in a posh accent the raptors' plan to "build a crude suspension bridge to Venezuela, where I shall lie low and assume odd jobs under the name 'Mr. Pilkington.' [[SayingTooMuch But perhaps I've said too much]]."


Added DiffLines:

* ''Franchise/{{Transformers}}'':
** Tankor from ''WesternAnimation/BeastMachines'', after god only knows how long of mindlessly following orders and roaring [[HulkSpeak Tankor... SMASH]], suddenly reveals he's a ''lot'' [[ObfuscatingStupidity smarter than his allies thought]]. He used to be [[GeniusBruiser Rhinox]], after all. This isn't the first time Megatron has turned Rhinox into one of his own... with [[KlingonPromotion the same result]].
** Predaking from ''WesternAnimation/TransformersPrime'' displays surprising intelligence for a supposed beast in all of its appearances. This culminates in "Evolution" when he responds to Starscream's latest abuse by ''transforming'' and threatening to kill Starscream. Megatron for one is very unhappy with this turn of events. He wanted a mindless beast he could control. Instead, he got a powerful, intelligent, and ambitious warrior who is a potential threat.
--->'''Predaking''': I only recently became aware of my abilities. All I remember of my beginning is hunting, and battle, and the wounding of my pride. Thus I'd begun to burn with questions. "Who am I?" "Where did I come from?" The warship's data banks provided historical fact, but still I possessed no memory of my own past, so I began to reconsider my place in the present and wondered, "Could I be like the others?" And now I know.
** The episode "Plus One", which is shortly before "Evolution", ends with Starscream ranting about having to deal with such a stupid beast, while the beast in question is logging into one of the warship's data terminals with Starscream's password.
14th May '17 10:04:46 AM nombretomado
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* ''Franchise/StarCraft:''

to:

* ''Franchise/StarCraft:''''VideoGame/StarCraft'':
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