History Main / InverseLawOfUtilityAndLethality

19th Apr '16 2:23:35 PM Willbyr
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* Certain attacks in the ''{{Pokemon}}'' games will be this. Mostly, the one-hit KO moves, which will ignore defense and always take whatever it hits down in one hit, but only has an accuracy of 30% when an accuracy of 70% is considered low.

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* Certain attacks in the ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' games will be this. Mostly, the one-hit KO moves, which will ignore defense and always take whatever it hits down in one hit, but only has an accuracy of 30% when an accuracy of 70% is considered low.
11th Mar '16 8:48:15 AM erforce
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* In the ''Film/TeenageMutantNinjaTurtles'' movies, Leonardo's swords are only useful for {{Flynning}} until he can get a good kick in to finish his opponent. Occasionally he's allowed to hit someone lightly with one. In the second movie he wasn't even allowed to draw them completely (the most he gets is them half out of their scabbards in a big panoramic shot, but he puts them back and fights unarmed for no apparent reason).

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* In the ''Film/TeenageMutantNinjaTurtles'' movies, Leonardo's swords are only useful for {{Flynning}} until he can get a good kick in to finish his opponent. Occasionally he's allowed to hit someone lightly with one. In the [[Film/TeenageMutantNinjaTurtlesIITheSecretOfTheOoze second movie movie]] he wasn't even allowed to draw them completely (the most he gets is them half out of their scabbards in a big panoramic shot, but he puts them back and fights unarmed for no apparent reason).
9th Mar '16 1:08:51 AM GrammarNavi
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* A version of the fire example is mentioned in ''TheToughGuideToFantasyland'' in reference to a frequent idea that the first thing your callow apprentice-magic user learns to do is light a candle through sheer concentration (and they are considered weak if this is the only thing they can do). The author sardonically notes that it's a good thing no one in the real world has this "minor" power. No character is ever shown honing the ability so that they can ignite buildings and other people at will.

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* A version of the fire example is mentioned in ''TheToughGuideToFantasyland'' ''Literature/TheToughGuideToFantasyland'' in reference to a frequent idea that the first thing your callow apprentice-magic user learns to do is light a candle through sheer concentration (and they are considered weak if this is the only thing they can do). The author sardonically notes that it's a good thing no one in the real world has this "minor" power. No character is ever shown honing the ability so that they can ignite buildings and other people at will.
18th Jan '16 10:42:49 AM GoblinCipher
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* ''TabletopGame/{{Risus}}'' allows players to use any skill ("cliche") for combat, [[RuleOfFunny even if it makes no sense]]. Cliches are also as broad as in ''TabletopGame/UnknownArmies,'' so a simple pick of Northlands Barbarian would include combat, arctic survival, tribal heraldry, camp cooking, etc., etc., etc.
** The earlier ''TabletopGame/{{Ghostbusters}}'' worked much the same way, though it added attributes to the system.
18th Jan '16 10:36:37 AM GoblinCipher
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** The Archive/Ivy averts this trope. She's the living embodiment of all written human knowledge and, by the expert and subtle application of magic, [[spoiler:holds off an entire team of Dragons with finesse beyond the comprehension of Harry]].

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** The Archive/Ivy averts this trope. She's the living embodiment of all written human knowledge and, by the expert and subtle application of magic, [[spoiler:holds off an entire team of Dragons Denarians with finesse beyond the comprehension of Harry]].
15th Jan '16 6:45:30 AM Morgenthaler
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* {{Exalted}} plays with this trope, as social interaction is actually played out as a form of combat - and characters who are skilled at "social-fu" can do things up to and including killing and/or converting armies by talking to them. Simple brainwashing is one of the most basic abilities of a social Exalt...
* {{FengShui}} mostly ignores this, as the characters should at all times either be in a fight or getting set up for the next fight scene, and they should never be unable to advance the plot due to a lack of noncombat skills. It ''does'' turn up in the rules for Sorcery under the Blast shtick, detailing the varying forms "hurt somebody with magic" can take, along with the other things that Blast can do. Lightning can recharge car batteries, Steam open envelopes or fog glass, and so on. Then there's Transmutation of one substance to another, with the note that any attempt to produce stone, water, or so on to ''use'' won't work: "It's only good for hurting people and wrecking stuff." Which is almost an inversion.

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* {{Exalted}} ''TabletopGame/{{Exalted}}'' plays with this trope, as social interaction is actually played out as a form of combat - and characters who are skilled at "social-fu" can do things up to and including killing and/or converting armies by talking to them. Simple brainwashing is one of the most basic abilities of a social Exalt...
* {{FengShui}} ''TabletopGame/FengShui'' mostly ignores this, as the characters should at all times either be in a fight or getting set up for the next fight scene, and they should never be unable to advance the plot due to a lack of noncombat skills. It ''does'' turn up in the rules for Sorcery under the Blast shtick, detailing the varying forms "hurt somebody with magic" can take, along with the other things that Blast can do. Lightning can recharge car batteries, Steam open envelopes or fog glass, and so on. Then there's Transmutation of one substance to another, with the note that any attempt to produce stone, water, or so on to ''use'' won't work: "It's only good for hurting people and wrecking stuff." Which is almost an inversion.
2nd Jan '16 4:18:48 PM mephistos
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* The ''Film/HarryPotter'' movies seemed to employ this trope as well. While in the books, spells can have many physical effects on their targets, in the movies, nearly all spells are designed to knock your opponent back a few feet. Even the ones that weren't. This is most obvious in the second movie when Harry and Draco Malfoy duel, where both say 4 or 5 different incantations all with the same exact effect of knocking the other on his ass...

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* The In the ''Film/HarryPotter'' movies seemed to employ this trope as well. While in the books, spells can have many physical effects on their targets, in the movies, nearly all spells are designed to knock your opponent back a few feet. Even the ones that weren't. This is most obvious in the second movie when Harry and Draco Malfoy duel, where both say 4 or 5 different incantations all with the same exact effect of knocking the other on his ass...
16th Dec '15 11:45:07 AM StFan
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[[folder:ComicBooks]]
* The ''Comicbook/{{X-Men}}'' had a rather {{egregious}} mix of this and WhenAllYouHaveIsAHammer when they made Psylocke, one of their [[PsychicPowers team telepaths]], over into an Asian ActionGirl. She gained kung-fu, LeParkour, and the ability to focus her telepathy into a 'psi-blade,' which would instantly short-circuit the nervous system of anyone she stabbed with it, resulting in incapacitation or, [[{{Mooks}} in rare cases]], death. Unfortunately, the blade became the entirety of her heroic repertoire shortly thereafter. Combined with the Inverse Law, it made the poor girl look like the weak link in the X-Chain, and it took [[NewPowersAsThePlotDemands new powers]] to give her any sort of versatility or credibility afterwards.

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\n[[folder:ComicBooks]]\n[[folder:Comic Books]]
* The ''Comicbook/{{X-Men}}'' ''ComicBook/XMen'' had a rather {{egregious}} mix of this and WhenAllYouHaveIsAHammer when they made Psylocke, one of their [[PsychicPowers team telepaths]], over into an Asian ActionGirl. She gained kung-fu, LeParkour, and the ability to focus her telepathy into a 'psi-blade,' which would instantly short-circuit the nervous system of anyone she stabbed with it, resulting in incapacitation or, [[{{Mooks}} in rare cases]], death. Unfortunately, the blade became the entirety of her heroic repertoire shortly thereafter. Combined with the Inverse Law, it made the poor girl look like the weak link in the X-Chain, and it took [[NewPowersAsThePlotDemands new powers]] to give her any sort of versatility or credibility afterwards.



* In the mid '90s ''WesternAnimation/{{X-Men}}'' cartoon, Wolverine was never allowed to slash anything that would bleed, while Jubilee could shoot fireworks at anyone. Gambit never threw his cards directly at people, instead throwing them nearby so the force of explosion would knock them down.

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* In the mid '90s ''WesternAnimation/{{X-Men}}'' ''WesternAnimation/XMen'' cartoon, Wolverine was never allowed to slash anything that would bleed, while Jubilee could shoot fireworks at anyone. Gambit never threw his cards directly at people, instead throwing them nearby so the force of explosion would knock them down.



** In one episode of ''WesternAnimation/{{Wolverine And The X-Men}}'', an enraged Wolverine, battling his ArchEnemy Sabretooth to protect a little girl, pops his claws ... and uses them to slice off a tree branch he could use as a club.

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** In one episode of ''WesternAnimation/{{Wolverine And The X-Men}}'', ''WesternAnimation/WolverineAndTheXMen'', an enraged Wolverine, battling his ArchEnemy Sabretooth to protect a little girl, pops his claws ... and uses them to slice off a tree branch he could use as a club.
2nd Nov '15 9:14:28 PM Llygodenfawr
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->'''Gabby:''' This is a warning shot Jones. Stand down.\\
'''Rochelle:''' Or what Gabby? The potentially lethal nature of your powers confines it to warning use only.

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->'''Gabby:''' This is a warning shot shot, Jones. Stand down.\\
'''Rochelle:''' Or what what, Gabby? The potentially lethal nature of your powers confines it to warning use only.
20th Oct '15 6:59:52 PM Fireblood
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** While the first two sure get used a lot more, the series has a pretty high body count, and most of the casualties died to Avada Kedavra. Avada Kedavra may be lethal, but unless you're 100% sure you want the target dead, it's useless.

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** While the first two sure get used a lot more, the series has a pretty high body count, and most of the casualties died to by Avada Kedavra. Avada Kedavra may be lethal, but unless you're 100% sure you want the target dead, it's useless.
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