History Main / InverseLawOfUtilityAndLethality

1st Jan '17 5:03:21 AM ester
Is there an issue? Send a Message


* ''Literature/TheDresdenFiles'': Harry Dresden and his apprentice, [[spoiler: Molly Carpenter]], have this going on with their respective focuses. Harry's very good at combat magic (he admits on multiple occasions that really power, but lacks finesse), which includes massive gouts of flame, wind, and force, and while he's got some skill with magical tinkering, he'll never be any good at subtle magics. [[spoiler: Molly]], on the other hand, is incredibly skilled with mind magic and veils, meaning that [[spoiler: she's]] got a lot of non-combat potential... but somewhat lacking at working up the will to protect [[spoiler: herself]] in battle, despite have more raw power than Dresden. At one point [[spoiler:she]] she creates a massive-scale illusion of fog over water (which tends to negate magic) and hold it, while moving, and, in the process, seriously impresses Harry and Thomas with the sheer power involved.

to:

* ''Literature/TheDresdenFiles'': Harry Dresden and his apprentice, [[spoiler: Molly Carpenter]], have this going on with their respective focuses. Harry's very good at combat magic (he admits on multiple occasions that really power, but lacks finesse), which includes massive gouts of flame, wind, and force, and while he's got some skill with magical tinkering, he'll never be any good at subtle magics. [[spoiler: Molly]], on the other hand, is incredibly skilled with mind magic and veils, meaning that [[spoiler: she's]] got a lot of non-combat potential... but somewhat lacking at working up the will to protect [[spoiler: herself]] in battle, despite have more raw power than Dresden. At one point [[spoiler:she]] she creates a massive-scale illusion of fog over water (which tends to negate magic) and hold it, while moving, and, in the process, seriously impresses Harry and Thomas with the sheer power involved.
26th Dec '16 12:59:57 PM MiddleEighth
Is there an issue? Send a Message

Added DiffLines:

**To the point where, in ''Fanfic/TheKeysStandAlone'', Paul comes to actively hate most of it and is desperately jealous of the others. Though he does get some mileage out of his invulnerability, and he does develop some useful secondary and tertiary powers, like the ability to see magic and energy. But he has little flexibility with most of his magic.
12th Dec '16 2:09:24 AM RobTan
Is there an issue? Send a Message

Added DiffLines:

** Holds more or less true in the 2003 series as well, although it's pretty clear that Leoa nd raph are deliberately holding back to avoid killing anyone. For example, in ''WesternAnimation/TurtlesForever'', when the 1987 and 2003 turtles fight a group of Foot Clan robots, 2003 Raphael wrestles a robot until he's told it isn't human, at which point he stabs it through the head with his dagger, yelling "I love fighting robots!".
10th Dec '16 9:49:36 PM AtmosBlitzer
Is there an issue? Send a Message


* Maya from ''Series/{{Heroes}}'' has a particularly bad case of BadPowersBadPeople: the ability to make everyone around her faint, then die. That said, she [[SubvertedTrope subverts]] this trope and uses the power quite frequently to great effect thanks to her brother helping "cure" those afflicted before they die. Once she could do it solo though, she almost took down the [[JokerImmunity unbelievably resilient]] MagnificentBastard Sylar. On the other hand, Sylar's power is the ability to intuitively understand how things work. That doesn't sound so amazing until Sylar quickly figures out he can use it to learn other people's superpowers, making him one of the most powerful people in the world.

to:

* Maya from ''Series/{{Heroes}}'' has a particularly bad case of BadPowersBadPeople: BadPowersGoodPeople: the ability to make everyone around her faint, then die. That said, she [[SubvertedTrope subverts]] this trope and uses the power quite frequently to great effect thanks to her brother helping "cure" those afflicted before they die. Once she could do it solo though, she almost took down the [[JokerImmunity unbelievably resilient]] MagnificentBastard Sylar. On the other hand, Sylar's power is the ability to intuitively understand how things work. That doesn't sound so amazing until Sylar quickly figures out he can use it to learn other people's superpowers, making him one of the most powerful people in the world.
2nd Dec '16 10:21:55 AM LBHills
Is there an issue? Send a Message


Often, this phenomenon will go completely unnoticed inside a show or game, becoming at most the subject of a PlotTailoredToTheParty to "prove" how versatile the heroes truly are. No one InUniverse realizes the full power of the character with the GreenLanternRing. When a character realizes their power has lethal applications, it's a case of LethalHarmlessPowers. Compare the InverseLawOfComplexityToPower, where "simple" powers have more oomph than more abstract ones, BoringButPractical and the aesthetic aspects of CoolButInefficient.

to:

Often, this phenomenon will go completely unnoticed inside a show or game, becoming at most the subject of a PlotTailoredToTheParty to "prove" how versatile the heroes truly are. No one InUniverse realizes the full power of the character with the GreenLanternRing.SwissArmySuperpower. When a character realizes their power has lethal applications, it's a case of LethalHarmlessPowers. Compare the InverseLawOfComplexityToPower, where "simple" powers have more oomph than more abstract ones, BoringButPractical and the aesthetic aspects of CoolButInefficient.
2nd Dec '16 10:20:53 AM LBHills
Is there an issue? Send a Message


In TabletopGames, where the violence part is satisfyingly effective, this can be described as [[{{Munchkin}} characters who overspecialize in combat]] over social interaction hitting a brick wall when they can't hack and slash past an obstacle. These "wimpy" social characters can, if (role) played well, accomplish amazing things even if they aren't combat monsters. (Example: A Fighter can kill TheDragon in [[CombatByChampion single combat]], but a Diplomat can raise an army to bring [[TheEmpire the entire Empire]] to its knees).

to:

In TabletopGames, where the violence part a character built for lethality is satisfyingly effective, this can be described as [[{{Munchkin}} usually very gratifying. However, such characters who overspecialize in combat]] over social interaction hitting a brick wall tend to be flummoxed when they encounter anything they can't hack and slash past an obstacle. These "wimpy" social characters can, if (role) played well, through. Characters built for utility - stealth, diplomacy, or even climbing the InsurmountableWaistHighFence - can accomplish amazing things even if they aren't combat monsters. (Example: A Fighter can kill TheDragon in [[CombatByChampion single combat]], but a Diplomat can raise an army to bring [[TheEmpire the entire Empire]] to its knees).
27th Nov '16 7:17:04 PM JET73L
Is there an issue? Send a Message


* Most [=RPG=]s have this built in: the more powerful (and aesthetic) attacks cost more {{mana}}.

to:

* Most [=RPG=]s have this built in: the more powerful (and aesthetic) flashy) attacks cost more {{mana}}.



* Subverted in Webcomic/{{Homestuck}}. John's god tier abilities prove to be extremely useful in combat, and he can even use the power of wind to make a massive wind drill to dig into the center of the Battlefield. He also can mask his scent when [spoiler: Grimbark Jade comes after him with the intent to kill].

to:

* Subverted in Webcomic/{{Homestuck}}. John's god tier abilities prove to be extremely useful in combat, and he can even use the power of wind to make a massive wind drill to dig into the center of the Battlefield. He also can mask his scent when [spoiler: [[spoiler: Grimbark Jade comes after him with the intent to kill].kill]].
14th Oct '16 8:34:46 AM 1NTEGRAL
Is there an issue? Send a Message


** Joseph Joestar's abilities in Parts 2 and 3 are not particularly combat oriented. In part 2, he relies mostly on trickery and psyching out his enemies rather than overpowering his opponents. Joseph Joestar often utilizes Hamon to turn ordinary objects into weapons (i.e. hair, pasta, clackers, tequila bottle corks, etc). In Part 3, his stand, Hermit Purple, is weak in combat but can control electronics (most often projecting pictures onto televisions). He can also use his stand's vines to grapple onto buildings and take "spirit photographs" of far away targets such as when he took a picture of Dio in Egypt while in Japan. This is a stark contrast to the combat-oriented stands that the other members of Part 3's Joestar group have, none of which have very many uses outside of combat.

to:

** Joseph Joestar's abilities in Parts 2 and 3 are not particularly combat oriented. more utility-oriented. In part Part 2, he relies mostly on trickery and psyching out his enemies rather than overpowering his opponents. Joseph Joestar opponents, often utilizes utilizing Hamon to turn ordinary objects into weapons (i.e. hair, pasta, clackers, tequila bottle corks, etc). In Part 3, his stand, Hermit Purple, is weak in combat but can control electronics (most often projecting (mostly used to project pictures onto televisions). He can also use his stand's vines to grapple onto buildings and take "spirit photographs" of far away targets such as when he took a picture of Dio in Egypt while in Japan. This is a stark contrast to the combat-oriented stands that the other members of Part 3's Joestar group have, none of which have very many uses outside of combat.
14th Oct '16 8:30:15 AM 1NTEGRAL
Is there an issue? Send a Message

Added DiffLines:

** Joseph Joestar's abilities in Parts 2 and 3 are not particularly combat oriented. In part 2, he relies mostly on trickery and psyching out his enemies rather than overpowering his opponents. Joseph Joestar often utilizes Hamon to turn ordinary objects into weapons (i.e. hair, pasta, clackers, tequila bottle corks, etc). In Part 3, his stand, Hermit Purple, is weak in combat but can control electronics (most often projecting pictures onto televisions). He can also use his stand's vines to grapple onto buildings and take "spirit photographs" of far away targets such as when he took a picture of Dio in Egypt while in Japan. This is a stark contrast to the combat-oriented stands that the other members of Part 3's Joestar group have, none of which have very many uses outside of combat.
20th Sep '16 6:56:29 PM Drope
Is there an issue? Send a Message


* There are many {{RPG}}s out there that tend to allow healing spells to be used outside of combat, meaning chances are that they will be the most used spells in the game as they're not confined to battle scenes. That's more that can be said for... pretty much anything else your character can do in combat.

to:

* There are many {{RPG}}s out there that tend to allow healing spells to be used outside of combat, meaning chances are that they will be the your most used spells in the game as they're not confined to battle scenes. That's more that can be said for... pretty much anything else your character can do in combat.
This list shows the last 10 events of 256. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.InverseLawOfUtilityAndLethality