History Main / InterfaceScrew

21st Feb '17 2:24:45 PM Bugfragged
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* In ''VideoGame/NocturneRebirth'' the BonusBoss can use the Burn skill to hide both sides' ATB gauges, making it hard to tell who goes next in battle.
18th Feb '17 11:25:40 AM Lemia
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* ''VisualNovel/DramaticalMurder'': When Aoba uses Scrap on Noiz in his route, the game screen begins going wonky and replaying events from Noiz's perspective with the colors and graphics glitching in and out before blacking out completely with only white text on the screen asking you if you want to give up.
13th Feb '17 11:26:15 PM Codefreak5
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** On several occasions in the episodes, Gordon and Alyx get {{mind rape}}d by a Combine Advisor. Your HUD all but disappears and the framerate intentionally slows down while the frames themselves leave a motion blur as you look around. Definitely a chilling experience.



* ''VideoGame/{{Half-Life 2}}'''s episodes have some minor interface screws, on several occasions where Gordon and Alyx get {{mind rape}}d by a Combine Advisor. Your HUD all but disappears and the framerate intentionally slows down while the frames themselves leave a motion blur as you look around. Definitely a chilling experience.
** Any explosions close to the player in ''Half-Life 2'' would cause the player's "ears" to ring, making it difficult to hear important noises such as sirens, gunfire, enemy aircraft, a Strider's cannon charging up, etc.
9th Feb '17 7:49:42 PM infernape612
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* ''VideoGame/DeusEx'': Alcohol and poison darts will do this to you.
* ''VideoGame/DeusExHumanRevolution'': EMP grenades and alcohol will mess up your screen, and [[spoiler: during the boss fight with Namir, if you took the new biochip, your [[DiegeticInterface HUD]] disappears.]]
** The [[VideoGame/DeusExTheFall spin-off]] does this too with the EMP grenades, and when Ben is having neuropozyne withdrawals.



** VideoGame/DeusExHumanRevolution includes a sequence in the third Tyrant fight where if you [[spoiler: got the biochip upgrade earlier in the story]], your HUD goes through massive glitches over the course of the entire fight. It also has alcoholic beverages that mess with your vision.

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** VideoGame/DeusExHumanRevolution ''VideoGame/DeusExHumanRevolution'' includes a sequence in the third Tyrant fight where if you [[spoiler: got the biochip upgrade earlier in the story]], your HUD goes through massive glitches over the course of the entire fight. It also has alcoholic beverages that mess with your vision. Getting too close to an EMP effect, assuming you haven't purchased the upgrade that renders you immune, will knock your DiegeticInterface offline for a few moments and force it to reboot. Similarly standing too close to a concussion effect (translation: a flashbang) will blind you unless you buy an upgrade. Finally, the screen tints red if your HP gets low.
** The spin-off ''VideoGame/DeusExTheFall'' does this too with the EMP grenades and such, and when Ben is having neuropozyne withdrawals.



* In ''VideoGame/DeusExHumanRevolution'' getting too close to an EMP effect, assuming you haven't purchased the upgrade that renders you immune, will knock your DiegeticInterface offline for a few moments and force it to reboot. Similarly standing too close to a concussion effect (translation: a flashbang) will blind you unless you buy an upgrade. Finally, the screen tints red if your HP gets low.
17th Jan '17 1:25:23 AM BigKlingy
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** In ''VideoGame/MetalGearSolid3'', once Naked Snake loses an eye during the storyline, depth perception is screwed with during first-person view, forcing you to re-learn how to aim. On the [[UsefulNotes/Nintendo3DS 3DS version]], 3D is permanently disabled from this point on.
16th Jan '17 4:23:06 PM HarrisonTheTroper2
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** [[https://www.youtube.com/watch?v=nPeeGfHjkDc WinDEU's "Cloud"]] track may as well be called "Interface Screw: The Simfile"!
10th Jan '17 7:12:14 AM erforce
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-->''[=hGDSJ:IOhp9iuq23hp;IOSDGh:I=]''\\

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-->''[=hGDSJ:IOhp9iuq23hp;IOSDGh:I=]''\\->''[=hGDSJ:IOhp9iuq23hp;IOSDGh:I=]''\\



-->--Samus's visor after being hacked by a Rezbit, ''VideoGame/MetroidPrime2Echoes''

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-->--Samus's -->-- Samus's visor after being hacked by a Rezbit, ''VideoGame/MetroidPrime2Echoes''



* ''RedFaction II'' had EMP effects that turned the screen bright blue and inverted your movement and aiming controls. The EMP [[HandWave supposedly]] screws with your [[SuperSoldier super-soldier]] nanotech enhancements. Volition (developer of the ''Freespace'' and ''Red Faction'' series) seems to love the InterfaceScrew-by-EMP ploy.

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* ''RedFaction ''VideoGame/RedFaction II'' had EMP effects that turned the screen bright blue and inverted your movement and aiming controls. The EMP [[HandWave supposedly]] screws with your [[SuperSoldier super-soldier]] nanotech enhancements. Volition (developer of the ''Freespace'' and ''Red Faction'' series) seems to love the InterfaceScrew-by-EMP ploy.



* ''VideoGame/MedalOfHonor: Airborne'' has your vision gray out when [[ImpairmentShot hit by a melee attack]]. Being close to an explosion or [[CriticalAnnoyance low on health]] results in both a RedFilterOfDoom and ShellShockSilence.

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* ''VideoGame/MedalOfHonor: Airborne'' ''VideoGame/MedalOfHonorAirborne'' has your vision gray out when [[ImpairmentShot hit by a melee attack]]. Being close to an explosion or [[CriticalAnnoyance low on health]] results in both a RedFilterOfDoom and ShellShockSilence.
7th Jan '17 6:50:39 PM nombretomado
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* Many of the sanity effects in ''EternalDarkness: Sanity's Requiem'', from Blue Screens of Death to "ToBeContinued..." and "Controller unplugged" messages. One particularly involved example pretends to restart the console, letting the player attempt to load his save only to find all his saves deleted. Occasionally the console restarts with a different loading screen. "But I'm not playing on an Xbox..."

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* Many of the sanity effects in ''EternalDarkness: ''VideoGame/EternalDarkness: Sanity's Requiem'', from Blue Screens of Death to "ToBeContinued..." and "Controller unplugged" messages. One particularly involved example pretends to restart the console, letting the player attempt to load his save only to find all his saves deleted. Occasionally the console restarts with a different loading screen. "But I'm not playing on an Xbox..."
4th Jan '17 9:03:11 PM Rabbidking
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* The game ''Emily Is Away'' involves the game screen becoming an Instant Messenger from the early 2000s. Throughout the game, you write messages to Emily by just typing randomly on the keyboard with the messages you choose appearing. Occasionally, the character you're playing as is too shy to type something, and will change the message. [[spoiler: This becomes especially heart wrenching at the end, when the player tries to reach out and ask Emily how she's really feeling, but the player character keeps changing the message until you have no choice but to say goodbye.]]

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* The game ''Emily Is Away'' ''VideoGame/EmilyIsAway'' involves the game screen becoming an Instant Messenger from the early 2000s. Throughout the game, you write messages to Emily by just typing randomly on the keyboard with the messages you choose appearing. Occasionally, the character you're playing as is too shy to type something, and will change the message. [[spoiler: This becomes especially heart wrenching at the end, when the player tries to reach out and ask Emily how she's really feeling, but the player character keeps changing the message until you have no choice but to say goodbye.]]
4th Jan '17 2:09:06 PM Gosicrystal
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* The hidden "Null Driver" in ''VideoGame/{{Iji}}'' randomly and thoroughly screws up all the game's graphics in the most dramatic possible ways. If you're lucky you can still see the floor. And it can be used repeatedly until you get an effect you "like".
** It also had the side effect of being permanent until the game itself was exited and restarted, which can make things ridiculously irritating when you realize it can [[LostForever disable upgrade stations altogether]].

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* The hidden "Null Driver" in ''VideoGame/{{Iji}}'' randomly and thoroughly screws up all the game's graphics in the most dramatic possible ways. If you're lucky you can still see the floor. And it can be used repeatedly until you get an effect you "like".
**
"like". It also had the side effect of being permanent until the game itself was exited and restarted, which can make things ridiculously irritating when you realize it can [[LostForever [[PermanentlyMissableContent disable upgrade stations altogether]].
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