History Main / InfinityMinusOneSword

24th Jun '17 12:27:51 AM bupkis
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* An interesting case in ''VideoGame/FinalFantasyVIII''. Weapons are not found or made but rather upgraded from your existing ones. While there are magazines that you get at certain parts of the game telling you which items you need to upgrade which weapon (the last magazine for the ulimate weapons not appearing until disc 3) you don't need them to upgrade your weapons so long as you have the right items. Thus you can get all but one characters' ultimate weapons as early as Disc 1 if you play enough triple triad [[labelnote:*]]The one exception being Irvine, who's final weapon cannot be made without an item you cannot acquire until Disc 3 (Disc 2 if you have a PocketStation).[[/labelnote]]. The minus 1 part comes from the fact that all of these ultimate weapons require incredibly hard to get items and are so tedious and time consuming to get that it really isn't worth it doing until discs 2 or 3 except for bragging rights. That, and the weapons right below the ultimate (like Squall's [[{{BFS}} Punishment]] and Quistis' Red Scorpion) require items that are FAR less rare and can be easily acquired with just s hours worth of card playing. These weapons will still give your characters a massive strength and allow them to [[DiscOneNuke plow through]] most of the early part of the game, and you won't need to play 12+ hours of triple triad to get them.
8th May '17 9:40:11 PM BigKlingy
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* All the "plus ones" in ''VideoGame/Persona3'' are obtained by weapon-fusing very high level (the lowest one is 73) Personas, many of which require maxed out [[LevelUpAtIntimacy5 Social Links]] to create and are often complicated 5 or 6-way fusions. There are a few special weapons that, while nowhere near as powerful, are much easier to obtain.
** The Gae Bolg is obtained by weapon fusing Cu Chulainn, a Lv 40 Persona that doesn't require any Social Links to be completed. It has 260 ATK, far more than anything obtainable at that point. It's only weakness is dealing Wind element damage, making it useless against enemies immune to Wind.
** Mjolnir, Laevatein and Balmung are obtained by weapon fusing Thor, Surt and Siegfried respectively. While all three ''do'' require maxed Social Links, they're among the easier links to max out and all are obtainable at a comparatively low level. All weapons have 300 power, putting them on the level of most endgame ones. Mjolnir and Laevatein have the same issue as the Gae Bolg, dealing elemental damage, but overall they're still very good weapons for the time they're available.
** On the higher end, Deus Xiphos is only slightly weaker than the ultimate sword, Lucifer's Blade (both have 450 power, Lucifer's Blade gives +10 to all stats while Deus Xiphos only give +10 to Magic). It requires weapon fusing Michael, a Lv 75 Judgement Persona who doesn't require a special fusion or any maxed Social Links, while Lucifer's Blade requires, well, Lucifer, who's a complicated fusion of multiple high-tier Personas in the low to mid 80's, including one that requires the Star Social Link to be maxed out.
6th May '17 6:08:27 PM Steven
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** ''VideoGame/FinalFantasyXIV'' has weapons obtained from exchanging tomestone currency with a specific NPC. They are usually second best compared to weapons obtained from difficult raids or the more time consuming relics, which are the game's InfinityPlusOneSword. Sometimes weapons made by crafters and putting a lot of materia on them can also serve as a suitable second best weapon.
28th Apr '17 7:53:54 AM BlackPrince1330
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*** ''VideoGame/PokemonSunAndMoon'' introduces the Jagmo-O line, Fighting/Dragon critters that use weaponized scales to battle. They are, obviously, mainly Physical attackers.

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*** ''VideoGame/PokemonSunAndMoon'' introduces the Jagmo-O Jagmo-o line, Fighting/Dragon critters that use weaponized scales to battle. They are, obviously, mainly Physical attackers.The final form, Kommo-o, has fairly well-rounded stats, with Defense being its highest and a slightly higher Attack.
23rd Apr '17 3:06:02 PM nombretomado
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* ''Franchise/TalesSeries'':

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* ''Franchise/TalesSeries'':''VideoGame/TalesSeries'':
23rd Apr '17 1:29:18 PM Stealth
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* For many players of the ''VideoGame/MechWarrior'' series (and by extension the native ''TabletopGame/BattleTech'' tabletop wargame), the top tier of weapons consists of the [[LightningGun Clan ER-PPC]], [[MagneticWeapons Gauss rifle]], and the [[{{BFG}} Autocannon-20]]. All of these weapons are massively powerful, but come with major drawbacks such as high heat generation, immense weight, vulnerable components (particularly their ammo stowage), rarity limiting availability, and especially cost. Players who still want some punch without having to make such sacrifices tend to pick equipment out of the second tier of weapons, which consist of things like standard [=PPCs=], large lasers, and Autocannon-10 variants. These weapons lack the apocalyptic firepower of their top tier counterparts, but they weigh less, don't heat up as much, carry more ammo, and are generally cheaper and more readily available. Most importantly, the majority of these second-tier weapons meet or exceed the all-important 10-point damage threshold, which is exactly the amount of damage needed to remove all the armor from a 'Mech's head in a single hit, as well as possibly kill the pilot.
15th Apr '17 7:22:34 PM BattleMaster
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* ''VideoGame/StarOceanTillTheEndOfTime'' has a weapon called "Laser Weapon", which can be purchased any number of times, and which any character can equip. Interestingly enough, these are only a little weaker than the character's ultimate weapons, and require significantly less work. Also, since any characters can use them, they are often buffed using the in-game item-synthesis to make a beat-down stick to swap between characters.

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* ''VideoGame/StarOceanTillTheEndOfTime'' has a weapon called "Laser Weapon", which can be purchased any number of times, and which any character can equip. Interestingly enough, these are only a little weaker than the character's ultimate weapons, and require significantly less work. Also, since any characters can use them, they are often buffed using the in-game item-synthesis to make a beat-down stick to swap between characters. They also deal standard damage, while some characters' final weapons deal elemental damage, making them more useful while in areas with enemies who have resistance or immunity to elemental effects.
25th Mar '17 1:17:20 PM Gosicrystal
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** While there are better air-to-air planes than the Reppuu, those are only available as Event or Ranking Rewards and thus are LostForever to newer players.

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** While there are better air-to-air planes than the Reppuu, those are only available as Event or Ranking Rewards and thus are LostForever [[TemporaryOnlineContent unavailable]] to newer players.
10th Mar '17 4:14:49 PM Nathaniel
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* ''VideoGame/{{Runescape}}'' plays this trope very straight with Chaotic weaponry, level 80 weapons second in power only to the very expensive level 90 Drygore, Ascension, Seismic, and Noxious weaponry. However, they are non-tradeable, and cost 200,000 dungeoneering tokens in order to obtain - equal to two ''million'' experience in the Dungeoneering skill (or just over level 80). On top of that, they degrade after ten hours of combat, and require wads of cash to repair.
** A more literal example is the Godsword, a level 75 two-handed sword which can be fitted with one of four different hilts, each one giving the weapon a different special attack. It is the highest levelled non-degrading melee weapon in the game, and is widely used in player-killing because of its array of special attacks.

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* ''VideoGame/{{Runescape}}'' plays this trope very straight with Chaotic weaponry, level 80 weapons second in power only to the very expensive level 90 Drygore, Ascension, Seismic, and Noxious weaponry. However, they are non-tradeable, and cost 200,000 dungeoneering tokens in order to obtain - equal to two ''million'' experience in the Dungeoneering skill (or just over level 80). On top of that, they degrade after ten hours of combat, and require wads of cash to repair.
** A more literal example is the
''VideoGame/{{Runescape}}''The Godsword, a level 75 two-handed sword which can be fitted with one of four different hilts, each one giving the weapon a different special attack. It is the highest levelled non-degrading melee weapon in the game, and is widely used in player-killing because of its array of special attacks.
3rd Mar '17 5:48:48 AM nighttrainfm
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** Each of the three protagonists has their own minus-one in ''VideoGame/KingdomHeartsBirthBySleep'', that has stats tailored to their personal strengths. [[SquishyWizard Aqua]] gets Bright Crest, which significantly boosts her magic. [[FragileSpeedster Ven]] gets Lost Memory, which has balanced strength and magic. And [[MightyGlacier Terra]] gets two of them; either Chaos Ripper, which has incredibly high strength stats but actually ''reduces'' magic, or Ends of the Earth, which is still strength-focused, but has no magic penalty. Aqua only gets Bright Crest in the Final Episode though, in her storyline this role falls to Stormfall or Pixie Petal, the former having balanced stats but the latter boosting her magic higher.

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** Each of the three protagonists has their own minus-one in ''VideoGame/KingdomHeartsBirthBySleep'', that has stats tailored to their personal strengths. [[SquishyWizard Aqua]] gets Bright Crest, Brightcrest, which significantly boosts her magic. [[FragileSpeedster Ven]] gets Lost Memory, which has balanced strength and magic. And [[MightyGlacier Terra]] gets two of them; either Chaos Ripper, which has incredibly high strength stats but actually ''reduces'' magic, or Ends of the Earth, which is still strength-focused, but has no magic penalty. Aqua only gets Bright Crest Brightcrest in the Final Episode though, Episode, though: in her storyline storyline, this role falls to Stormfall or Pixie Petal, the former having balanced stats but the latter boosting her magic higher.
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