History Main / InfinityMinusOneSword

25th Jun '16 9:19:53 PM nombretomado
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* Lilarcor in ''BaldursGate 2'' is a bit like this: You get it early, it's +3 and has some useful special abilities [[EmpathicWeapon (and it's sentient)]] usually you keep it around for most of the game (since Carsomyr is paladin-only and the demon sword has nasty side-effects).

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* ''VideoGame/BaldursGateII'':
**
Lilarcor in ''BaldursGate 2'' is a bit like this: You get it early, it's +3 and has some useful special abilities [[EmpathicWeapon (and it's sentient)]] usually you keep it around for most of the game (since Carsomyr is paladin-only and the demon sword has nasty side-effects).
22nd Jun '16 8:05:34 PM JM1982
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* ''VideoGame/FinalFantasyIX'' has Steiner's Ragnarok sword. His best weapon, Excalibur 2, is difficult to obtain to the point of being a BraggingRightsReward--it is found only in one single spot in the final dungeon, but only if you can get there in under twelve hours. This means a lot of missed content and rushing through the entire game for a weapon that is simply not worth the hassle.

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* Subverted in ''VideoGame/FinalFantasyIX'' has by Steiner's Ragnarok sword. His best "best" weapon, Excalibur 2, is difficult to obtain to the point of being a BraggingRightsReward--it is found only in one single spot in the final dungeon, but only if you can get there in under twelve hours. This means a lot of missed content and rushing through the entire game for a weapon that is simply not worth the hassle. If you play the game normally, the Ragnarok will be the most powerful sword you can get for Steiner, making it his ''real'' InfinityPlusOneSword.



** Steiner's Excalibur sword is something of an Infinity Minus Two sword, if such a thing exists. If you skipped out on Chocobo Hot and Cold and didn't get the Ragnarok, you can obtain the Excalibur with enough gil, a ChainOfDeals and a FetchQuest. The Excalibur is an excellent weapon on its own, and teaches a very good ability in Climhazzard. Shock, the ability Steiner gets from the Ragnarok, is quite frankly [[GameBreaker overkill]] in most situations, and since the damage {{cap}} doesn't go past 9999 and Shock will do that to almost any enemy unless Steiner is horribly underleveled, the only benefit Excalibur 2 would give him is maybe saving some MP in the long run, which isn't an issue by the time you have access to Shock.

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** Steiner's Excalibur sword is something of an Infinity Minus Two sword, if such a thing exists. In terms of stats, it's third-best overall, but as noted above the Ragnarok is Steiner's true InfinityPlusOneSword. If you skipped out on Chocobo Hot and Cold and didn't get the Ragnarok, you can obtain the Excalibur with enough gil, a ChainOfDeals and a FetchQuest. The Excalibur is an excellent weapon on its own, is Steiner's real InfinityMinusOneSword, and teaches a very good ability in Climhazzard. Shock, the ability Steiner gets from the Ragnarok, is quite frankly [[GameBreaker overkill]] in most situations, and since the damage {{cap}} doesn't go past 9999 and Shock will do that to almost any enemy unless Steiner is horribly underleveled, the only benefit Excalibur 2 would give him is maybe saving some MP in the long run, which isn't an issue by the time you have access to Shock.
12th Jun '16 4:33:30 AM Foton
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* A curious example of a weapon both fulfilling this trope ''and'' ''Main/InfinityPlusOneSword'' is Sora's Blades from ''[[VideoGame/DotHackR1Games [=.hack//Outbreak=]]]''. To elaborate, while each of the .hack Quadrilogy features their own version of Infinity Plus One Swords obtainable only through post-game dungeons, Outbreak features a ''Anime/DotHackSign'' reference quest in which you rescue Sora (or at least, his apparition) from Skeith's wand, referring to the last SIGN episode. As a reward, you are given the eponymous Sora's Blades. While its raw stats aren't as good as the game's purported Infinity +1 Sword, its status effect Death reduces a target's HP to 10% and triggers randomly on every non-Skill hit. It is so effective that it functions as Outbreak's true Infinity +1 Sword. Even better, it carries over to Quarantine, the last of the Quadrilogy, where it becomes this trope, as even the strongest weapons on Volume 4 cannot match the brokenness of Death effect.
9th Jun '16 10:47:47 PM Miracle@StOlaf
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*** They also don't use ammo, so giving them ammo hog weapons that do tons of damage is a very effective way to make them more useful.
6th Jun '16 5:25:25 AM Morgenthaler
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* ''OverlordII'' has The Reaper, which is an axe that absorbs health every time it connects an attack. In case The Apocalyptor is too expensive for you and you want to save up the finite Dark Crystals for other stuff (armor or Minion upgrades), it'll do perfectly unless you want to be a full-on Sauron clone.

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* ''OverlordII'' ''VideoGame/OverlordII'' has The Reaper, which is an axe that absorbs health every time it connects an attack. In case The Apocalyptor is too expensive for you and you want to save up the finite Dark Crystals for other stuff (armor or Minion upgrades), it'll do perfectly unless you want to be a full-on Sauron clone.



* Danu's Light in ''{{Albion}}'' is one of the most versatile weapons in the game. Deals a decent amount of damage, boosts melee attack skill and speed (both of them are vital for melee fighters), it even gives defense bonus and can be used to [[HealingShiv heal the entire party]]. Oh. There's also comes in four copies. All of which can be bought from the same blacksmith. While there are at least two swords out that that are way more destructive, one of them is two-handed and the other is cursed, and comes with ridiculously huge penalties.

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* Danu's Light in ''{{Albion}}'' ''VideoGame/{{Albion}}'' is one of the most versatile weapons in the game. Deals a decent amount of damage, boosts melee attack skill and speed (both of them are vital for melee fighters), it even gives defense bonus and can be used to [[HealingShiv heal the entire party]]. Oh. There's also comes in four copies. All of which can be bought from the same blacksmith. While there are at least two swords out that that are way more destructive, one of them is two-handed and the other is cursed, and comes with ridiculously huge penalties.
5th Jun '16 11:37:09 PM LucaEarlgrey
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** The Falchion in ''Fire Emblem Awakening'' isn't exactly the most powerful of swords, but it's still an adequate weapon on the field for Chrom, it does extra damage against dragon enemies, and most importantly, it ''never breaks''. [[spoiler:Lucina's]] Parallel Falchion fits the trope even better, as it has a Might of 12 (one point greater than the Silver Sword), a Hit Rate of 80%, and a 5% crit boost plus the same dragon-smiting abilities and unbreakable nature as the Falchion and the ability to use it like an item for an effective 20 HP recovery.

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** The Falchion in ''Fire Emblem Awakening'' isn't exactly the most powerful of swords, but it's still an adequate weapon on the field for Chrom, it's available from the start of the game, it does extra damage against dragon enemies, and most importantly, it ''never breaks''. [[spoiler:Lucina's]] Parallel Falchion fits the trope even better, as it has a Might of 12 (one point greater than the Silver Sword), a Hit Rate of 80%, and a 5% crit boost plus the same dragon-smiting abilities and unbreakable nature as the Falchion and the ability to use it like an item for an effective 20 HP recovery. The only requirement to get it is to complete Chapter 13 to gain access to the character who has it.
10th May '16 4:40:48 AM thatmadork
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** The Laser Musket you get in the first town you enter at the start of the game can eventually be upgraded to do over 300 damage per shot, and it runs on basic fusion cells. It's perfectly serviceable as either a rifle, a sniper rifle, or a shotgun/blunderbuss, though the long reload isn't for everyone.
5th May '16 11:29:08 PM GoldenSeals
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** ''VideoGame/FinalFantasyXIII2'' does away with the upgrading system to go back to the more typical system of buying weapons or having Chocolina craft them. The "Ultimate" weapons of the game are more of a BraggingRightsReward due to the fact that there stats are tied to how many Fragments you have collected. Players are more likely to use the weapons just underneath them which give useful bounses, such as an extra ATB slot, a faster ATB charge rate, or an improved stagger rate.

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** ''VideoGame/FinalFantasyXIII2'' does away with the upgrading system to go back to the more typical system of buying weapons or having Chocolina craft them. The "Ultimate" weapons of the game are more of a BraggingRightsReward due to the fact that there BraggingRightsReward, as their stats are tied to how many Fragments you have collected. Players are more likely to use the weapons just underneath them which give useful bounses, such as an extra ATB slot, a faster ATB charge rate, or an improved stagger rate.
26th Apr '16 11:05:51 AM RainbowPhoenix
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* A few times in ''VideoGame/SecretOfMana'', it ends up being a [[PowerUpLetdown disadvantage]] to use the final Weapon Orb for certain weapons due to the lack of weapon bonuses. The Gigas Axe ends up being stronger than the Doom Axe across the board due to the five point strength boost. The Doom Bow and the Shuriken both end up doing more damage than the Garuda Buster and the Ninja's Trump due to their high critical hit rates.
24th Mar '16 12:32:40 PM WillKeaton
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** ''VideoGame/MassEffect2'' has the Mattock rifle, available if you bought the Firepower Pack DLC. Unlike the InfinityPlusOneSword of the assault rifle class, [[MoreDakka the Revenant,]] the Mattock is available right from the beginning of the game for the Soldier class and doesn't need the accuracy upgrade (acquired even later than the Revenant itself, which you get around the half-way point) to be effective. The Mattock is also available to all classes if they take Assault Rifle training as their bonus on the Collector Ship, whereas the Revenant is only available to the Soldier class[[note]]who get the Revenant on the same mission and start with Assault Rifles from the beginning of the game[[/note]].

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** ''VideoGame/MassEffect2'' has the Mattock rifle, available if you bought the Firepower Pack DLC. Unlike the InfinityPlusOneSword of the assault rifle class, [[MoreDakka the Revenant,]] the Mattock is available right from the beginning of the game for the Soldier class and doesn't need the accuracy upgrade (acquired even later than the Revenant itself, which you get around the half-way point) to be effective. The Mattock is also available to all classes if they take Assault Rifle training as their bonus on the Collector Ship, whereas the Revenant is only available to the Soldier class[[note]]who class.[[note]]Soldiers get the Revenant on the same mission and start with Assault Rifles from the beginning of the game[[/note]].game.[[/note]]
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