History Main / InfiniteCanvas

1st Jan '16 8:05:04 AM poi99
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->''"Why did I frame cut instead of thumbnailing? Because I couldn't upload it for thumbnailing because it was ''36 inches tall.'' [[PrecisionFStrike Fucking]] [[TropeNamer infinite canvas]]."''

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->''"Why did I frame cut instead of thumbnailing? Because I couldn't upload it for thumbnailing because it was ''36 inches tall.'' [[PrecisionFStrike Fucking]] [[TropeNamer Fucking infinite canvas]].canvas."''
31st Oct '15 5:24:47 PM TechnoPervert
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->''"Why did I frame cut instead of thumbnailing? Because I couldn't upload it for thumbnailing because it was ''36 inches tall.'' Fucking infinite canvas."''

to:

->''"Why did I frame cut instead of thumbnailing? Because I couldn't upload it for thumbnailing because it was ''36 inches tall.'' Fucking [[PrecisionFStrike Fucking]] [[TropeNamer infinite canvas.canvas]]."''
8th Oct '15 10:17:12 PM JosephStaleknight
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Added DiffLines:

* ''Webcomic/DecryptingRita'' uses this to good effect in telling its story. It helps there are buttons for quick scrolling between the pages of a chapter.
27th Mar '15 12:51:35 PM HiddenWindshield
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* ''Webcomic/{{xkcd}}'' makes perhaps the grandest use of the infinite canvas, to present [[http://xkcd.com/482/ a logarithmic-scale depiction of the entire observable universe]].

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* ''Webcomic/{{xkcd}}'' makes perhaps the grandest use of the infinite canvas, to present canvas:
** Presenting
[[http://xkcd.com/482/ a logarithmic-scale depiction of the entire observable universe]].



** Strip 1190 "Time" is possibly an inversion of the infinite canvas, taking a series of panels or moments in a very slow animation and presenting them one at a time in a single panel space, updating by one every hour or so since the strip was first posted. A collection of the images (so far) can be seen [[http://imgur.com/a/Edyi1#0 here]] as individual clickable images or [[http://xkcd.aubronwood.com/ here]] as a looping gif.

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** Strip 1190 "Time" "[[Webcomic/XkcdTime Time]]" is possibly an inversion of the infinite canvas, taking a series of panels or moments in a very slow animation and presenting them one at a time in a single panel space, updating by one every hour or so since the strip was first posted. A collection of the images (so far) can be seen [[http://imgur.com/a/Edyi1#0 here]] as individual clickable images or [[http://xkcd.aubronwood.com/ here]] as a looping gif.so.
14th Dec '14 8:00:11 AM SeanOHara
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Few series have (intentionally) applied the infinite canvas principles, and fewer still do so successfully; most of the comics which managed it either were one-shot strips, or were bonus material added to an otherwise conventional series. However, finite-yet-larger-than-usual canvas has often been useful in comics that stretch beyond a traditional page's length. And it's all better than the space in the weekday [[NewspaperComics newspapers]]...

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Few series in the West have (intentionally) applied the infinite canvas principles, and fewer still do so successfully; principles; most of the comics which managed it either were one-shot strips, or were bonus material added to an otherwise conventional series. However, finite-yet-larger-than-usual canvas has often been useful in comics that stretch beyond a traditional page's length. And it's all better than the space in the weekday [[NewspaperComics newspapers]]...
newspapers]].

The concept has taken off with KoreanWebtoons, where each installment is a long, vertical image, typically with frames that take up the entire width of the page. Many authors take advantage of the fact that readers have to scroll through the image by adding space between frames to create dramatic pauses, having a series of slightly different images come one after another to create a sense of motion, or by creating pictures where the subject only slowly becomes apparent.
4th Dec '14 4:28:43 PM Twiddler
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* Comics in ''AMomentOfPeace'' tend to sprawl vertically. Sometimes this is an intentional effect that creates a sense of [[http://www.amomentofpeace.net/comic.php?num=98 descending]] or [[http://www.amomentofpeace.net/comic.php?num=117 ascending]].

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* Comics in ''AMomentOfPeace'' ''Webcomic/AMomentOfPeace'' tend to sprawl vertically. Sometimes this is an intentional effect that creates a sense of [[http://www.amomentofpeace.net/comic.php?num=98 descending]] or [[http://www.amomentofpeace.net/comic.php?num=117 ascending]].



* ''DresdenCodak'': [[http://dresdencodak.com/cartoons/dc_029.htm Several]] [[http://dresdencodak.com/cartoons/dc_031.htm comics]] [[http://dresdencodak.com/cartoons/dc_027.htm are]] of a length that would be at best impractical for a print comic. Note that the linked comics are not apt to be split into smaller sized comics either.

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* ''DresdenCodak'': ''Webcomic/DresdenCodak'': [[http://dresdencodak.com/cartoons/dc_029.htm Several]] [[http://dresdencodak.com/cartoons/dc_031.htm comics]] [[http://dresdencodak.com/cartoons/dc_027.htm are]] of a length that would be at best impractical for a print comic. Note that the linked comics are not apt to be split into smaller sized comics either.



* ''SluggyFreelance'' used the extra space to {{Anvilicious}}ly [[http://www.sluggy.com/daily.php?date=010715 drive home a stock-footage joke]] in its HumongousMecha''/''AnotherDimension''/''Stuff Like That parody arc.

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* ''SluggyFreelance'' ''Webcomic/SluggyFreelance'' used the extra space to {{Anvilicious}}ly [[http://www.sluggy.com/daily.php?date=010715 drive home a stock-footage joke]] in its HumongousMecha''/''AnotherDimension''/''Stuff Like That parody arc.



* ''{{Narbonic}}'' occasionally experimented with this, usually at the high point of a plot arc or during one of Dave's New-Year's-Eve dream sequences.

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* ''{{Narbonic}}'' ''Webcomic/{{Narbonic}}'' occasionally experimented with this, usually at the high point of a plot arc or during one of Dave's New-Year's-Eve dream sequences.



* ''{{Fans}}!'' had a couple of MindScrew arcs take place within the infinite canvas. Despite the technically poor quality of art, the way it was presented was so good it actually ''worked''.
* The Webcomic MassiveMultiplayerCrossover ''CrossoverWars'' features the nonlinear variation; partly as a function of the sheer number of webcomics involved, there were many intertwined threads -- each having their own names, usually something like "Fantasy Wars", "Super Wars", or "Squirrel Wars" (!) -- which converged at the conclusion.

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* ''{{Fans}}!'' ''Webcomic/{{Fans}}'' had a couple of MindScrew arcs take place within the infinite canvas. Despite the technically poor quality of art, the way it was presented was so good it actually ''worked''.
* The Webcomic MassiveMultiplayerCrossover ''CrossoverWars'' ''Webcomic/CrossoverWars'' features the nonlinear variation; partly as a function of the sheer number of webcomics involved, there were many intertwined threads -- each having their own names, usually something like "Fantasy Wars", "Super Wars", or "Squirrel Wars" (!) -- which converged at the conclusion.



* CryHavoc did this [[http://cryhavoc.comicgenesis.com/d/20091208.html here]]. which just appears to cover three fights at once, but comes of muddled and hard to see.

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* CryHavoc ''Webcomic/CryHavoc'' did this [[http://cryhavoc.comicgenesis.com/d/20091208.html here]]. which just appears to cover three fights at once, but comes of muddled and hard to see.



* The day that old ''StarslipCrisis'' ended and the newly rebooted and renamed {{Starslip}} began, [[http://www.starslip.com/archive/20090109.shtml this]] was the entire front page. Extra credit: the site navigation buttons are part of it, the "end" button is shattered, and the "back" and "beginning" buttons were functional.
* ''CheckerboardNightmare'' parodied InfiniteCanvas on at least one occasion.

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* The day that old ''StarslipCrisis'' ''Webcomic/StarslipCrisis'' ended and the newly rebooted and renamed {{Starslip}} ''Webcomic/{{Starslip}}'' began, [[http://www.starslip.com/archive/20090109.shtml this]] was the entire front page. Extra credit: the site navigation buttons are part of it, the "end" button is shattered, and the "back" and "beginning" buttons were functional.
* ''CheckerboardNightmare'' ''Webcomic/CheckerboardNightmare'' parodied InfiniteCanvas on at least one occasion.



* ''UnwindersTallComics'' is named after the unconstrained height of its comics. Unwinder's conceit is that a taller comic is a better comic.
* [[http://www.smbc-comics.com/index.php?db=comics&id=1558#comic This]] ''SaturdayMorningBreakfastCereal'' strip.
* ''NatureOfNaturesArt'' ''loves'' using infinite canvas, both [[http://www.nofna.com/?T=1-1-12-146 vertical]] and [[http://www.nofna.com/?T=1-1-12-205 horizontal]].

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* ''UnwindersTallComics'' ''Webcomic/UnwindersTallComics'' is named after the unconstrained height of its comics. Unwinder's conceit is that a taller comic is a better comic.
* [[http://www.smbc-comics.com/index.php?db=comics&id=1558#comic This]] ''SaturdayMorningBreakfastCereal'' ''Webcomic/SaturdayMorningBreakfastCereal'' strip.
* ''NatureOfNaturesArt'' ''Webcomic/NatureOfNaturesArt'' ''loves'' using infinite canvas, both [[http://www.nofna.com/?T=1-1-12-146 vertical]] and [[http://www.nofna.com/?T=1-1-12-205 horizontal]].



* ''TheWayOfTheMetagamer:'' Although the comics are all approximately the same size (except for double-length specials), characters, speech bubbles, and shoes often breach the borders of the panels. And then there's [[http://wayofthemetagamer.thecomicseries.com/comics/pl/18679 this]] comic, in which [[NoFourthWall the characters climb behind the panels.]]

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* ''TheWayOfTheMetagamer:'' ''Webcomic/TheWayOfTheMetagamer:'' Although the comics are all approximately the same size (except for double-length specials), characters, speech bubbles, and shoes often breach the borders of the panels. And then there's [[http://wayofthemetagamer.thecomicseries.com/comics/pl/18679 this]] comic, in which [[NoFourthWall the characters climb behind the panels.]]



* The ''{{MS Paint Adventures}}'' uses this concept in a couple of ways:

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* The ''{{MS Paint Adventures}}'' ''Webcomic/MSPaintAdventures'' uses this concept in a couple of ways:



** ''{{Homestuck}}'' uses flash as a way for viewers to explore the environment, scrolling both horizontally and vertically. More to the point, Homestuck also makes use of animated and interactive adventure game segments, which would obviously be impossible in print.

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** ''{{Homestuck}}'' ''Webcomic/{{Homestuck}}'' uses flash as a way for viewers to explore the environment, scrolling both horizontally and vertically. More to the point, Homestuck also makes use of animated and interactive adventure game segments, which would obviously be impossible in print.



* ''DemonPlanet'' has one of the last strips before the reboot oriented diagonally so that you can't just use one scrollbar.
* ''CityOfReality'' employs this trope on many pages. It also sometimes makes use of Flash to alter the story, which makes the comic unprintable.

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* ''DemonPlanet'' ''Webcomic/DemonPlanet'' has one of the last strips before the reboot oriented diagonally so that you can't just use one scrollbar.
* ''CityOfReality'' ''Webcomic/CityOfReality'' employs this trope on many pages. It also sometimes makes use of Flash to alter the story, which makes the comic unprintable.



* ''ParallelDementia'' uses this a lot, most awesomely [[http://pd.milkinthepantry.com/?strip_id=545 here.]]

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* ''ParallelDementia'' ''Webcomic/ParallelDementia'' uses this a lot, most awesomely [[http://pd.milkinthepantry.com/?strip_id=545 here.]]



* DovecoteCrest makes use of this. Most notable is the series of pages for the letter Charlie reads, from a Union soldier to his Confederate brother.

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* DovecoteCrest ''Webcomic/DovecoteCrest'' makes use of this. Most notable is the series of pages for the letter Charlie reads, from a Union soldier to his Confederate brother.



* ''FaceAllRed'' uses this to horrifying effect.

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* ''FaceAllRed'' ''Webcomic/FaceAllRed'' uses this to horrifying effect.



* ''HarkAVagrant'' uses the infinite canvas for a ridiculously long joke about JanetJackson [[http://www.harkavagrant.com/index.php?id=347 here.]]

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* ''HarkAVagrant'' ''Webcomic/HarkAVagrant'' uses the infinite canvas for a ridiculously long joke about JanetJackson [[http://www.harkavagrant.com/index.php?id=347 here.]]
4th Dec '14 4:21:32 PM Twiddler
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* NinePlanetsWithoutIntelligentLife: every single strip is a '''long''' line of panels. But the story is so good that you get over the scrolling.

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* NinePlanetsWithoutIntelligentLife: ''Webcomic/NinePlanetsWithoutIntelligentLife'': every single strip is a '''long''' line of panels. But the story is so good that you get over the scrolling.
8th Nov '14 1:54:54 PM Someoneman
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Added DiffLines:

** Act 6 Act 6 Act 4 (yes, an act consisting of multiple acts that are themselves split into more acts) features some [[http://www.mspaintadventures.com/index_hscroll.php?s=6&p=008848 wide]] and [[http://www.mspaintadventures.com/?s=6&p=008849 tall]] pages where John flies through space and observes the carnage caused during [S] GAME OVER.
23rd Jul '14 9:29:29 AM SuddenFrost
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-->"While Scott [=McCloud]]'s wild predictions on the Infinite Canvas were kind of cool, they were pretty much dashed by things like 'useibility' and 'load times'."

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-->"While Scott [=McCloud]]'s [=McCloud=]'s wild predictions on the Infinite Canvas were kind of cool, they were pretty much dashed by things like 'useibility' and 'load times'."
30th Apr '14 1:14:34 PM ManCalledTrue
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Added DiffLines:

What's more, there are technical issues as well; many browsers have trouble loading large numbers of images at once (or one extremely large image). Many readers aren't willing to wait several minutes to read a single comic strip, regardless of its quality. This also cuts off some of the accessibility of the comic, since bandwidth access in places like libraries and Internet cafes is usually limited. Using hyperlinks to simulate a non-linear or branching story adds page loading to the technical problems.


Added DiffLines:

* ''Webcomic/TouhouNekokayou'' has this to say on the subject in [[http://dizzy.pestermom.com/?p=thcomic12 Strip #12]]
-->"While Scott [=McCloud]]'s wild predictions on the Infinite Canvas were kind of cool, they were pretty much dashed by things like 'useibility' and 'load times'."
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http://tvtropes.org/pmwiki/article_history.php?article=Main.InfiniteCanvas