History Main / Infinite

19th May '17 9:35:57 PM nombretomado
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->-SchoolhouseRock, "Figure Eight"

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->-SchoolhouseRock, ->-WesternAnimation/SchoolhouseRock, "Figure Eight"
24th Jan '17 4:20:22 PM ScorpiusOB1
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* Based on studies of the cosmic microwave background, that among other things show a flat (with no measurable curvature) Universe[[note]]This type of Universe is inmune to paradoxes as the [[https://en.wikipedia.org/wiki/Olbers_paradox Olbers paradox]], as is finite in age and expanding -better said, accelerating its expansion-[[/note]], the Universe is typically described as being infinite. However there's a considerable difference between "infinite" and "so humongous and so young that we cannot determine its actual size and shape", and some [[AlienGeometries finite shapes]] are also flat.

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* Based on studies of the cosmic microwave background, that among other things show a flat (with no measurable curvature) Universe[[note]]This Universe, the Universe is typically described as being infinite[[note]]This type of Universe is inmune to paradoxes as the [[https://en.wikipedia.org/wiki/Olbers_paradox Olbers paradox]], as is finite in age and expanding -better said, accelerating its expansion-[[/note]], the Universe is typically described as being infinite.expansion-[[/note]]. However there's a considerable difference between "infinite" and "so humongous and so young that we cannot determine its actual size and shape", and some [[AlienGeometries finite shapes]] are also flat.
24th Jan '17 4:19:15 PM ScorpiusOB1
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[[AC:RealLife]]
* Based on studies of the cosmic microwave background, that among other things show a flat (with no measurable curvature) Universe[[note]]This type of Universe is inmune to paradoxes as the [[https://en.wikipedia.org/wiki/Olbers_paradox Olbers paradox]], as is finite in age and expanding -better said, accelerating its expansion-[[/note]], the Universe is typically described as being infinite. However there's a considerable difference between "infinite" and "so humongous and so young that we cannot determine its actual size and shape", and some [[AlienGeometries finite shapes]] are also flat.



[[AC:RealLife]]
* Based on studies of the cosmic microwave background, that among other things show a flat (with no measurable curvature) Universe[[note]]This type of Universe is inmune to paradoxes as the [[https://en.wikipedia.org/wiki/Olbers_paradox Olbers paradox]], as is finite in age and expanding -better said, accelerating its expansion-[[/note]]. the Universe is typically described as infinite. However there's a considerable difference between "infinite" and "so humongous and so young that we cannot determine its actual size and shape".
24th Jan '17 4:16:25 PM ScorpiusOB1
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Added DiffLines:

[[AC:RealLife]]
* Based on studies of the cosmic microwave background, that among other things show a flat (with no measurable curvature) Universe[[note]]This type of Universe is inmune to paradoxes as the [[https://en.wikipedia.org/wiki/Olbers_paradox Olbers paradox]], as is finite in age and expanding -better said, accelerating its expansion-[[/note]]. the Universe is typically described as infinite. However there's a considerable difference between "infinite" and "so humongous and so young that we cannot determine its actual size and shape".
9th Aug '16 12:12:36 PM yarrunmace
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* At this point, Wizards of the Coast doesn't even bother with making numbers in ''MagicTheGathering'' stay finite anymore. But the most annoying of these is Time Vault (which enters play "tapped", or off, does not "untap" or turn on at the start of your turn like normal, and lets you untap it by skipping a turn, so that you can tap it to take another turn) and Voltaic Key (which, for one mana and a tap, lets you untap any artifact). With this combo, [[GameBreaker you have infinite turns]]. And then there's the [[LethalJokeItem Mox Lotus]], a card from ''Unhinged'' that can be tapped for infinity colorless mana. Setting up infinite combos like this is considered a basic deck build style; they aren't as overpowered as they look at first glance since they take time to set up and are vulnerable to disruption.

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* At this point, Wizards of the Coast doesn't even bother with making numbers in ''MagicTheGathering'' stay finite anymore. But mocks the most annoying of these is Time Vault (which enters play "tapped", or off, does not "untap" or turn on at concept with the start of your turn like normal, and lets you untap it by skipping a turn, so that you can tap it to take another turn) and Voltaic Key (which, for one mana and a tap, lets you untap any artifact). With this combo, [[GameBreaker you have infinite turns]]. And then there's the [[LethalJokeItem [[JokeItem Mox Lotus]], a card from ''Unhinged'' that can the unofficial [[SelfParody]] set, ''Unhinged''. Parodying the [[GameBreaker infamously broken]] Black Lotus and Mox cards, Mox Lotus could be tapped for infinity infinite colorless mana. Setting up Additionally, there are numerous official card combos that can be used to gain infinite mana/life points/creatures, and a number of decks are built around assembling those combos like this is considered a basic deck build style; they aren't as overpowered as they look at first glance since they take time to set up and are vulnerable using them to disruption.
either destroy the opponent or force them to concede.
10th Jul '16 9:38:04 PM UmbrellasWereAwesome
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* One of the themes in the ''Aquarion'' franchise, the various titular mecha from ''GenesisOfAquarion'', ''AquarionEvol'', and ''AquarionLogos'' all have the power to grow and create new powers infinitely thanks to their pilots. ''Logos'' takes this a step forward by having a monster representing nothingness [[DidYouJustPunchOutCthulhu being punched to death at the half way point]].

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* One of the themes in the ''Aquarion'' franchise, as the various titular mecha from ''GenesisOfAquarion'', ''AquarionEvol'', ''Anime/GenesisOfAquarion'', ''Anime/AquarionEvol'', and ''AquarionLogos'' ''Anime/AquarionLogos'' all have the power to grow and create new powers infinitely thanks to their pilots. ''Logos'' takes this a step forward by having a monster representing nothingness [[DidYouJustPunchOutCthulhu being punched to death at the half way point]].
16th May '16 7:59:44 AM YapoolSeijin
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* In TheMovie of ''Anime/TengenToppaGurrenLagann'', the final, almighty clash between the title mecha and the copycat villain is so powerful it absorbs the pocket universe around it, zooming out until the scene shows no more than two intertwined, struggling specks in a featureless void, which briefly become an infinity symbol before everything explodes back into epic mecha-anime action. What this is supposed to actually mean is anyone's guess.

to:

* One of the themes in the ''Aquarion'' franchise, the various titular mecha from ''GenesisOfAquarion'', ''AquarionEvol'', and ''AquarionLogos'' all have the power to grow and create new powers infinitely thanks to their pilots. ''Logos'' takes this a step forward by having a monster representing nothingness [[DidYouJustPunchOutCthulhu being punched to death at the half way point]].
* In TheMovie of ''Anime/TengenToppaGurrenLagann'', the final, almighty clash between the title mecha and the copycat villain is so powerful it absorbs the pocket universe around it, zooming out until the scene shows no more than two intertwined, struggling specks in a featureless void, which briefly become an infinity symbol before everything explodes back into epic mecha-anime the action. What this is supposed to actually mean is anyone's guess.
27th Jan '16 1:54:31 PM Edrobot
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Added DiffLines:

* One of {{WebVideo/Phelous}}' reviews has him call out the opening narrator for claiming that this story "is still happening" because "this story is about time, and time has no ending.". However, upon checking the DVD box label, he finds that the film has a running time of "∞", causing him to freak out.
7th Jan '16 7:59:39 PM nombretomado
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* In ''SpaceRunawayIdeon'', when the Solo crew reaches Earth, they use its most powerful computer to estimate Ide's power output. As they look at the screen, the number on it begins to rise exponentially before being replaced by a single symbol: infinity.

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* In ''SpaceRunawayIdeon'', ''Anime/SpaceRunawayIdeon'', when the Solo crew reaches Earth, they use its most powerful computer to estimate Ide's power output. As they look at the screen, the number on it begins to rise exponentially before being replaced by a single symbol: infinity.
23rd Dec '15 12:44:39 PM ImpudentInfidel
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* At this point, Wizards of the Coast doesn't even bother with making numbers in ''MagicTheGathering'' stay finite anymore. But the most annoying of these is Time Vault (which enters play "tapped", or off, does not "untap" or turn on at the start of your turn like normal, and lets you untap it by skipping a turn, so that you can tap it to take another turn) and Voltaic Key (which, for one mana and a tap, lets you untap any artifact). With this combo, [[GameBreaker you have infinite turns]]. And then there's the [[LethalJokeItem Mox Lotus]], a card from ''Unhinged'' that can be tapped for infinity colorless mana.

to:

* At this point, Wizards of the Coast doesn't even bother with making numbers in ''MagicTheGathering'' stay finite anymore. But the most annoying of these is Time Vault (which enters play "tapped", or off, does not "untap" or turn on at the start of your turn like normal, and lets you untap it by skipping a turn, so that you can tap it to take another turn) and Voltaic Key (which, for one mana and a tap, lets you untap any artifact). With this combo, [[GameBreaker you have infinite turns]]. And then there's the [[LethalJokeItem Mox Lotus]], a card from ''Unhinged'' that can be tapped for infinity colorless mana.
mana. Setting up infinite combos like this is considered a basic deck build style; they aren't as overpowered as they look at first glance since they take time to set up and are vulnerable to disruption.
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