History Main / InferredHolocaust

27th May '17 2:13:54 AM Arivne
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*** It's been [[https://www.youtube.com/watch?v=s4Y3dlTDAxw theorized]] that the destruction of the first Death Star was catastrophic on a scale that all previous theories couldn't match - an ''economic'' scale. Building it was the most expensive project in recorded history. It carried a massive amount of manpower and combat strength. It's commander, Grand Moff Tarkin, was third in the line of succession behind Palpatine and Vader. ''Democratic government'' had been dismantled in favor of literal gunship diplomacy, based around this one military asset. Despite that, life in the galaxy was pretty much "business as usual". It was just another government project, and few people outside the Empire's even knew it ''existed'' - not out of any attempt at secrecy, but general ''apathy''. The Galactic Empire was rolling along smoothly, and most people didn't even ''care'' that Alderaan was destroyed, like most didn't think twice about Waco. When it was destroyed, however, it was pretty much [[TheWarOnTerror 9/11]]; massive reductions in private spending, increased sympathy for the government - it drove the galaxy into a recession, and the war against the Rebellion into overdrive. It still worked out damn well for the Rebellion, as it proved that the Empire not only wasn't invincible, but it's single most powerful asset couldn't protect itself from "terrorists."

to:

*** It's been [[https://www.youtube.com/watch?v=s4Y3dlTDAxw theorized]] that the destruction of the first Death Star was catastrophic on a scale that all previous theories couldn't match - an ''economic'' scale. Building it was the most expensive project in recorded history. It carried a massive amount of manpower and combat strength. It's Its commander, Grand Moff Tarkin, was third in the line of succession behind Palpatine and Vader. ''Democratic government'' had been dismantled in favor of literal gunship diplomacy, based around this one military asset. Despite that, life in the galaxy was pretty much "business as usual". It was just another government project, and few people outside the Empire's even knew it ''existed'' - not out of any attempt at secrecy, but general ''apathy''. The Galactic Empire was rolling along smoothly, and most people didn't even ''care'' that Alderaan was destroyed, like most didn't think twice about Waco. When it was destroyed, however, it was pretty much [[TheWarOnTerror 9/11]]; massive reductions in private spending, increased sympathy for the government - it drove the galaxy into a recession, and the war against the Rebellion into overdrive. It still worked out damn well for the Rebellion, as it proved that the Empire not only wasn't invincible, but it's its single most powerful asset couldn't protect itself from "terrorists."
25th May '17 11:59:19 PM Kalaong
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*** It's been [[https://www.youtube.com/watch?v=s4Y3dlTDAxw theorized]] that the destruction of the first Death Star was catastrophic on a scale that all previous theories couldn't match - an ''economic'' scale. Building it was the most expensive project in recorded history. It carried a massive amount of manpower and combat strength. ''Democratic government'' had been dismantled in favor of literal gunship diplomacy, based around this one military asset. Despite that, life in the galaxy was pretty much "business as usual". It was just another government project, and few people outside the Empire's even knew it ''existed'' - not out of any attempt at secrecy, but general ''apathy''. The Galactic Empire was rolling along smoothly, and most people didn't even ''care'' that Alderaan was destroyed, like most didn't think twice about Waco. When it was destroyed, however, it was pretty much [[TheWarOnTerror 9/11]]; massive reductions in private spending, increased sympathy for the government - it drove the galaxy into a recession, and the war against the Rebellion into overdrive. It still worked out damn well for the Rebellion, as it proved that the Empire not only wasn't invincible, but it's single most powerful asset couldn't protect itself from "terrorists."

to:

*** It's been [[https://www.youtube.com/watch?v=s4Y3dlTDAxw theorized]] that the destruction of the first Death Star was catastrophic on a scale that all previous theories couldn't match - an ''economic'' scale. Building it was the most expensive project in recorded history. It carried a massive amount of manpower and combat strength. It's commander, Grand Moff Tarkin, was third in the line of succession behind Palpatine and Vader. ''Democratic government'' had been dismantled in favor of literal gunship diplomacy, based around this one military asset. Despite that, life in the galaxy was pretty much "business as usual". It was just another government project, and few people outside the Empire's even knew it ''existed'' - not out of any attempt at secrecy, but general ''apathy''. The Galactic Empire was rolling along smoothly, and most people didn't even ''care'' that Alderaan was destroyed, like most didn't think twice about Waco. When it was destroyed, however, it was pretty much [[TheWarOnTerror 9/11]]; massive reductions in private spending, increased sympathy for the government - it drove the galaxy into a recession, and the war against the Rebellion into overdrive. It still worked out damn well for the Rebellion, as it proved that the Empire not only wasn't invincible, but it's single most powerful asset couldn't protect itself from "terrorists."
25th May '17 3:08:53 AM mariofan1000
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* ''WesternAnimation/{{Archer}}'':
** Averted in "Skytanic" where Cyril and Lana push a bomb off of a blimp...and realise that they just bombed Wales.
** In "Arrival/Departure" Kreiger rips out a nerve gas canister contained in a missile just before it goes off. Even though Kreiger says that the nerve gas was the only dangerous part, it could still potentially do collateral damage at whatever city it's aimed towards.
21st May '17 4:32:21 PM IniuriaTalis
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* In the final episode of ''WesternAnimation/SamuraiJack'', [[spoiler:Jack and Ashi return to the past and kill Aku in Jack's time. Ashi [[RetGone vanishes soon after]], since she only exists because of Aku. What isn't shown is that the same thing must logically have happened to everyone else from the BadFuture that Jack has now erased, meaning that he spent so much time saving innocents, inspiring people, and making friends only to delete them all from existence.]]
20th May '17 7:06:13 PM nombretomado
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* At the end of ''Comicbook/{{Flashpoint}}'', ComicBook/TheFlash "[[SetRightWhatOnceWentWrong fixes]]" the Franchise/DCUniverse by merging it with the {{Wildstorm}} and [[VertigoComics Vertigo]] universes, resulting in the streamlined ''ComicBook/{{New 52}}'' timeline. While it's understandable that DC would want to simplify its continuity, this raises some serious FridgeHorror. For one, when Flash's CosmicRetcon made all the heroes YoungerAndHipper, it ''[[CessationOfExistence ERASED A TON OF CHARACTERS FROM HISTORY]]''. Flash flat-out wiped ComicBook/GreenArrow's son and granddaughter from existence, as well as ''his own sidekick's twin children'', and will likely [[KarmaHoudini never have to answer for it]]. NiceJobBreakingItHero indeed...

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* At the end of ''Comicbook/{{Flashpoint}}'', ComicBook/TheFlash "[[SetRightWhatOnceWentWrong fixes]]" the Franchise/DCUniverse by merging it with the {{Wildstorm}} Creator/{{Wildstorm}} and [[VertigoComics Vertigo]] Creator/{{Vertigo|Comics}} universes, resulting in the streamlined ''ComicBook/{{New 52}}'' timeline. While it's understandable that DC would want to simplify its continuity, this raises some serious FridgeHorror. For one, when Flash's CosmicRetcon made all the heroes YoungerAndHipper, it ''[[CessationOfExistence ERASED A TON OF CHARACTERS FROM HISTORY]]''. Flash flat-out wiped ComicBook/GreenArrow's son and granddaughter from existence, as well as ''his own sidekick's twin children'', and will likely [[KarmaHoudini never have to answer for it]]. NiceJobBreakingItHero indeed...
20th May '17 11:20:23 AM nombretomado
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* The ''Franchise/{{Ultima}}'' series features vastly changed landmasses between games, with little indication of whether its populace died from a world changing cataclysm or survived those changes and died from the passage of time. A greater variety of non-human creatures are found in earlier games than later games, some moving from Sosaria to Serpent Isle, while others appear extinct. There are significantly less people in ''VideoGame/UltimaIX'' than ''VideoGame/UltimaVII'', as the Age of Armageddon is in full effect, and Skara Brae has its own sequence detailing the town's destruction. The preceding two adventures, ''VideoGame/UltimaVIIPartII: Serpent Isle'', and ''VideoGame/UltimaVIII: Pagan'', have The Avatar trigger continent wide destructive magical forces before leaving for another dimension without fully reverting the effects of those disasters.

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* The ''Franchise/{{Ultima}}'' ''VideoGame/{{Ultima}}'' series features vastly changed landmasses between games, with little indication of whether its populace died from a world changing cataclysm or survived those changes and died from the passage of time. A greater variety of non-human creatures are found in earlier games than later games, some moving from Sosaria to Serpent Isle, while others appear extinct. There are significantly less people in ''VideoGame/UltimaIX'' than ''VideoGame/UltimaVII'', as the Age of Armageddon is in full effect, and Skara Brae has its own sequence detailing the town's destruction. The preceding two adventures, ''VideoGame/UltimaVIIPartII: Serpent Isle'', and ''VideoGame/UltimaVIII: Pagan'', have The Avatar trigger continent wide destructive magical forces before leaving for another dimension without fully reverting the effects of those disasters.
19th May '17 5:28:53 PM Zaptech
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* ''VideoGame/DeusEx'':
** [[AllThereInTheManual Background information]] in the original game reveals that a massive earthquake hit the west coast in 2030. It was powerful enough to destroy most of San Francisco and cause [[CaliforniaCollapse most of California south of Lompoc to sink into the ocean]]. [[https://en.wikipedia.org/wiki/Lompoc,_California Lompoc]] happens to be north of places like Los Angeles and San Diego. Not only that, but considering in-game maps of North America, "south of Lompoc" included the entire Baja California peninsula as well. Altogether, that's 25 million casualties from the sinking alone. And then there's the giant tsunami that would arise from the event and then spread across the Pacific...
** In ''VideoGame/DeusExHumanRevolution'', a signal is activated by [[spoiler:Hugh Darrow]] that causes all individuals who have been mechanically-augmented to suffer from mass hallucinations, become crazed and kill anyone around them. It takes Adam a good half-hour to an hour after the signal is activated before he can shut it down, and in that time, every augmented individual he comes across is permanently crazed. By the end of the game, a large chunk of the population is likely dead or maimed, but it is never revealed what the actual casualty rate was. Nor do we ever get any answers on whether the surviving non-augmented individuals on Panchaea (including David Sarif's group and William Taggart's group) survived its destruction if the Self-Destruct ending was chosen. Even in TheStinger, we get no indication as to the damage wrought by [[spoiler:Darrow's]] actions, as it follows [[spoiler:Megan Reed interviewing for a position at Bob Page's company]].
** [[https://www.youtube.com/watch?v=7E_WbjXLHyU The 101 Trailer]] for ''VideoGame/DeusExMankindDivided'' states that the death count from the Panchaea signal was estimated to be 50 million, which seems... remarkably low for a signal that (if the previous game is to be believed) affected nearly all augmented individuals worldwide, and would have shut down all augmented technology outright instead of letting it persist in any form.

to:

* ''VideoGame/DeusEx'':
**
''VideoGame/DeusEx'': [[AllThereInTheManual Background information]] in the original game reveals that a massive earthquake hit the west coast in 2030. It was powerful enough to destroy most of San Francisco and cause [[CaliforniaCollapse most of California south of Lompoc to sink into the ocean]]. [[https://en.wikipedia.org/wiki/Lompoc,_California Lompoc]] happens to be north of places like Los Angeles and San Diego. Not only that, but considering in-game maps of North America, "south of Lompoc" included the entire Baja California peninsula as well. Altogether, that's 25 million casualties from the sinking alone. And then there's the giant tsunami that would arise from the event and then spread across the Pacific...
** In ''VideoGame/DeusExHumanRevolution'', a signal is activated by [[spoiler:Hugh Darrow]] that causes all individuals who have been mechanically-augmented to suffer from mass hallucinations, become crazed and kill anyone around them. It takes Adam a good half-hour to an hour after the signal is activated before he can shut it down, and in that time, every augmented individual he comes across is permanently crazed. By the end of the game, a large chunk of the population is likely dead or maimed, but it is never revealed what the actual casualty rate was. Nor do we ever get any answers on whether the surviving non-augmented individuals on Panchaea (including David Sarif's group and William Taggart's group) survived its destruction if the Self-Destruct ending was chosen. Even in TheStinger, we get no indication as to the damage wrought by [[spoiler:Darrow's]] actions, as it follows [[spoiler:Megan Reed interviewing for a position at Bob Page's company]].
** [[https://www.youtube.com/watch?v=7E_WbjXLHyU The 101 Trailer]] for ''VideoGame/DeusExMankindDivided'' states that the death count from the Panchaea signal was estimated to be 50 million, which seems... remarkably low for a signal that (if the previous game is to be believed) affected nearly all augmented individuals worldwide, and would have shut down all augmented technology outright instead of letting it persist in any form.
Pacific...
19th May '17 5:27:01 PM Zaptech
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** Because of a massive and unprecedented player demand, in June 26th 2012 Creator/BioWare released the [[AuthorsSavingThrow "Extended Cut"]] free DownloadableContent, which changed the ending so that [[spoiler:the mass relays were damaged instead of destroyed, the Citadel no longer explodes over Earth in the "Destroy" or "Synthesis" endings]] and galactic civilization is shown recovering and rebuilding. The holocaust, however, comes back in the low-EMS ending... minus the "inferred" part. [[spoiler:The Crucible destroys the mass relays and fries almost every living being on Earth -- and presumably other planets in systems with a relay]]. And the Extended Cut does not erase another instance of InferredHolocaust: [[spoiler:the fate of the people on the Citadel. Late in the game the Reapers assume control of it, move it to Earth orbit, and use it as the center of operations for building a new Reaper. We only see a never-seen-before inaccessible part of the Citadel, without ''anything'' in it except a bunch of corpses. And Bailey, Aria, the Council and all the other Citadel denizens you spent the entire game helping don't even get a passing mention.]]
** One that Bioware had to shut down specifically: the space fleet during the final battle of ''3'' apparently paid no attention whatsoever to the memetically famous Gunnery Chief in the second game and is attacking the Reapers with a full-on bombardment that is, in many cases, streaking past them. Since ''Mass Effect'' does not buy into the premise that StrayShotsStrikeNothing, the closest side of [[spoiler:Earth]] is unlikely to enjoy the experience of being hit by many, many railguns. Bioware dealt with this by stating that when the in-game lore of the Codex conflicts with a cutscene, the Codex wins.

to:

** Because of a massive and unprecedented player demand, in June 26th 2012 Creator/BioWare released the [[AuthorsSavingThrow "Extended Cut"]] free DownloadableContent, which changed the ending so that [[spoiler:the mass relays were damaged instead of destroyed, the Citadel no longer explodes over Earth in the "Destroy" or "Synthesis" endings]] and galactic civilization is shown recovering and rebuilding. The holocaust, however, comes back in the low-EMS ending... minus the "inferred" part. [[spoiler:The Crucible destroys the mass relays and fries almost every living being on Earth -- and presumably other planets in systems with a relay]]. And the Extended Cut does not erase another instance of InferredHolocaust: [[spoiler:the fate of the people on the Citadel. Late in the game the Reapers assume control of it, move it to Earth orbit, and use it as the center of operations for building a new Reaper. We only see a never-seen-before inaccessible part of the Citadel, without ''anything'' in it except a bunch of corpses. And Bailey, Aria, the Council and all the other Citadel denizens you spent the entire game helping don't even get a passing mention.]]\n** One that Bioware had to shut down specifically: the space fleet during the final battle of ''3'' apparently paid no attention whatsoever to the memetically famous Gunnery Chief in the second game and is attacking the Reapers with a full-on bombardment that is, in many cases, streaking past them. Since ''Mass Effect'' does not buy into the premise that StrayShotsStrikeNothing, the closest side of [[spoiler:Earth]] is unlikely to enjoy the experience of being hit by many, many railguns. Bioware dealt with this by stating that when the in-game lore of the Codex conflicts with a cutscene, the Codex wins.
19th May '17 5:24:55 PM Zaptech
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* ''[[VideoGame/FirstEncounterAssaultRecon FEAR]]'' ends with you detonating a nuke in the middle of Fairport; the thousands of people this killed is never really brought up, nor is the fact that triggering the bomb didn't actually accomplish anything. The sequels and expansions go a little bit more in depth.
16th May '17 3:35:51 PM BrendanRizzo
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** Even worse because Lovecraft [[OlderThanTheyThink took this plot point from an earlier novel]], in which this act is the alien species' crossing of the MoralEventHorizon...
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http://tvtropes.org/pmwiki/article_history.php?article=Main.InferredHolocaust