History Main / InfallibleBabble

20th May '17 3:03:07 PM nombretomado
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* Averted in VampireTheMasqueradeBloodlines, especially with the various vampire characters and their minions. Almost everyone you meet is trying to manipulate your actions and influence your opinions in various directions based on their agendas. Even relatively benign vampires have plenty of cause to deceive and control you, even if it's just to learn more about you - or for a laugh.

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* Averted in VampireTheMasqueradeBloodlines, ''VideoGame/VampireTheMasqueradeBloodlines'', especially with the various vampire characters and their minions. Almost everyone you meet is trying to manipulate your actions and influence your opinions in various directions based on their agendas. Even relatively benign vampires have plenty of cause to deceive and control you, even if it's just to learn more about you - or for a laugh.
13th Apr '17 2:03:14 PM Ferot_Dreadnaught
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*** The cursed ring was a stretch, but there isn't much else the snitch could have been for, particularly since it was implied it would "open", and was therefore containing a plot gizmo. Looks like a case of GenreSavvy.

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*** The cursed ring was a stretch, but there isn't much else the snitch could have been for, particularly since it was implied it would "open", and was therefore containing a plot gizmo. Looks like a case of GenreSavvy.



** It can sometimes border on subversion, however; a resident is complaining about cattle mutilations, and No-Bark is the only person who has apparently encountered one of the culprits. No-Bark's theory is completely and utterly insane ("It was the work of the chupacabra, I know it! But people don't believe me! 'There's too many holes in the cows', they say, 'and there's bullets in them!") However, the ''specifics'' of what he cites as evidence are more than enough to let a GenreSavvy player know who the culprits really are.

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** It can sometimes border on subversion, however; a resident is complaining about cattle mutilations, and No-Bark is the only person who has apparently encountered one of the culprits. No-Bark's theory is completely and utterly insane ("It was the work of the chupacabra, I know it! But people don't believe me! 'There's too many holes in the cows', they say, 'and there's bullets in them!") However, the ''specifics'' of what he cites as evidence are more than enough to let a GenreSavvy player know who the culprits really are.
26th Mar '17 2:07:55 PM nombretomado
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* ''OgreBattle'' subverts this with Sirius. You encounter Sirius at the beginning of the Lake Jannenia level, and he tells you that the local boss is great, he's thinking about joining your rebellion, and it's best to visit him at night. However, doing so is an incredibly bad idea: [[spoiler:the local boss turns out to be Sirius, who is actually a werewolf.]] Played straight in that other people you talk to will mention odd things that hint at what's behind the spoiler (one hidden town will flat out tell you what's going on, but the rest merely hint at it).
** Also averted in the Valley of Kastro. There's a recruitable character there, and every town you visit has a different description of that character. Even the most accurate description doesn't describe that character properly (since the character is described as a member of one class, but is actually a member of another and just considered one of the first class in spirit).

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* ''OgreBattle'' subverts this ''VideoGame/OgreBattle'':
** Subverted
with Sirius. You encounter Sirius at the beginning of the Lake Jannenia level, and he tells you that the local boss is great, he's thinking about joining your rebellion, and it's best to visit him at night. However, doing so is an incredibly bad idea: [[spoiler:the local boss turns out to be Sirius, who is actually a werewolf.]] Played straight in that other people you talk to will mention odd things that hint at what's behind the spoiler (one hidden town will flat out tell you what's going on, but the rest merely hint at it).
** Also averted Averted in the Valley of Kastro. There's a recruitable character there, and every town you visit has a different description of that character. Even the most accurate description doesn't describe that character properly (since the character is described as a member of one class, but is actually a member of another and just considered one of the first class in spirit).
20th Feb '17 7:45:56 PM CosmicFerret
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* The infamous story of the [[http://www.blindpanic.com/humor/vecna.htm Head of Vecna]] is an {{Aversion}}. In the tale, a DM for DungeonsAndDragons was playing two groups of players against each other. The first group had the idea to come up with a rumor of a third example of one of Vecna's magical remains (the Eye and Hand being objects that grant you their power if you remove your own eye or hand and replace them with the ArtifactOfDoom). The rumor was given to the local townsfolk and was then overheard by Group Two, who then marched their way into the dungeon where a fake head was placed and attempted to graft it on to one of their numbers by [[OffWithHisHead decapitating themselves.]] HilarityEnsues.

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* The infamous story of the [[http://www.blindpanic.com/humor/vecna.htm Head of Vecna]] is an {{Aversion}}. In the tale, a DM for DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' was playing two groups of players against each other. The first group had the idea to come up with a rumor of a third example of one of Vecna's magical remains (the Eye and Hand being objects that grant you their power if you remove your own eye or hand and replace them with the ArtifactOfDoom). The rumor was given to the local townsfolk and was then overheard by Group Two, who then marched their way into the dungeon where a fake head was placed and attempted to graft it on to one of their numbers by [[OffWithHisHead decapitating themselves.]] HilarityEnsues.
12th Feb '17 3:45:09 PM benda
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* [[DoubleSubversion DoubleSubverted]] in ''Film/BlairWitchProject'': all strange events notwithstanding, the local folks' babbling about the witch seems to be just that... until the very last scene, where it turns out to be at least partly true.

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* [[DoubleSubversion DoubleSubverted]] Double Subverted]] in ''Film/BlairWitchProject'': ''Film/TheBlairWitchProject'': all strange events notwithstanding, the local folks' babbling about the witch seems to be just that... until the very last scene, where it turns out to be at least partly true.
12th Feb '17 3:44:01 PM benda
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* [[DoubleSubversion DoubleSubverted]] in ''Film/BlairWitchProject'': all strange events notwithstanding, the local folks' babbling about the witch seems to be just that... until the very last scene, where it turns out to be at least partly true.
8th Jan '17 4:22:19 AM eroock
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When provided information in video games, you need not ever take it with a grain of salt. Given the limited amount of time and lines of text allotted to exposition, the law of ConservationOfDetail ensure that the information provided to the hero by casual bystanders is 1) entirely accurate; and 2) nearly always relevant to the plot. This holds true even if the information is [[TheLegendOfChekhov a vaguely remembered myth]], [[PropheciesAreAlwaysRight a prophecy spouted by a raving preacher]], or a rumor that [[InevitableTournament somewhere, some or other event is taking place]].

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When provided information in video games, a work, you need not ever take it with a grain of salt. Given the limited amount of time and lines of text allotted to exposition, the law of ConservationOfDetail ensure that the information provided to the hero by casual bystanders is 1) entirely accurate; and 2) nearly always relevant to the plot. This holds true even if the information is [[TheLegendOfChekhov a vaguely remembered myth]], [[PropheciesAreAlwaysRight a prophecy spouted by a raving preacher]], or a rumor that [[InevitableTournament somewhere, some or other event is taking place]].
6th Jan '17 12:42:44 PM MiddleEighth
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[[folder: Fan Works]]
*In ''Fanfic/TheKeysStandAlone: The Soft World'', the four are bombarded with sayings, poems, rumors, and suchlike. They're told that these things are the only way the Pyar gods usually have to communicate with their imported heroes, so George dubs the stuff "Gods Chat." Some of what they find is relevant to them, but much isn't.
[[/folder]]
29th Nov '16 7:40:27 PM nombretomado
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* In Creator/RobertEHoward's "Literature/ShadowsInZamboula", ConanTheBarbarian is thoroughly warned about staying with Aram Baksh, where he hired a room.
** In ''Literature/TheHourOfTheDragon'', the rumors that Conan is NotQuiteDead spread over the entire kingdom without getting mangled.
** In "Literature/ThePhoenixOnTheSword", Franchise/ConanTheBarbarian has heard the rumors on Epemitreus's ghost, down to his purpose being to aid Aquilonia; Epemitreus has only to explain that Conan's destiny is tied to the land.

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* In Creator/RobertEHoward's "Literature/ShadowsInZamboula", ConanTheBarbarian Literature/ConanTheBarbarian:
** "Literature/ShadowsInZamboula": Conan
is thoroughly warned about staying with Aram Baksh, where he hired a room.
** In ''Literature/TheHourOfTheDragon'', ''Literature/TheHourOfTheDragon'': the rumors that Conan is NotQuiteDead spread over the entire kingdom without getting mangled.
** In "Literature/ThePhoenixOnTheSword", Franchise/ConanTheBarbarian "Literature/ThePhoenixOnTheSword": Conan has heard the rumors on Epemitreus's ghost, down to his purpose being to aid Aquilonia; Epemitreus has only to explain that Conan's destiny is tied to the land.
6th Nov '16 4:44:07 PM frogpatrol
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When provided information in video games, you need not ever take it with a grain of salt. Given the limited amount of time and lines of text allotted to exposition, the law of ConservationOfDetail ensure that the information provided to the hero by casual bystanders is 1) Entirely accurate; and 2) Overwhelmingly plot relevant. This holds true even if the information is [[TheLegendOfChekhov a vaguely remembered myth]], [[PropheciesAreAlwaysRight a prophecy spouted by a raving preacher]], or simply a rumor that [[InevitableTournament somewhere, some or other event is taking place]].

For example, if someone tells you "I think King Samuel's apprentice maybe keeps an ingot of Asagron Mythril in the desk of his workshop", you can be absolutely certain that not only will you find it there if you ever need to forge the SwordOfPlotAdvancement, but also that you'll have to do it in the first place.

to:

When provided information in video games, you need not ever take it with a grain of salt. Given the limited amount of time and lines of text allotted to exposition, the law of ConservationOfDetail ensure that the information provided to the hero by casual bystanders is 1) Entirely entirely accurate; and 2) Overwhelmingly plot relevant. nearly always relevant to the plot. This holds true even if the information is [[TheLegendOfChekhov a vaguely remembered myth]], [[PropheciesAreAlwaysRight a prophecy spouted by a raving preacher]], or simply a rumor that [[InevitableTournament somewhere, some or other event is taking place]].

For example, if someone tells you that, "I think King Samuel's apprentice maybe keeps an ingot of Asagron Mythril in the desk of his workshop", you can be absolutely certain that not only will you find it there if you ever need to forge the SwordOfPlotAdvancement, but also that you'll have to do it in the first place.
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