History Main / InfallibleBabble

27th Apr '16 7:47:36 AM Quanyails
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* Quite darkly inverted in ''VideoGame/PokemonMysteryDungeonExplorers'' in the case of [[spoiler: Grovyle]], who everyone including the hero and partner believes is a wicked criminal intent on [[spoiler: stealing the Time Gears and [[TimeCrash cause the planet's paralysis]]]] but later turns out to be [[spoiler: the hero's friend, and they traveled together from the future where the planet is paralyzed, to steal the Time Gears and bring them to Temporal Tower, which would stop the planet's paralysis and prevent the bad future from happening.]] It also turns out that [[spoiler: Dusknoir]], who is made up to be the good guy, is actually [[spoiler: a henchman of the {{BigBad}} sent back in time as well, with the intent of killing the hero and Grovyle.]] Thing is, the protagonist would have known all of it if he didn't have a case of {{LaserGuidedAmnesia}} for the entire game. Pretty dark indeed.

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* Quite darkly inverted in ''VideoGame/PokemonMysteryDungeonExplorers'' in the case of [[spoiler: Grovyle]], who everyone including the hero and partner believes is a wicked criminal intent on [[spoiler: stealing the Time Gears and [[TimeCrash cause the planet's paralysis]]]] but later turns out to be [[spoiler: the hero's friend, and they traveled together from the future where the planet is paralyzed, to steal the Time Gears and bring them to Temporal Tower, which would stop the planet's paralysis and prevent the bad future from happening.]] It also turns out that [[spoiler: Dusknoir]], who is made up to be the good guy, is actually [[spoiler: a henchman of the {{BigBad}} BigBad sent back in time as well, with the intent of killing the hero and Grovyle.]] Thing is, the protagonist would have known all of it if he didn't have a case of {{LaserGuidedAmnesia}} LaserGuidedAmnesia for the entire game. Pretty dark indeed.
27th Apr '16 7:46:53 AM Quanyails
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* Quite darkly inverted in ''VideoGame/{{PokemonMysteryDungeonExplorers}}'' in the case of [[spoiler: Grovyle]], who everyone including the hero and partner believes is a wicked criminal intent on [[spoiler: stealing the Time Gears and [[TimeCrash cause the planet's paralysis]]]] but later turns out to be [[spoiler: the hero's friend, and they traveled together from the future where the planet is paralyzed, to steal the Time Gears and bring them to Temporal Tower, which would stop the planet's paralysis and prevent the bad future from happening.]] It also turns out that [[spoiler: Dusknoir]], who is made up to be the good guy, is actually [[spoiler: a henchman of the {{BigBad}} sent back in time as well, with the intent of killing the hero and Grovyle.]] Thing is, the protagonist would have known all of it if he didn't have a case of {{LaserGuidedAmnesia}} for the entire game. Pretty dark indeed.

to:

* Quite darkly inverted in ''VideoGame/{{PokemonMysteryDungeonExplorers}}'' ''VideoGame/PokemonMysteryDungeonExplorers'' in the case of [[spoiler: Grovyle]], who everyone including the hero and partner believes is a wicked criminal intent on [[spoiler: stealing the Time Gears and [[TimeCrash cause the planet's paralysis]]]] but later turns out to be [[spoiler: the hero's friend, and they traveled together from the future where the planet is paralyzed, to steal the Time Gears and bring them to Temporal Tower, which would stop the planet's paralysis and prevent the bad future from happening.]] It also turns out that [[spoiler: Dusknoir]], who is made up to be the good guy, is actually [[spoiler: a henchman of the {{BigBad}} sent back in time as well, with the intent of killing the hero and Grovyle.]] Thing is, the protagonist would have known all of it if he didn't have a case of {{LaserGuidedAmnesia}} for the entire game. Pretty dark indeed.
13th Apr '16 9:55:19 AM monkeypizzasonic
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** In most of Creator/HPLovecraft's stories, especially ''The Shadow Over Innsmouth'', in which, in the titular village, the insane ramblings of the town drunk all seem to be horrifically true.

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** * In most of Creator/HPLovecraft's stories, especially ''The Shadow Over Innsmouth'', in which, in the titular village, the insane ramblings of the town drunk all seem to be horrifically true.
8th Mar '16 4:42:57 AM Adept
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* PanicAtTheDisco's "I Write Sins Not Tragedies" implies that the protagonist is going to leave his fiancee at the altar ("technically our marriage is saved") because he heard a waiter call her a whore.

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* PanicAtTheDisco's Music/PanicAtTheDisco's "I Write Sins Not Tragedies" implies that the protagonist is going to leave his fiancee at the altar ("technically our marriage is saved") because he heard a waiter call her a whore.
15th Jan '16 10:47:59 AM Anddrix
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Commonplace in other media. Indeed, one reason why we are often presented with the true facts before the MaliciousSlander is because [[ViewersAreMorons the audience will often take the slander as true otherwise]], relying on this. As a result, any aversions show the characters actively pointing out to the audience how they were being misled.

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Commonplace in other media. Indeed, one reason why we are often presented with the true facts before the MaliciousSlander is because [[ViewersAreMorons the audience will often take the slander as true otherwise]], otherwise, relying on this. As a result, any aversions show the characters actively pointing out to the audience how they were being misled.
5th Jan '16 2:25:33 AM eroock
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-->-- '''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''', [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].

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-->-- '''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''', [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].
#101]]
5th Jan '16 2:25:21 AM eroock
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-->-- '''''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''', [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].

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-->-- '''''Law '''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''', [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].
5th Jan '16 2:25:09 AM eroock
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->'''''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''': Whenever anybody comes up to you with a patently ludicrous claim (such as, "I'm not a cat, I'm really an ancient Red Dragon") there's an at least two-thirds chance they're telling the truth. Therefore, it pays to humor everyone you meet; odds are you'll be glad you did later on.''
-->-- [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].

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->'''''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''': Whenever ->''"Whenever anybody comes up to you with a patently ludicrous claim (such as, "I'm 'I'm not a cat, I'm really an ancient Red Dragon") Dragon') there's an at least two-thirds chance they're telling the truth. Therefore, it pays to humor everyone you meet; odds are you'll be glad you did later on.''
"''
-->-- '''''Law of Productive Gullibility ([[VideoGame/LunarEternalBlue Ruby]] Rule)''', [[ConsoleRPGCliches97To120 The Grand List of Console RPG Clichés, #101]].
11th Dec '15 10:34:08 PM vifetoile
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Nor do you ever need to consider the source; the delirious town drunk is just as trustworthy as a respected high-ranking government official ([[EvilChancellor often more so]], [[WisdomFromTheGutter in fact]]). The only exception seems to be gossip about your own adventures, and even then they usually get it right.

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Nor do you ever need to consider the source; the delirious town drunk is just as trustworthy as a respected high-ranking government official ([[EvilChancellor often more so]], [[WisdomFromTheGutter in fact]]). The only exception seems to be [[ShroudedInMyth gossip about your own adventures, adventures]], and even then they usually get it then, they've got the bare bones right.
18th Oct '15 3:04:12 AM TheCuza
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* The ubiquity of this trope may be why, when ''VideoGame/Dishonored'' playtesters were told by a guard that they weren't allowed to go upstairs, accepted this completely at face value and did not even ''attempt'' to go upstairs, leaving them wandering around aimlessly and unable to complete the mission.

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* The ubiquity of this trope may be why, when ''VideoGame/Dishonored'' ''VideoGame/{{Dishonored}}'' playtesters were told by a guard that they weren't allowed to go upstairs, accepted this completely at face value and did not even ''attempt'' to go upstairs, leaving them wandering around aimlessly and unable to complete the mission.
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