History Main / InactionSequence

6th Apr '17 3:45:55 PM TheBigBopper
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In addition, the {{anime}} industry works on a hurried schedule, with staffs and [[NoBudget budgets]] small enough to make American producers cringe. They are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs in both time and money comes from animating dynamic action sequences.

to:

In addition, the {{anime}} industry works on a hurried schedule, with staffs [[CriticalStaffingShortage staffs]] and [[NoBudget budgets]] small enough to make American producers cringe. They are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs in both time and money comes from animating dynamic action sequences.
6th Apr '17 2:44:09 PM TheBigBopper
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In addition, the {{anime}} industry works on [[NoBudget budgets that would make American producers cringe]], are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs comes from animating dynamic action sequences.

to:

In addition, the {{anime}} industry works on a hurried schedule, with staffs and [[NoBudget budgets that would budgets]] small enough to make American producers cringe]], cringe. They are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs in both time and money comes from animating dynamic action sequences.
6th Apr '17 2:39:48 PM TheBigBopper
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The trouble is that the narrative style of manga derives from literature, where the amount of space you spend on something is proportional to how important it is, while the narrative style of anime derives from film, where the amount of time you spend on something is (even after all the tricks of [[TimeCompressionMontage time compression]] and such are considered) proportional to how long things actually take.

to:

The trouble is that the narrative style of manga derives from literature, where the amount of space you spend on something is proportional to how important it is, while the narrative style of anime derives from film, where the amount of time you spend on something is (even after all the tricks of [[TimeCompressionMontage time compression]] and such are considered) at least ''roughly'' proportional to how long things actually take.
24th Jan '17 7:58:54 AM Morgenthaler
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* Being a deconstruction of the FightingSeries PlayedForLaughs, ''Manga/MutekiKanbanMusume'' played this trope so straight it could be a parody at episode 2B: Kankuro and Miki are less than ten meters apart before their fight. Then Kankuro begins to run towards Miki to attack her, and [[CallingYourAttacks he manages to imitate the voice over of a local train before fighting]]. Miki stays immobile while [[ToThePain she begins to imitate the voiceover of a bullet train]] and adopts an AssKickingPose. Then she begins to run towards Kankuro. [[CombatCommentator Akihiko desperately cries to Kankuro to stop]]. Kankuro manages to answer that [[UpToEleven he will increase the power]]. [[InactionSequence Miki and Kankuro take one minute and ten seconds running into themselves a distance of less than ten meters]]. [[RuleOfCool And it�s epic]].

to:

* Being a deconstruction of the FightingSeries PlayedForLaughs, ''Manga/MutekiKanbanMusume'' played this trope so straight it could be a parody at episode 2B: Kankuro and Miki are less than ten meters apart before their fight. Then Kankuro begins to run towards Miki to attack her, and [[CallingYourAttacks he manages to imitate the voice over of a local train before fighting]]. Miki stays immobile while [[ToThePain she begins to imitate the voiceover of a bullet train]] and adopts an AssKickingPose. Then she begins to run towards Kankuro. [[CombatCommentator Akihiko desperately cries to Kankuro to stop]]. Kankuro manages to answer that [[UpToEleven he will increase the power]]. [[InactionSequence Miki and Kankuro take one minute and ten seconds running into themselves a distance of less than ten meters]]. [[RuleOfCool And it�s it's epic]].
24th Jan '17 7:58:35 AM Morgenthaler
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[[AC:{{Anime}}]]

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[[AC:{{Anime}}]][[foldercontrol]]

[[folder: Anime ]]



* Being a deconstruction of the FightingSeries PlayedForLaughs, ''Manga/MutekiKanbanMusume'' played this trope so straight it could be a parody at episode 2B: Kankuro and Miki are less than ten meters apart before their fight. Then Kankuro begins to run towards Miki to attack her, and [[CallingYourAttacks he manages to imitate the voice over of a local train before fighting]]. Miki stays immobile while [[ToThePain she begins to imitate the voiceover of a bullet train]] and adopts an AssKickingPose. Then she begins to run towards Kankuro. [[CombatCommentator Akihiko desperately cries to Kankuro to stop]]. Kankuro manages to answer that [[UpToEleven he will increase the power]]. [[InactionSequence Miki and Kankuro take one minute and ten seconds running into themselves a distance of less than ten meters]]. [[RuleOfCool And itís epic]].

to:

* Being a deconstruction of the FightingSeries PlayedForLaughs, ''Manga/MutekiKanbanMusume'' played this trope so straight it could be a parody at episode 2B: Kankuro and Miki are less than ten meters apart before their fight. Then Kankuro begins to run towards Miki to attack her, and [[CallingYourAttacks he manages to imitate the voice over of a local train before fighting]]. Miki stays immobile while [[ToThePain she begins to imitate the voiceover of a bullet train]] and adopts an AssKickingPose. Then she begins to run towards Kankuro. [[CombatCommentator Akihiko desperately cries to Kankuro to stop]]. Kankuro manages to answer that [[UpToEleven he will increase the power]]. [[InactionSequence Miki and Kankuro take one minute and ten seconds running into themselves a distance of less than ten meters]]. [[RuleOfCool And itís epic]].
it�s epic]].

[[/folder]]
21st Jan '17 4:40:26 PM WaxingName
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In addition, the {{anime}} industry works on budgets that would make American producers cringe, are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs comes from animating dynamic action sequences.

to:

In addition, the {{anime}} industry works on [[NoBudget budgets that would make American producers cringe, cringe]], are expected to turn popular manga into [[LongRunner long running]] series, and one of the biggest costs comes from animating dynamic action sequences.
19th Jul '16 3:25:49 PM F1Krazy
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Added DiffLines:

* ''Anime/SailorMoonCrystal'' is a ShotForShotRemake of the original manga, and as a result it gets hit with this hard. Examples include one of the Shittenou [[spoiler:killing Tuxedo Mask with a shot meant for Sailor Moon]], after which he does nothing for ''eight minutes'' while the other characters stand around mourning, and the final episode of the Death Busters arc, which starts with a three-minute recap followed by ninety seconds of CombatCommentary before anything actually happens, ruining the dramatic tension of the previous episode's CliffHanger.
23rd Jun '16 8:04:27 AM Quanyails
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** It appears to have subverted this trope in later episodes. The last several episodes have covered multiple chapters in one episode, sometimes up to three, resulting in a much faster paced show. It might have something to do with the fact that these episodes were made after the manga was announced to end, meaning they don't have to worry about padding as much.

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** It appears to have subverted this trope in later episodes. The last several episodes have covered multiple chapters in one episode, sometimes up to three, resulting in a much faster paced faster-paced show. It might have something to do with the fact that these episodes were made after the manga was announced to end, meaning they don't have to worry about padding as much.
13th Mar '16 7:02:03 PM _____________
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* The anime ''Anime/{{Monster}}'' is 90% inaction, with or without characters on-screen. Even the 'action' sequences drag on with still poses, locked gazes, and held grimaces. Because there's never a pay-off in climax, the other 9% crawls along with exhausted melancholy. That last 1% is the final climactic events of the story.

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* %%* The anime ''Anime/{{Monster}}'' is 90% inaction, with or without characters on-screen. Even the 'action' sequences drag on with still poses, %%poses, locked gazes, and held grimaces. Because there's never a pay-off in climax, the other 9% crawls along with exhausted melancholy. That %%That last 1% is the final climactic events of the story.
28th Feb '16 2:28:05 AM KhlavKalash
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*** it seem to be happening more after the timeskip, the punk hazard arc being the greatest offender at the time of writing

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*** it seem to be happening more after the timeskip, the punk hazard Punk Hazard arc being the greatest offender at the time of writingwriting.
This list shows the last 10 events of 137. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.InactionSequence