History Main / ImpossiblyCoolWeapon

16th Apr '16 2:52:50 PM TheOneWhoTropes
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* Music/{{Gloryhammer}}'s second album, ''Space 1992: Rise of the Chaos Wizards'' contains 2 examples:
* The "Crystal Laser Battle Axe" of the Astral Dwarves of Aberdeen.
* The Astral Hammer, "forged in the heart of the celestial fire" and "powered by lasers entwined in a star."
11th Apr '16 4:29:28 PM REV6Pilot
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** Vladof pistols sometimes have rotating [[GatlingGood gatling-style]] barrels on the front. Unsurprisingly, they have an extremely high rate of fire ''(only beat out by Jakobs, though that's because none of them are full-auto and can shoot as fast as you can mash the fire button)''. Vladof sniper rifles have the fire rate of an assault rifle and the super-accuracy of, well, a sniper rifle! Too bad that even after buying every ammo upgrade in the game, you can only carry about 120 sniper bullets at a time.

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** Vladof pistols sometimes have Vladof, high priest of the Church of MoreDakka, gives us their special rotating [[GatlingGood gatling-style]] barrels on the front. barrel for pistols, assault rifles and sniper rifles. Unsurprisingly, they Vladof guns with these have an extremely high rate of fire ''(only (only beat out by Jakobs, though that's because none of them are full-auto and can shoot as fast as you can mash the fire button)''. Vladof button). Their sniper rifles have the fire rate of an assault rifle with no accuracy loss, and are only held back from being total killing machines by the super-accuracy of, well, a sniper rifle! Too bad that even after buying every rifle's comparatively small ammo upgrade in the game, you can only carry about 120 sniper bullets at a time.pool. Heck, their more pedestrian variant of assault rifle muzzle has two barrels, unlike any other manufacturer.
25th Mar '16 6:56:33 PM Andyroid
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* ''VideoGame/MonsterHunter'' is all about this trope. Serrated {{BFS}}s with teeth that fold into the blade when not being wielded, giant telescoping [[BladeOnAStick lances]], and giant collapsible crossbows that worked more like {{BFG}}s are par for the course. As if that wasn't enough, there are several weapon types that are this trope, as well. This includes Gunlances, lances with built-in shotguns that can fire enormous dragon-fire explosions, Switch Axes, large mechanical axes that can transform into giant swords, and Charge Blades, a sword-and-shield combo that can combine to form a humorous axe.

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* ''VideoGame/MonsterHunter'' is all about this trope. Serrated {{BFS}}s with teeth that fold into the blade when not being wielded, giant telescoping [[BladeOnAStick lances]], and giant collapsible crossbows that worked more like {{BFG}}s are par for the course. As if that wasn't enough, there are several weapon types that are this trope, as well. This includes Gunlances, lances with built-in shotguns that can fire enormous dragon-fire explosions, Switch Axes, large mechanical axes that can transform into giant swords, and Charge Blades, a sword-and-shield combo that can combine to form a humorous humongous axe.
5th Mar '16 10:44:44 AM nombretomado
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* ''TabletopGame/{{Exalted}}'' has a fascinating variety of impossible yet awesome weapons. These range from the comparatively mundane (daiklaves, which are {{BFS}}'s that would make Sephiroth jealous), to the slightly less plausible (the infinite jade chakram, which produces duplicates so you never have to actually throw it), to the straight-out absurd ([[ChainsawGood gyroscopic chakrams]], which are CaptainAmerica's shield as designed by [[Franchise/EvilDead Ash Williams]]). Any and all of this can be justified with magic. The kicker, however, is the Grand Goremaul. Imagine the [[Franchise/TheLegendOfZelda Megaton Hammer]] tripled in size. In order to wield it, you need to use as much magical power as it would take to nuke a city, and also have a Strength of at least 4-one step below human maximum.

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* ''TabletopGame/{{Exalted}}'' has a fascinating variety of impossible yet awesome weapons. These range from the comparatively mundane (daiklaves, which are {{BFS}}'s that would make Sephiroth jealous), to the slightly less plausible (the infinite jade chakram, which produces duplicates so you never have to actually throw it), to the straight-out absurd ([[ChainsawGood gyroscopic chakrams]], which are CaptainAmerica's ComicBook/CaptainAmerica's shield as designed by [[Franchise/EvilDead Ash Williams]]). Any and all of this can be justified with magic. The kicker, however, is the Grand Goremaul. Imagine the [[Franchise/TheLegendOfZelda Megaton Hammer]] tripled in size. In order to wield it, you need to use as much magical power as it would take to nuke a city, and also have a Strength of at least 4-one step below human maximum.



* ''[[AnimaBeyondFantasy Anima: Beyond Fantasy]]'' artwork has a good share of them (many are swords), that double as {{Cool|ButInefficient}} [[CoolSword Sword]]s as well as BFS and require a good deal of ImplausibleFencingPowers to wield them. The ''Angelus'', gripped by [[CrystalDragonJesus Abel]], may be the best example being huge and ornamented with feathered wings.

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* ''[[AnimaBeyondFantasy Anima: Beyond Fantasy]]'' ''TabletopGame/AnimaBeyondFantasy'' artwork has a good share of them (many are swords), that double as {{Cool|ButInefficient}} [[CoolSword Sword]]s as well as BFS and require a good deal of ImplausibleFencingPowers to wield them. The ''Angelus'', gripped by [[CrystalDragonJesus Abel]], may be the best example being huge and ornamented with feathered wings.



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23rd Feb '16 7:20:19 PM ForestBug
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** The spiritual successor to the game, ''VideoGame/AnarchyReigns'', has an even more insane selection of weapons. This includes lightsabers on all limbs, a mechanical snowflake that contains freezing tracking missiles, and a whip that transforms into a spikes club.

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** The spiritual successor to the game, ''VideoGame/AnarchyReigns'', has an even more insane selection of weapons. This includes lightsabers on all limbs, a mechanical snowflake that contains freezing tracking missiles, and a whip that transforms into a spikes spiky club.
23rd Feb '16 7:19:14 PM ForestBug
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** There's also L'Étranger, a spear made out of interconnected robot arms that doubles as a whip and Bloodlust, a pair of giant machetes that both Sundowner and Raiden [[ImprobableUseOfAWeapon wield like a pair of giant scissors thanks to an additonal mechanical arm attached to their wrist.]] There's even a chainsaw that's SO BIG, that the person wielding it had his body attached to a giant robot just so he could use it.

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** There's also L'Étranger, a spear made out of interconnected robot arms that doubles as a whip and Bloodlust, a pair of giant machetes that both Sundowner and Raiden [[ImprobableUseOfAWeapon wield like a pair of giant scissors thanks to an additonal mechanical arm attached to their wrist.]] There's even a chainsaw axe that's SO BIG, that the person wielding it had his body attached to a giant robot just so he could use it.
23rd Feb '16 7:18:37 PM ForestBug
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* ''Videogame/MadWorld'': The main character, Jack Cayman, HAS A CHAINSAW FOR AN ARM.
** A boss in the same game, Von Twirlenkller, has air turbines for arms. Your argument is invalid.
** The spiritual successor to the game, ''VideoGame/AnarchyReigns'', has an even more insane selection of weapons. This includes lightsabers on all limbs, a mechanical snowflake that contains freezing tracking missiles, and a whip that transforms into a spikes club.



** There's also L'Étranger, a spear made out of interconnected robot arms that doubles as a whip and Bloodlust, a pair of giant machetes that both Sundowner and Raiden [[ImprobableUseOfAWeapon wield like a pair of giant scissors thanks to an additonal mechanical arm attached to their wrist.]]

to:

** There's also L'Étranger, a spear made out of interconnected robot arms that doubles as a whip and Bloodlust, a pair of giant machetes that both Sundowner and Raiden [[ImprobableUseOfAWeapon wield like a pair of giant scissors thanks to an additonal mechanical arm attached to their wrist.]]]] There's even a chainsaw that's SO BIG, that the person wielding it had his body attached to a giant robot just so he could use it.
17th Feb '16 8:59:25 PM marcoasalazarm
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* The villain of ''Film/{{Phantasm}}'', the Tall Man, uses flying killer spheres to take out his enemies. They fly at you, stick into your head with twin blades that pop out, then they kill you by [[ThisIsADrill drilling into your brain]], with the blood exiting through a hole in the back.

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* The villain of ''Film/{{Phantasm}}'', the Tall Man, uses flying killer spheres to take out his enemies. They fly at you, stick into your head with twin blades that pop out, then they kill you by [[ThisIsADrill drilling into your brain]], with the blood exiting through a hole in the back. And then there's the Golden Spheres that have the aforementioned extras, ''additional buzz-saw blades'', ''[[FrickinLaserBeams LASERS]]'', and can either possess people ''or turn into them''.


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*** There's also Reggie's four-barreled shotgun, which he made himself by putting together two flip-open dual-barreled hunting shotguns on the second movie, and [[IconicItem has continued using on all movies since]].
11th Feb '16 8:35:19 PM SgtFrog1
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** Tediore guns, which EXPLODES if you throw it, has [=SMGs=] that shoots like a bouncing betty.

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** Tediore guns, which EXPLODES EXPLODE if you throw it, them, has [=SMGs=] that shoots like a bouncing betty.betty. Even better, Tediore rocket launchers go blasting off when they're empty, thus becoming rockets themselves!


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** Vladof pistols sometimes have rotating [[GatlingGood gatling-style]] barrels on the front. Unsurprisingly, they have an extremely high rate of fire ''(only beat out by Jakobs, though that's because none of them are full-auto and can shoot as fast as you can mash the fire button)''. Vladof sniper rifles have the fire rate of an assault rifle and the super-accuracy of, well, a sniper rifle! Too bad that even after buying every ammo upgrade in the game, you can only carry about 120 sniper bullets at a time.
11th Feb '16 8:21:52 PM SgtFrog1
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* On the same principle as His Majesty's "moth guns", but rather more serious, was the U.S. Navy "Hand Firing Device MK 1" of World War Two. It was a single-shot .38 Special caliber weapon, fired by a spring-loaded plunger-type "trigger" in ''front'' next to its (very short) barrel, that was riveted to the back of a heavy work glove. Both muzzle and plunger protruded about 1/2" beyond the knuckles when the wearer clenched his fist. Legend states that it was an Office of Naval Intelligence (ONI) brainstorm. In this case, legend is wrong. It was developed by the Naval Gun Factory for the Naval Construction Battalions, the Seabees. During the island-hopping campaign across the Pacific, Seabee heavy-equipment operators were vulnerable not only to enemy sniper fire, but also to "close assault" by enemy soldiers in an ambush attack. They kept weapons (.45 pistols, etc.) close to hand, but the Japanese soldiers, being no fools, adopted the tactic of jumping onto the bulldozer, etc., on the ''right'' side and grabbing the driver's gun hand to prevent him from shooting them. The HFD MK 1 was mounted accordingly on a ''left''-hand glove. When attacked, the Seabee simply punched his opponent in the face with his "free" hand- which depressed the plunger and fired a .38 slug right into the attacker's head. Messy, but very effective. Not least because it was basically ''impossible to miss''.

to:

* On the same principle as His Majesty's "moth guns", but rather more serious, was the U.S. Navy "Hand Firing Device MK 1" of World War Two. It was a single-shot .38 Special caliber weapon, fired by a spring-loaded plunger-type "trigger" in ''front'' next to its (very short) barrel, that was riveted to the back of a heavy work glove. Both muzzle and plunger protruded about 1/2" beyond the knuckles when the wearer clenched his fist. Legend states that it was an Office of Naval Intelligence (ONI) brainstorm. In this case, legend is wrong. It was developed by the Naval Gun Factory for the Naval Construction Battalions, the Seabees. During the island-hopping campaign across the Pacific, Seabee heavy-equipment operators were vulnerable not only to enemy sniper fire, but also to "close assault" by enemy soldiers in an ambush attack. They kept weapons (.45 pistols, etc.) close to hand, but the Japanese soldiers, being no fools, adopted the tactic of jumping onto the bulldozer, etc., on the ''right'' side and grabbing the driver's gun hand to prevent him from shooting them. The HFD MK 1 was mounted accordingly on a ''left''-hand glove. When attacked, the Seabee simply punched his opponent in the face with his "free" hand- which depressed the plunger and fired a .38 slug right into the attacker's head. Messy, but very effective. Not least because it was basically ''impossible ''i[[NoRangeLikePointBlankRange mpossible to miss''.miss]]''.
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