History Main / IdleAnimation

22nd Apr '17 9:06:04 PM CosmicFerret
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* Every LegoAdaptationGame has them, and they vary between characters; some scratch their head, some twirl around, some point a wand or sword. [[Franchise/HarryPotter Hermione]] has a particularly amusing one where she puts her hands on her hips and taps her foot, as if to tell the player to get on with it.

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* Every LegoAdaptationGame VideoGame/LegoAdaptationGame has them, and they vary between characters; some scratch their head, some twirl around, some point a wand or sword. [[Franchise/HarryPotter Hermione]] has a particularly amusing one where she puts her hands on her hips and taps her foot, as if to tell the player to get on with it.
6th Mar '17 3:02:41 PM Wyldchyld
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* In the Batman [[VideoGame/BatmanArkhamAsylum Arkham]] [[VideoGame/BatmanArkhamCity series]], when Batman stands still, he will occasionally stretch his arms, rub his shoulders, fiddle with his vambraces, or [[CrackingUp crack his neck]]. Catwoman will sometimes examine her claws, stretch one of her legs, or [[FetishFuel give herself a cat-bath]].

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* In the Batman [[VideoGame/BatmanArkhamAsylum Arkham]] [[VideoGame/BatmanArkhamCity series]], when Batman stands still, he will occasionally stretch his arms, rub his shoulders, fiddle with his vambraces, or [[CrackingUp crack his neck]]. Catwoman will sometimes examine her claws, stretch one of her legs, or [[FetishFuel give herself a cat-bath]].cat-bath.
20th Jan '17 9:35:25 PM DustSnitch
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* In the ''VideoGame/ArmoredCore'' games (at least in 3 and Silent Line), your ''HumongousMecha'''s torso will start swaying left and right. If they have hover legs however, they will [[SchematizedProp unfold their standby legs]] and [[TheDevTeamThinksOfEverything land instead]].

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* In the ''VideoGame/ArmoredCore'' games (at least in 3 and Silent Line), your ''HumongousMecha'''s torso will start swaying left and right. If they have hover legs however, they will [[SchematizedProp unfold their standby legs]] and [[TheDevTeamThinksOfEverything [[DevelopersForesight land instead]].
8th Jan '17 4:50:05 AM MetroidPeter
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[[caption-width-right:347:[[MemeticMutation Come on, Step It Up]]!]]

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[[caption-width-right:347:[[MemeticMutation Come on, Step It Up]]!]]step it up!]]]]
8th Jan '17 4:45:50 AM MetroidPeter
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-> ''"This is as still as I can stay!"''
-->-- '''Rumble Mcskirmish,''' ''WesternAnimation/GravityFalls,''

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-> ''"This is as still as I can stay!"''
''"Master? You're spacing out a little."''
-->-- '''Rumble Mcskirmish,''' ''WesternAnimation/GravityFalls,''
'''[[MissionControl Burroughs]]''', ''VideoGame/ShinMegamiTenseiIV''
19th Dec '16 5:57:18 PM ToddyTheBody
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Added DiffLines:

** In ''VideoGame/SonicLostWorld'', whenever Sonic is falling, if you wait long enough without holding the run button, Sonic will cross his arms and glare at the player.
14th Dec '16 2:05:31 PM Gingerkitteh
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*** These animations play even in cutscenes. This can create several [[{{Narm}} Narmy]] moments when Kael tells story of his people(destruction of their homelands) and his laughing indle animation plays...

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*** These animations play even in cutscenes. This can create several [[{{Narm}} Narmy]] moments when Kael tells story of his people(destruction of their homelands) and his laughing indle idle animation plays...



* In ''VideoGame/PlanetBlupi'', if a Blupi is left alone for a while, he'll either wave his hand, scratch his head, or playing with his yo-yo.

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* In ''VideoGame/PlanetBlupi'', if a Blupi is left alone for a while, he'll either wave his hand, scratch his head, or playing play with his yo-yo.
14th Dec '16 2:00:43 PM Gingerkitteh
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** Now that the games are in 3D IdleAnimation's seem to be standard. The protagonist of ''VideoGame/PokemonXAndY'' will look at their feet and stomp one foot if they're left alone for a bit. They'll also throw their arms back and stretch.

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** Now that the games are in 3D IdleAnimation's 3D, idle animations seem to be standard. The protagonist of ''VideoGame/PokemonXAndY'' will look at their feet and stomp one foot if they're left alone for a bit. They'll also throw their arms back and stretch.
6th Dec '16 3:44:02 PM MrLavisherMoot
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* Back in ''VideoGame/GrandTheftAutoII'', the player character would light up a cigarette.

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* Back in ''VideoGame/GrandTheftAutoII'', ''VideoGame/GrandTheftAuto2'', the player character would light up a cigarette.
18th Nov '16 6:35:59 AM ashlay
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** The protagonist of ''VideoGame/{{Persona 4}}'' will scratch his head, yawn, and look around. In addition, all the party members have their own animations in battle: the protagonist will relax his stance and roll his neck, Yosuke will [[RecklessGunUsage fiddle with his weapons and nearly drop them before grabbing them at the last second]], Chie will constantly bounce in place and strike a martial arts pose, Yukiko plays with her hair, Kanji lays his weapon down and cracks his knuckles, Teddie constantly rocks back and forth, and Naoto's [[GunTwirling revolver is twirled]].

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** * The protagonist of ''VideoGame/{{Persona 4}}'' will scratch his head, yawn, and look around. In addition, all the party members have their own animations in battle: the protagonist will relax his stance and roll his neck, Yosuke will [[RecklessGunUsage fiddle with his weapons and nearly drop them before grabbing them at the last second]], Chie will constantly bounce in place and strike a martial arts pose, Yukiko plays with her hair, Kanji lays his weapon down and cracks his knuckles, Teddie constantly rocks back and forth, and Naoto's [[GunTwirling revolver is twirled]]. twirled]].
* In ''VideoGame/{{Persona 5}}'', the protagonist will tighten his gloves whenever you don't touch the controls during dungeon exploration, and play with his glasses and hair if you stop playing while wandering around Tokyo. Your entire party will also lounge around, study their surroundings and perform other unique animations when you remove them for your control in a SavePoint safe room.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.IdleAnimation