History Main / IaijutsuPractitioner

16th Nov '17 7:18:00 PM FRizer
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* UsefulNotes/UesugiKenshin from ''VideoGame/SengokuBasara'' (or Frost in ''Devil Kings''). As if his demeanor wasn't cold enough, he's got an accompanying [[AnIcePerson ice gimmick]] to drive the point home. And yes, his sworn enemy happens to be a boisterous fellow who, you guessed it, [[RedOniBlueOni wears a lot of red]]. The later games emphasize his speed by giving him a BulletTime mode that he activates simply by attacking enemies really quickly.

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* UsefulNotes/UesugiKenshin from ''VideoGame/SengokuBasara'' (or Frost in ''Devil Kings''). As if his demeanor wasn't cold enough, he's got an accompanying He's also get [[AnIcePerson ice gimmick]] to drive the point home. And yes, his sworn enemy happens to be a boisterous fellow who, you guessed it, [[RedOniBlueOni wears a lot of red]].powers]]. The later games emphasize his speed by giving him a BulletTime mode that he activates simply by attacking enemies really quickly.



** And in the series' later iteration, the new iaijutsu character in town is Ishida Mitsunari, who is so fast at drawing and re-sheathing his sword that the blade turns invisible for a moment. If he re-sheathes his sword at the end of his combo, it even adds in an extra hit. In contrast to Kenshin however, he's constantly in a fit of murderous rage.

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** And in the series' later iteration, the new iaijutsu character in town is Ishida Mitsunari, who is so fast at drawing and re-sheathing his sword that the blade turns invisible for a moment. If he re-sheathes his sword at the end of his combo, it even adds in an extra hit. In contrast to Kenshin however, he's constantly in a fit of murderous rage.



* In ''VideoGame/{{Bayonetta}}'' The [[KatanasAreJustBetter Shuraba]] allows you to perform this

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* In ''VideoGame/{{Bayonetta}}'' The ''VideoGame/{{Bayonetta}}'', the [[KatanasAreJustBetter Shuraba]] allows you to perform thisthis.



* Citan in ''VideoGame/{{Xenogears}}'' after he's taken up arms again. He even makes a point to resheathe his sword with a large flourish. His combo attacks include quick-drawing and re-sheathing his sword repeatedly
** Especially impressive because he uses a Chinese Jian instead of a katana.
* Reiji's fighting style includes this in ''VideoGame/NamcoXCapcom'', and Saya's focuses very heavily on it. Slightly justified in that they both carry a weapon rack in one hand that holds swords of different lengths and elements (and in Reiji's case, a shotgun), and they tend to switch weapons between each strike.
* ''VideoGame/GuiltyGear'' series:
** Johnny. An interesting example, in that his roguish, devil-may-care attitude is something of a direct opposite to the usual personality.
** But ''VideoGame/GuiltyGear'' still manages to deliver on the terse iaijutsu front: Baiken also sheathes her sword in between attacks, and her personality matches up pretty well with the archetype.

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* Citan in ''VideoGame/{{Xenogears}}'' after he's taken up arms again. He even makes a point to resheathe his sword with a large flourish. His combo attacks include quick-drawing and re-sheathing his sword repeatedly
**
repeatedly. Especially impressive because he uses a Chinese Jian instead of a katana.
* Reiji's fighting style includes this in ''VideoGame/NamcoXCapcom'', and Saya's focuses very heavily on it. Slightly justified in The twist is that they both carry a weapon rack in one hand that holds swords of different lengths and elements (and in Reiji's case, a shotgun), and they tend to switch weapons between each strike.
* ''VideoGame/GuiltyGear'' series:
** Johnny. An interesting example, in that
series: Johnny, especially with his roguish, devil-may-care attitude is something of a direct opposite to the usual personality.
** But ''VideoGame/GuiltyGear'' still manages to deliver on the terse iaijutsu front:
Mist Finer special move. Baiken also sheathes her sword in between attacks, and her personality matches up pretty well is a minor example; which is quite impressive for someone with the archetype. [[HandicappedBadass only one working arm]].



* Kamui Tokinomiya from the ''VideoGame/ArcanaHeart'' series fights with iaijutsu, obsessively resheathing her sword after every strike. Her persona is definitely reserved, but she also has a notable soft spot for anything cute and/or snuggly.
* Georg from ''VideoGame/SuikodenV'' is also an iaijutsu practitioner, sheathing his sword in between strikes. He's also a very reserved character, but his personality is unpacked and explored throughout the game as opposed to merely tacked on because it's a good match for iaijutsu guys.

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* Kamui Tokinomiya from the ''VideoGame/ArcanaHeart'' series fights with iaijutsu, obsessively resheathing her sword after every strike. Her persona is definitely reserved, but she also has a notable soft spot for anything cute and/or snuggly.
* Georg from ''VideoGame/SuikodenV'' is also an iaijutsu practitioner, sheathing his sword in between strikes. He's also a very reserved character, but his personality is unpacked and explored throughout the game as opposed to merely tacked on because it's a good match for iaijutsu guys.



* Dias Flac from ''VideoGame/StarOceanTheSecondStory'' is one. Certainly of the [[RedOniBlueOni Blue Oni]] type, he contrasts the other characters by his skills rarely doing more than one hit. His most comboish attack deals four hits, as opposed to the 10 of his counterparts. Unfortunately, this greatly decreases his usefulness in the endgame since his attacks have slow startup and his normal attack isn't affected by items that would normally make everyone's normal attacks his several times. He also however, uses his sword out of its sheath during the cutscenes (in the anime and remake) as another contrast.

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* Dias Flac from ''VideoGame/StarOceanTheSecondStory'' is one. Certainly of the [[RedOniBlueOni Blue Oni]] type, he He contrasts the other characters by his skills rarely doing more than one hit. His most comboish attack deals four hits, as opposed to the 10 of his counterparts. Unfortunately, this greatly decreases his usefulness in the endgame since his attacks have slow startup and his normal attack isn't affected by items that would normally make everyone's normal attacks his several times. He also however, uses his sword out of its sheath during the cutscenes (in the anime and remake) as another contrast.



* Yuzuriha in ''VideoGame/UnderNightInBirth'', she's a lot more carefree than most examples.

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* Yuzuriha in ''VideoGame/UnderNightInBirth'', done with a oodachi (a ''very long'' katana). In her case, she can enter a stance where she's a lot more carefree than most examples.holding her sheathed sword at her hip, which can be continued into sword strikes at different angles.


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* In ''Videogame/MarvelVsCapcom3'', Comicbook/{{Deadpool}}'s Katana-Rama attack is this, where he leans and then draws his katana from his back and immediately slashes at an angle before sheathing back. It can be followed up with his "Chimichangas!" move where he unsheathes 2 katanas at once from his back for a powerful slash that blows the enemy far away.
10th Oct '17 8:01:13 AM Malady
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* You play as one in ''SakuraSamurai.''

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* You play as one in ''SakuraSamurai.''VideoGame/SakuraSamurai.''
28th Aug '17 2:18:50 PM Prime32
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** 3.0 has the "Iaijutsu Focus" skill that gives you bonus damage when you strike after drawing your weapon but is only a class skill for some rather poor classes. As it has not been updated to 3.5, it is still officially legal there, thus leading to builds for the [[JackOfAllTrades Factotum]] (a class that gets every skill as a class skill) that abuse it (such as by using an obscure weapon that sheaths itself after every attack)
*** It should be noted that the skill came into play after Wizards bought the rights to ''TabletopGame/LegendOfTheFiveRings'', and really was just part of a bad attempt to make 'Rokugan D20'
*** In ''Complete Warrior'', "Iaijutsu" is a feature of the Samurai class, where it grants the Quick Draw feat and a bonus to Initiative.

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** 3.0 has the "Iaijutsu Focus" skill from ''Oriental Adventures'' (a supplement created after Wizards bought the rights to ''TabletopGame/LegendOfTheFiveRings'') that gives you bonus damage when you strike after drawing your weapon but is only a class skill for some rather poor classes. As it There is also an "Iaijutsu Master" PrestigeClass which grants additional benefits when using Iaijutsu Focus with a katana.
** From edition 3.5:
*** The Samurai class from ''Complete Warrior''
has not been updated a class feature called "Iaijutsu", which grants the Quick Draw feat and a bonus to Initiative.
*** The "Mercurial Strike" feat from ''Dragon Magazine'' allows you to draw a melee weapon as part of making an [[CounterAttack attack of opportunity]], as long as you were previously unarmed. When you do, the speed of your attack catches your opponent flat-footed (which among other things allows rogues to treat the attack as a [[BackStab sneak attack]]).
*** While no
3.5, 5 classes list 3.0's Iaijutsu Focus as a class skill, it is still officially legal there, material, thus leading to making it popular in builds for the [[JackOfAllTrades Factotum]] (a class that gets every ''every'' skill as a class skill) that abuse it (such as by using an obscure - this includes specialists in the gnome quickrazor (a [[Franchise/AssassinsCreed Hidden Blade]]-like weapon that sheaths itself after every attack)
*** It should be noted
attack), as well as builds that the skill came multiclass into play after Wizards bought the rights to ''TabletopGame/LegendOfTheFiveRings'', [[ImprobableAimingSkills Master Thrower]] and really was just part of a bad attempt [[ThrowingYourSwordAlwaysWorks Bloodstorm Blade]] in order to make 'Rokugan D20'
*** In ''Complete Warrior'', "Iaijutsu" is a feature of the Samurai class, where it grants the Quick Draw feat and a bonus to Initiative.
[[ImprobableUseOfAWeapon use katanas as projectiles]].



** The ''Path of War'' 3rd party supplement has the [[FantasticFightingStyle Mithral Current discipline]], which gives many of its moves a bonus if the person draws a weapon as part of doing it, explaining this feature as "The Fine Art of Iaijutsu".

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** The ''Path of War'' 3rd party supplement has the [[FantasticFightingStyle Mithral Current discipline]], which gives many of its moves a bonus if the person draws a weapon as part of doing it, explaining this feature as "The Fine Art of Iaijutsu". The Bushi class template specializes in Mithral Current, and grants the ability to recover one of your maneuvers whenever you sheathe a weapon.
27th Aug '17 10:51:40 PM GhostOfAGeek
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* In the ''WesternAnimation/SamuraiJack'' episode "The Princess and the Bounty Hunters", Princess Mira is shown practicing her quick draw. She repeatedly slashes the drops of water falling from an icicle, to the other bounty hunters' amazement.

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* In the ''WesternAnimation/SamuraiJack'' episode "The "[[Recap/SamuraiJackS4E5ThePrincessAndTheBountyHunters The Princess and the Bounty Hunters", Hunters]]", Princess Mira is shown practicing her quick draw. She repeatedly slashes the drops of water falling from an icicle, to the other bounty hunters' amazement.
17th Aug '17 10:52:44 AM xXD347HXx
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* The player's nameless samurai could be one of these in ''VideoGame/WayOfTheSamurai.'' 'Draw' stance weapons are explicitly iaijutsu styled attacks, drawing and returning the blade to its sheath between combos. Some weapons that use this stance are straightforward and sensible (traditional katana or short bladed swords, for instance). This stance could be combined with some positively ludicrous sword designs, and lead to the player draw-slashing with a [[{{BFS}} Buster Sword]] {{Expy}}. ''3'' was notorious for this.

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* The player's nameless samurai could be one of these in ''VideoGame/WayOfTheSamurai.'' In the first game, it was simply a single special move found on certain side stance swords, but the second game introduces 'Draw' stance weapons weapons, which are explicitly iaijutsu styled attacks, drawing and returning the blade to its sheath between combos. Some weapons that use this stance are straightforward and sensible (traditional katana or short bladed swords, for instance). This stance could be combined with some positively ludicrous sword designs, and lead to the player draw-slashing with a [[{{BFS}} Buster Sword]] {{Expy}}. ''3'' was notorious for this.
18th Jul '17 9:55:28 AM TheHeroHartmut
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** In ''TheLegendOfZeldaBreathOfTheWild'', performing a charged attack while wielding a katana-type sword (such as the Eightfold Blade or the Windcleaver) will have Link perform a single powerful slash with the weapon from its sheath, rather than a SpinAttack like with other sword types. It isn't any more significantly powerful than a charged attack from any other weapon of similar power, however.
16th Jul '17 1:34:50 PM Grobi
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* With most types of melee weapons in the ''MonsterHunter'' series, you can unsheathe your weapon while moving forward to do a draw attack, bringing it out and striking in the same motion. It's an important move for weapons like great swords and hammers due to their slower attack speed otherwise, and there's even an Armor Skill that boosts the power of draw attacks.

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* With most types of melee weapons in the ''MonsterHunter'' ''VideoGame/MonsterHunter'' series, you can unsheathe your weapon while moving forward to do a draw attack, bringing it out and striking in the same motion. It's an important move for weapons like great swords and hammers due to their slower attack speed otherwise, and there's even an Armor Skill that boosts the power of draw attacks.
22nd Jun '17 7:47:25 AM shrikelet
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* ''Manga/KenichiTheMightiestDisciple:'' Kii Kagerou, ''and how!'' His draw is characterized in-series as "supersonic," and he can draw and resheathe multiple times faster than the untrained eye (or rather, Kenichi's eye, which is not entirely untrained by that point) can see.
11th Jun '17 10:49:36 AM DeeeFoo
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* ''Videogame/SamuraiWarriors'' series offer us [[WellIntentionedExtremist Mitsuhide Akechi]], a [[KnightInShiningArmor Samurai In Shining Armor]] who uses Iaijutsu with his katana for flash-slices, counterattacks and RazorWind.
** There's also Munenori Yagyu, who only takes his sword out for special attacks and otherwise just swings around the sheathe like a giant club.



* Zhou Tai from the VideoGame/DynastyWarriors series fights with a slightly more realistic version of iaijutsu, save for the fact that in earlier games, he carried a sword that was taller than him, which made his quick strikes look a bit strange. Stranger still is the fact that the series takes place in feudal China (note: not Japan), and in an era long before Japan was ever founded. But because there are only so many interesting weapon styles to spread out over a game renowned for LoadsAndLoadsOfCharacters, iaijutsu (and his trusty "curved sword", as Koei calls it) gets in there anyway. And just for kicks, he's something of a quiet, serious type.
** Impa in ''VideoGame/HyruleWarriors'', which is the mash up of ''VideoGame/DynastyWarriors'' and ''Franchise/TheLegendOfZelda'', carries a large sword, keeping it sheathed in between attacks. Her intro cut scene involves her meditating in front of three swinging pendulums, waiting for them to line up, and slashing them in one swipe without her sword visibly out of its sheathe.

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* Zhou Tai from the The VideoGame/DynastyWarriors series franchise offers us several of these. In the main games Zhou Tai fights with a slightly more realistic version of iaijutsu, save for the fact that in earlier games, he carried a sword that was taller than him, which made his quick strikes look a bit strange. Stranger still is the fact that the series takes place in feudal China (note: not Japan), and in an era long before Japan was ever founded. But because there are only so many interesting weapon styles to spread out over a game renowned for LoadsAndLoadsOfCharacters, iaijutsu (and his trusty "curved sword", as Koei calls it) gets in there anyway. And just for kicks, he's something of a quiet, serious type.
** Impa in ''VideoGame/HyruleWarriors'', which is the mash up of ''VideoGame/DynastyWarriors'' and ''Franchise/TheLegendOfZelda'', carries a large sword, keeping it sheathed in between attacks. Her intro cut scene cutscene involves her meditating in front of three swinging pendulums, waiting for them to line up, and slashing them in one swipe without her sword visibly out of its sheathe.sheathe. Her Focus Spirit finisher attack has her unsheathe her blade, swing it to send out a large sword beam, and then sheath it. The sword beam doesn't detonate until the blade is sheathed.
** ''Videogame/SamuraiWarriors'' series offer us [[WellIntentionedExtremist Mitsuhide Akechi]], a [[KnightInShiningArmor Samurai In Shining Armor]] who uses Iaijutsu with his katana for flash-slices, counterattacks and RazorWind. There's also Munenori Yagyu, who only draws the blade for certain attacks, and otherwise just swings his sheathed sword around like a giant club.
** In the One Piece crossover games, Zoro could arguably be this, since while he does sheathe his sword for some attacks, he keeps them drawn most of the time.
*** Tashigi wields a single katana, and uses Iaijutsu for many of her moves.
*** Fujitora wields a swordcane, and incorporates Iaijutsu in many of his attacks.
8th Jun '17 9:03:45 PM nombretomado
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* ''DungeonFighterOnline'' attempts to go here despite the lack of sheaths. At the minor level, a female Slayer's class passive, "[[LadyOfWar Composure]]", charges while not fighting to increase the odds of an initial strike being a critical hit. This evolves into a core part (and for some reason, a forbidden art) of her Sword Master subclass - aside from the attack speed boost the first visible effect of gaining the subclass will likely be the replacement of her basic attack combo while using a katana-type weapon into a rapid but clumsy-looking series of ReverseGrip stabs and drawing cuts. However, close examination will show this isn't a reverse grip at all; between every attack she ''changes forward foot and stance'' while "drawing" the weapon into her other hand, attacks, and ''changes back'' - so quickly almost all of this is invisible other than the weapon catching glints of light.

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* ''DungeonFighterOnline'' ''VideoGame/DungeonFighterOnline'' attempts to go here despite the lack of sheaths. At the minor level, a female Slayer's class passive, "[[LadyOfWar Composure]]", charges while not fighting to increase the odds of an initial strike being a critical hit. This evolves into a core part (and for some reason, a forbidden art) of her Sword Master subclass - aside from the attack speed boost the first visible effect of gaining the subclass will likely be the replacement of her basic attack combo while using a katana-type weapon into a rapid but clumsy-looking series of ReverseGrip stabs and drawing cuts. However, close examination will show this isn't a reverse grip at all; between every attack she ''changes forward foot and stance'' while "drawing" the weapon into her other hand, attacks, and ''changes back'' - so quickly almost all of this is invisible other than the weapon catching glints of light.
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