History Main / IFoughtTheLawAndTheLawWon

1st Oct '16 10:31:41 PM Archimedes
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* ''VideoGame/{{Fallout 3}}'': If you have Evil Karma, you will regularly encounter [[CowboyCop Regulator]] hit squads. Conversely, Good Karma will attract the attention of Talon Company.

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* ''VideoGame/{{Fallout 3}}'': If you have Evil Karma, you will regularly encounter [[CowboyCop Regulator]] hit squads. Conversely, Inversely, Good Karma will attract the attention of Talon Company.Company mercenaries.
17th Sep '16 8:55:21 AM LadyJaneGrey
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* ''VideoGame/WorldOfWarcraft'' has guards in neutral zones where players from different sides aren't supposed to kill each other. If one player attacks another, the guards kill the instigator. People have found numerous ways around this, but Blizzard tends to block a few more methods with each upgrade.

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* ''VideoGame/WorldOfWarcraft'' ''VideoGame/WorldOfWarcraft''; challenging the CityWatch is inadvisable, as they tend to be max level. The game has guards in neutral zones where players from different sides aren't supposed to kill each other. If one player attacks another, the guards kill the instigator. People have found numerous ways around this, but Blizzard tends to block a few more methods with each upgrade. (And don't even ''think'' about trying to enter enemy territory. You won't last long.)
6th Sep '16 1:24:56 AM Morgenthaler
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* Guards in ''{{Avernum}}'' are finite, and even beatable at higher levels, but they have a special trait that makes them more effective against player characters than against monsters.

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* Guards in ''{{Avernum}}'' ''VideoGame/{{Avernum}}'' are finite, and even beatable at higher levels, but they have a special trait that makes them more effective against player characters than against monsters.



* Happens in ''{{Crackdown}}''. If you kill too many [[strike:cops]] peacekeepers or civilians too quickly, the peacekeepers will go nuts and start mass-spawning all around you. Mind you, they are {{Red Shirt}}s and you're a SuperSoldier, but if you keep killing them, the hate meter stays topped and they'll never stop coming.

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* Happens in ''{{Crackdown}}''.''VideoGame/{{Crackdown}}''. If you kill too many [[strike:cops]] peacekeepers or civilians too quickly, the peacekeepers will go nuts and start mass-spawning all around you. Mind you, they are {{Red Shirt}}s and you're a SuperSoldier, but if you keep killing them, the hate meter stays topped and they'll never stop coming.



* Michael from the ''KnightAndRogueSeries'' refuses to bring in a murder suspect who he discovers is innocent, knowing that the court he's expected to take her too will be stacked against her for political reasons. Unfortunately, he's required by law to catch her, and his refusal to bring her in gets him branded as a criminal.

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* Michael from the ''KnightAndRogueSeries'' ''Literature/KnightAndRogueSeries'' refuses to bring in a murder suspect who he discovers is innocent, knowing that the court he's expected to take her too will be stacked against her for political reasons. Unfortunately, he's required by law to catch her, and his refusal to bring her in gets him branded as a criminal.
29th Aug '16 1:38:13 PM Astrid_Stormborn
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Added DiffLines:

**It should be noted that The Clash's version of the song is featured in the game's karaoke mini-game, and is needed to complete a storyline mission.
15th Aug '16 5:14:54 PM TheBuddy26
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[[quoteright:350:[[Film/BluesBrothers http://static.tvtropes.org/pmwiki/pub/images/blues_brothers_1980_pic_5.jpg]]]]

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[[quoteright:350:[[Film/BluesBrothers [[quoteright:350:[[Film/TheBluesBrothers http://static.tvtropes.org/pmwiki/pub/images/blues_brothers_1980_pic_5.jpg]]]]
12th Aug '16 5:19:46 PM UmbrellasWereAwesome
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* The original ''VideoGame/{{Halo}}'': In the very first level, when you first get a weapon, you can backtrack and kill Keyes. Cortana will call in a squad of marines, who are completely invincible.

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* The original ''VideoGame/{{Halo}}'': ''VideoGame/HaloCombatEvolved'': In the very first level, when you first get a weapon, you can backtrack and kill Keyes. Cortana will call in a squad of marines, who are completely invincible.
2nd Aug '16 11:06:09 PM Gingerkitteh
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* In ''VideoGame/UltimateSpiderMan'', destroying a car as Venom will a [[WantedMeter point score]] to appear and endless waves of police to attack. Rack up enough points, and SWAT, helicopters, and SHIELD join in. The police spawn in around every corner, and while you can eat them to regain health (Venom's health gradually decreases) they don't nearly give as much as civilians, making the mini game a show of how many points Venom can rack up before being shot down himself.

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* In ''VideoGame/UltimateSpiderMan'', destroying a car as Venom will cause a [[WantedMeter point score]] to appear and endless waves of police to attack. Rack up enough points, and SWAT, helicopters, and SHIELD join in. The police spawn in around every corner, and while you can eat them to regain health (Venom's health gradually decreases) they don't nearly give as much as civilians, making the mini game a show of how many points Venom can rack up before being shot down himself.
25th Jun '16 9:17:04 PM nombretomado
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* In ''BaldursGate'', The Flaming Fist guards the city of the same name -- and regardless of your level and divine blood, you have no chance against them. They are literally invincible.
** The sequel, on the other hand, is a subversion -- provoking the local mages in Athkatla will result in larger and larger squads sent to exterminate the player, but eventually the mages have had enough: they cut their losses and stop interfering with the player character's actions.

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* ''Franchise/BaldursGate'':
**
In ''BaldursGate'', ''VideoGame/BaldursGate'', The Flaming Fist guards the city of the same name -- and regardless of your level and divine blood, you have no chance against them. They are literally invincible.
** [[VideoGame/BaldursGateII The sequel, sequel]], on the other hand, is a subversion -- provoking the local mages in Athkatla will result in larger and larger squads sent to exterminate the player, but eventually the mages have had enough: they cut their losses and stop interfering with the player character's actions.
11th Jun '16 7:35:42 AM Willbyr
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The {{Trope Namer|s}}, of course, is the chorus to "I Fought the Law" by Sonny Curtis and the Crickets, which has been [[CoveredUp famously covered]] by Bobby Fuller, Music/TheClash, Music/GreenDay, Music/DeadKennedys, and various others.

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The {{Trope Namer|s}}, of course, is the chorus to "I Fought the Law" by Sonny Curtis and the Crickets, which has been [[CoveredUp famously covered]] by Bobby Fuller, Music/TheClash, Music/GreenDay, Music/DeadKennedys, Music/HankWilliamsJr, and various others.
11th Jun '16 7:35:08 AM Willbyr
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[[caption-width-right:350:"Okay, ''okay'', we'll share the donuts. Jeez!"]]
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