History Main / HyperspaceIsAScaryPlace

13th Mar '16 8:22:19 AM hoodiecrow
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* Creator/StephenKing's short story "[[Literature/SkeletonCrew The Jaunt]]" features a family waiting to be instantaneously teleported from Earth to Mars, in a process that first requires them to be gassed unconscious. The father tells his two children a bowdlerized version of how the technique came to be discovered and why the gas is needed, skipping over the gruesome semi-apocryphal account of the first man to make the trip awake. Unfortunately [[spoiler:the son hears enough to be curious about what the trip is like, so he holds his breath when the gas is administered. The father wakes up on the other end to witness his cackling white-haired son clawing his own eyes out: The physical trip is indeed instantaneous, but the mental journey... well... "[[DoubleMeaning It's longer than you think]], Dad! Longer than you think!!"]]\\\ The interesting thing is that in this example, it's believed that hyperspace itself isn't scary but the fact that the mind is freed from the body. Essentially, the traveller's conciousness is devoid of any sensory input yet still self-aware. It's theorized that the human mind can't take the ultimate isolation caused by the jaunt with no input and that the sense of time works differently with no physical sensation.

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* Creator/StephenKing's short story "[[Literature/SkeletonCrew The Jaunt]]" features a family waiting to be instantaneously teleported from Earth to Mars, in a process that first requires them to be gassed unconscious. The father tells his two children a bowdlerized version of how the technique came to be discovered and why the gas is needed, skipping over the gruesome semi-apocryphal account of the first man to make the trip awake. Unfortunately [[spoiler:the son hears enough to be curious about what the trip is like, so he holds his breath when the gas is administered. The father wakes up on the other end to witness his cackling white-haired son clawing his own eyes out: The physical trip is indeed instantaneous, but the mental journey... well... "[[DoubleMeaning It's longer than you think]], Dad! Longer than you think!!"]]\\\ think!!"]]\\\
The interesting thing is that in this example, it's believed that hyperspace itself isn't scary but the fact that the mind is freed from the body. Essentially, the traveller's conciousness is devoid of any sensory input yet still self-aware. It's theorized that the human mind can't take the ultimate isolation caused by the jaunt with no input and that the sense of time works differently with no physical sensation.\\\
9th Mar '16 3:17:30 PM Theriocephalus
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* ComicBook/MarvelStarWars introduced "otherspace", a dimension ''beyond'' hyperspace, a weird place with its own inhuman inhabitants; the effect is spoiled when said inhabitants are pretty much just big (read: Wookiee-sized) mean [[InsectoidAliens bugs]], who later turned out to have come from realspace to begin with.



* In ''Franchise/StarWars: Film/ANewHope'', [[LoveableRogue Han Solo]] invokes this trope by explaining to [[FarmBoy Luke Skywalker]] why it's impossible to just blast into hyperspace and avoid Imperial ships: it's too dangerous due to the risk of accidentally hitting something or going off course. See [[Quotes/HyperspaceIsAScaryPlace Quotes]] page. As described in Literature below, however, the dangers are more mundane and along the lines of "Planets and stars are still in the way, and traveling fast enough to cross the galaxy in hours means that you can easily smash into one and vaporize."



[[folder:Franchise]]
* Franchise/StarWars
** In ''Franchise/StarWars: Film/ANewHope'', [[LoveableRogue Han Solo]] invokes this trope by explaining to [[FarmBoy Luke Skywalker]] why it's impossible to just blast into hyperspace and avoid Imperial ships: it's too dangerous due to the risk of accidentally hitting something or going off course. See [[Quotes/HyperspaceIsAScaryPlace Quotes]] page. As described in Literature below, however, the dangers are more mundane and along the lines of "Planets and stars are still in the way, and traveling fast enough to cross the galaxy in hours means that you can easily smash into one and vaporize."
** In the old [[Franchise/StarWarsLegends Legends]] continuity, [[http://starwars.wikia.com/wiki/Hyperspace Hyperspace]] is rather less dangerous than some of the other examples, but there are risks. A ship in hyperspace doesn't properly exist in realspace, but can be brought out by gravity wells. In the case of planets and asteroids that means appearing in realspace in time to safely change direction and go into hyperspace again; in the case of stars, black holes, and powered-up Imperial Interdictors it doesn't. That's why it's considered dangerous to stray out of established hyperspace routes, and mapping new ones is hazardous.
*** Going through a gravity well of sufficient size overloads your hyperdrive motivator (what you need to get in and out of hyperspace) and kicks you out of hyperspace; when you over load it, [[StuffBlowingUp it can explode]] possibly taking the ship with it, so there's actually a safety feature that kicks you out before you run the risk of exploding. That's how a fleet of ships got most of the way through a [[spoiler:system-wide interdiction field around Centerpoint station]] but still had to conduct repairs. One of the ships ended up damaged beyond repair because it tried to go a bit too long with the safety turned off.
*** It's also noted that getting ThrownOutTheAirlock is instantly fatal when in hyperspace, unlike in realspace when it might take a bit. In ''Han Solo at Star's End'', one of the Han Solo Adventure books by Brian Daley (not to be confused with the ''Han Solo Trilogy'' by AC Crispin), [[spoiler:turncoat Torm]] is blown out an airlock into hyperspace. The victim's body is instantly and utterly destroyed.
*** ''Literature/LukeSkywalkerAndTheShadowsOfMindor'' goes into considerably more detail about this, when [[spoiler:Cronal has his ship disintegrate while in hyperspace... meaning there's no longer a hull separating him from it. This results in him being [[CruelAndUnusualDeath disintegrated on a subatomic level while fully conscious of every second of it]].]] The whole thing is described from the victim's perspective.
*** One novel describes "Hyper-rapture", a form of madness caused by staring at hyperspace for too long; because of this, starships usually have windows that go opaque while in hyperspace. Staring into hyperspace for an extended period of time, if it doesn't give you "hyper-rapture", is said to make most people increasingly uneasy. It doesn't look "right". ''Literature/DeathStar'' quietly underlines Darth Vader's evil/otherness/disconnect from humanity by noting that he ''likes'' staring into hyperspace, and doesn't feel the usual relief when his ship comes out into realspace again; similarly, ''Literature/LukeSkywalkerAndTheShadowsOfMindor'' has Cronal liking it. This is mentioned when one of the most evil villains in the ExpandedUniverse is given a FateWorseThanDeath: by being [[AndIMustScream locked in an escape pod and ejected into hyperspace]]. One escape pod has enough food and water to keep him alive for months, non-opaquing windows, and a ''very'' small area; he'd either go stir-crazy, get hyper-rapture, or survive those long enough to die from lack of supplies. Not to mention that rescue is literally impossible. Very, very bad indeed. As the person who inflicts this punishment on the villain puts it:
--->''"I don't know how long you will survive there. I do know that you will die there.\\
Die slowly."''
*** In the novelization for ''Franchise/StarWars: VideoGame/TheForceUnleashed II'', while the ship, The Salvation, is going through hyperspace, the Terror Walker tries to sabotage the ship's navicomp. While Starkiller battles it, he muses in terror that if the navicomp is deactivated mid-jump, the ship could either be blown to atoms or never return to realspace. Eventually, Starkiller defeats the Terror Walker by puncturing the ship's hull, causing the droid to be sucked out into hyperspace. Starkiller takes a moment to pity his foe, horrified by the thought of what it must be experiencing, even if it's a droid.
*** One comic shows that it's actually somehow possible to use hyperspace to go ''through'' a planet (though it's described as being more akin to essentially bypassing that section of space) but as the person who does so notes, it's '''really''' not recommended outside of extreme emergencies. Presumably has something to do with the fact that gravity wells can yank you out of hyperspace, so the result would be blasting out of hyperspeed within the planet's atmosphere (or worse, [[TeleFrag inside the planet itself]]) and blowing yourself to bits.
*** ComicBook/MarvelStarWars introduced "otherspace", a dimension ''beyond'' hyperspace, a weird place with its own inhuman inhabitants; the effect is spoiled when said inhabitants are pretty much just big (read: Wookiee-sized) mean [[InsectoidAliens bugs]], who later turned out to have come from realspace to begin with.
** In the WesternAnimation/StarWarsRebels episode [[Recap/StarWarsRebelsS2E13TheCall The Call]], the dangers of unprotected hyperspace travel are retconned by the existence of an entire species of Space Whales that can and do regularly travel through hyperspace unprotected.
[[/folder]]



* Franchise/StarWarsExpandedUniverse
** The ''Franchise/StarWars'' [[http://starwars.wikia.com/wiki/Hyperspace Hyperspace]] is rather less dangerous than some of the other examples, but there are risks. A ship in hyperspace doesn't properly exist in realspace, but can be brought out by gravity wells. In the case of planets and asteroids that means appearing in realspace in time to safely change direction and go into hyperspace again; in the case of stars, black holes, and powered-up Imperial Interdictors it doesn't. That's why it's considered dangerous to stray out of established hyperspace routes, and mapping new ones is hazardous.
** Going through a gravity well of sufficient size overloads your hyperdrive motivator (what you need to get in and out of hyperspace) and kicks you out of hyperspace; when you over load it, [[StuffBlowingUp it can explode]] possibly taking the ship with it, so there's actually a safety feature that kicks you out before you run the risk of exploding. That's how a fleet of ships got most of the way through a [[spoiler:system-wide interdiction field around Centerpoint station]] but still had to conduct repairs. One of the ships ended up damaged beyond repair because it tried to go a bit too long with the safety turned off.
** It's also noted that getting ThrownOutTheAirlock is instantly fatal when in hyperspace, unlike in realspace when it might take a bit. In ''Han Solo at Star's End'', one of the Han Solo Adventure books by Brian Daley (not to be confused with the ''Han Solo Trilogy'' by AC Crispin), [[spoiler:turncoat Torm]] is blown out an airlock into hyperspace. The victim's body is instantly and utterly destroyed.
*** ''Literature/LukeSkywalkerAndTheShadowsOfMindor'' goes into considerably more detail about this, when [[spoiler:Cronal has his ship disintegrate while in hyperspace...meaning there's no longer a hull separating him from it. This results in him being [[CruelAndUnusualDeath disintegrated on a subatomic level while fully conscious of every second of it]].]] The whole thing is described from the victim's perspective.
** One novel describes "Hyper-rapture", a form of madness caused by staring at hyperspace for too long; because of this, starships usually have windows that go opaque while in hyperspace. Staring into hyperspace for an extended period of time, if it doesn't give you "hyper-rapture", is said to make most people increasingly uneasy. It doesn't look "right". ''Literature/DeathStar'' quietly underlines Darth Vader's evil/otherness/disconnect from humanity by noting that he ''likes'' staring into hyperspace, and doesn't feel the usual relief when his ship comes out into realspace again; similarly, ''Literature/LukeSkywalkerAndTheShadowsOfMindor'' has Cronal liking it. This is mentioned when one of the most evil villains in the ExpandedUniverse is given a FateWorseThanDeath: by being [[AndIMustScream locked in an escape pod and ejected into hyperspace]]. One escape pod has enough food and water to keep him alive for months, non-opaquing windows, and a ''very'' small area; he'd either go stir-crazy, get hyper-rapture, or survive those long enough to die from lack of supplies. Not to mention that rescue is literally impossible. Very, very bad indeed. As the person who inflicts this punishment on the villain puts it:
-->''"I don't know how long you will survive there. I do know that you will die there.\\
Die slowly."''
** In the novelization for ''Franchise/StarWars: VideoGame/TheForceUnleashed II'', while the ship, The Salvation, is going through hyperspace, the Terror Walker tries to sabotage the ship's navicomp. While Starkiller battles it, he muses in terror that if the navicomp is deactivated mid-jump, the ship could either be blown to atoms or never return to realspace. Eventually, Starkiller defeats the Terror Walker by puncturing the ship's hull, causing the droid to be sucked out into hyperspace. Starkiller takes a moment to pity his foe, horrified by the thought of what it must be experiencing, even if it's a droid.
** One comic shows that it's actually somehow possible to use hyperspace to go ''through'' a planet (though it's described as being more akin to essentially bypassing that section of space) but as the person who does so notes, it's '''really''' not recommended outside of extreme emergencies. Presumably has something to do with the fact that gravity wells can yank you out of hyperspace, so the result would be blasting out of hyperspeed within the planet's atmosphere (or worse, [[TeleFrag inside the planet itself]]) and blowing yourself to bits.
27th Feb '16 8:10:46 AM markband
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* Creator/StephenKing's short story "[[Literature/SkeletonCrew The Jaunt]]" features a family waiting to be instantaneously teleported from Earth to Mars, in a process that first requires them to be gassed unconscious. The father tells his two children a bowdlerized version of how the technique came to be discovered and why the gas is needed, skipping over the gruesome semi-apocryphal account of the first man to make the trip awake. Unfortunately [[spoiler:the son hears enough to be curious about what the trip is like, so he holds his breath when the gas is administered. The father wakes up on the other end to witness his cackling white-haired son clawing his own eyes out: The physical trip is indeed instantaneous, but the mental journey... well... "[[DoubleMeaning It's longer than you think]], Dad! Longer than you think!!"]]\\\

to:

* Creator/StephenKing's short story "[[Literature/SkeletonCrew The Jaunt]]" features a family waiting to be instantaneously teleported from Earth to Mars, in a process that first requires them to be gassed unconscious. The father tells his two children a bowdlerized version of how the technique came to be discovered and why the gas is needed, skipping over the gruesome semi-apocryphal account of the first man to make the trip awake. Unfortunately [[spoiler:the son hears enough to be curious about what the trip is like, so he holds his breath when the gas is administered. The father wakes up on the other end to witness his cackling white-haired son clawing his own eyes out: The physical trip is indeed instantaneous, but the mental journey... well... "[[DoubleMeaning It's longer than you think]], Dad! Longer than you think!!"]]\\\think!!"]]\\\ The interesting thing is that in this example, it's believed that hyperspace itself isn't scary but the fact that the mind is freed from the body. Essentially, the traveller's conciousness is devoid of any sensory input yet still self-aware. It's theorized that the human mind can't take the ultimate isolation caused by the jaunt with no input and that the sense of time works differently with no physical sensation.
21st Feb '16 9:51:19 AM nombretomado
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* Creator/TomHiddleston has implied that this is part of what pushes Loki from TheResenter of ''Film/{{Thor}}'' to the full-blown BigBad of ''Film/TheAvengers'': his previous FreakOut was exacerbated by [[spoiler:things he saw between universes after trying to commit suicide by wormhole at the end of ''Thor'']].
* In Film/LostInSpace, hyperspace travel requires a stable conduit or passage to keep ships on-route, it's impossible to determine where you're going to come out. [[{{Foreshadowing}} "There's a lot of space to get lost in out there."]] The reason the Robinson family went to space was to help supervise construction of a route to Alpha Centauri, via Hypergates, which would provide that route. But terrorists sabotage the mission and send their craft hurtling into the sun, forcing the crew to use the hyperdrive to the other side of the galaxy.

to:

* Creator/TomHiddleston has implied that this is part of what pushes Loki from TheResenter of ''Film/{{Thor}}'' to the full-blown BigBad of ''Film/TheAvengers'': ''Film/{{The Avengers|2012}}'': his previous FreakOut was exacerbated by [[spoiler:things he saw between universes after trying to commit suicide by wormhole at the end of ''Thor'']].
* In Film/LostInSpace, ''Film/LostInSpace'', hyperspace travel requires a stable conduit or passage to keep ships on-route, it's impossible to determine where you're going to come out. [[{{Foreshadowing}} "There's a lot of space to get lost in out there."]] The reason the Robinson family went to space was to help supervise construction of a route to Alpha Centauri, via Hypergates, which would provide that route. But terrorists sabotage the mission and send their craft hurtling into the sun, forcing the crew to use the hyperdrive to the other side of the galaxy.
31st Jan '16 6:59:45 AM Nohbody
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->''"Traveling through hyperspace ain't like dusting crops, boy! [[IfMyCalculationsAreCorrect Without precise calculations]], we could fly right into a star, or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"''

to:

->''"Traveling through hyperspace ain't like dusting crops, boy! [[IfMyCalculationsAreCorrect Without precise calculations]], calculations, we could fly right into a star, or bounce too close to a supernova, and that'd end your trip real quick, wouldn't it?"''
15th Dec '15 3:20:58 PM NeoSilverThorn
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* The Hedge in ''TabletopGame/ChangelingTheLost'' can serve as a means of more expedient travel between long distances, provided one is willing to enter an ever-shifting maze and brave the dangers therein. True to the warped logic of [[TheFairFolk its owners]], the time it takes to get somewhere depends more on [[TravelingAtTheSpeedOfPlot what happens along the way]] than on actual distance, meaning that getting from Miami to Tucson might require more time (and bloodshed) than from Miami to London. In the Infinite Macabre setting, it's made explicit that yes, the Hedge can be used for interstellar travel, though the base time for navigation is longer.

to:

* The Hedge in ''TabletopGame/ChangelingTheLost'' can serve as a means of more expedient travel between long distances, provided one is willing to enter an ever-shifting maze and brave the dangers therein. True to the warped logic of [[TheFairFolk its owners]], the time it takes to get somewhere depends more on [[TravelingAtTheSpeedOfPlot what happens along the way]] than on actual distance, meaning that getting from Miami to Tucson might require more time (and bloodshed) than from Miami to London. In the Infinite Macabre setting, it's made explicit that yes, the Hedge can be used for interstellar travel, though the base time for navigation is longer. Oh, and getting a ship back out requires finding a portal that said ship can fit through, which is implied to be a rare occurance.
6th Dec '15 9:02:14 PM Khallos
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* The Void in ''VideoGame/{{Warframe}} is described by the Orokin as "...a blinding night. The hellspace where our science and reason failed," and it seems to live up to this description aptly. Space seen through the windows of the vacant (kind of) windows of the Orokin installations is that of an inverted sky the emptiness of space becomes blinding white and stars black, noble gasses that we know of on Earth become solid and crystalline when exposed to Void energies and those exposed to it that it doesn't kill outright are left corrupted and broken.

to:

* The Void in ''VideoGame/{{Warframe}} ''VideoGame/{{Warframe}}'' is described by the Orokin as "...a blinding night. The hellspace where our science and reason failed," and it seems to live up to this description aptly. Space seen through the windows of the vacant (kind of) windows of the Orokin installations is that of an inverted sky the emptiness of space becomes blinding white and stars black, noble gasses that we know of on Earth become solid and crystalline when exposed to Void energies and those exposed to it that it doesn't kill outright are left corrupted and broken.
6th Dec '15 9:01:20 PM Khallos
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Added DiffLines:

* The Void in ''VideoGame/{{Warframe}} is described by the Orokin as "...a blinding night. The hellspace where our science and reason failed," and it seems to live up to this description aptly. Space seen through the windows of the vacant (kind of) windows of the Orokin installations is that of an inverted sky the emptiness of space becomes blinding white and stars black, noble gasses that we know of on Earth become solid and crystalline when exposed to Void energies and those exposed to it that it doesn't kill outright are left corrupted and broken.
6th Nov '15 5:02:22 PM nombretomado
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* RaymondEFeist's ''[[Literature/TheRiftwarCycle Riftwar]]'' books have a form of magical hyperspace, which happens to be filled with a race of precursors that even some Gods fear. Opening a rift is a really, really bad idea.

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* RaymondEFeist's Creator/RaymondEFeist's ''[[Literature/TheRiftwarCycle Riftwar]]'' books have a form of magical hyperspace, which happens to be filled with a race of precursors that even some Gods fear. Opening a rift is a really, really bad idea.
29th Sep '15 11:04:23 PM ZaklogtheGreat
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Added DiffLines:

* In ''Literature/HyperspaceDemons'' by Jonathan Moeller, hyperspace is inhabited by alien intelligences which can possess humans and grotesquely warp both their bodies and minds. Also, merely looking out into light of hyperspace can inflict madness.
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