History Main / HundredPerCentCompletion

16th Jun '16 4:48:03 AM erforce
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** The first game takes it up to 101%, giving you a slightly different ending for completion. Later games in the series keep upping the ante to things like ''105%'' ([[GuideDangIt which requires a cheat code that]] [[HarderThanHard removes most of the DK Barrels and all the midlevel star barrels]]).

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** The [[VideoGame/DonkeyKongCountry1 first game game]] takes it up to 101%, giving you a slightly different ending for completion. Later games in the series keep upping completion.
** ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' ups
the ante to things like 102%, and ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'' goes up to ''105%'' ([[GuideDangIt which requires a cheat code that]] [[HarderThanHard removes most of the DK Barrels and all the midlevel star barrels]]).



** ''Donkey Kong King of Swing'' takes it even higher with 200%. To get it, you must collect all 24 medals and 20 Crystal Coconuts, collect all the medals again in Diddy Mode, beat all the top times as both Donkey Kong and Diddy Kong in Time Attack Mode, and place first on all of the Jungle Jam events (including three that are only unlocked through a password screen accessible only through a code).

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** ''Donkey Kong King of Swing'' ''VideoGame/DKKingOfSwing'' takes it even higher with 200%. To get it, you must collect all 24 medals and 20 Crystal Coconuts, collect all the medals again in Diddy Mode, beat all the top times as both Donkey Kong and Diddy Kong in Time Attack Mode, and place first on all of the Jungle Jam events (including three that are only unlocked through a password screen accessible only through a code).



* ''VideoGame/MegaManX'' takes this approach literally, giving you a percentage number that corresponds with how many challenges you have completed. The normal game is relatively short, and will take 5 or 6 hours to complete, less for Mega Man veterans. But the challenges will take many more hours to complete. Essentially, the game doubles or triples in length if you go for HundredPercentCompletion. Getting a 100% requires you to beat all challenges with a Gold Medal, which requires you to beat each challenge without [[NoDamageRun taking any damage]], among other things. Your only reward for doing this is showing an [[RankInflation S Rank]] on the challenge screen.

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* ''VideoGame/MegaManX'' takes this approach literally, giving you a percentage number that corresponds with how many challenges you have completed. The normal game is relatively short, and will take 5 or 6 hours to complete, less for Mega Man ''Mega Man'' veterans. But the challenges will take many more hours to complete. Essentially, the game doubles or triples in length if you go for HundredPercentCompletion. Getting a 100% requires you to beat all challenges with a Gold Medal, which requires you to beat each challenge without [[NoDamageRun taking any damage]], among other things. Your only reward for doing this is showing an [[RankInflation S Rank]] on the challenge screen.
5th Jun '16 9:06:29 AM ShinyManaphy
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** ''VideoGame/PokemonCrystalEnhanced'' is one of many rom hacks that allows the player to get all avaliable Pokemon in the one copy of the game.

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** ''VideoGame/PokemonCrystalEnhanced'' is one of many rom hacks that allows the player to get all avaliable available Pokemon in the one copy of the game.game.
** Generation VI does contain every single necessary Pokemon by itself, but you'll *still* need all four games and a lot of work to do it. That said, you get an amazing reward for doing it - [[spoiler:the Shiny Charm, which increases the rate at which the super-rare Shiny Pokemon appear.]]
4th Jun '16 9:47:15 AM nombretomado
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* ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'' usually require players to complete the entire tracklist in Career Mode so that the same songs can be eventually played in Quick Play, which is probably the most commonly used mode in both franchise. This gets pretty ridiculous in ''Guitar Hero 3'' in particular, where not only is there no co-op quickplay option at all in the PS2 and Wii versions, the co-op mode has its own tracklist, with several tracks being exclusive to the co-op mode, forcing players to play through the career mode in co-op if they want to unlock all the music. Thankfully, the more recent games in each series have gotten a bit better with this, allowing players to play all songs in quickplay from the get-go.

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* ''VideoGame/GuitarHero'' and ''VideoGame/RockBand'' usually require players to complete the entire tracklist in Career Mode so that the same songs can be eventually played in Quick Play, which is probably the most commonly used mode in both franchise. This gets pretty ridiculous in ''Guitar Hero 3'' in particular, where not only is there no co-op quickplay option at all in the PS2 [=PS2=] and Wii versions, the co-op mode has its own tracklist, with several tracks being exclusive to the co-op mode, forcing players to play through the career mode in co-op if they want to unlock all the music. Thankfully, the more recent games in each series have gotten a bit better with this, allowing players to play all songs in quickplay from the get-go.
25th May '16 2:27:31 AM erforce
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* ''[[Main/{{Burnout}} Burnout Paradise]]'' goes as far as 102%. Let's break it down:

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* ''[[Main/{{Burnout}} Burnout Paradise]]'' ''VideoGame/BurnoutParadise'' goes as far as 102%. Let's break it down:
21st May '16 10:19:20 PM nombretomado
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** ''VideoGame/FinalFantasyXIII'', being on the PS3 and 360, supports Trophies/Achievements, which provides a percentage figure to work towards. To get all of the trophies, you will have to (among other things) earn a five-star rating on all 64 Marks, and acquire every weapon and accessory in the game (not all at the same time, but you have to have had at least one of every unique item at some point). Given the game's Upgrade system, this means not only acquiring all of the basic weapons and accessories, but also leveling them up.

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** ''VideoGame/FinalFantasyXIII'', being on the PS3 [=PS3=] and 360, supports Trophies/Achievements, which provides a percentage figure to work towards. To get all of the trophies, you will have to (among other things) earn a five-star rating on all 64 Marks, and acquire every weapon and accessory in the game (not all at the same time, but you have to have had at least one of every unique item at some point). Given the game's Upgrade system, this means not only acquiring all of the basic weapons and accessories, but also leveling them up.
12th May '16 9:02:14 AM TheOneWhoTropes
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The trope has become more popular with the rise of [[{{Xbox360}} Achievements]] and [[PlayStation3 Trophies]], allowing the player to not only get one hundred percent completion, but [[BraggingRightsReward show everyone online that they did]].

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The trope has become more popular with the rise of [[{{Xbox360}} [[UsefulNotes/Xbox360 Achievements]] and [[PlayStation3 [[UsefulNotes/PlayStation3 Trophies]], allowing the player to not only get one hundred percent completion, but [[BraggingRightsReward show everyone online that they did]].



* The Trophy system for PlayStation3 and PlayStation4 games has a tier called Platinum trophies. Every game that has it awards the Platinum trophy for the same thing: collect every other trophy in the game. Thus, earning a game's Platinum Trophy is synonymous to getting Hundred Percent Completion on it.

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* The Trophy system for PlayStation3 UsefulNotes/PlayStation3 and PlayStation4 UsefulNotes/PlayStation4 games has a tier called Platinum trophies. Every game that has it awards the Platinum trophy for the same thing: collect every other trophy in the game. Thus, earning a game's Platinum Trophy is synonymous to getting Hundred Percent Completion on it.
26th Apr '16 3:52:42 AM LucaEarlgrey
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Added DiffLines:

* ''VideoGame/{{Darius}}burst Chronicle Saviours''[='=] CS Mode can be beaten just by completing missions necessary to unlock more missions, until you reach and complete the final mission. However, to unlock the extra mission and earn the true ending, you have to clear all 185 missions as well as their "Warning" variants.
19th Apr '16 12:31:43 PM erforce
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* The {{LEGO Adaptation Game}}s (''StarWars'', ''IndianaJones'', ''Franchise/{{Batman}}'') require you to collect a set number of Lego Studs in each level to achieve "True Jedi/Adventurer/Hero" Status, and there are ten pieces of a Lego Minikit scattered around each level.
** In ''LEGO Star Wars'' (1), collecting all of the minikit pieces from a chapter got you a single piece of a larger ship. Getting all Minikits and True Jedi Status for every chapter unlocked the Episode 4 preview.
** The amount of "collectibles" has been greatly increased for ''LEGO Star Wars II'' as compared to Lego Star Wars (1), with red power bricks.

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* The {{LEGO VideoGame/{{LEGO Adaptation Game}}s (''StarWars'', ''IndianaJones'', ''Franchise/{{Batman}}'') (''VideoGame/LegoStarWars'', ''VideoGame/LegoIndianaJones'', ''VideoGame/LegoBatman'') require you to collect a set number of Lego Studs in each level to achieve "True Jedi/Adventurer/Hero" Status, and there are ten pieces of a Lego Minikit scattered around each level.
** In ''LEGO Star Wars'' ''VideoGame/LEGOStarWars'' (1), collecting all of the minikit pieces from a chapter got you a single piece of a larger ship. Getting all Minikits and True Jedi Status for every chapter unlocked the Episode 4 preview.
** The amount of "collectibles" has been greatly increased for ''LEGO Star Wars ''VideoGame/LEGOStarWars II'' as compared to Lego ''LEGO Star Wars Wars'' (1), with red power bricks.



* Billy Mitchell became the most famous gamer on the planet for being the first to complete a "perfect game" of ''PacMan''. This consisted of not only clearing every level that could be completed (255), but eating every fruit and ghost in every single level.
* Getting all 50 Oboro coins in the [=PS2=] version of ''{{Shinobi}}'' will unlock the final piece of artwork in the ConceptArtGallery, as well as an extra stage in Trial Mode that is nothing more than a glorified training stage.
* Near the beginning of ''SpiderMan 2: TheMovie'', snarky narrator Bruce Campbell tells you that if you activate all of the 200+ Hint Markers (icons that provide hints spread throughout the city), he will say something different every time you activate them again. Several hours later, after activating the last marker, you activate it again, expecting more snarky advice. And Bruce says..."something different". Yes, the phrase "something different".

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* Billy Mitchell became the most famous gamer on the planet for being the first to complete a "perfect game" of ''PacMan''.''VideoGame/PacMan''. This consisted of not only clearing every level that could be completed (255), but eating every fruit and ghost in every single level.
* Getting all 50 Oboro coins in the [=PS2=] version of ''{{Shinobi}}'' ''Videogame/{{Shinobi}}'' will unlock the final piece of artwork in the ConceptArtGallery, as well as an extra stage in Trial Mode that is nothing more than a glorified training stage.
* Near the beginning of ''SpiderMan 2: ''VideoGame/SpiderMan2: TheMovie'', snarky narrator Bruce Campbell tells you that if you activate all of the 200+ Hint Markers (icons that provide hints spread throughout the city), he will say something different every time you activate them again. Several hours later, after activating the last marker, you activate it again, expecting more snarky advice. And Bruce says..."something different". Yes, the phrase "something different".



* {{Sierra}} adventure games like ''VideoGame/SpaceQuest'' have a points score of "X out of X" at the top of the screen. Some of the puzzles have multiple solutions, with the most difficult solutions required to reach a perfect score. This becomes even more complicated because Sierra is the master of the LastLousyPoint.

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* {{Sierra}} Creator/{{Sierra}} adventure games like ''VideoGame/SpaceQuest'' have a points score of "X out of X" at the top of the screen. Some of the puzzles have multiple solutions, with the most difficult solutions required to reach a perfect score. This becomes even more complicated because Sierra is the master of the LastLousyPoint.
15th Apr '16 4:04:59 AM aye_amber
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** The PC version of ''LEGORockRaiders'' features a cinematic of the LMS ''Explorer'' getting its engines charged up and heading home, one that plays when the player gets a score of 100% on every level. But because one level doesn't contain enough energy crystals to meet its crystal requirement, it's impossible to see the movie without digging through Program Files.

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** The PC version of ''LEGORockRaiders'' ''Franchise/RockRaiders'' features a cinematic of the LMS ''Explorer'' getting its engines charged up and heading home, one that plays when the player gets a score of 100% on every level. But because one level doesn't contain enough energy crystals to meet its crystal requirement, it's impossible to see the movie without digging through Program Files.
5th Apr '16 6:05:58 PM Guide
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** ''VideoGame/GrandTheftAutoV'' pushes 100% completion to the extreme. The game has 69 main story missions, 50 odd side missions (Strangers and Freaks) 4 of these being collection sidequests (two of these are ''long''), tons of random encounters, and quite a few side activites (most of which are needed to be participated in to achieve what the game considers 100 percent completion.) Once you've achieved 100% completion, you unlock one last side mission in which [[spoiler: hunt Bigfoot himself as Franklin]] And getting every trophy/achievement requires things like getting a gold medal on ''every'' story mission and side mission.

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** ''VideoGame/GrandTheftAutoV'' pushes 100% completion to the extreme. The game has 69 main story missions, 50 odd side missions (Strangers and Freaks) 4 of these being collection sidequests (two of these are ''long''), tons of random encounters, and quite a few side activites (most of which are needed to be participated in to achieve what the game considers 100 percent completion.) Once you've achieved 100% completion, you unlock one last side mission in which [[spoiler: you hunt Bigfoot himself as Franklin]] And getting every trophy/achievement requires things like getting a gold medal on ''every'' story mission and side mission.
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http://tvtropes.org/pmwiki/article_history.php?article=Main.HundredPerCentCompletion