History Main / HundredPerCentCompletion

18th Mar '18 1:09:37 PM nombretomado
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* Most ''Franchise/{{Wild ARMs}}'' games will offer special Ex. Game rewards for completing particular challenges, such as opening every chest in the game, filling in every spot on the world map, getting to Level 100 with all characters, or beating particular bosses.

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* Most ''Franchise/{{Wild ARMs}}'' ''VideoGame/WildArms'' games will offer special Ex. Game rewards for completing particular challenges, such as opening every chest in the game, filling in every spot on the world map, getting to Level 100 with all characters, or beating particular bosses.
16th Mar '18 12:02:50 AM NESBoy
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** The Afterbirth + DLC awards the '''1,000,000%''' achievement. There's also '''''3,000,000%''''' completion (which is basically getting 1,000,000% completion in all three save files), though there's no achievement for this.
18th Feb '18 1:11:36 PM nombretomado
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If that wasn't enough, there's the Baroques, Achievements for doing different actions in game, like clearing a certain point in the story, obtaining a certain number of items, not killing any enemy on a single tower run, including stepping on the small bugs which can be hard to notice and harder to avoid, or doing absolutely nothing before you die outside the tower, (which means OneHundredPercentCompletion can be impossible for some PS2 units, due to a firmware bug which causes the controller to move slightly) - granted, you gain boosts to your stats from gaining these achievements, but there are loads of them... Now, if you thought, "Okay, that's it, at least there can't be anything else.." then you're dead wrong. Lastly you have voices, yes, you can collect in the Database, (where everything is stored), certain select voice tracks by hearing them, some of these require quite alot of work to reach, and quite a few of them are missable due to conflicting criteria, and there are 234 of them. Needless to say, it's impossible to manage everything in one playthrough, but everything carries over into a NewGamePlus.

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If that wasn't enough, there's the Baroques, Achievements for doing different actions in game, like clearing a certain point in the story, obtaining a certain number of items, not killing any enemy on a single tower run, including stepping on the small bugs which can be hard to notice and harder to avoid, or doing absolutely nothing before you die outside the tower, (which means OneHundredPercentCompletion can be impossible for some PS2 [=PS2=] units, due to a firmware bug which causes the controller to move slightly) - granted, you gain boosts to your stats from gaining these achievements, but there are loads of them... Now, if you thought, "Okay, that's it, at least there can't be anything else.." then you're dead wrong. Lastly you have voices, yes, you can collect in the Database, (where everything is stored), certain select voice tracks by hearing them, some of these require quite alot of work to reach, and quite a few of them are missable due to conflicting criteria, and there are 234 of them. Needless to say, it's impossible to manage everything in one playthrough, but everything carries over into a NewGamePlus.
8th Feb '18 6:13:52 PM nombretomado
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* No one has ever gotten 100% completion in the entire series run of ''[[NexusWar Nexus Clash]]'' due to a combination of the sheer number of stats available for StatGrinding and the [[AntiPoopSocking limited]] number of actions that any one character can take in a day. Some players see the fact that it has not yet been achieved as a challenge.

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* No one has ever gotten 100% completion in the entire series run of ''[[NexusWar Nexus Clash]]'' ''VideoGame/NexusClash'' due to a combination of the sheer number of stats available for StatGrinding and the [[AntiPoopSocking limited]] number of actions that any one character can take in a day. Some players see the fact that it has not yet been achieved as a challenge.
18th Jan '18 6:21:50 PM nombretomado
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* The ''Main/LocoRoco'' games have a goal of obtaining 20 [=LocoRoco=] in each level (which is tougher than it sounds), as well as excessive RandomlyDrops-LevelGrinding to completely build the [=MuiMui=] house. Also, one of the [=LocoRoco=] 2 unlockable levels seems to assume that people are going for HundredPercentCompletion, much like a Yoshi's Island GBA-exclusive level is (see its entry below). The goal is just downstream (really), while the challenge comes in WreakingHavok upon realistic JumpPhysics to obtain all 20 [=LocoRoco=].

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* The ''Main/LocoRoco'' ''VideoGame/LocoRoco'' games have a goal of obtaining 20 [=LocoRoco=] in each level (which is tougher than it sounds), as well as excessive RandomlyDrops-LevelGrinding to completely build the [=MuiMui=] house. Also, one of the [=LocoRoco=] 2 unlockable levels seems to assume that people are going for HundredPercentCompletion, much like a Yoshi's Island GBA-exclusive level is (see its entry below). The goal is just downstream (really), while the challenge comes in WreakingHavok upon realistic JumpPhysics to obtain all 20 [=LocoRoco=].
17th Jan '18 9:24:48 AM BeeKirbysNewComputer
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** ''VideoGame/MetalGearSolid3SnakeEater'' has two special items for the completionist in you. The first is the Infinity Facepaint, only awarded to those who finish the game with a perfect score or capture a small invisible animal and keep it alive until you finish the game. The other is the Stealth Camo, only rewarded to those who go through the whole game without killing anyone or being spotted or to those who can find 64 tiny, really well-hidden green frogs scattered around the game. There's also various camouflage uniforms that can only be unlocked by non-lethally defeating most of the bosses.

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** ''VideoGame/MetalGearSolid3SnakeEater'' has two special items for the completionist in you. The first is the Infinity Facepaint, only awarded to those who finish the game with a perfect score or capture a small invisible animal and keep it alive until you finish the game. The other is the Stealth Camo, only rewarded to those who go through the whole game without killing anyone or being spotted or to those who can find 64 tiny, really well-hidden green frogs (or [[Franchise/SuperMarioBros Yoshi]] dolls in the 3DS remake) scattered around the game. There's also various camouflage uniforms that can only be unlocked by non-lethally defeating most of the bosses.
26th Dec '17 7:33:29 PM nombretomado
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** One bit of 100% Completion in ''FinalFantasyIVTheAfterYears'' devolves into WhatTheHellPlayer territory. To complete the bestiary, you have to [[spoiler: kill [[AnIcePerson Shiva]], [[WizardBeard Ramuh]], [[MultiArmedandDangerous Asura]], [[CoolOldGuy Leviathan]], and [[InstantAwesomeJustAddDragons Bahamut]] instead of rescuing them from the BigBad's [[BrainwashedandCrazy control.]]]] You're a heartless bastard if you're proud to kill [[spoiler: Rydia]]'s family, AGAIN, just to fill a few blank entries.

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** One bit of 100% Completion in ''FinalFantasyIVTheAfterYears'' ''VideoGame/FinalFantasyIVTheAfterYears'' devolves into WhatTheHellPlayer territory. To complete the bestiary, you have to [[spoiler: kill [[AnIcePerson Shiva]], [[WizardBeard Ramuh]], [[MultiArmedandDangerous Asura]], [[CoolOldGuy Leviathan]], and [[InstantAwesomeJustAddDragons Bahamut]] instead of rescuing them from the BigBad's [[BrainwashedandCrazy control.]]]] You're a heartless bastard if you're proud to kill [[spoiler: Rydia]]'s family, AGAIN, just to fill a few blank entries.
20th Dec '17 5:57:44 PM MetalSmasher86
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** In ''VideoGame/SuperMarioOdyssey'', more moons are unlocked in each world after finishing the main story. Collecting 250 in all will unlock [[BossRush the Dark Side of the Moon]], where 24 more moons await. Collecting 500 total will unlock another bonus world, [[BrutalBonusLevel the Darker Side of the Moon]], where the final moon awaits, for a total of 880 at the end of everything. Getting all 880 will turn the Odyssey's sail golden and unlock a harder version of the final boss with a group photo of all the characters appearing after the credits as your reward. Furthermore, you can buy additional moons in the shops in each world to max your total out at 999. Doing this will put a top hat on top of Peach's Castle and unlock a fireworks display that you can activate any time by throwing Cappy onto the pole on the hat.
21st Oct '17 10:21:43 AM mariofan1000
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[[quoteright:350:[[VideoGame/TheBindingOfIsaac http://static.tvtropes.org/pmwiki/pub/images/isaac.PNG]]]]
[[caption-width-right:350:Finally, with everything done, I can put the game dow...Wait, what do you mean there's a reward for doing it on all three files?]]
12th Oct '17 8:31:19 PM TropesForever
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* * In ''VideoGame/LittleBigPlanet'', collecting all of the prize bubbles and acing all of the levels of the story mode or the DLC Level Packs. Specifically, this is the name of the Platinum Trophy in all the games except Vita.

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* * In ''VideoGame/LittleBigPlanet'', collecting all of the prize bubbles and acing all of the levels of the story mode or the DLC Level Packs. Specifically, this is the name of the Platinum Trophy in all the games except Vita.
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