History Main / HundredPerCentCompletion

20th Feb '17 1:19:41 PM bt8257
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Occasionally, this is humorously extended way past 100%. See also HundredPercentHeroismRating. Often related to GottaCatchThemAll or GottaRescueThemAll. For the items a game requires you to collect to achieve this, see PickupHierarchy.

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Occasionally, this is humorously extended way ''way'' past 100%. See also HundredPercentHeroismRating. Often related to GottaCatchThemAll or GottaRescueThemAll. For the items a game requires you to collect to achieve this, see PickupHierarchy.
16th Feb '17 1:30:35 AM bt8257
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Gamer opinion regarding this mechanic is roughly divided between those who feel that the goal should be easy for all players to obtain and those who believe it must be difficult enough for only a few players to reach it during the game's lifetime. It is always SeriousBusiness, however. This can get tedious, especially if the game has several {{Empty Room Psych}}s or {{Missing Secret}}s.

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Gamer opinion regarding this mechanic is roughly divided between those who feel that the goal it should be easy for all players to obtain this and those who believe it must be difficult enough for only a few players to reach it during the game's lifetime. It is always SeriousBusiness, however. This can get tedious, especially if the game has several {{Empty Room Psych}}s or {{Missing Secret}}s.
29th Jan '17 2:07:51 AM ReikoKazama
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** Also from Spyro: Skill Points. They are like Achievements before Achievements. Getting all of them in Spyro 2 gave you the "Epilogue" and some concept art for things that didn't make it. The third game did as well, [[spoiler:which hinted at the plot of the next game and that insomniac wouldn't be making the series anymore.]]

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** Also from Spyro: Skill Points. They are like Achievements before Achievements. Getting all of them in Spyro 2 gave you the "Epilogue" and some concept art for things that didn't make it. The third game did as well, [[spoiler:which hinted at the plot of the next game and that insomniac Insomniac wouldn't be making the series anymore.]]



*** Getting 100% on every level in a world opens up both an additional level and a bonus game which can be played an infinite number of times for extra lives and/or inventory items. Achieving 100% completion, however, requires collecting twenty red coins, thirty star points, and five flowers, which is ''insanely'' tougher than it sounds, because it's not the type of game where you can miss one and go back in and get it later; ''you have to pick everything up in one go'' and, in the case of stars, you must defeat bosses without getting hit because damage reduces their overall number.

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*** Getting 100% on every level in a world opens up both an additional level and a bonus game which can be played an infinite number of times for extra lives and/or inventory items. Achieving 100% completion, however, requires collecting twenty red coins, thirty star points, and five flowers, which is ''insanely'' tougher than it sounds, because it's not the type of game where you can miss one and go back in and get it later; ''you have to pick everything up in one go'' and, in the case of stars, you must defeat bosses without getting hit because damage reduces their overall number.number



** In ''VideoGame/SuperMario3DWorld'', the game tracks all the green stars and stamps you've collected in each stage, as well as each flagpole you've turned golden by touching the very top of it. Not only that, but killing Bowser will reveal a rocket ship in World 1 that will take you to a bonus world: World Star. Beat all the levels in World Star, and another rocket ship will take you to World Mushroom. Beat that and a bridge will form leading you to World Flower. There you will see another covered rocket ship that you can't access even after beating all the levels in World Flower. To open it, you need to collect every green star, every stamp, and every golden flagpole in every level up to that point, which means a total of 342 stars, 76 stamps, and 91 gold flagpoles. Then the rocket in World Flower will take you to [[BrutalBonusLevel World Crown]], wherein lies 38 more green stars, 4 more stamps, and one more golden flagpole. Not only that, but when World Crown is unlocked, the game also tracks which characters you've beaten each level with, and you also have to beat every level (including Champion's Road in World Crown) with every character for the final 5 stamps.

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** In ''VideoGame/SuperMario3DWorld'', the game tracks all the green stars and stamps you've collected in each stage, as well as each flagpole you've turned golden by touching the very top of it. Not only that, but killing Bowser will reveal a rocket ship in World 1 that will take you to a bonus world: World Star. Beat all the levels in World Star, and another rocket ship will take you to World Mushroom. Beat that and a bridge abridge will form leading you to World Flower. There you will see another covered rocket ship that you can't access even after beating all the levels in World Flower. To open it, you need to collect every green star, every stamp, and every golden flagpole in every level up to that point, which means a total of 342 stars, 76 stamps, and 91 gold flagpoles. Then the rocket in World Flower will take you to [[BrutalBonusLevel World Crown]], wherein lies 38 more green stars, 4 more stamps, and one more golden flagpole. Not only that, but when World Crown is unlocked, the game also tracks which characters you've beaten each level with, and you also have to beat every level (including Champion's Road in World Crown) with every character for the final 5 stamps.
29th Jan '17 2:06:00 AM ReikoKazama
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** The third one had what is possibly one of the most satisfying of all 100% completion rewards. After you collect every gem and every dragon egg, you meet Moneybags, the irritating bear that you had to pay so many precious gems to get him to do things like lower a bridge or start a fan. He offers to sell you access to the final level for the cost of every single gem you've collected. What follows is the player chasing him around, ramming into him horns-first until he coughs up every last gem he took from you.

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** The third one had what is possibly one of the most satisfying of all 100% completion rewards. After you collect every gem and every dragon egg, you meet Moneybags, the irritating bear that you had to pay so many precious gems to get him to do things like lower a bridge or start a fan. He offers reveals that he has found one of the dragon eggs and intends to sell you access to it for a fortune back in Avalar (where the final level for the cost of every single gem you've collected. second game took place). What follows is the player chasing him around, ramming into him horns-first (or [[KillItWithFire roasting him]], whichever you prefer) until he coughs up every last gem he took from you.
20th Jan '17 5:32:18 PM Malady
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* ''VideoGame/HellYeahWrathOfTheDeadRabbit'': Every area has a completion percentage for the amount of areas you uncovered.
4th Jan '17 8:27:28 AM Gosicrystal
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* In ''VideoGame/{{Okami}}'', collecting all 100 Stray Beads nets you a GameBreaker for your NewGamePlus. Completists will also want to acquire at least one of every type of fish and treasure as well as feed 100% of all animals; for the latter case, there is one dog that can be LostForever, though it's not out of the way. [[spoiler: When you go to the past Kamiki Village, feed the dog in the village]].

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* In ''VideoGame/{{Okami}}'', collecting all 100 Stray Beads nets you a GameBreaker for your NewGamePlus. Completists will also want to acquire at least one of every type of fish and treasure as well as feed 100% of all animals; for the latter case, there is one dog that can be LostForever, is {{Permanently Missable|Content}}, though it's not out of the way. [[spoiler: When [[spoiler:When you go to the past Kamiki Village, feed the dog in the village]].



* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' always has that ''one thing'' that [[LastLousyPoint you're not going to]] [[GuideDangIt stumble across in normal play]] and that [[LostForever you can't go back and get later]]. In episode 2, it's [[spoiler:insulting Strong Sad]] that's likely to trip you up. In episode 3, [[spoiler:There's an "expression of affection" in a line that is only heard if you have high hint mode turned on]].

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* ''VideoGame/StrongBadsCoolGameForAttractivePeople'' always has that ''one thing'' that [[LastLousyPoint you're not going to]] [[GuideDangIt stumble across in normal play]] and that [[LostForever [[PermanentlyMissableContent you can't go back and get later]]. In episode 2, it's [[spoiler:insulting Strong Sad]] that's likely to trip you up. In episode 3, [[spoiler:There's an "expression of affection" in a line that is only heard if you have high hint mode turned on]].



* The ''VideoGame/BatenKaitos'' games love to torture completionists. ''Eternal Wings'' had ''about 1,000 magnus'' that have to be collected for 100% completion. As if that wasn't daunting enough, there are a lot that can easily be LostForever; the Trail of Souls is the most infamous offender, but Maskless Mizuti is another nasty one.
** ''Origins'', meanwhile, has the torturous [[ThatOneSidequest Pac-Man sidequest]], which involves feeding PacMan 147 different quest magnus. In addition, there's also the 'Milly's Rocks' sidequest, which involves pushing humanoid rocks around [[ThatOneLevel Nekkar]]. Thankfully, the game eased up on the LostForever; only three quest magnus and four field guide entries are missable.

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* The ''VideoGame/BatenKaitos'' games love to torture completionists. ''Eternal Wings'' had ''about 1,000 about ''1,000 magnus'' that have to be collected for 100% completion. As if that wasn't daunting enough, there are a lot that can are easily be LostForever; {{Permanently Missable|Content}}; the Trail of Souls is the most infamous offender, but Maskless Mizuti is another nasty one.
** ''Origins'', meanwhile, has the torturous [[ThatOneSidequest Pac-Man sidequest]], which involves feeding PacMan 147 different quest magnus. In addition, there's also the 'Milly's Rocks' sidequest, which involves pushing humanoid rocks around [[ThatOneLevel Nekkar]]. Nekkar. Thankfully, the game eased up on the LostForever; PermanentlyMissableContent; only three quest magnus and four field guide entries are missable.
17th Dec '16 9:22:02 PM MyFinalEdits
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* ''VideoGame/Shantae'': Starting with ''Risky's Revenge'', the series has rewarded players that collect all the items in the game (which includes collectibles and all upgrades bought in shops), with different 100% Completion ending pictures being shown [[SpeedRun depending on how quickly they complete the game]].

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* ''VideoGame/Shantae'': ''VideoGame/{{Shantae}}'': Starting with ''Risky's Revenge'', the series has rewarded players that collect all the items in the game (which includes collectibles and all upgrades bought in shops), with different 100% Completion ending pictures being shown [[SpeedRun depending on how quickly they complete the game]].
17th Dec '16 12:16:21 AM Servbot
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* ''VideoGame/Shantae'': Starting with ''Risky's Revenge'', the series has rewarded players that collect all the items in the game (which includes collectibles and all upgrades bought in shops), with different 100% Completion ending pictures being shown depending [[SpeedRun on how quickly they complete the game]].

to:

* ''VideoGame/Shantae'': Starting with ''Risky's Revenge'', the series has rewarded players that collect all the items in the game (which includes collectibles and all upgrades bought in shops), with different 100% Completion ending pictures being shown depending [[SpeedRun depending on how quickly they complete the game]].
17th Dec '16 12:15:58 AM Servbot
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Added DiffLines:

* ''VideoGame/Shantae'': Starting with ''Risky's Revenge'', the series has rewarded players that collect all the items in the game (which includes collectibles and all upgrades bought in shops), with different 100% Completion ending pictures being shown depending [[SpeedRun on how quickly they complete the game]].
6th Dec '16 3:36:05 AM Morgenthaler
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** 100% in ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'' allows you to play through again, but this time as series BadAss Meta Knight. [[CheckpointStarvation You can't save, though]]. In the original NES game, 100% completion will unlock [[NintendoHard Extra Mode]], which disables saving and cuts Kirby's maximum health in half. Completing Extra Mode 100% will unlock BossRush mode.

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** 100% in ''[[VideoGame/KirbysAdventure Kirby: Nightmare in Dream Land]]'' allows you to play through again, but this time as series BadAss badass Meta Knight. [[CheckpointStarvation You can't save, though]]. In the original NES game, 100% completion will unlock [[NintendoHard Extra Mode]], which disables saving and cuts Kirby's maximum health in half. Completing Extra Mode 100% will unlock BossRush mode.
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