History Main / HumansAreLeaders

26th Feb '16 2:32:04 AM Koveras
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** In the third game, Paragon Shepard is shown to be capable of [[spoiler: ending the Krogan genophage, allying the [[EnemyMine Krogan with the Turians]], get the help of the Rachni, end the 300-year-long war between the Geth and the Quarians, make most of the Salarian STG defect in order to help them... oh, and berating ''Balak'', who utterly despises Shepard, to lend the Batarian fleet to the cause, whilst he has a gun pointed at Shepard's head.]] Most of the characters react with utter bewilderment that Shepard, in the matter of a few months, manages to solve problems that the Council has failed at fixing for over 1000 years.

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** Played subtly straight during the SuicideMission finale of ''VideoGame/MassEffect2'': for each [[StaticRoleExchangeableCharacter mission-critical role]], two of three ideal candidates are from a species that has that specialization as its hat: quarians and geth for tech, asari for biotics, etc. However, for the secondary leader role (which becomes relevant ''twice''), two of the ideal choices are humans and only one is a turian (a species generally positioned as humanity's primary, albeit relatively amicable rivals).
** In the [[VideoGame/MassEffect3 third game, game]], Paragon Shepard is shown to be capable of [[spoiler: ending the Krogan genophage, allying the [[EnemyMine Krogan with the Turians]], get the help of the Rachni, end the 300-year-long war between the Geth and the Quarians, make most of the Salarian STG defect in order to help them... oh, and berating ''Balak'', who utterly despises Shepard, to lend the Batarian fleet to the cause, whilst he has a gun pointed at Shepard's head.]] Most of the characters react with utter bewilderment that Shepard, in the matter of a few months, manages to solve problems that the Council has failed at fixing for over 1000 years.
17th Jan '16 4:46:29 PM nombretomado
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* Toyed with in ''StarControl''. The original Alliance of Free Stars, which included humanity, was actually headed by the Chenjesu, who recruited humanity for their fight against the Ur-Quan. However, the Alliance that springs up in ''Star Control II'', after the first one failed, is lead by a human (the player character), with the Earth Starbase as the main headquarters.

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* Toyed with in ''StarControl''.''VideoGame/StarControl''. The original Alliance of Free Stars, which included humanity, was actually headed by the Chenjesu, who recruited humanity for their fight against the Ur-Quan. However, the Alliance that springs up in ''Star Control II'', after the first one failed, is lead by a human (the player character), with the Earth Starbase as the main headquarters.
12th Dec '15 5:32:36 PM nombretomado
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** The EU actually does make a point, in the XWingSeries while handling FantasticRacism, that in the beginning, and around the battle of [[ANewHope Yavin]], humans were the ones who were putting themselves on the line, especially considering that the Death Star was functioning. There were nonhumans at various levels contributing, but at the time it was predominantly a human effort, and only after the success at Yavin did others start to support the movement more openly.

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** The EU actually does make a point, in the XWingSeries Literature/XWingSeries while handling FantasticRacism, that in the beginning, and around the battle of [[ANewHope Yavin]], humans were the ones who were putting themselves on the line, especially considering that the Death Star was functioning. There were nonhumans at various levels contributing, but at the time it was predominantly a human effort, and only after the success at Yavin did others start to support the movement more openly.
5th Oct '15 3:53:15 PM Piromano80
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** And the Chmmr take their role in all but name once you get all the relevant plot coupons to complete the second game.
31st May '15 2:22:11 PM Paranoia
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Added DiffLines:

*** This ''could'' reflect the divergence from the original timeline, ''but'' even there, despite numerous aliens in civilian leadership positions, we rarely saw non-humans in high positions within Starlet itself.
19th May '15 3:29:01 PM nombretomado
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** JustifiedTrope since Robin is a strategic genius taught by ''{{Batman}}''

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** JustifiedTrope since Robin is a strategic genius taught by ''{{Batman}}''
''Franchise/{{Batman}}''
8th May '15 7:50:26 PM nombretomado
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* Likewise in the ''GalacticCivilizations'' games, the Terran Alliance has an edge in diplomacy over most other races.

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* Likewise in the ''GalacticCivilizations'' ''VideoGame/GalacticCivilizations'' games, the Terran Alliance has an edge in diplomacy over most other races.
28th Feb '15 7:14:50 AM SeptimusHeap
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* ''DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.

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* ''DungeonsAndDragons'': ''TabletopGame/DungeonsAndDragons'': In early editions, only humans were allowed to be Paladins, the natural party leader class. This was {{Justified|Trope}} by the D&D universe being "humanocentric", with humans as the most dominant race. Later explanations fleshed the concept out more, in that humans make up for their short lifespans and lack of specialized ability in any given area (elves for magic, dwarves for blacksmithing, etc.) with an ambition and drive longer-lived races lack and a knack for being able to become skilled in almost ''any'' profession, in essence becoming an entire race of [[JackOfAllTrades Jacks Of All Trades]]. By comparison, dwarves tended to not be very skilled at magic, halflings weren't the most skilled fighters, etc.
29th Dec '14 5:46:10 PM nombretomado
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* In one of GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.

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* In one of GordonRDickson's Creator/GordonRDickson's stories, the aliens of a far distant planet are ''extremely'' glad to see humans jetting around again, taking charge of things--because none of them really ''want'' all that trouble.
2nd Dec '14 5:35:59 PM dasuberkaiser
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* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.
** It's also subverted, since TheHero is a shra. Could be DoubleSubverted, though, since he's an extreme subversion of most fantasy heroes and doesn't actually do much leading.

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* ''VideoGame/TheReconstruction'' justifies it through a lack of competition. Of the other two sentient species in the setting, the [[LizardFolk shra]] have a tendency to follow whoever seems strongest, the [[RubberForeheadAliens fortians]] don't care much about outside affairs, and the [[CatGirl [[CatFolk fih'jik]] are traditionalistic to a fault, leaving humans as the primary explorers and leaders.
** It's also subverted, since TheHero is a shra. Could be DoubleSubverted, though, since he's an extreme subversion of most fantasy heroes a TechnicalPacifist who's law-abiding and kindhearted almost to a fault, and doesn't actually do much leading.
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