History Main / Hovertank

12th Aug '16 4:42:06 PM UmbrellasWereAwesome
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* In VideoGame/{{Halo}}, the Covenant have the Wraith, a large, bulbous mortar tank that hovers close to the ground and fires massive blasts of plasma. While they have the ability to strafe and are well-armored, they have low clearance and move slowly due to the weight of their armor.
** ''VideoGame/HaloReach'' features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.
** ''VideoGame/HaloWars2'' features the Marauder, which is sort of a Brute version of the Revenant.

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* ''Franchise/{{Halo}}'':
**
In VideoGame/{{Halo}}, all games, the Covenant have the Wraith, a large, bulbous mortar tank that hovers close to the ground and fires massive blasts of plasma. While they have the ability to strafe and are well-armored, they have low clearance and move slowly due to the weight of their armor.
** ''VideoGame/HaloReach'' features the Covenant Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.
** ''VideoGame/HaloWars2'' features the Banished Marauder, which is sort of a Brute version of the Revenant.
8th Aug '16 3:34:37 AM Ripburger
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* ''VideoGame/{{XCom}}'' has Hovertank (in variants with Plasma and Fusion Launcher) like this. Of course, they are a crossbred of your basic [[AttackDrone tank drone]] with enough of scavenged FlyingSaucer tech [[http://www.ufopaedia.org/index.php?title=Research_Popular_Sequences_and_Tips#Firestorm to build your own]].

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* ''VideoGame/{{XCom}}'' ''[[{{VideoGame/XCOM}} X-COM]]'' has the Hovertank (in variants with Plasma and Fusion Launcher) like this. Of course, they are a crossbred of your basic [[AttackDrone tank drone]] with enough of scavenged FlyingSaucer tech [[http://www.ufopaedia.org/index.php?title=Research_Popular_Sequences_and_Tips#Firestorm to build your own]].
25th Jul '16 7:38:34 AM UmbrellasWereAwesome
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** Halo: Reach features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.

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** Halo: Reach ''VideoGame/HaloReach'' features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.armor.
** ''VideoGame/HaloWars2'' features the Marauder, which is sort of a Brute version of the Revenant.
12th Jul '16 12:44:28 AM jormis29
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** The Pan-Asian Coalition of ''Battlefield 2142'' fields Type 32 Nekomata hover tanks. They were no less durable than the more traditional European Union A-8 Tiger tanks, but they traded the turret in for the very useful ability to strafe.

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** The Pan-Asian Coalition of ''Battlefield 2142'' ''VideoGame/Battlefield2142'' fields Type 32 Nekomata hover tanks. They were no less durable than the more traditional European Union A-8 Tiger tanks, but they traded the turret in for the very useful ability to strafe.



* ''Tanarus'' has a hovertank in it, similar to the one from ''Battlefield 2142''. Fast, maneuverable, packed a decent punch, but no traversable gun turret.

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* ''Tanarus'' has a hovertank in it, similar to the one from ''Battlefield 2142''.''VideoGame/Battlefield2142''. Fast, maneuverable, packed a decent punch, but no traversable gun turret.
3rd Jul '16 9:21:17 PM UmbrellasWereAwesome
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* The vehicle trope is played with in ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}} : Southern Cross/The Robotech Masters'', where the VHT-1 Spartas is a hovertank, but only in its tank mode for the purposes of transportation. To use its maximum firepower, it must go into [[WalkingTank Guardian Mode]] to engage its heavy cannon, but at the cost of being highly restricted in movement. Finally, Battleloid Mode, which is more a [[RealRobot humanoid robot]] configuration is used when the pilot needs more maneuverability for combat.

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* The vehicle trope is played with in ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}} : ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}}: Southern Cross/The Robotech Masters'', where the VHT-1 Spartas is a hovertank, but only in its tank mode for the purposes of transportation. To use its maximum firepower, it must go into [[WalkingTank Guardian Mode]] to engage its heavy cannon, but at the cost of being highly restricted in movement. Finally, there's Battleloid Mode, which is more a [[RealRobot humanoid robot]] configuration is used when the pilot needs more maneuverability for combat.
5th Jun '16 8:02:35 AM nighttrainfm
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* ''VideoGame/MassEffect2'': The Hammerhead, a replacement for the first game's Mako.

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* ''VideoGame/MassEffect2'': The Hammerhead, a replacement for the first game's Mako.Mako, which is used in the ''Firewalker'' and ''Overlord'' [=DLC=] missions.
28th May '16 4:15:54 PM nombretomado
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* The obscure polygonal arcade[=/=]PlayStation game ''Cyber Sled'' is ''VideoGame/VirtualOn'' with hover tanks. The vehicles in the game (some of which take more generosity than others to call a 'tank') are extremely agile and can move in any direction (save vertically) with ease, and in spite of a reasonable array of textures on the vehicles, caterpillar treads are conspicuous with their absence.

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* The obscure polygonal arcade[=/=]PlayStation arcade[=/=]UsefulNotes/PlayStation game ''Cyber Sled'' is ''VideoGame/VirtualOn'' with hover tanks. The vehicles in the game (some of which take more generosity than others to call a 'tank') are extremely agile and can move in any direction (save vertically) with ease, and in spite of a reasonable array of textures on the vehicles, caterpillar treads are conspicuous with their absence.
24th Mar '16 5:01:28 PM compro01
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* Grav tanks in the HonorHarrington universe utilize a hybrid design, having both [[AntiGravity countergrav]]-driven hovering for quick bursts of movement and conventional treads. Their [[AwesomePersonnelCarrier IFVs]] follow the same pattern.
20th Mar '16 4:31:28 PM NihilisticBagel
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Added DiffLines:

* In VideoGame/{{Halo}}, the Covenant have the Wraith, a large, bulbous mortar tank that hovers close to the ground and fires massive blasts of plasma. While they have the ability to strafe and are well-armored, they have low clearance and move slowly due to the weight of their armor.
** Halo: Reach features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.
3rd Mar '16 9:27:46 AM Morgenthaler
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* In the ''SpaceAboveAndBeyond'' episode "Pearly" the alien Chigs have floating tanks. Of course,it's no match for the eponymous Pearly, [[TankGoodness who is a tank of the good, old-fashioned tread kind.]]

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* In the ''SpaceAboveAndBeyond'' ''Series/SpaceAboveAndBeyond'' episode "Pearly" the alien Chigs have floating tanks. Of course,it's no match for the eponymous Pearly, [[TankGoodness who is a tank of the good, old-fashioned tread kind.]]



* ''{{Earth 2150}}''. The [[TheRepublic Lunar Corporation]]. Seriously, just take control of its forces and trust us, its army's ''nothing'' but hover tanks.

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* ''{{Earth ''VideoGame/{{Earth 2150}}''. The [[TheRepublic Lunar Corporation]]. Seriously, just take control of its forces and trust us, its army's ''nothing'' but hover tanks.



* ''{{Juathuur}}'': The title race use Fluur rings to power their sleds and boats.

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* ''{{Juathuur}}'': ''Webcomic/{{Juathuur}}'': The title race use Fluur rings to power their sleds and boats.



* The SwatKats have the [=HoverKat=], which they only used once against a rogue AI named Zed; it was explicitly a jet-powered hovercraft.

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* The SwatKats WesternAnimation/SwatKats have the [=HoverKat=], which they only used once against a rogue AI named Zed; it was explicitly a jet-powered hovercraft.
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