History Main / Hovertank

1st Jan '17 5:35:36 AM Morgenthaler
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* The N64 game ''BattleTanx'' had hover tanks called [[ExactlyWhatItSaysOnTheTin Hover Tanks]], which were basically Abrams with turbines and a flat bottom. Though a bit squirrely to control, they could strafe sideways while firing, float over mines without problems, and pick up an impressive amount of speed for ramming other players.

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* The N64 game ''BattleTanx'' ''VideoGame/BattleTanx'' had hover tanks called [[ExactlyWhatItSaysOnTheTin Hover Tanks]], which were basically Abrams with turbines and a flat bottom. Though a bit squirrely to control, they could strafe sideways while firing, float over mines without problems, and pick up an impressive amount of speed for ramming other players.
3rd Dec '16 4:37:54 AM TomWalpertac2
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* ''Literature/EmpireOfAshes'': The climactic battle of the first book in this trilogy has both the Mutineers under Anu with medium tanks and the Loyalists under Horus with heavy tanks. The tank on tank action ends about as well as one might imagine.
14th Nov '16 10:13:12 AM BattleMaster
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* The hovercraft from ''TabletopGame/BattleTech'', which are unique in that they actually use air-cushion based lift, like real-world hovercraft. True to form, they're fast and zip over water with ease; on the other hand, they're lightweights compared to many conventional tanks, limited to fairly open terrain, can only safely move at full speed while traveling in a fairly straight line, and can be easily and rudely grounded by a single lucky shot. That said, their speed gives them a decent chance against Mechs in open combat, while other tanks usually need an ambush. While most hovercraft do have air skirts, some use vectored thrust to stay afloat rather than using skirts, making them look much more like a regular hover tank, such as the Hephaestus or the Epona.

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* The hovercraft from ''TabletopGame/BattleTech'', which are unique in that they actually use air-cushion based lift, like real-world hovercraft. True to form, they're fast and zip over water with ease; on the other hand, they're lightweights compared to many conventional tanks, limited to fairly open terrain, can only safely move at full speed while traveling in a fairly straight line, and can be [[FragileSpeedster easily and rudely grounded by a single lucky shot.shot]]. That said, their speed gives them a decent chance against Mechs in open combat, while other tanks usually need an ambush. While most hovercraft do have air skirts, some use vectored thrust to stay afloat rather than using skirts, making them look much more like a regular hover tank, such as the Hephaestus or the Epona.
12th Nov '16 10:29:31 PM direguy
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* ''TabletopGame/HeavyGear'' has Hovertanks as one the main units of the Colonial Expeditionary Force. It hovers by using a turbo fan, but it has jump jets that allow it to jump over obstacles. The CEF arm their tanks with particle cannons which are powerful enough to punch holes through mechs.
12th Aug '16 4:42:06 PM UmbrellasWereAwesome
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* In VideoGame/{{Halo}}, the Covenant have the Wraith, a large, bulbous mortar tank that hovers close to the ground and fires massive blasts of plasma. While they have the ability to strafe and are well-armored, they have low clearance and move slowly due to the weight of their armor.
** ''VideoGame/HaloReach'' features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.
** ''VideoGame/HaloWars2'' features the Marauder, which is sort of a Brute version of the Revenant.

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* ''Franchise/{{Halo}}'':
**
In VideoGame/{{Halo}}, all games, the Covenant have the Wraith, a large, bulbous mortar tank that hovers close to the ground and fires massive blasts of plasma. While they have the ability to strafe and are well-armored, they have low clearance and move slowly due to the weight of their armor.
** ''VideoGame/HaloReach'' features the Covenant Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.
** ''VideoGame/HaloWars2'' features the Banished Marauder, which is sort of a Brute version of the Revenant.
8th Aug '16 3:34:37 AM Ripburger
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* ''VideoGame/{{XCom}}'' has Hovertank (in variants with Plasma and Fusion Launcher) like this. Of course, they are a crossbred of your basic [[AttackDrone tank drone]] with enough of scavenged FlyingSaucer tech [[http://www.ufopaedia.org/index.php?title=Research_Popular_Sequences_and_Tips#Firestorm to build your own]].

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* ''VideoGame/{{XCom}}'' ''[[{{VideoGame/XCOM}} X-COM]]'' has the Hovertank (in variants with Plasma and Fusion Launcher) like this. Of course, they are a crossbred of your basic [[AttackDrone tank drone]] with enough of scavenged FlyingSaucer tech [[http://www.ufopaedia.org/index.php?title=Research_Popular_Sequences_and_Tips#Firestorm to build your own]].
25th Jul '16 7:38:34 AM UmbrellasWereAwesome
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** Halo: Reach features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.

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** Halo: Reach ''VideoGame/HaloReach'' features the Revenant, similar in design to the Wraith except that it moves much faster at the cost of power and armor.armor.
** ''VideoGame/HaloWars2'' features the Marauder, which is sort of a Brute version of the Revenant.
12th Jul '16 12:44:28 AM jormis29
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** The Pan-Asian Coalition of ''Battlefield 2142'' fields Type 32 Nekomata hover tanks. They were no less durable than the more traditional European Union A-8 Tiger tanks, but they traded the turret in for the very useful ability to strafe.

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** The Pan-Asian Coalition of ''Battlefield 2142'' ''VideoGame/Battlefield2142'' fields Type 32 Nekomata hover tanks. They were no less durable than the more traditional European Union A-8 Tiger tanks, but they traded the turret in for the very useful ability to strafe.



* ''Tanarus'' has a hovertank in it, similar to the one from ''Battlefield 2142''. Fast, maneuverable, packed a decent punch, but no traversable gun turret.

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* ''Tanarus'' has a hovertank in it, similar to the one from ''Battlefield 2142''.''VideoGame/Battlefield2142''. Fast, maneuverable, packed a decent punch, but no traversable gun turret.
3rd Jul '16 9:21:17 PM UmbrellasWereAwesome
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* The vehicle trope is played with in ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}} : Southern Cross/The Robotech Masters'', where the VHT-1 Spartas is a hovertank, but only in its tank mode for the purposes of transportation. To use its maximum firepower, it must go into [[WalkingTank Guardian Mode]] to engage its heavy cannon, but at the cost of being highly restricted in movement. Finally, Battleloid Mode, which is more a [[RealRobot humanoid robot]] configuration is used when the pilot needs more maneuverability for combat.

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* The vehicle trope is played with in ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}} : ''Anime/SuperDimensionCavalrySouthernCross''/''Anime/{{Robotech}}: Southern Cross/The Robotech Masters'', where the VHT-1 Spartas is a hovertank, but only in its tank mode for the purposes of transportation. To use its maximum firepower, it must go into [[WalkingTank Guardian Mode]] to engage its heavy cannon, but at the cost of being highly restricted in movement. Finally, there's Battleloid Mode, which is more a [[RealRobot humanoid robot]] configuration is used when the pilot needs more maneuverability for combat.
5th Jun '16 8:02:35 AM nighttrainfm
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* ''VideoGame/MassEffect2'': The Hammerhead, a replacement for the first game's Mako.

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* ''VideoGame/MassEffect2'': The Hammerhead, a replacement for the first game's Mako.Mako, which is used in the ''Firewalker'' and ''Overlord'' [=DLC=] missions.
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