History Main / HouseSystem

10th Mar '17 8:54:59 PM jormis29
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* The d10 system of Fantasy Flight Games' ''Warhammer'' roleplay.

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* The d10 system of Fantasy Flight Games' ''Warhammer'' roleplay.''TabletopGame/WarhammerFantasyRoleplay''.



* The ''Basic Roleplaying'' system by Chaosium is an interesting case: Chaosium mutated the original RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.

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* The ''Basic Roleplaying'' system by Chaosium by Creator/{{Chaosium}} is an interesting case: Chaosium mutated the original RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.
16th Oct '16 4:45:50 AM Morgenthaler
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* The d20 System by ''WizardsOfTheCoast''.

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* The d20 System by ''WizardsOfTheCoast''.''TabletopGame/WizardsOfTheCoast''.



* The HeroSystem is a textbook example of a single game (''[[{{Superhero}} Champions]]'') evolving into a House System (as used in the original editions of ''[[SpaceOpera Star Hero]]'', ''[[{{Fantasy}} Fantasy Hero]]'', ''[[TwoFistedTales Justice, Inc.]]'', ''[[SpyFiction Danger International]]'', and ''[[HumongousMecha Robot Warriors]]''), and then back into a single UniversalSystem game. Most of the older side-games were revived during the 5th edition era as genre-advice [[{{Sourcebook}} sourcebooks]].
* {{GURPS}}, kinda. SteveJacksonGames ''does'' publish other systems, TabletopGame/{{Toon}} being the best known.

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* The HeroSystem ''TabletopGame/HeroSystem'' is a textbook example of a single game (''[[{{Superhero}} Champions]]'') evolving into a House System (as used in the original editions of ''[[SpaceOpera Star Hero]]'', ''[[{{Fantasy}} Fantasy Hero]]'', ''[[TwoFistedTales Justice, Inc.]]'', ''[[SpyFiction Danger International]]'', and ''[[HumongousMecha Robot Warriors]]''), and then back into a single UniversalSystem game. Most of the older side-games were revived during the 5th edition era as genre-advice [[{{Sourcebook}} sourcebooks]].
* {{GURPS}}, ''TabletopGame/{{GURPS}}'', kinda. SteveJacksonGames Creator/SteveJacksonGames ''does'' publish other systems, TabletopGame/{{Toon}} being the best known.
18th Jun '16 11:45:18 PM nombretomado
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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.

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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' ''TabletopGame/LegendOfTheFiveRings'' and ''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.
16th Mar '15 7:53:56 AM Koveras
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* The D6 system by WestEndGames.

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* The D6 system by WestEndGames.Creator/WestEndGames.
26th Oct '14 9:31:50 PM DonaldthePotholer
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Most {{House System}}s end up as {{Universal System}}s, if they didn't start out that way.

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Most {{House System}}s end up as {{Universal System}}s, if they didn't start out that way.
way. Contrast HouseRules, which the ''local'' Dungeonmaster sometimes uses to circumvent System Rules that are not agreeable to them and/or their players.
6th Nov '13 8:31:11 AM narm00
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* The d10 system of Fantasy Flight Games ''Warhammer'' roleplay.

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* The d10 system of Fantasy Flight Games Games' ''Warhammer'' roleplay.



** Followed by their new Storytell''ing'' system, where each game refers back to the core system in a single book (''World of Darkness'').

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** Followed by their new Storytell''ing'' system, where each game refers back to the core system in a single book (''World of Darkness'').



* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''7thSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.

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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''7thSea''.''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.
4th Nov '13 1:01:46 PM Nentuaby
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* Fate began as a fully generic system based on FUDGE in its first and second editions; its third edition, however, was the basis of several games beginning with TabletopGames/SpiritOfTheCentury and was only this trope for several years. Finally, with the publication of TabletopGames/FateCore, it's back to being a true UniversalSystem.

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* Fate began as a fully generic system based on FUDGE in its first and second editions; its third edition, however, was the basis of several games beginning with TabletopGames/SpiritOfTheCentury and was only this trope for several years. Finally, with the publication of TabletopGames/FateCore, it's back to being a true UniversalSystem. (It's also no longer really based on FUDGE; it uses a few FUDG-y concepts and FUDGE dice, but is rewritten and rebuilt from the ground up, partially so that it could shed the {{OGL}} for an even more permissive CreativeCommons license.)
4th Nov '13 12:58:52 PM Nentuaby
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Added DiffLines:

* Fate began as a fully generic system based on FUDGE in its first and second editions; its third edition, however, was the basis of several games beginning with TabletopGames/SpiritOfTheCentury and was only this trope for several years. Finally, with the publication of TabletopGames/FateCore, it's back to being a true UniversalSystem.
6th Oct '13 7:47:39 PM johnnye
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Has [[Series/{{House}} nothing to do with]] an antisocial genius's idea of how to perform medical diagnoses.

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Has [[Series/{{House}} [[IThoughtItMeant nothing to do with]] an antisocial genius's idea the system of how to perform medical diagnoses.
dividing BoardingSchool students into Gryffindor, Ravenclaw etc.
23rd Sep '13 7:05:37 PM jormis29
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* The Unisystem by Eden Games.

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* The Unisystem {{Unisystem}} by Eden Games.
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