History Main / HouseSystem

12th Jul '17 3:09:44 AM jormis29
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* The Palladium or "Megaversal" system by ''PalladiumBooks''.

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* The Palladium or "Megaversal" system by ''PalladiumBooks''.Creator/PalladiumBooks.
12th Jul '17 3:08:50 AM jormis29
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1st Jun '17 8:04:26 PM nombretomado
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* The Storyteller system by ''WhiteWolf''.

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* The Storyteller system by ''WhiteWolf''.''Creator/WhiteWolf''.
9th Apr '17 12:53:16 PM nombretomado
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* The ''Basic Roleplaying'' system by Creator/{{Chaosium}} is an interesting case: Chaosium mutated the original RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.

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* The ''Basic Roleplaying'' system by Creator/{{Chaosium}} is an interesting case: Chaosium mutated the original RuneQuest TabletopGame/RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.



** Mongoose's version of RuneQuest is just different enough from Chaosium's system to avoid lawsuits, but thanks to the first edition's Open Game License became the basis for other variations, mostly fan-made.

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** Mongoose's version of RuneQuest TabletopGame/RuneQuest is just different enough from Chaosium's system to avoid lawsuits, but thanks to the first edition's Open Game License became the basis for other variations, mostly fan-made.
10th Mar '17 8:54:59 PM jormis29
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* The d10 system of Fantasy Flight Games' ''Warhammer'' roleplay.

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* The d10 system of Fantasy Flight Games' ''Warhammer'' roleplay.''TabletopGame/WarhammerFantasyRoleplay''.



* The ''Basic Roleplaying'' system by Chaosium is an interesting case: Chaosium mutated the original RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.

to:

* The ''Basic Roleplaying'' system by Chaosium by Creator/{{Chaosium}} is an interesting case: Chaosium mutated the original RuneQuest into a half-dozen systems with the same core mechanics (percentile skills and the same seven stats, more or less), and recently collected most of the variations into one system with numerous options.
16th Oct '16 4:45:50 AM Morgenthaler
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* The d20 System by ''WizardsOfTheCoast''.

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* The d20 System by ''WizardsOfTheCoast''.''TabletopGame/WizardsOfTheCoast''.



* The HeroSystem is a textbook example of a single game (''[[{{Superhero}} Champions]]'') evolving into a House System (as used in the original editions of ''[[SpaceOpera Star Hero]]'', ''[[{{Fantasy}} Fantasy Hero]]'', ''[[TwoFistedTales Justice, Inc.]]'', ''[[SpyFiction Danger International]]'', and ''[[HumongousMecha Robot Warriors]]''), and then back into a single UniversalSystem game. Most of the older side-games were revived during the 5th edition era as genre-advice [[{{Sourcebook}} sourcebooks]].
* {{GURPS}}, kinda. SteveJacksonGames ''does'' publish other systems, TabletopGame/{{Toon}} being the best known.

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* The HeroSystem ''TabletopGame/HeroSystem'' is a textbook example of a single game (''[[{{Superhero}} Champions]]'') evolving into a House System (as used in the original editions of ''[[SpaceOpera Star Hero]]'', ''[[{{Fantasy}} Fantasy Hero]]'', ''[[TwoFistedTales Justice, Inc.]]'', ''[[SpyFiction Danger International]]'', and ''[[HumongousMecha Robot Warriors]]''), and then back into a single UniversalSystem game. Most of the older side-games were revived during the 5th edition era as genre-advice [[{{Sourcebook}} sourcebooks]].
* {{GURPS}}, ''TabletopGame/{{GURPS}}'', kinda. SteveJacksonGames Creator/SteveJacksonGames ''does'' publish other systems, TabletopGame/{{Toon}} being the best known.
18th Jun '16 11:45:18 PM nombretomado
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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.

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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' ''TabletopGame/LegendOfTheFiveRings'' and ''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.
16th Mar '15 7:53:56 AM Koveras
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* The D6 system by WestEndGames.

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* The D6 system by WestEndGames.Creator/WestEndGames.
26th Oct '14 9:31:50 PM DonaldthePotholer
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Most {{House System}}s end up as {{Universal System}}s, if they didn't start out that way.

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Most {{House System}}s end up as {{Universal System}}s, if they didn't start out that way.
way. Contrast HouseRules, which the ''local'' Dungeonmaster sometimes uses to circumvent System Rules that are not agreeable to them and/or their players.
6th Nov '13 8:31:11 AM narm00
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* The d10 system of Fantasy Flight Games ''Warhammer'' roleplay.

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* The d10 system of Fantasy Flight Games Games' ''Warhammer'' roleplay.



** Followed by their new Storytell''ing'' system, where each game refers back to the core system in a single book (''World of Darkness'').

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** Followed by their new Storytell''ing'' system, where each game refers back to the core system in a single book (''World of Darkness'').



* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''7thSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.

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* The D10-based system used by AEG for ''LegendOfTheFiveRings'' and ''7thSea''.''TabletopGame/SeventhSea''. Both used the same basic die rolling mechanic, but were otherwise quite different.
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